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FIFA 15 News Post



The FIFA 15 demo is now available on Xbox One (queue it up here) and weighs in at 3.07GB total. The playable teams in this year's demo include:
  • Borussia Dortmund
  • Napoli
  • PSG (Paris Saint Germain)
  • FC Barcelona
  • Boca Juniors
  • Chelsea
  • Manchester City
  • Liverpool
If a PS4 version of the demo happens, it will most likely be up sometime tomorrow afternoon. Be sure to leave your impressions here on what you play!

UPDATE: The FIFA 15 demo is available now for Xbox 360. Click here to queue it up.

UPDATE #2: The FIFA 15 demo is available now for PC. (Another link here)

UPDATE #3: The FIFA 15 demo is available now for PS3.

UPDATE #4: The FIFA 15 demo is available now for PS4.

UPDATE: The demo launches on September 9/10 for Xbox One (already available for Xbox One in North America), PlayStation 4, PC, PS3 and Xbox 360 (Gold Members; Silver Members from September 16). Dates and timing vary depending on platform and location.

Game: FIFA 15Reader Score: 8.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 9 - View All
FIFA 15 Videos
Member Comments
# 161 BL8001 @ 09/10/14 08:53 AM
Another short video example.

This is out near midfield. No real threat, but that doesn't mean you do this.

From what I can tell EA has increased the momentum decay length post animation. So an interaction occurs on the pitch, but instead of your player quickly getting himself together and responding to the CPU's move, they just get caught in the momentum drift and flow for almost 2 more seconds. You can see in the vid where the player defending "hitches" where he should then make a counter move to the CPU, but then carries on with the false momentum to give the CPU gobs of space.

http://youtu.be/VywqXIanNK0
 
# 162 Yeats @ 09/10/14 08:59 AM
Quote:
Originally Posted by BL8001
Another short video example.

This is out near midfield. No real threat, but that doesn't mean you do this.

From what I can tell EA has increased the momentum decay length post animation. So an interaction occurs on the pitch, but instead of your player quickly getting himself together and responding to the CPU's move, they just get caught in the momentum drift and flow for almost 2 more seconds. You can see in the vid where the player defending "hitches" where he should then make a counter move to the CPU, but then carries on with the false momentum to give the CPU gobs of space.

http://youtu.be/VywqXIanNK0
You really should have your own blog, you have so much insight into what it is that makes this game both good and awful. So is that rating-related? Do players with higher defensive or reaction ratings take few over-run steps, allowing them to get back into position quicker? That's what I would test.
 
# 163 DBMcGee3 @ 09/10/14 09:00 AM
Quote:
Originally Posted by GlennonTheGr8
This makes me laugh... If you enjoy this game then great but don't try and tell me that this is the only thing EA do well. This isn't even remotely representing footie and it hasn't done since 09. The presentation is top notch, graphically beautiful but when it comes to gameplay, it's just horrible. If you're casuals (I'm guessing a lot of you are) then you're forgiven. It's like, I'm British and first got into madden back in 07 and to me and lots of other Brit kids, madden was absolutely awesome... To guys in the US, it was terrible and has been for the past few years. To us, it didn't matter... Who cared if Mark Sanchez was playing like Peyton Manning, who cared if Shonne Greene was evading like Barry Sanders... The more I fell in love with NFL the more I realised maddens flaws and then appreciated what 2k did with APF and 2k5... I'm guessing that if Americans really get into 'soccer' and understand each players tendencies and how teams actually set up then you'll realise how flawed this game is...
Great post man. As an American, I still enjoy FIFA, but having gotten more familiar with international soccer over the past few years, it's clear that PES is far closer to a sim experience. For me, at the end of the day FIFA just always seems so scripted. Far too easy to score headers, and far too many goals scored in the 45th and 90th minutes. If I had a nickel for every time in FIFA 14 that either myself or my opponent scored a header while being closely guarded, I could pick up this year's game for free. I've seen Messi score headers over guys like Kompany.........c'mon. There's also very little variety in play styles for the various teams, whereas in PES every team and every game feels different, in my opinion.
 
# 164 bad_philanthropy @ 09/10/14 09:01 AM
Quote:
Originally Posted by BL8001
Another short video example.

This is out near midfield. No real threat, but that doesn't mean you do this.

From what I can tell EA has increased the momentum decay length post animation. So an interaction occurs on the pitch, but instead of your player quickly getting himself together and responding to the CPU's move, they just get caught in the momentum drift and flow for almost 2 more seconds. You can see in the vid where the player defending "hitches" where he should then make a counter move to the CPU, but then carries on with the false momentum to give the CPU gobs of space.

http://youtu.be/VywqXIanNK0
First video is a great example of a horrible angle taken by the defender, but who was controlling the defender in the second video? It was an aggressive angle for sure, but not entirely incorrect per se (given the scenario). Looks like he overran the man, which is a risk when you take an aggressive angle to make a play on the ball.
 
# 165 KG @ 09/10/14 09:34 AM
Quote:
Originally Posted by BL8001
This game is great except for one giant flaw, and I hope it's just because it's a demo.

The defending is atrocious. Your defenders over run the ball, constantly take horrific angles, they ole', they ignore the ball, ignore the threat, etc.

Defending cannot be like this in the full game. I thought last year was a bit like herding cats but this takes the cake.

I learned quickly that RB is nerfed and A contain is weak. If you watch the sport you see that defending isn't about stepping in to a tackle and winning the ball. Defending is about contained retreating and compressing until the other team turns the ball over via an errant pass or an unwise 50/50 pass.

It's basically just like the NFL bend don't break, where it's harder to score once you get in the redzone.

Imagine in madden if your CB ran out of bounds while covering a route, or just ran the wrong way once the ball was passed towards him. People would be having conniptions.

A quick vid of one of the more ridiculous moments. Beyond the "how do you do
Sir" defending why exactly does the attacker turn and sprint towards his own goal after the collision deep in the box? The threat is still on and the ball is loose. Best plan isn't to sprint the wrong direction.

http://youtu.be/yjD0MYkFu0w
What level was that on? I noticed some atrocious defending/keeping when I first booted the game but then saw it was on Semi-Pro. I agree with your overall impressions regarding defending although I'd like to fool around with the new tactics to see if that helps at all. Every year EA gives us this short demo after touting AI improvements so it's hard to really tell at times because the game is so short. I have seen the time-wasting but also the dreaded "passing-the-ball around the box" syndrome that used to plague some of the older games in this series.
 
# 166 Entiae @ 09/10/14 09:41 AM
Quote:
Originally Posted by Ermolli
Demo now up for PS4 in the European store store.sonyentertainmentnetwork.com/#!/en-gb/search/q=fifa%2015
It is indeed! I've been playing the PC-version on low settings while still not getting a consistently good frame rate (my PC simply isn't powerful enough to run this game properly), but I've still enjoyed it a lot.

I'm downloading the PS4 demo now, and I can't wait to try it!
 
# 167 kerosene31 @ 09/10/14 09:49 AM
Quote:
Originally Posted by BL8001
Another short video example.

This is out near midfield. No real threat, but that doesn't mean you do this.

From what I can tell EA has increased the momentum decay length post animation. So an interaction occurs on the pitch, but instead of your player quickly getting himself together and responding to the CPU's move, they just get caught in the momentum drift and flow for almost 2 more seconds. You can see in the vid where the player defending "hitches" where he should then make a counter move to the CPU, but then carries on with the false momentum to give the CPU gobs of space.

http://youtu.be/VywqXIanNK0
I'm seeing the exact same thing on any difficulty pro or higher. On the default (semi-pro) you can box out the CPU and they'll move the ball backwards. On pro or higher though it seems you get burned whether you are passive or aggressive.
 
# 168 drunkenferret @ 09/10/14 10:07 AM
Try playing at higher settings to really get a handle on the AI. Pass error has to be increased to better reflect real world tendencies of teams to throw an errant pass. Marking can also affect this. As I said, the reason why players can't defend worth a hill of beans, aside from player defensive AI is because the CPU never misses a pass. Played ten games and the CPU averaged over 90% passing....find me a real team that does this over ten games.

I won't even try coming up with sliders however until the final version comes out. The last two years it has been drastically different from the demo.
 
# 169 grizzlies317 @ 09/10/14 10:21 AM
Looks like Glen had some, uh, choice words after Mignolet failed to stop the spot kick.

http://5sgif.me/1xILP5N
 
# 170 BL8001 @ 09/10/14 10:21 AM
Quote:
Originally Posted by KG
What level was that on? I noticed some atrocious defending/keeping when I first booted the game but then saw it was on Semi-Pro. I agree with your overall impressions regarding defending although I'd like to fool around with the new tactics to see if that helps at all. Every year EA gives us this short demo after touting AI improvements so it's hard to really tell at times because the game is so short. I have seen the time-wasting but also the dreaded "passing-the-ball around the box" syndrome that used to plague some of the older games in this series.
It's on Pro with no slider adustments.

I get what EA is doing here but I don't at all agree with the decision. In previous FIFA's the CPU attack has been woeful. So they are giving the CPU some teeth in attack this year. But only by making your defenders complete fools.

One simple tenant of sound football defending is to stay goal side of the ball. Barring all else, you can at least be a meat wall that forces the attacker to go around you. No matter what team I use in the demo, they ignore staying goal side and to exacerbate this wrong doing they even tend to drift farther the wrong direction. If the defender does in fact approach the attacking threat they will wander around them towards the non-threatening side of attack.

Basic defending
1. You stop or slow forward progress
2. If you can't stop forward progress you must then try to shepherd the attacker towards the touch line (because you and the touch line now form 2 defenders.)
3. Only in extremely desperate situations would you want to allow the attacker to cut back to the middle of the field and even then you would be in lock step with them still attempting to force them sideways or backwards instead of forward.

And that is it right there. The CPU attacking logic has not been good at going around a defender. So EA just seems to have decided this year to move your defenders out of the way. Suddenly the CPU is way more potent in attack but at a horrible cost to the user.

I don't play much online but I can't imagine people will be very thrilled if this ole' defending is in the full game.
 
# 171 BL8001 @ 09/10/14 10:40 AM
Quote:
Originally Posted by drunkenferret
I won't even try coming up with sliders however until the final version comes out. The last two years it has been drastically different from the demo.
This.

This is what gives me hope.
 
# 172 BL8001 @ 09/10/14 10:55 AM
Quote:
Originally Posted by Yeats
You really should have your own blog, you have so much insight into what it is that makes this game both good and awful. So is that rating-related? Do players with higher defensive or reaction ratings take few over-run steps, allowing them to get back into position quicker? That's what I would test.
It's tougher to test because EA greyed out the HUD option of names above players. I am seeing these defensive issues all over the pitch every game so I can definitely take some videos of great, good and bad defenders and how, from what I am seeing, they all take similar poor angles.

Last night I watched in mild horror as Kompany shuffle stepped twice to the right to avoid the on rushing attacker with the ball and let him have a free go at goal.

It went through my head that if I was Vincent I might actually consider a lawsuit against EA for defamation of character or misrepresentation or whatever. Punitive damages, Sue me, Sue everybody.
 
# 173 kerosene31 @ 09/10/14 11:07 AM
Quote:
Originally Posted by BL8001
It's tougher to test because EA greyed out the HUD option of names above players. I am seeing these defensive issues all over the pitch every game so I can definitely take some videos of great, good and bad defenders and how, from what I am seeing, they all take similar poor angles.

Last night I watched in mild horror as Kompany shuffle stepped twice to the right to avoid the on rushing attacker with the ball and let him have a free go at goal.
Thanks for letting me know I'm not the only one running into this. Hopefully just something they did in the demo to create more goals. I was getting lit up on pro.
 
# 174 tv25man @ 09/10/14 11:25 AM
Quote:
Originally Posted by GlennonTheGr8
This makes me laugh... If you enjoy this game then great but don't try and tell me that this is the only thing EA do well. This isn't even remotely representing footie and it hasn't done since 09. The presentation is top notch, graphically beautiful but when it comes to gameplay, it's just horrible. If you're casuals (I'm guessing a lot of you are) then you're forgiven. It's like, I'm British and first got into madden back in 07 and to me and lots of other Brit kids, madden was absolutely awesome... To guys in the US, it was terrible and has been for the past few years. To us, it didn't matter... Who cared if Mark Sanchez was playing like Peyton Manning, who cared if Shonne Greene was evading like Barry Sanders... The more I fell in love with NFL the more I realised maddens flaws and then appreciated what 2k did with APF and 2k5... I'm guessing that if Americans really get into 'soccer' and understand each players tendencies and how teams actually set up then you'll realise how flawed this game is...

First off, that's your word, not ours. We took the name soccer from England. I find it consistently hilarious that Brits question us using the name they came up with.

Secondly, of course it isn't a full representation. But neither is Madden, NBA2K, APF, NHL, The Golf Club, Tiger Woods ... you can't fully simulate a sport.

When I take the positives I've witnessed and mentally combine them with the skills of the excellent slider builders on OS, I truly believe this game will create a great experience.
 
# 175 therizing02 @ 09/10/14 11:30 AM
Love that the fouls are finally making an appearance in FIFA. I agree with the the USER defending. It's as bad as I've seen it. However, switch to Legacy Defending and use the second defender press button. It helps a lot.
 
# 176 GlennonTheGr8 @ 09/10/14 11:31 AM
Quote:
Originally Posted by DBMcGee3
Great post man. As an American, I still enjoy FIFA, but having gotten more familiar with international soccer over the past few years, it's clear that PES is far closer to a sim experience. For me, at the end of the day FIFA just always seems so scripted. Far too easy to score headers, and far too many goals scored in the 45th and 90th minutes. If I had a nickel for every time in FIFA 14 that either myself or my opponent scored a header while being closely guarded, I could pick up this year's game for free. I've seen Messi score headers over guys like Kompany.........c'mon. There's also very little variety in play styles for the various teams, whereas in PES every team and every game feels different, in my opinion.
Exactly, if you actually watch a game being played alongside FIFA and Pro Evo then you'd see that PES is so ahead when it comes to animations, build up play and so on... I've played Football games (soccer for you US guys) since 1994. The golden generation was PES 2005, that is the 2k5 of our world but since then, urgh... Although it looks like PES is getting back to it's best but only time will tell when the demo is released, been disappointed with them since 2008. But fifa... The midfield is non existent, you have the fastest players on earth being caught up by some of the slowest... I've just scored a goal with Raheem Sterling from about 40 yards out... I've had Fernando Torres score an absolute pile driver on his weak foot, as you say, Kompany being out jumped... The goalkeeping has been ok but still shocking in some areas... If you don't care much for soccer then I get it, it's fun but for me it's not accurately representing the sport at all.
 
# 177 Resurrection403 @ 09/10/14 11:35 AM
no disrespect to some people here, but, after playing all other sports games and then fifa 14... its remarkable to see people moan and bitch about it. its by far the best sports game on the planet. i guess its impossible to make everyone happy...and you have all this nostalgia talk about a game 10 years ago and wasnt nearly as good as people insist but like anything hipster.. anyways. im off on a tangent cuz i want to play the fifa demo for ps4 today. bah.
 
# 178 GlennonTheGr8 @ 09/10/14 11:35 AM
Quote:
Originally Posted by tv25man
First off, that's your word, not ours. We took the name soccer from England. I find it consistently hilarious that Brits question us using the name they came up with.

Secondly, of course it isn't a full representation. But neither is Madden, NBA2K, APF, NHL, The Golf Club, Tiger Woods ... you can't fully simulate a sport.

When I take the positives I've witnessed and mentally combine them with the skills of the excellent slider builders on OS, I truly believe this game will create a great experience.
I'm not arguing about if it's called soccer or football... I'm not one of them guys. I've no problem at all with people calling it soccer. Also, I know it's impossible for sports games to be played out perfectly, I wasn't saying that either. I'm just fed up with the idea that fifa is a sports game that others should aspire to, it isn't... If you get into soccer enough then you'll understand. I can debate and back this up with so many examples if you'd like?
 
# 179 NowAndLaterCARZ @ 09/10/14 12:09 PM
Is anybody on PS4 experiencing a crazy amount of lag when trying to select different teams?
 
# 180 KG @ 09/10/14 12:11 PM
Quote:
Originally Posted by drunkenferret
Try playing at higher settings to really get a handle on the AI. Pass error has to be increased to better reflect real world tendencies of teams to throw an errant pass. Marking can also affect this. As I said, the reason why players can't defend worth a hill of beans, aside from player defensive AI is because the CPU never misses a pass. Played ten games and the CPU averaged over 90% passing....find me a real team that does this over ten games.

I won't even try coming up with sliders however until the final version comes out. The last two years it has been drastically different from the demo.
My only problem with the pass accuracy slider is how it leads to bouncy passes. I absolutely hate that. I've never even come close to reaching the professional level but I can pass the ball on the ground w/o it on bouncing on any decent field. The passing accuracy slider, IMO, should affect placement which in-turn is impacted by the 1st touch slider (should really be an individual attribute).
 


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