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Madden NFL 15 News Post


The Madden NFL 15 player likeness update, which was available for a short time (then pulled) on November 4th, is available now for PlayStation 4 and Xbox One consoles. The file size is 510 MB and includes player likeness updates for roughly 160 players.

Unlike the first time it was available, these player likeness updates are available in all modes, including MUT, offline and online CFM.

For PlayStation 4 users, try this:

PS Store>New>New Add-Ons>New Add-Ons See More>

For Xbox One users, try this:

Store>Search>Madden NFL 15> It should be the second result.

It might not work for everyone ATM, but it should slowly become available for the masses very soon. Eventually, this update will arrive by simply starting up the game.

UPDATE: Here is a list of all the players that were updated.

Let us know what you are seeing and post some screenshots. For those of you that missed out the first time, there are quite a few here.

Madden NFL 15 screenshot gallery - Click to view Madden NFL 15 screenshot gallery - Click to view Madden NFL 15 screenshot gallery - Click to view Madden NFL 15 screenshot gallery - Click to view Madden NFL 15 screenshot gallery - Click to view Madden NFL 15 screenshot gallery - Click to view Madden NFL 15 screenshot gallery - Click to view
Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 42 - View All
Madden NFL 15 Videos
Member Comments
# 101 xgvnxdvyj @ 11/27/14 01:40 PM
It's not working for me. Happy Pre-Thanksgiving !!
 
# 102 CatMan72 @ 11/27/14 01:44 PM
Quote:
Originally Posted by JohnDoe8865
Remember for years EA said that they couldn't put dreads on DeAngelo Williams because they were using a face scan and hair and face were not separate. I'd bet this is the same limitation with EA's scanning technology, they can't put dreads on a cyberface (e.g. K. Benjamin, J. Wright).

I'd love to be proven wrong, but I'm pretty sure the guys with missing dreads won't get them back.
DeAngelo kept his face scan and eventually got his dreads back, so it can be done.
 
# 103 raggBAGG @ 11/27/14 03:24 PM
Quote:
Originally Posted by JohnDoe8865
Remember for years EA said that they couldn't put dreads on DeAngelo Williams because they were using a face scan and hair and face were not separate. I'd bet this is the same limitation with EA's scanning technology, they can't put dreads on a cyberface (e.g. K. Benjamin, J. Wright).

I'd love to be proven wrong, but I'm pretty sure the guys with missing dreads won't get them back.

Jerod Mayo got a face scan and got his dreads added. Larry Firtzgerald got a new face and still has his dreads.
 
# 104 geezy @ 11/27/14 09:57 PM
Not sure why this wasn't in a patch then they could make it available in every game mode
 
# 105 Gman 18 @ 11/29/14 07:55 PM
Quote:
Originally Posted by JohnDoe8865
Remember for years EA said that they couldn't put dreads on DeAngelo Williams because they were using a face scan and hair and face were not separate. I'd bet this is the same limitation with EA's scanning technology, they can't put dreads on a cyberface (e.g. K. Benjamin, J. Wright).

I'd love to be proven wrong, but I'm pretty sure the guys with missing dreads won't get them back.
DeAngelo Williams didn't have dreads when EA scanned him back in his rookie year. Both Jarius Wright and Kelvin Benjamin had dreads when EA scanned their faces into the game. Considering how advanced EA's face scanning and art technology is right now, it shouldn't be hard at all to give Jarius Wright short dreads and Kelvin Benjamin long dreads. I don't understand why EA doesn't scan the dreads into the game with the face, instead of the face alone. For example, Larry Fitzgerald's dreads are different from those of Rashean Mathis and Steven Jackson. 2k does it for Nba 2k so there is no reason why EA can't do it now especially with the advanced technology they are using. I also don't understand why EA doesn't scan players facial expressions and signature moves to go along with their face in the game just so that when EA adds signature animations to the game, they will already have the signature moves of these players ready to go.

Also, I don't understand how EA couldn't just add dreads to DeAngelo back then considering how all of the long dreads styles look EXACTLY the same and they aren't signature.

Sent from my KFTHWI using Tapatalk
 
# 106 Gman 18 @ 11/29/14 07:56 PM
Quote:
Originally Posted by geezy
Not sure why this wasn't in a patch then they could make it available in every game mode
It is available in every game mode

Sent from my KFTHWI using Tapatalk
 
# 107 Gman 18 @ 11/29/14 08:02 PM
Quote:
Originally Posted by Kbjunior
Smh Why they only scan the well known talked about players for each team EA Sports and Madden been doing this since Ps2/Xbox days. I notice other sports games can get almost all the faces (FIFA, MLB The Show,UFC etc ) Imagine how a NFL 2k game would look on Ps4/Xbox One especially after seeing the graphics and tattoos on the Basketball players/Wrestlers on NBA 2k15&WWE2k15 that would be crazy
Over the summer, EA had gone around to several different teams' facilities and scanned most of the players on each teams faces into the game. Apparently it takes a while to create the face with the scan, so EA only did the well-known players for this update. By Madden 16, all of those players they scanned should have an in game scan

Sent from my KFTHWI using Tapatalk
 
# 108 Jershy88 @ 11/30/14 10:43 PM
No Cowboys?
 
# 109 Tabithare @ 12/01/14 01:10 PM
I saw they added Derek Carr and Khalil Mack and both look great. This was an awesome update.
 
# 110 deezycobain @ 12/01/14 11:52 PM
does the player likeness update apply to rosters such as FBG rated roster in CFM mode or only default and play now?
 
# 111 xcghjh @ 12/02/14 02:20 AM
It's not working for me. Happy Pre-Thanksgiving !!
 
# 112 KANE699 @ 12/02/14 03:21 AM
Quote:
Originally Posted by JohnDoe8865
Remember for years EA said that they couldn't put dreads on DeAngelo Williams because they were using a face scan and hair and face were not separate. I'd bet this is the same limitation with EA's scanning technology, they can't put dreads on a cyberface (e.g. K. Benjamin, J. Wright).

I'd love to be proven wrong, but I'm pretty sure the guys with missing dreads won't get them back.


Hair is always added after face scan, note the article NBA Live or NBA 2K did on this.
 
# 113 KANE699 @ 12/02/14 03:21 AM
Quote:
Originally Posted by Jershy88
No Cowboys?


They have to agree to be scanned.
 
# 114 ApolloKids @ 12/02/14 10:20 AM
No Gordon.


Sent from my iPhone using Tapatalk
 
# 115 mbergh22 @ 12/02/14 01:23 PM
Quote:
Originally Posted by ApolloKids
No Gordon.


Sent from my iPhone using Tapatalk
He was suspended when the scans took place.
 
# 116 Lawdog1897 @ 12/02/14 01:31 PM
WOW! A lot of these players are now starting to look like how they should on current gen systems with this update. It does make the game a little more fun to play when you can actually recognize your favorite player. I noticed that Le'Veon Bell looks spot on. Pretty good EA!
 
# 117 azdawgpound @ 12/02/14 02:00 PM
Quote:
Originally Posted by mbergh22
He was suspended when the scans took place.


he got his face scanned not sure why its not in the game there was a pic of him with them scanning his face.
 
# 118 xfgjj @ 12/03/14 06:59 AM
i dont see it listed anywhere on add on's? did they removew it again? only thing i see madden is the full game which it shows i purchased.
 
# 119 CatMan72 @ 12/03/14 08:32 AM
Quote:
Originally Posted by KANE699
Hair is always added after face scan, note the article NBA Live or NBA 2K did on this.
Could Kelvin's hair be re - added through a roster update with this face scan?
 
# 120 RogueHominid @ 12/03/14 09:21 PM
I have to say, the beards look so terrible that I want to delete the update. I mean, they're horrid aesthetically and totally distract from what's good graphically about the game. If they can't get it 100% right and natural-looking, just wait.
 


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