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MLB 14 The Show News Post


We have just received the MLB 14 The Show fact sheet. It's definitely much smaller than any previous year.

UPDATE: Was just notified this isn't the full fact sheet. It will be released on Monday.

2014 marks the debut of MLB 14 The Show on the PlayStation®4 system, harnessing the platform’s next-gen horsepower to deliver an unmatched presentation. Player models benefit from huge advancements in detail, down to the finest hairs on their heads. Photo- realistic stadiums boast four times the texture resolution, with each scene jumping in polygon count from 150,000 to over 1 million. Vastly improved 3D crowds are more lifelike and varied than ever; 42 different crowd member models jump to 1,000 on the PS4 system, each of which are comprised of 10,000 polygons, up from 1,600 last gen. A wealth of new animations, grass rendered down to the last blade, new intro fly-ins, and many other enhancements on the PS4 system bring the atmosphere to life more effectively than ever.

Over 40 additions, improvements, and innovations abound this season, including: Quick Counts offer full season enthusiasts a chance to cut the duration of a complete game in half with statistically generated pitch counts; Year-to-Year Saves complement the existing Cross Save feature, ensuring the time invested in 2014 can be carried into next year’s game; Online Franchise, coupled with vastly improved netcode, makes it possible to share the thrills and surprises of The Show’s acclaimed Franchise mode with other fans; and Universal Profile, which builds a virtual manager based on the user’s tendencies and tactics, allowing for more meaningful online competition when one player can’t participate in real-time and needs a simulated version of themselves to fill in.

Loaded with a slew of heavily anticipated enhancements—which also include a completely rebuilt, extremely responsive UI and a refined Road to the Show mode—this year’s entry in the heralded franchise is unequivocally the definitive baseball sim, handily proving that the best place to play America’s pastime in 2014 is on PlayStation.

KEY FEATURES
  • Next Generation Baseball Has Arrived – MLB 14 The Show makes its next-gen debut on the PS4 system, utilizing the system’s vast resources to deliver exceptionally detailed and fluid gameplay. With improvements to presentation, a wealth of added animations, and a dramatic increase in environment and player detail, we are setting out to create the best-looking and best-playing baseball sim ever created.
  • Year-to-Year Saves (All platforms) – For the first time in franchise history, saves can be carried over from MLB 14 to future releases of The Show, meaning that gamers won't have to worry about starting their Franchise or Road to the Show seasons over in years to come.
  • Player Lock (All platforms) – The new Player Lock feature (a.k.a RTTS anywhere) gives users the ability to lock-on to any single player and enter games using the Road to the Show gameplay mechanic, allowing for faster games and more focused on-field action.
  • Quick Counts (All platforms) – Users will now be able to play a full nine-inning game in less than 30 minutes, half the time it takes in previous iterations of The Show. Despite the shortened game durations, realistic stats will not be compromised.
  • Universal Profile (PS3 & PS4) – A new tendency-tracking system monitors and records gamers’ unique playing styles. Those patterns are stored in the Universal Profile, which can be viewed by anyone looking to get a quick scouting report on the player. The Universal Profile can also be subbed in in place of a CPU opponent in Diamond Dynasty and Online Franchise, making for more realistic head-to-head matchups when schedules prevent synchronous play.
  • Community Challenges (PS3 & PS4) – Players will be able to freely toy and tinker with game situations and scenarios on the fly, whether that’s the inning, score, who’s on base, or where the ball is hit. These custom situations can be bundled with a creative set of goals and put forth as a challenge to the community, whether it’s to relive the past, change history, or dream of new possibilities.
  • Online Franchise (PS3 & PS4) – Finally, Franchise mode can be shared with friends online, with most of the features from the offline version making the transition, including Scouting, the Amateur Draft, Free Agency and CPU Trades. The mode will remain highly customizable as scheduling, divisions, postseason spots and more are all commissioner options.
  • Stubs (All platforms) – Playing games in MLB 14 The Show rewards players with Stubs. Stubs can be used to purchase additional in-game content – like Road to the Show training points – or used in our new mode, Community Challenges. Stubs can be earned in any mode, and they are not required to progress through a mode. You can still purchase additional in-game content through the PlayStation Store.
  • Diamond Dynasty Extra Innings (PS3 & PS4) – In this mode, a player’s team is always looking for opportunities to challenge other users in an offline setting, which allows the user to earn bonus rewards the next time they log in. When online, the player has the opportunity to challenge other user-created teams in an offline game where the CPU controls their team. Players can only benefit positively in this mode even if their team does not perform up to their normal standards.

PlayStation 3,PlayStation Vita Release Date - April 1st, 2014

PlayStation 4 Release Date - May 2014

Rated “E” for Everyone

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 121 woz411 @ 02/14/14 05:08 PM
MLB The Show ‏@MLBTheShow 22m
.@JasonHeyward is working the PS4 Expert Advice Line. Call 404-490-3952 (US) with questions for #BASEBALLisBETTER pic.twitter.com/cnA0uV5LSS
 
# 122 nemesis04 @ 02/14/14 05:37 PM
Quote:
Originally Posted by bp4baseball
But does that include ps3 to ps4 and ps4 to vita?
Yes all 3 are compatible.
 
# 123 bp4baseball @ 02/14/14 05:40 PM
Quote:
Originally Posted by nemesis04
Yes all 3 are compatible.
Got it...sounds great
 
# 124 maizeblue13 @ 02/14/14 06:16 PM
Would somebody please explain the Diamond Dynasty Extra Innings thing to me? I actually made a post explaining my questions further, so if you could reply there thatd be great.
 
# 125 HustlinOwl @ 02/14/14 06:19 PM
Quote:
Originally Posted by maizeblue13
Would somebody please explain the Diamond Dynasty Extra Innings thing to me? I actually made a post explaining my questions further, so if you could reply there thatd be great.
Sounds like you export say #1 Ranked Team offline and can earn "Stubs" for beating that team (AI)
 
# 126 maizeblue13 @ 02/14/14 06:20 PM
Quote:
Originally Posted by HustlinOwl
Sounds like you export say #1 Ranked Team offline and can earn "Stubs" for beating that team (AI)
So do you think what I was explaining in my other thread would be correct? Or nah?
 
# 127 HustlinOwl @ 02/14/14 06:26 PM
Quote:
Originally Posted by maizeblue13
So do you think what I was explaining in my other thread would be correct? Or nah?
essentially two created teams offline yes, your DD team and a DD opponent. LOL @ 68,000 teams a lot of people trying to manipulate system and doubt that many people play DD mode
 
# 128 DJ @ 02/14/14 07:36 PM
Well, looks like I'll be getting 14 for the PS3 and Vita, starting a franchise and then transferring that file to the PS4 version of 15.

Got me again, SCEA.
 
# 129 Jakeness23 @ 02/14/14 07:51 PM
I doubt it's in, but I would love a relocation/expansion type feature, I've been clamoring for it hard for this and 2K, especially with next gen systems you could go really in-depth with it, uploading pictures from the internet to serve as logos, creating uniforms and stadiums, it could be pretty awesome. (I live in NC and we desperately need a baseball team that's why I would love this so much).
 
# 130 the_riot @ 02/14/14 09:34 PM
The generated counts feature is optional, right?

I'm sure it is, just wanted to be sure.
 
# 131 thaSLAB @ 02/14/14 09:34 PM
Quote:
Originally Posted by the_riot
The generated counts feature is optional, right?

I'm sure it is, just wanted to be sure.
Yes.

Sent from my EVO using Tapatalk
 
# 132 MrOldboy @ 02/15/14 07:05 AM
Has there been any more info on the universal profile yet? I haven't really been following all the different sites that posted articles. I'm assuing the full fact sheet might give more indication of what info it tracks.

As a DD player I wonder how detailed it will be, since in the fact sheet it mentions it could be used as a quick scouting report. If it is accessible in game or via The Show site it could make things more interesting. Since you're matched up randomly you'd be able to get some sense of what a player does, but I wonder if the info will actually be useful. Although it could cause an issue with people initiall pausing to look at it, then the other player looks at it, which would make games longer.
 
# 133 RyanLaFalce @ 02/15/14 08:10 AM
Quote:
Originally Posted by MrOldboy
Has there been any more info on the universal profile yet? I haven't really been following all the different sites that posted articles. I'm assuing the full fact sheet might give more indication of what info it tracks.

As a DD player I wonder how detailed it will be, since in the fact sheet it mentions it could be used as a quick scouting report. If it is accessible in game or via The Show site it could make things more interesting. Since you're matched up randomly you'd be able to get some sense of what a player does, but I wonder if the info will actually be useful. Although it could cause an issue with people initiall pausing to look at it, then the other player looks at it, which would make games longer.
Could it be possible that they make a smart phone app compatible with The Show? That would make it even easier to look up scouting reports.

Sent from my HTC6435LVW using Tapatalk
 
# 134 MLB Bob @ 02/15/14 10:50 AM
I just had a thought and was curious if player lock can be set by half inning or even say by offence or defence? If I would like to only field as the catcher (call the game) but essentially have the rest by auto fielding, but hit for my entire lineup.

This would create a new dynamic to the game and combine RTTS, MoM and franchise into a new little way to play the game. Anyone able to confirm?
 
# 135 Curahee @ 02/15/14 10:55 AM
Quote:
Originally Posted by MLB Bob
I just had a thought and was curious if player lock can be set by half inning or even say by offence or defense?
IDK if you can set it to auto rotate if thats what youre looking for, but you can turn it on/off during the game as you see fit.
 
# 136 MLB Bob @ 02/15/14 11:01 AM
Quote:
Originally Posted by Curahee
IDK if you can set it to auto rotate if thats what youre looking for, but you can turn it on/off during the game as you see fit.
If it could be set that would be nice but even having manual (although slightly tedious) would be fine. This method gives the control to call a game but have the pitchers ratings be more of a factor some were looking for. It wouldn't make the game shorter unless you have QC on but certainly a new dynamic. Looking forward to this.
 
# 137 Curahee @ 02/15/14 11:28 AM
Quote:
Originally Posted by MLB Bob
If it could be set that would be nice but even having manual (although slightly tedious) would be fine. This method gives the control to call a game but have the pitchers ratings be more of a factor some were looking for. It wouldn't make the game shorter unless you have QC on but certainly a new dynamic. Looking forward to this.
I dont really see the point of this being used on Defense unless you just want to be a fielder. As is right now, you can already just be the pitcher and let the CPU auto field & throw for you.

I do see how this would be used on Offense, but I dont understand why.
How boring of a game will it be if you just bat once and wait for the other 8 to bat around. I get thats what real baseball is like, but this aint real baseball, its a video game. I wanna play all positions, all at bats not watch. But thats me.
 
# 138 MLB Bob @ 02/15/14 11:34 AM
Quote:
Originally Posted by Curahee
I dont really see the point of this being used on Defense unless you just want to be a fielder. As is right now, you can already just be the pitcher and let the CPU auto field & throw for you.

I do see how this would be used on Offense, but I dont understand why.
How boring of a game will it be if you just bat once and wait for the other 8 to bat around. I get thats what real baseball is like, but this aint real baseball, its a video game. I wanna play all positions, all at bats not watch. But thats me.
I'd rather call a game than pitch. So being a catcher only on defence allows that. People are always looking for ways to make pitchers pitch to their ratings without the human ability factor. This allows that. As far as offence. From my understanding or was mention it's 1-3 players. (Thought knight said something about this but I think I'm wrong) Means you could potentially play with friends as your favourite or alone as just the heart of your order or the top of the line up or as in RTTS your own created player or have an RTTS type experience as one mlb star which has also been asked for and in other games like NHL and fifa. Not exactly the same but close enough to get more out of a feature like this.
 
# 139 Bobhead @ 02/15/14 01:40 PM
That three-way compatibility on game saves is an incredible feat. Seriously.
 
# 140 Armor and Sword @ 02/15/14 02:08 PM
Quote:
Originally Posted by Bobhead
That three-way compatibility on game saves is an incredible feat. Seriously.
When I read that I was blown away and doing cartwheels. No reason not to pick up the PS3 version and not worry about constantly starting over moving forward.

A remarkable feature.
 


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