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WWE SuperCard News Post



2K has announced WWE SuperCard (see trailer here), available on the AppStore, Amazon Appstore and Google Play Store (Thanks T.J.).

WWE SuperCard puts the power of WWE Superstars, Legends, and Divas in your hands by bringing the hard-hitting, larger-than-life action of WWE to mobile in a brand new card battle game!
  • Massive WWE Roster - Collect your favorite WWE Superstars, Divas, Legends and Managers to build your roster and compete online against other players in multiple game modes! With more than 400 collectible cards, the action never stops!
  • Fast-Paced Player vs. Player Action - Take your five-man team online against other players to test your skills. Win your matches and earn new cards to add to your roster!
  • Customize Your Team - Discover cards of different rarities to assemble the ultimate WWE team. Train or combine your cards to upgrade their levels and unlock their full potential.
  • King Of The Ring - Put your deck to the ultimate test by playing in the King Of The Ring tournament. Manage your deck wisely in this 16 person multi-day tournament because the higher you rank, the bigger the reward!
  • Expanding Universe - The WWE SuperCard Universe will regularly expand with roster updates, so you’ll always find yourself discovering new cards!

WWE SuperCard screenshot gallery - Click to view WWE SuperCard screenshot gallery - Click to view WWE SuperCard screenshot gallery - Click to view WWE SuperCard screenshot gallery - Click to view
Game: WWE SuperCardReader Score: 5/10 - Vote Now
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Member Comments
# 9401 ColtsAJD @ 07/04/15 10:53 PM
Quote:
Originally Posted by Klaus
Apparently, from what I can tell these guys aren't even in WM tier and probably still worship CD believing they can do no wrong.
Well we must just be stupid or something. All the tens of thousands of games we have played, but we don't know what we are doing. Along with everyone else on multiple forums who agree this mode screws you. But hey, we're obviously the exception.
 
# 9402 SuperShawn @ 07/04/15 11:41 PM
Quote:
Originally Posted by Klaus
Lol who the hell are those guys?

I was literally thinking the same exact thing when I was catching up with the forum haha.


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# 9403 kclutch24 @ 07/04/15 11:52 PM
Quote:
Originally Posted by ColtsAJD
Well we must just be stupid or something. All the tens of thousands of games we have played, but we don't know what we are doing. Along with everyone else on multiple forums who agree this mode screws you. But hey, we're obviously the exception.
Sorry guys, we're total noobs. In WM+ tier but clearly those in Epic/Leg tier are the seasoned veterans. This event is FUN!!! F-U-N! YAYYYY.

We should totally be facing the best decks in the game for a SV card. It's the top tier in the game!!! We're crazy, that's all...
 
# 9404 kunner @ 07/05/15 12:30 AM
The single miz would be a ? For my rtg deck, probably wouldn't make it, but i had an air show in town today, the blue angels are great every time you see them, so i am only halfway to completing miz. Its not a bad mode, kinda fun, when it doesnt feel like you are in prison and dropped the soap
 
# 9405 almostbobsaget @ 07/05/15 01:13 AM
You guys are incredibly entertaining.
 
# 9406 kunner @ 07/05/15 01:18 AM
I find it entertaining that there are people who absolutely love the mode and find no faults at all in it
 
# 9407 Klaus @ 07/05/15 01:30 AM
Some people are just plain stupid. I really don't care how people spend their money but sometimes it's just like Wtf??? This dude is dropping hundreds and hundreds for no reason at all. Did I mention he had a couple of WM Fusion pros?
 
# 9408 Klaus @ 07/05/15 01:31 AM
Quote:
Originally Posted by almostbobsaget
You guys are incredibly entertaining.
Just between us. How much is CD paying you?
 
# 9409 ColtsAJD @ 07/05/15 01:56 AM
Quote:
Originally Posted by Klaus
Just between us. How much is CD paying you?
Well we have to be entertaining don't we? The game sure isn't.
 
# 9410 SmartForce @ 07/05/15 03:25 AM
I actually think the concept of the event is interesting. It's a variation of Tic-Tac-Toe; however, the inability to know what stats are being played, while it makes sense as a way to introduce a random/swing factor, takes too much away from the strategy that the mode could entail. Imagine building out a deck with specific arrow directions and a strategy for how to attack the board.

You can't really do that very effectively with the stat choices being random. The strategy as it stands is basically putting your worst card in whichever corner is appropriate (if you have mostly up and right arrows, start in the top right) and ensure you can wall off the corner to be yours without being touchable... and from there you have to try and keep expanding your "safe" block, while also keeping in mind you need to keep an arrow that faces outward from whatever edge the final play is going to come down on so you don't get forced to challenge when you don't want to and go from a 6-3 win to a 5-4 loss.

Allowing us to see the stats would make the strategy more interesting and make it a little less about luck. If they did that, I think they could leave the building the card piece by piece part in as it is except that they obviously biased it toward having the piece show up in the last couple games of picks.

I am nearly done my first card, despite having missed very few bouts. I'll be lucky to get 2 cards, and it's because the "clears" are obviously rigged to come at the end to force the most number of games required to get a piece. As it stands, you need to "Double picker" and by game nights to have a realistic chance of getting all 3 cards.

I've done enough clears now that I can show mathematical proof that the card piece doesn't have anywhere near the same chances as the regular board has for a "clear" card. It's up to 99.5% certainty statistically.

It cannot be unintentional either, as the easiest way to code the system would have been to just recycle the prior function and do the new call for the 1-4 rewards. They coded a new board clear system and a new pick system (no energy or boosts drop) for this, and they clearly weighted it heavily to the "you have to pay to complete the event" end of the scale.
 
# 9411 ColtsAJD @ 07/05/15 06:39 AM
Quote:
Originally Posted by SmartForce
I actually think the concept of the event is interesting. It's a variation of Tic-Tac-Toe; however, the inability to know what stats are being played, while it makes sense as a way to introduce a random/swing factor, takes too much away from the strategy that the mode could entail. Imagine building out a deck with specific arrow directions and a strategy for how to attack the board.

You can't really do that very effectively with the stat choices being random. The strategy as it stands is basically putting your worst card in whichever corner is appropriate (if you have mostly up and right arrows, start in the top right) and ensure you can wall off the corner to be yours without being touchable... and from there you have to try and keep expanding your "safe" block, while also keeping in mind you need to keep an arrow that faces outward from whatever edge the final play is going to come down on so you don't get forced to challenge when you don't want to and go from a 6-3 win to a 5-4 loss.

Allowing us to see the stats would make the strategy more interesting and make it a little less about luck. If they did that, I think they could leave the building the card piece by piece part in as it is except that they obviously biased it toward having the piece show up in the last couple games of picks.

I am nearly done my first card, despite having missed very few bouts. I'll be lucky to get 2 cards, and it's because the "clears" are obviously rigged to come at the end to force the most number of games required to get a piece. As it stands, you need to "Double picker" and by game nights to have a realistic chance of getting all 3 cards.

I've done enough clears now that I can show mathematical proof that the card piece doesn't have anywhere near the same chances as the regular board has for a "clear" card. It's up to 99.5% certainty statistically.

It cannot be unintentional either, as the easiest way to code the system would have been to just recycle the prior function and do the new call for the 1-4 rewards. They coded a new board clear system and a new pick system (no energy or boosts drop) for this, and they clearly weighted it heavily to the "you have to pay to complete the event" end of the scale.
Well written essay and you're right. It's an interesting mode and fun to play. However, anyone who thinks the shard drop coding isn't HEAVILY weighted towards the end of the board must be naive. It's far enough into the event where we have significant statistical evidence to show that this is the case. If CD and NWGD deny that, they must think the people who play their games are amazingly stupid.
 
# 9412 ColtsAJD @ 07/05/15 08:35 AM
Lol

 
# 9413 xInfinityRelapses @ 07/05/15 08:36 AM
Quote:
Originally Posted by ColtsAJD
Lol

That frustrated with the game??

IGN: xInfinity
MVP: Playoff Pro Stephen Curry
Tier: Playoff++
 
# 9414 ColtsAJD @ 07/05/15 08:51 AM
Quote:
Originally Posted by xInfinityRelapses
That frustrated with the game??

IGN: xInfinity
MVP: Playoff Pro Stephen Curry
Tier: Playoff++
No I just need two epics for next WM fusion haha. I don't have any left and the drop rates for epics are so bad I can't draft any so I said **** it and entered an epic kotr. Two free epics in less than two days versus waiting who knows how long to draft them. I felt kinda bad but I need those epics. Not doing it to troll, though I'm sure those poor bastards think so lol.
 
# 9415 almostbobsaget @ 07/05/15 09:09 AM
Quote:
Originally Posted by Klaus
Just between us. How much is CD paying you?
Nothing. I never said the mode was perfect, but I'm not having any problems with it. Why that makes me in collusion with CatDaddy baffles me.

I love how CD becomes this big bad money making corporation out to bankrupt the masses because they released a mode that isn't meeting expectations. Nobody is forcing you to play the mode or spend money on the game, but the people that do are what allows the developers to continually update and provide support to the game.

If the game was truly free and everything was handed to you, there'd be a group of people butthurt over that. Plus, we'd probably still have the same barebones game we had last August.
 
# 9416 CHarrington6 @ 07/05/15 10:14 AM
Quote:
Originally Posted by almostbobsaget
Nothing. I never said the mode was perfect, but I'm not having any problems with it. Why that makes me in collusion with CatDaddy baffles me.



I love how CD becomes this big bad money making corporation out to bankrupt the masses because they released a mode that isn't meeting expectations. Nobody is forcing you to play the mode or spend money on the game, but the people that do are what allows the developers to continually update and provide support to the game.



If the game was truly free and everything was handed to you, there'd be a group of people butthurt over that. Plus, we'd probably still have the same barebones game we had last August.

Kid you don't even understand. It is physically impossible to get all 3 cards without having to pay for them. They are making you pay in order to get the cards that you want. Why can't they just make it to where everyone has a solid chance of at least getting 2 cards instead of many people struggling to just get 1 card that they really don't even need?


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# 9417 ColtsAJD @ 07/05/15 11:07 AM
Quote:
Originally Posted by CHarrington6
Kid you don't even understand. It is physically impossible to get all 3 cards without having to pay for them. They are making you pay in order to get the cards that you want. Why can't they just make it to where everyone has a solid chance of at least getting 2 cards instead of many people struggling to just get 1 card that they really don't even need?


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The funny thing is that way more people would be willing to pay if the end result was worth it. I've spent a decent amount on this game, and I'm sure you guys have as well. But that's because the rtg pro cards are worth it to me, as is getting through them quicker. The Zayn single would probably cost as much as 5 rtg pros AND require way more time than any rtg would. I'd spend on RD if it wasn't set up to screw you and if the rewards were worth it. How does a survivor, a WM single and a Zayn single help anyone in WM+ or ++? So I'm gonna spend $40-50 on three cards that are crap to me...and then do it again in a couple weeks? lol please.
 
# 9418 CHarrington6 @ 07/05/15 01:00 PM


I've pulled 17 shards so far. It looks like I may get this fusion food


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# 9419 ColtsAJD @ 07/05/15 01:07 PM


So I have like 33 hours to get the next two cards. Yeah, this mode is TOTALLY reasonable.
 
# 9420 SmartForce @ 07/05/15 01:35 PM
So I think everyone who plays this game hits a wall right where I did. As soon as I got my Exhibition bar from halfway through Survivor to right before Survivor+, I started seeing only decks with 10-15k games played. I seem to have managed to grind my way through it a bit faster than most (Owing to the luck in getting two Legendary Fusion Wyatts and the new card reward system letting me get a Survivor Fusion much sooner than I would have, I think).
 


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