01:51 PM - October 1, 2013 by Kevin26385
Madden NFL 25 News Post
Madden NFL 25 Videos
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i know that this is not one of the most important topics but ... we have a next gen Madden and it's still without tattoos....!!!!
nba2k has it from 2k what...8? i mean tattoos are very useful to help the realism...imagine Crabtree the tight end..
nba2k has it from 2k what...8? i mean tattoos are very useful to help the realism...imagine Crabtree the tight end..
Too bad the change lack of tattoos in these video games are the NFL's call, not EA's.
Off topic: ya know I've wondered if the NBA moving towards those soccer styled jerseys isn't an effort to cover up some of all those tatted up players.
# 25
MrSerendipity @ 10/02/13 10:30 AM
This is pretty much the reason I decided I won't be grabbing Madden 25 on my PS4. It looks like it's going to be the same game as Current Gen only with a few updated graphical spots (Eg. Stadium and Crowds). I'll hold off until Madden 15 comes out.
Seems helmets/and facemasks were ported right over from this gen. I see no improvement. Helmets still not fitting right. Facemaks not proportioned. Disappointing.
# 27
radatdude2 @ 10/02/13 10:36 AM
Glad they pulled the Ware pic because it was "turrible Ernie" sir Charles voice lol, I'm getting nervous though because the cover athlete AD isn't even accurate his uniform is littered with errors. Fingers crossed I remain optimistic
# 28
radatdude2 @ 10/02/13 10:58 AM
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# 31
frankwyte81 @ 10/02/13 12:46 PM
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Maybe it's just me, but I don't get why they can't get the lighting right in these stadiums. So now they are playing games in the morning in Denver? Seattle's stadium is wrong as well. You don't get shadows on the east side of the stadium.
EA talks up the lighting, and they can't even get the orientation of the stadiums correct. What's even funnier is that in some years they do it correctly, and then the next year they change it and the sun sets on the opposite side.
Granted, I've only been in a handful of stadiums, but when you know the real life orientation, the shadows present a different feel. That's especially true when it's your team's stadium.
EA talks up the lighting, and they can't even get the orientation of the stadiums correct. What's even funnier is that in some years they do it correctly, and then the next year they change it and the sun sets on the opposite side.
Granted, I've only been in a handful of stadiums, but when you know the real life orientation, the shadows present a different feel. That's especially true when it's your team's stadium.
The PS2/Xbox jump to the PS3/360 was a noticeable difference.
This is not. We are at a point where you really can't get much more photorealistic.
I would be fine with no change in the graphics at all....
Simply improve animations/reactions and FIX the damn CFM glitches and other bugs. Get rid of the white sleeve glitch, repeating draft classes, and so on.
BTW-Will RG3 continue to be the ONLY player in the whole NFL that is allowed to wear a single arm sleeve (according to Madden editing settings)?
This is not. We are at a point where you really can't get much more photorealistic.
I would be fine with no change in the graphics at all....
Simply improve animations/reactions and FIX the damn CFM glitches and other bugs. Get rid of the white sleeve glitch, repeating draft classes, and so on.
BTW-Will RG3 continue to be the ONLY player in the whole NFL that is allowed to wear a single arm sleeve (according to Madden editing settings)?
The issue with player models are:
i) a lack of variance in skin tones
ii) faces are not separate from hair styles or even how certain helmets sit on the head
iii) No presence of fat vs muscle, only muscle definition to separate fat guys from muscly guys
iv) no changeable proportions - every player has the same length arms, legs, neck etc.
We need to see this changed in Next Gen.
i) a lack of variance in skin tones
ii) faces are not separate from hair styles or even how certain helmets sit on the head
iii) No presence of fat vs muscle, only muscle definition to separate fat guys from muscly guys
iv) no changeable proportions - every player has the same length arms, legs, neck etc.
We need to see this changed in Next Gen.
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Look at any current gen console game and compare it to its PC port and you will see a drastic difference.
Battlefield 3 PS3/360 compared to Battlefield 3 PC on Ultra? Sheeet!
Crysis 3 PS3/360 compared Crysis 3 PC on Ultra? Child, please! (Chad Johnson voice).
I know that Next Gen consoles are still not as powerful as top PCs, but many of the current PC games were designed with console in mind, and were not heavily optimized to even take advantage of most of the PC's power.
Don't use Madden as a guide and conclude that there is no graphical "fidelity' to be wrung out of next gen. The best Tiburon is capable of does not equal the best that Next Gen is capable of.
# 36
MrSerendipity @ 10/02/13 01:48 PM
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(Waits for someone to retread the Triangle Debate)
Current Gen/Next Gen...good shift to me
They need to fix the jersey sleeves in this game though. It's good to know they have actual head shapes. Can't wait to see how the players look on an actual game camera though.
They need to fix the jersey sleeves in this game though. It's good to know they have actual head shapes. Can't wait to see how the players look on an actual game camera though.
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I think this would be a great goal for Madden's graphics, but if they don't make it but the game plays great I'll be happy.
# 40
SageInfinite @ 10/02/13 05:31 PM
If EA could actually put together a trailer that looked like something I'd see on TV I'd be impressed. Meaning no floaty cinematic camera angles, but actual camera angles used in a broadcast.
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