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MLB 14 The Show News Post


We have just received the MLB 14 The Show fact sheet. It's definitely much smaller than any previous year.

UPDATE: Was just notified this isn't the full fact sheet. It will be released on Monday.

2014 marks the debut of MLB 14 The Show on the PlayStation®4 system, harnessing the platform’s next-gen horsepower to deliver an unmatched presentation. Player models benefit from huge advancements in detail, down to the finest hairs on their heads. Photo- realistic stadiums boast four times the texture resolution, with each scene jumping in polygon count from 150,000 to over 1 million. Vastly improved 3D crowds are more lifelike and varied than ever; 42 different crowd member models jump to 1,000 on the PS4 system, each of which are comprised of 10,000 polygons, up from 1,600 last gen. A wealth of new animations, grass rendered down to the last blade, new intro fly-ins, and many other enhancements on the PS4 system bring the atmosphere to life more effectively than ever.

Over 40 additions, improvements, and innovations abound this season, including: Quick Counts offer full season enthusiasts a chance to cut the duration of a complete game in half with statistically generated pitch counts; Year-to-Year Saves complement the existing Cross Save feature, ensuring the time invested in 2014 can be carried into next year’s game; Online Franchise, coupled with vastly improved netcode, makes it possible to share the thrills and surprises of The Show’s acclaimed Franchise mode with other fans; and Universal Profile, which builds a virtual manager based on the user’s tendencies and tactics, allowing for more meaningful online competition when one player can’t participate in real-time and needs a simulated version of themselves to fill in.

Loaded with a slew of heavily anticipated enhancements—which also include a completely rebuilt, extremely responsive UI and a refined Road to the Show mode—this year’s entry in the heralded franchise is unequivocally the definitive baseball sim, handily proving that the best place to play America’s pastime in 2014 is on PlayStation.

KEY FEATURES
  • Next Generation Baseball Has Arrived – MLB 14 The Show makes its next-gen debut on the PS4 system, utilizing the system’s vast resources to deliver exceptionally detailed and fluid gameplay. With improvements to presentation, a wealth of added animations, and a dramatic increase in environment and player detail, we are setting out to create the best-looking and best-playing baseball sim ever created.
  • Year-to-Year Saves (All platforms) – For the first time in franchise history, saves can be carried over from MLB 14 to future releases of The Show, meaning that gamers won't have to worry about starting their Franchise or Road to the Show seasons over in years to come.
  • Player Lock (All platforms) – The new Player Lock feature (a.k.a RTTS anywhere) gives users the ability to lock-on to any single player and enter games using the Road to the Show gameplay mechanic, allowing for faster games and more focused on-field action.
  • Quick Counts (All platforms) – Users will now be able to play a full nine-inning game in less than 30 minutes, half the time it takes in previous iterations of The Show. Despite the shortened game durations, realistic stats will not be compromised.
  • Universal Profile (PS3 & PS4) – A new tendency-tracking system monitors and records gamers’ unique playing styles. Those patterns are stored in the Universal Profile, which can be viewed by anyone looking to get a quick scouting report on the player. The Universal Profile can also be subbed in in place of a CPU opponent in Diamond Dynasty and Online Franchise, making for more realistic head-to-head matchups when schedules prevent synchronous play.
  • Community Challenges (PS3 & PS4) – Players will be able to freely toy and tinker with game situations and scenarios on the fly, whether that’s the inning, score, who’s on base, or where the ball is hit. These custom situations can be bundled with a creative set of goals and put forth as a challenge to the community, whether it’s to relive the past, change history, or dream of new possibilities.
  • Online Franchise (PS3 & PS4) – Finally, Franchise mode can be shared with friends online, with most of the features from the offline version making the transition, including Scouting, the Amateur Draft, Free Agency and CPU Trades. The mode will remain highly customizable as scheduling, divisions, postseason spots and more are all commissioner options.
  • Stubs (All platforms) – Playing games in MLB 14 The Show rewards players with Stubs. Stubs can be used to purchase additional in-game content – like Road to the Show training points – or used in our new mode, Community Challenges. Stubs can be earned in any mode, and they are not required to progress through a mode. You can still purchase additional in-game content through the PlayStation Store.
  • Diamond Dynasty Extra Innings (PS3 & PS4) – In this mode, a player’s team is always looking for opportunities to challenge other users in an offline setting, which allows the user to earn bonus rewards the next time they log in. When online, the player has the opportunity to challenge other user-created teams in an offline game where the CPU controls their team. Players can only benefit positively in this mode even if their team does not perform up to their normal standards.

PlayStation 3,PlayStation Vita Release Date - April 1st, 2014

PlayStation 4 Release Date - May 2014

Rated “E” for Everyone

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 141 yougo1000 @ 02/15/14 05:53 PM
Can't wait to do a player lock with Javier Baez once OSFM comes out
 
# 142 Jeffster @ 02/15/14 08:04 PM
I really don't understand how making the grass and gloves more realistic is more important than eliminating the blatantly unrealistic things like the roof never being closed in Houston or Miami.
 
# 143 Born Again @ 02/15/14 08:08 PM
Quote:
Originally Posted by Jeffster
I really don't understand how making the grass and gloves more realistic is more important than eliminating the blatantly unrealistic things like the roof never being closed in Houston or Miami.
Maybe it was an easier fix and now SCAE will move on to the more difficult tasks for 15
 
# 144 Knight165 @ 02/15/14 08:11 PM
Quote:
Originally Posted by Jeffster
I really don't understand how making the grass and gloves more realistic is more important than eliminating the blatantly unrealistic things like the roof never being closed in Houston or Miami.
I don't think anyone said or is saying it is.
But creating the grass ....and populating the field with it....is a lot easier and doable(with dev time) than building those stadiums over(both open and closed).
Comparing the two is not really the right argument.

M.K.
Knight165
 
# 145 nemesis04 @ 02/15/14 08:16 PM
Quote:
Originally Posted by Knight165
I don't think anyone said or is saying it is.
But creating the grass ....and populating the field with it....is a lot easier and doable(with dev time) than building those stadiums over(both open and closed).
Comparing the two is not really the right argument.

M.K.
Knight165
It also sounds like the grass is actually going to affect the ball more so then it has in the past so it technically is a gameplay element as opposed to it being solely an aesthetic feature.
 
# 146 Knight165 @ 02/15/14 08:19 PM
Quote:
Originally Posted by nemesis04
It also sounds like the grass is actually going to affect the ball more so then it has in the past so it technically is a gameplay element as opposed to it being solely an aesthetic feature.
True.
But to be fair....an open or closed roof would too.

M.K.
Knight165
 
# 147 nemesis04 @ 02/15/14 08:22 PM
Quote:
Originally Posted by Knight165
True.
But to be fair....an open or closed roof would too.

M.K.
Knight165
Only if SCEA chose to take it in that direction where it mattered.
 
# 148 Jeffster @ 02/15/14 08:23 PM
Quote:
Originally Posted by Knight165
I don't think anyone said or is saying it is.
But creating the grass ....and populating the field with it....is a lot easier and doable(with dev time) than building those stadiums over(both open and closed).
Comparing the two is not really the right argument.

M.K.
Knight165
It was a loose comparison, based simply on a big deal being made about the grass. They added classic stadiums in 2010, it was obviously doable to make closed-roof versions of the current stadiums then, they just chose not to. I'm sure there are reasons, but it seems really out of whack to me. They even added something that made it MORE unrealistic to have the roofs not close when they put in the rain.

I could understand if the roof not opening or closing *during* the game was too difficult to do, but simply having alternate versions of the stadiums that could be selected at the beginning of the game wasn't and it's really baffling to me why it's taking so long.
 
# 149 nemesis04 @ 02/15/14 08:30 PM
Quote:
Originally Posted by Jeffster
They even added something that made it MORE unrealistic to have the roofs not close when they put in the rain.
I thought rain was not an option in those stadiums that had their roof open?
 
# 150 Blzer @ 02/15/14 08:37 PM
I just hope they created Chase Field with the roof closed this time. Like, if there was an option to just have one or the other as they rebuilt them, having it closed would be more appropriate. They do that more often anyway, and it just looks better when all of those panels close up in center field as well.
 
# 151 Curahee @ 02/15/14 08:53 PM
Quote:
Originally Posted by nemesis04
I thought rain was not an option in those stadiums that had their roof open?
Who did you Avatar?
 
# 152 nemesis04 @ 02/15/14 09:13 PM
Quote:
Originally Posted by Curahee
Who did you Avatar?
I actually found it, I think it was being used as a placeholder until the official cover came out. I still have ours though!
 
# 153 Curahee @ 02/15/14 09:37 PM
Quote:
Originally Posted by nemesis04
I still have ours though!
No. I like it! I might make one!
 
# 154 Curahee @ 02/15/14 10:27 PM
Quote:
Originally Posted by Curahee
No. I like it! I might make one!
http://www.operationsports.com/forum...&postcount=403
 
# 155 Grnngld @ 02/15/14 11:10 PM
Quote:
Originally Posted by nemesis04
I thought rain was not an option in those stadiums that had their roof open?
No I've seen it before when playing as Oakland in Seattle. Personally it didn't bother me much since I've only seen it happen a couple times. But if I had a Mariners, Marlins, Houston, etc franchise, I'd probably see it more and thus be more annoyed.
 
# 156 RyanLaFalce @ 02/15/14 11:43 PM
Could it be possible there is rainouts this year? Double headers? MLB 2K7 had that!

Sent from my HTC6435LVW using Tapatalk
 
# 157 woz411 @ 02/16/14 01:17 AM
a little under 24 hours till the fact sheet!
 
# 158 SoxFan01605 @ 02/16/14 03:12 AM
Quote:
Originally Posted by Grnngld
No I've seen it before when playing as Oakland in Seattle. Personally it didn't bother me much since I've only seen it happen a couple times. But if I had a Mariners, Marlins, Houston, etc franchise, I'd probably see it more and thus be more annoyed.
In 13? I know it was an issue in 12 (drove me nuts, as I usually do something with the Astros), but I thought they fixed/adjusted it for 13 and I don't recall running into the issue last year either (again, as Houston).
 
# 159 Bobhead @ 02/16/14 03:21 AM
I've definitely seen rain at Seattle. I can't say I definitively remember whether it was in '13 or in an older game, but I know I've seen it, many, many times.
 
# 160 Grnngld @ 02/16/14 07:43 AM
Quote:
Originally Posted by SoxFan01605
In 13? I know it was an issue in 12 (drove me nuts, as I usually do something with the Astros), but I thought they fixed/adjusted it for 13 and I don't recall running into the issue last year either (again, as Houston).
Yes, in 13. It happened as I was playing a couple days ago.

Anyways, with regards to how this relates back to covered stadiums, I definitely think they should be in '15. I understand them not being in the PS3 versions because of space and not in this year's version because of time constraints, but I don't see any excuse for them not being there next year. It personally doesn't bother me since I don't use a team with a roofed stadium, but I can see how unrealistic and annoying it would be for a Mariners fan to play 81 games in an uncovered Safeco.
 


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