
Madden NFL 25 News Post

Madden NFL 25 Videos
Member Comments
# 61
radatdude2 @ 10/03/13 01:36 AM
|
|||||||||||||
|
|
|||||||||||||
|
But that was next gen footage and the animations are the same.
|
|||||||||||||
|
|
|||||||||||||
|
I have no doubt Next Gen gaming is going to be a big leap over current gen. Problem is you may have to play other games not made by EA to see it. I want so much for EA to make the football "sim" that everyone here wants so bad but it does not look like this may ever happen unfortunately

I still have hope for EA but I will admit I am losing some ever day.
# 65
wordtobigbird @ 10/03/13 11:28 AM
Looking at the Morris stiffarm I can't help but think that is going to be a hideous animation. That same old ride the stiffarm 5-7 yards animation.
|
|||||||||||||
|
# 67
MrSerendipity @ 10/03/13 02:38 PM
|
|||||||||||||
|
|
|||||||||||||
|
As I said, you can believe what you want, but do not try and argue with facts when you admit it yourself that you 'don't know anything'.
# 69
sportjames23 @ 10/03/13 03:07 PM
|
|||||||||||||
|
|
|||||||||||||
|
# 71
Dr. Banner @ 10/03/13 09:33 PM
|
|||||||||||||
|
# 72
Dr. Banner @ 10/03/13 09:44 PM
|
|||||||||||||
|
# 73
capn_razzamataz @ 10/04/13 12:11 AM
|
|||||||||||||
|
Yeah, things like these are little, but if they were changed, I think even you would be happy to see it.
|
|||||||||||||
|
# 75
MrSerendipity @ 10/04/13 11:46 AM
|
|||||||||||||
|

|
|||||||||||||
|
|
|||||||||||||
|
A human being is approximately 6-7 head lengths tall. Madden player models are lucky to be 5 heads tall. I don't care if they are in a helmet, the proportions are off and they always have been.
The legacy of Madden player models has pretty much always been, and, unfortunately, continues to be:
Big heads
Skinny bodies (just look at the Marshawn lynch photos for a quick example, though there are many)
Kung-Fu chop hands
Marionette limbs, that MUST remain at perfect right angles almost at all times
This is Madden. They can make the player models out of infinity times infinity polygons, and it won't change the fact that they are extremely detailed, yet disproportionate avatars.
Other than that, they're great

|
|||||||||||||
|
|
|||||||||||||
|
Player body types are not distinguished from each other except for whether they are muscly (defined) or not.
Back on madden 03 you could select how much of their body mass was composed of moving fat parts or muscle bulk. You could create skinny WRs or fat FBs, create a bulky Ben Roethlisberger, a lean DE like Dion Jordan etc.
So not only are they misproportioned but with too little variety in body types.
Add all these factors onto only having what, 8 different skin tones and a lack of accessories and you get generic, nicely pixelated, generic looking players.
# 80
MrSerendipity @ 10/04/13 02:32 PM
|
|||||||||||||
|
Post A Comment