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NBA 2K14 News Post


2K Sports submitted title update #3 last week for Xbox One and PS4. It's available now for both consoles. Once the patch notes have been revealed later today, we'll post them here.

Based off of early feedback, you can't save rosters to the hard drive and there are still people crashing in MyCareer mode. Da_Czar mentioned offline playbooks are fixed. Let us know what you are seeing.

UPDATE: Patch notes have arrived.

GENERAL
  • Fixed an issue in The Park where matches were not starting appropriately, in addition to a large number of optimizations for this experience.
  • Addressed a number of issues that were known to cause disconnects during head-to-head and Team-Up gameplay.
  • Corrected an issue where an assigned dunk package would sometimes not be used in The Park.
  • Fixed a number of issues that should result in a much more stable experience for users playing in Leagues.
  • Addressed an issue where the user would encounter a lengthy blank black screen during the initial launch sequence in certain conditions.
  • Fixed a bug where user Settings weren’t properly saving in specific situations.
  • Fixed a case where the user would experience a loss of controller functionality despite having a controller turned on (XB1).
  • Fixed a case where the user would enter into an unresponsive state after a second user signed in and then subsequently signed out (XB1).
  • Fixed an issue where the title did not send game invites to all Xbox Party members when a user enters a joinable online matchmaking session (XB1).
  • The title will now receive game invites if the user is already in an Xbox Party with the host (XB1).
  • Addressed an issue where blocked users were allowed to enter matchmaking with each other (XB1).
  • Fixed an issue where the title would shut down when resuming from low-power standby (XB1).
GAMEPLAY
  • Slightly reduced the shot % penalty on fouls in order to create more appropriate ‘and-1’ situations.
  • Tuned shooting percentages such that they fall more in line with our expected results.
  • Addressed an issue where teams would call timeouts back-to-back in certain situations.
  • Fixed an issue where the camera would sometimes stay on the scorer after a made shoot, often resulting in a 5-second inbound violation.
  • Passes are now more accurate along the sideline, on fast breaks, and when passed to receivers who are in the middle of coming to a stop.
  • Shortened the distance receivers are led down court (when passing) during regular transition (non-fast break) offense.
  • Fixed an issue where the rebound button would sometimes be ignored when engaged in a boxout.
  • Made several improvements to the dribbling model in order to smooth out ball movement.
  • Adjusted physics calculations on in-air collisions to make defenders ‘stronger’.
  • Tuned shot blocking logic such that defenders are more aware of attempting blocks when the ball is still rising, and less likely to target the ball on its way down (when goaltending will be called).
  • Tuned down the likelihood that poorly rated blockers will get their blocking hand in perfect position in front of the ball.
  • Players who successfully block a shot are now more aware and will have a greater chance of recovering the loose ball if it falls nears them.
  • Fixed an issue where players who shouldn’t be physically able to body-up in ride collisions were able to do so at a higher than expected frequency.
  • Tuned the body-up system in order to reduce the amount of clipping present in this sequence.
  • Made several improvements to fix overextension of player elbows during steal/rebound opportunities in order to reduce arm pops, and to improve hand/ball interaction.
  • Addressed a very rare case where a defender would snap up from the ground right after getting knocked down.
  • Pump Fakes have been tuned to correct an issue where some players would twitch when performing the fake.
  • Addressed a rare issue where the game would potentially hang after a player fouled out during a Team-Up game.
  • A new and improved ‘Beluba’ camera is now available for your use.
  • Corrected a commentary issue where the commentators would discuss (and often praise) a player for a given statistic when the sample size of the stat does not merit the discussion.
  • A number of other smaller changes have been made to address issues as well as enhance the user experience.
MyCAREER
  • Fixed a hang that was known to occur when loading save files where a purchased accessory had been equipped.
  • Fixed an issue where users would get stuck in the Shooting Drill when they had previous changed their Shooting Type to Real Player %.
  • The in-performance VC earnings overlay will now match what is actually given to the user upon returning to the travel scene between games.
  • Addressed an issue where player names were occasionally not showing up correctly when dynamic goals were handed out.
  • Corrected an issue where the title would not resume following a timeout called shortly after halftime.
  • Fixed a hang that could occur when the game would try to simulate ahead in scrimmages.
  • Fixed an issue where games would be unintentionally simulated when viewing the NBA.com headline about clinching a playoff spot.
  • Corrected a rare issue where the user would be unable to progress past the All-Star break after playing many seasons.
  • Corrected a rare issue where users would not get the VC reward for accomplishing a milestone.
  • Users will no longer get drafted 30th overall after turning in an impressive performance in the Rookie Showcase.
  • Additional ‘fake’ rookies (some quite good) will no longer be generated after the NBA Draft at the outset of the mode.
  • Identified a rare case where the game could hang in the dunk contest at all-star weekend if the user left the controller unattended for a period of time (this fix applies for MyGM all-star dunk contest as well).
  • Addressed discrepancies between dynamic goals and follow-up press conferences, headlines, and social media messages.
  • Fixed an issue where the reporter would reference a stat incorrectly when asking the user a press conference question after a played game.
  • Tuned AI behaviors such that teammates that are unhappy with your MyPLAYER will now show it more often after the whistle.
  • Corrected a very rare issue where a user’s attributes would be lowered to 25 in all categories.
  • Players will now retire completely in later seasons at an appropriate age (rather than sitting in free agency).
  • A number of smaller issues (e.g. social media message cleanup) in addition to further mode tuning have been performed in this patch to enhance user satisfaction.
MyGM
  • Corrected an issue where some users would hang when attempting to start the mode with an edited roster.
  • Addressed a bug where players would ask for contracts in the MLE pricing range when they clearly deserve contracts of much greater worth.
  • Corrected an issue where certain injuries were not properly healing in the expected amount of time.
  • Addressed a display error on the Team Finances pricing graphs where it would display the user’s team as earning $0 in specific situations.
  • Fixed a number of issues pertaining to the hiring and firing of head coaches and assistant coaches. This should now be more reliable.
  • Corrected and optimized a number of owner goals to ensure they always fire at appropriate times (e.g. staff hiring goals will now always respect the available budget) and that they don’t conflict one another.
  • Staff goals will now fire in the offseason even when the user has opted to simulate past the Staff Signing period.
  • There will now always be a minimum level staff member available to sign when the user’s team does not have the budgetary funds available for a higher level staff member.
  • Addressed an issue where players that retired to become coaches would get their name randomized.
  • Corrected a rare hang that would occur when the user’s team suffered an in-game injury where the user later performed an in-game save to resume the game at a later time.
  • When asking the CPU to rebuild lineups, the player roles set by the user will now be respected in most situations.
  • Tuned player morale/player roles logic to be slightly more forgiving.
  • Tuned the height ranges for generational players to be more in-line with our original intentions.
  • A number of other smaller corrections and tunings have taken place to enhance user satisfaction.
NOTE: All patch fixes are intended to work in your existing game mode saves (MyCAREER, MyGM, etc.).

Game: NBA 2K14Reader Score: 6.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox OneVotes for game: 98 - View All
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Member Comments
# 261 JwP23 @ 12/20/13 03:22 AM
Could someone tell me if we could use edited rosters in quick match-ups? Do we still have to upload customized rosters to the public in order to use them in MyGM etc.?
 
# 262 tflash81 @ 12/20/13 04:36 AM
So since the patch changed nothing with the crashing for me, can anybody tell me how to delete the save files from the 2k website or whatever people have been doing? Maybe that can save my game.
 
# 263 chillin1988 @ 12/20/13 04:36 AM
I downloaded the patch and my career is still kicking me back to xbox home. I dont wanna have to restart because I was far into it. It kicks me out at the allstar weekend rising stars game
 
# 264 GisherJohn24 @ 12/20/13 06:24 AM
Probably should restart. What do you got to lose anyway
 
# 265 Goffs @ 12/20/13 06:27 AM
So did they squash the bug where the warmups would randomly appear sometimes?
 
# 266 AnnihilusLivius @ 12/20/13 06:48 AM
Quote:
Originally Posted by Goffs
Any face updates? Glen Davis still a pinhead?
I second this
 
# 267 ssmteppa @ 12/20/13 08:45 AM
What about the missing end game highlights and the background music?
 
# 268 zizoux @ 12/20/13 08:52 AM
Saving edited rosters to HDD? Man, uploading them takes forever.
 
# 269 ricardo.13 @ 12/20/13 09:25 AM
Man, input lag online this morning on PS4 is a ****ing ****.
Yesterday I played and no input lag.
Sound cuts on PCM Linear solved?
Here sometimes sound cuts on PCM Linear.
Xbox One Patch Exclusive...lol
 
# 270 STLRams @ 12/20/13 09:52 AM
Quote:
Originally Posted by zizoux
Saving edited rosters to HDD? Man, uploading them takes forever.

Yeah, better hope that internet doesn't go out or no custom roster to upload or download, and having to manually input sliders/settings before every single game because they won't save properly is sad from 2K at this point. These are two basic things that we shouldn't even have to beg for in a patch and 2Ksports still haven't addressed it.
 
# 271 Ghayghay @ 12/20/13 09:55 AM
In MyGM when offering a free agent or a new contract to a current player, you can not change the amount which results in always offering a bit less than the player is asking for... Which means you can't sign them.... Basically makes that mode kinda of useless after the first season.

I'm on Xbox1, this is after the patch....
 
# 272 jrich730 @ 12/20/13 10:30 AM
I see the rare case of ratings dropping to 25 wad noted but how was it fixed?
 
# 273 ryantheplague @ 12/20/13 10:31 AM
Quote:
Originally Posted by Cesco
Still no playcalling or playvision in MyCareer if you're not a PG. Teams improvising 90% of the time.
wow, that's a huge letdown.
 
# 274 Teph87 @ 12/20/13 10:46 AM
Quote:
Originally Posted by ryantheplague
wow, that's a huge letdown.
I thought I had the same problem and kinda gave up on the mode till I thought about forcing (in the options / coaching) the use plays to 100%. Now they're calling plays everytime.
Previously the setting was at 90% and they were never calling plays.
Hope that'll work for you guys.
 
# 275 bigmike0077 @ 12/20/13 10:59 AM
Quote:
Originally Posted by Ghayghay
In MyGM when offering a free agent or a new contract to a current player, you can not change the amount which results in always offering a bit less than the player is asking for... Which means you can't sign them.... Basically makes that mode kinda of useless after the first season.

I'm on Xbox1, this is after the patch....
This is terrible. Can anyone else confirm this? This is the only mode i play aswell.......Your right, after season 1 it becomes useless if this is the case
 
# 276 Mintsa @ 12/20/13 11:00 AM
Quote:
Originally Posted by Factzzz
Ronnie 2K 2K14 @Ronnie2K 4m

Patch update within next couple days for PS4, jersey/court updates & Game day accessories coming to Xbox One & PS4 shortly after
I hope they fix jerseys that are wrong.....
 
# 277 Greene_Flash03 @ 12/20/13 11:13 AM
Quote:
Originally Posted by Teph87
I thought I had the same problem and kinda gave up on the mode till I thought about forcing (in the options / coaching) the use plays to 100%. Now they're calling plays everytime.
Previously the setting was at 90% and they were never calling plays.
Hope that'll work for you guys.
Thank you for this! I will try this tonight.
 
# 278 ktisor69 @ 12/20/13 11:13 AM
So i didn't see anything about players who get hurt and never return being fixed.

Anyone know?

I tried like 8 times to get drafted to the jazz, finally did, to play with trey burke. He got hurt like a month in before I could be a starting sg. It's kinda ruined being on the jazz.

I'm 7 games from finishing the season. Still no trey burke.
 
# 279 Ghayghay @ 12/20/13 11:15 AM
Quote:
Originally Posted by bigmike0077
This is terrible. Can anyone else confirm this? This is the only mode i play aswell.......Your right, after season 1 it becomes useless if this is the case
I saw a few other post in different thread stating this.. But was shocked no more than 3-4 comments on this....

Hope there's a way around it...
 
# 280 bigmike0077 @ 12/20/13 11:21 AM
Quote:
Originally Posted by Ghayghay
I saw a few other post in different thread stating this.. But was shocked no more than 3-4 comments on this....

Hope there's a way around it...
Im on the Ps4 so heres me hoping that i dont have this issue lol. Hopefully some more xbox gamers can let us know if they have that issue aswell
 


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