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NHL 15 News Post

EA Sports has released another patch for the PlayStation 4 and Xbox One versions of NHL 15, bringing it up to version 1.03. Check out the details below.


The team will be releasing the following content update later this month.

Online Team Play
Online multiplayer mode where every player on the ice can be human controlled.

GM Draft
For the first time in the NHL franchise, you will be put on the clock and feel the pressure like real NHL GM’s. You will now only have 3 minutes to make a draft pick. If the pressure is too much, you can also call timeouts to extend the amount of time you have to make a draft pick or potentially negotiate a trade. You can make trades at any time during the draft. The CPU will also propose trades to each other and the user throughout the draft.

Game: NHL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 16 - View All
NHL 15 Videos
Member Comments
# 81 canucksss @ 10/03/14 06:47 PM
Has EA apologize for a poor product or for a lousy job? I hope they would release an apology and not excuse (because of limited programmer or cut-budget etc).

I only played 3 games after the latest update and all of them were offline. Find it worst than before. I just want them to admit their failures here....so at least they can get my respect back.
 
# 82 spidertour02 @ 10/03/14 07:16 PM
Other than hitting being a little easier, I haven't noticed much difference in my Be A GM. I had two pretty good games (a 3-0 home win and a 3-2 OT road win) post-patch with close shot numbers, an injury, and a decent number of penalties. It also seems like both teams' offensive players are a bit better at positioning themselves for rebounds, but that could be a coincidence.
 
# 83 MizzouRah @ 10/03/14 07:18 PM
How can I have a good game and then lose 7-1 with one timers going in for the CPU like Gretzky was out there in him prime?

I really want to like this game.. but I'll have great, fun games and then games where the CPU and comes out in the first minute and scores and from there I know it's going to be a 6-2 game.

I just feel like the game has already been played by the AI before you actually play the game. In other words, I don't feel like I have any input on the outcome.. and that's odd because I've never felt like this with 14 or earlier versions.
 
# 84 Mrmagoo @ 10/03/14 09:04 PM
Quote:
Originally Posted by canucksss
Has EA apologize for a poor product or for a lousy job? I hope they would release an apology and not excuse (because of limited programmer or cut-budget etc).

I only played 3 games after the latest update and all of them were offline. Find it worst than before. I just want them to admit their failures here....so at least they can get my respect back.
After being lied to time and time I again I choose to not even give them my respect with or without an apology.
I'm talking about ea, all of ea sports games.
They've been doing the same **** for years.
For me I'm hoping at some point in the near future they will be removed from all of the major sports games!!!
I'll trust the free market to fill the void after that.
 
# 85 MizzouRah @ 10/03/14 09:31 PM
Turning down game speed to 2 seems to help with the crazy hitting and what not.
 
# 86 Viktor @ 10/03/14 10:50 PM
The hitting has definitely been turned up even in BaP. Now I've only played one game since the patch but there is between 2-3x the amount of hits in this game as before, and like others have said way over the top.
 
# 87 Smirkin Dirk @ 10/03/14 11:26 PM
Quote:
Originally Posted by MizzouRah
I really want to like this game.. but I'll have great, fun games and then games where the CPU and comes out in the first minute and scores and from there I know it's going to be a 6-2 game.
I hear ya. I really want to like this game, but too many things are frustrating.

I have no issue with playing against a team that gets a run on, but it feels like there is nothing we can do and feels completely cheesy. Grinders nailing one times like they are all stars etc.
 
# 88 Smirkin Dirk @ 10/03/14 11:35 PM
Quote:
Originally Posted by bigwill33
I find them to be awful, sadly. Passing is one of the most fun aspects in hockey, to me. I pride myself on my vision and creativeness, both in real life on the ice and in this NHL series, and this game doesn't let you replicate true passing at all.

I play 90% of my games online and cannot alter sliders, but even offline with adjustments it just isn't there this year. They (EA) haven't said much on anything, let alone passing issues. I am assuming it just wasn't possible with the new puck physics, or something, to get true manual passing into the game. And with everything else on their plate I would doubt that it gets addressed in NHL 15.

I accidentally pass back out of the attacking zone about 3 times a game now. Trying to hit my point man from the wall with a pass while I am in the attacking zone is a crap shoot. Cycling the puck is cumbersome. Going d-to-do is not awful, but could use work. And breaking out and using the boards for a bank pass is non existent in NHL 15 for next gen.

I can't see how it could be said that the gameplay is so great in this game when one of the major facets of that is pretty much broken in manual passing. I guess I hope that it is fixed for next year, but I am sure most people will settle for it just being back to the way it was in NHL 14. Eventually this list of "needs-to-be fixed" will heavily outweigh the "have time to address" or "are competently staffed" that is needed and the fear I have is that a good chunk of what plagues this game will not be touched or improved upon. I mean they are already playing catch-up with the game just to get it fully featured, that doesn't allow for a whole lot of refinement or new improvements. At some point you dig yourself too great a hole to climb out of, right?
Good post.

My favourite part of hockey (and Im only a casual fan) is watching Crosby and Malkin hit each other with passes. The passes are crisp, the puck has real weight to it, and the one timers have power.

In this game, it feels like Im pushing the puck rather than snapping it. Those deflection/re-direct shots are non-existant. Because it moves so slow, its impossible for a gun like Crosby to slap a pass through defenders. I dont want all of my passes to connect. That would suck. But I want to feel like I can snap a pass through that has a chance of being re-directed. And if tough pass is made, the shot stick doesnt work properly (this could be my error/lack of skill, Im not sure) and you have to have to get a slow wrist shot off after its stuck to your stick rather than a crisp one timer.

For all the talk about puck physics, it still looks and feels like Im pushing along one of those pucks on an air hockey table.
 
# 89 Smirkin Dirk @ 10/03/14 11:36 PM
Quote:
Originally Posted by MizzouRah
Turning down game speed to 2 seems to help with the crazy hitting and what not.
I play with game speed on 0 and its still very bad.
 
# 90 MaddenGamer7778 @ 10/03/14 11:39 PM
gameplay feels awesome.
 
# 91 MizzouRah @ 10/03/14 11:52 PM
Quote:
Originally Posted by Hot Kidd
I hear ya. I really want to like this game, but too many things are frustrating.

I have no issue with playing against a team that gets a run on, but it feels like there is nothing we can do and feels completely cheesy. Grinders nailing one times like they are all stars etc.
I keep playing.. but I'm just not giddy about it at this point.
 
# 92 THESHAMISASHAME @ 10/03/14 11:52 PM
Quote:
Originally Posted by MizzouRah
How can I have a good game and then lose 7-1 with one timers going in for the CPU like Gretzky was out there in him prime?

I really want to like this game.. but I'll have great, fun games and then games where the CPU and comes out in the first minute and scores and from there I know it's going to be a 6-2 game.

I just feel like the game has already been played by the AI before you actually play the game. In other words, I don't feel like I have any input on the outcome.. and that's odd because I've never felt like this with 14 or earlier versions.
Like I told you Mizz havent seen this crud in a few years as its just the built in randomness just like the show uses so know two games are the same .
So if the game starts crazy you better hit someone or start a fight to then balance momentum .

It funny most of this was toned down for NHL 15 as I was mentioning on release but now Baa7serker mode is back so why did EA go back to this ?

and my guess is for online play because why would you gimp or remove all the new puck and player physics that most thought was great .

If I recall the only way to limit or control this is to drop a skill level and lower hits , power, control ect .
 
# 93 Elite49 @ 10/04/14 12:00 AM
After playing around with this update more, I'm glad I am not the only one having issues with CPU One-Timers. My problem is that they seem to be scoring easy goals and my goalie just doesn't use the right animation most of the time. Seems like our goalie A.I was dumbed down and the opponent A.I is the same.
 
# 94 THESHAMISASHAME @ 10/04/14 12:12 AM
Quote:
Originally Posted by Elite49
After playing around with this update more, I'm glad I am not the only one having issues with CPU One-Timers. My problem is that they seem to be scoring easy goals and my goalie just doesn't use the right animation most of the time. Seems like our goalie A.I was dumbed down and the opponent A.I is the same.
I still think it was done for online but people should be careful for what they ask for as now we have NHL 12/13 that used Intimidation back then through hitting , fighting and enforcers to tilt the ice which isnt really viable in modern new NHL hockey .

Now dont get me wrong its still playable most of the time but at key moments your just blocked out and what you try to do is limited till the cpu gets what it needs .

I never saw a game do this with a update as it went from NHL 15 real physics to maybe NHL 12 ? really bad and has anyone noticed the magical bouncing corner puck is back gonna test later and leave some more impressions
 
# 95 phillyfan23 @ 10/04/14 02:28 AM
thank goodness i didnt dl.the patch....

Sent from my SAMSUNG-SGH-I717 using Tapatalk 2
 
# 96 CujoMatty @ 10/04/14 03:57 AM
Quote:
Originally Posted by bigwill33
I find them to be awful, sadly. Passing is one of the most fun aspects in hockey, to me. I pride myself on my vision and creativeness, both in real life on the ice and in this NHL series, and this game doesn't let you replicate true passing at all.

I play 90% of my games online and cannot alter sliders, but even offline with adjustments it just isn't there this year. They (EA) haven't said much on anything, let alone passing issues. I am assuming it just wasn't possible with the new puck physics, or something, to get true manual passing into the game. And with everything else on their plate I would doubt that it gets addressed in NHL 15.

I accidentally pass back out of the attacking zone about 3 times a game now. Trying to hit my point man from the wall with a pass while I am in the attacking zone is a crap shoot. Cycling the puck is cumbersome. Going d-to-do is not awful, but could use work. And breaking out and using the boards for a bank pass is non existent in NHL 15 for next gen.

I can't see how it could be said that the gameplay is so great in this game when one of the major facets of that is pretty much broken in manual passing. I guess I hope that it is fixed for next year, but I am sure most people will settle for it just being back to the way it was in NHL 14. Eventually this list of "needs-to-be fixed" will heavily outweigh the "have time to address" or "are competently staffed" that is needed and the fear I have is that a good chunk of what plagues this game will not be touched or improved upon. I mean they are already playing catch-up with the game just to get it fully featured, that doesn't allow for a whole lot of refinement or new improvements. At some point you dig yourself too great a hole to climb out of, right?
I cant pass anywhere consistently and the goalies cant pass worth a damn. ill be behind my net and the goalie just seems hell bent on passing it out front in the slot no matter which direction im holding on the stick.

ive seen less open one timers in front of the net thankfully. Unfortunately the super goalie issue kills this game for me now. I consistently out play the cpu with time of attack, hits, shots, pretty much all stats across the board except for score. my goalie is average at best and every cpu goalie has the game of his life. what really sucks is most games im playing the back up. last 5 games were all the back up goalies. anyone else seeing this? Justin Peters put on a clinic which made me frustrated but I thought ill try one more game and that Griese guy just made me rage quite stoping 40 of 41 shots where I lost 4-1 with the cpu getting 23 shots.
 
# 97 THESHAMISASHAME @ 10/04/14 04:39 AM
Impressions Im rested and Im just gonna try to play it as a hockey video game that ea updated and I wanna beat it at all costs and dont care what looks right or wrong for now with a unbiased opinion with just the facts .

Im Van at Ana in playoff mode on allstar default 8 min periods no changes except penalties maxed as I first wanna play it as EA NHL meant .

First thing I noticed was the sign fan by penalty box is gone ?

The AI really upped the defense across the board and I kinda like the aggressiveness on the fore and back check though it comes off as cheap at times but Im focusing on its just a video game I wanna beat at its own game .

Im trying to keep hitting equal so kinda like real hockey you hit me I hit you and that seems to keep balance .

Physics that were originally in NHL 15 have left the building on this update at least on default and its 2-2 after 2 periods as I threw a puck on net the net with .04 seconds left in the 2nd period and scored something I have never had in these many years .

Its a good game so far even though all 4 goals were AI generated on chances and little hu skill or achievement and all stats are equal accept toa as I almost 4 to 1 difference .

At key moments nothing feels organic as I had 3 guys by a puck and I couldnt get any to pick it up and my last d man went in a half moon instead of right for the puck ? cpu then swoops and scores and Im down 3-2 4 minutes left in the game and 5 AI feeling generated goals .

Passing is also hit or miss as needed speed up slow down , suction , intercept at will with no control , but what I do like is the cpu is always on you boosted or not it adds a real hockey feel, keep your heads up boys .

Well I lost 3-2 as I had a few chances but had weird bouncing pucks and shenanigans from past games at the end and just like I said about mlb why even play if what you do means little at key moments to force some type of sim outcome .

So I guess EA did listen to the few gameplay complainers after all as stats are pretty good and realistic except toa ended 2 to 1 but trying to play on default is now a un interactive scripted experience .

I wonder how I will do with a great Hawks team next ? will the skew be different and will I be given freebies ?
So I will change back to classic view and try again but I may have to change key sliders to remove the boost and scripted feel .
 
# 98 Smirkin Dirk @ 10/04/14 04:57 AM
Oh and one more thing.

Your CPU teammates have completely forgotten about the offside rule
 
# 99 THESHAMISASHAME @ 10/04/14 06:20 AM
Ok Minn at Colo me playing like I did above and I finally earned my first goal on a screen 5 minutes in with Landy and I will say stars have been scoring most goals 1-0 Avs as I seem to get a good advantage after big hits (momentum changers ).

So Im gonna study what the cpu is gonna do being down 1-0 and 5 minutes later after multiple great 1 dekes its 1-1 as I missed Nino with 3 different checks so maybe raise hit assistance as its so frustrating to time it and get nothing as cpu flys around as I try to stay in position .

Ok now 3 generated penalties and I have a 4-3 PP as you really just have to react to what unfolds and be a opportunist but cpu defensive AI has improve as guys are on me all the time kinda like real hockey especially around their net and neutral zone.

Goalie passing is also really bad now as you will pass it right to the cpu regardless of your intentions as it will go towards them magnetically and away from you, and you will pay lol now down 2-1 but out shooting and playing them 17-6 So score as needed is back .

Late in the 3rd 1 minute left and Im out shooting cpu 33- 8 and cpu gets a generated tic tac toe goal as my cpu controlled players are nowhere after a momentum boost mugging goal by the cpu 3-1 cpu and then a backwards eng from center 4-1 on 10 shots .
But wait the AI let me crush a guy on a check so then on the other end after checking me all night the cpu d lays off and lets Landy score and its 4-2 32 seconds left .

Lost 5-2 and out shot them 34 to 11 TOA me 10 to them 3 so I guess if the game is now gonna play like nhl 12, 13 or 14 I will need to gimp the sliders but just so many choices but I need to lose the cpu scoring at will stuff .

Overall I like the aggressive in your face AI now but I loath the generated scoring feel so I will now attempt to lose the boost but games are so random I will need tons more testing and possible move to pro for more normal gameplay as everything is generated from intimidation factor and big hits to get the tilted ice in your favor .
What a year boys well good Luck and Im sure another update will be coming soon and maybe they will bring back physics ? but if not I think I can learn to love it this way too as something keeps drawing me back like I wanna beat the AI at its own game .
 
# 100 Smirkin Dirk @ 10/04/14 06:27 AM
Quote:
Originally Posted by THESHAMISASHAME

Lost 5-2 and out shot them 34 to 11 TOA me 10 to them 3
Dude, ouch.
 


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