11:13 AM - September 13, 2013 by cb1115
NBA 2K14 News Post
NBA 2K14 Videos
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At 6.00 great rebound and layup animation by Howard. Fast, tight and effective.
The bad thing about it is that Varejao didn't even try to box him out.
edit: I see quite a bit of bodys morphing through each others like at 6.15
This didn't use to happen in previous 2K.
The bad thing about it is that Varejao didn't even try to box him out.
edit: I see quite a bit of bodys morphing through each others like at 6.15
This didn't use to happen in previous 2K.
# 43
alabamarob @ 09/13/13 04:38 PM
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So I have no problem with the animation here.
People should be more objective. There is a group in the forum who won't ever say anything negative, and a group who is only negative. Both are equally irritating. Objectivity is key to critiquing anything.
I like how Deron actually speeds up as he comes off the screen at 11.30.
Looks like they really improved how plays flow.
e/ I really don't like how the AI still spam moves as it tryes to get to the rim.
15.12 Great box out by Howard. I wish that was more consistent.
15.30 Bounce pass looks like morph through the defender.
Looks like they really improved how plays flow.
e/ I really don't like how the AI still spam moves as it tryes to get to the rim.
15.12 Great box out by Howard. I wish that was more consistent.
15.30 Bounce pass looks like morph through the defender.
@6:11
Rondo: crossover, crossover, crossover, crossover... "Can't get into the paint I guess. Here Avery, why don't you try?"
Brandley: crossover, crossover, behind the back, behind the back, behind the back... "Nope, I can't get in either." He proceeds to kick it out to Green but stays in the paint for the 3 second violation.
I honestly feel 2K has the worst A.I. in all of sports games. If the CPU isn't running a play, you're bound to see a sequence like the one above. Such boneheaded plays are the reason I can't play against the CPU.
I'm hoping they'll overhaul the A.I. for next gen because this nonsense isn't cutting it.
Rondo: crossover, crossover, crossover, crossover... "Can't get into the paint I guess. Here Avery, why don't you try?"
Brandley: crossover, crossover, behind the back, behind the back, behind the back... "Nope, I can't get in either." He proceeds to kick it out to Green but stays in the paint for the 3 second violation.
I honestly feel 2K has the worst A.I. in all of sports games. If the CPU isn't running a play, you're bound to see a sequence like the one above. Such boneheaded plays are the reason I can't play against the CPU.
I'm hoping they'll overhaul the A.I. for next gen because this nonsense isn't cutting it.
# 46
RocketTMac1 @ 09/13/13 04:58 PM
That Knicks starting line-up would be easy to defend. Not three point shooters at all. Floor spacing would be awful.
So not only do the Knicks have a "big 3" they also have Kenneth Faried? jeez.
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Their franchise mode is back & improved.
If 2k doesn't fix their mode I won't buy it just like I didn't with Madden.
It's underwhelming to a lot of people's expectations not just mine. No relocation, limited use as a GM, mediocre trade logic, predictable & crazy player growth, out of date interaction, not enough stats, not enough depth, boring FA's.
And why do people have to say no-one is forcing me to buy it? I'm not buying it but I want them to fix their product, they need to hear criticism, tough love. Not hold their hands and pat them on the head.
If I think the association mode & MyPlayer mode sucks, I go into detail why they suck and how they should fix it, a response shouldn't be well you're not forced to buy it.
Also CCM with it's flaws>>>>>>>>>>>>>>>>>>>>Association Mode in 2k.
And yes they do need a new car, Association Mode has been the same for 4-5 years with minimal improvements each year. That's like have a car with 200,000 miles but still driving it around. I'll see what they have to say for next-gen regarding Assoc. Mode, if it's still the same I'll just wait for NBA 2k16.
# 49
alabamarob @ 09/13/13 05:04 PM
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At the end of the day, 2K has to make money off of these games. It's why they introduced VC and a means to pay real money to acquire it. And modes like this, gimmicky as you might call them, maximize on the casual gamer market.
This mode is very clearly not intended for the hardcore, wants to see realistic AI trade logic type of buyers. Those guys will buy the game regardless more or less.
And I'm as close to being the realistic AI logic type as it gets without actually being one, but with My Player? I never touch Association. After all, I would create players then go into Associations with them for a long time before it existed. Just never saw the appeal of playing it after that. But I know some people love it and want more. so we'll see how things develop.
This mode is very clearly not intended for the hardcore, wants to see realistic AI trade logic type of buyers. Those guys will buy the game regardless more or less.
And I'm as close to being the realistic AI logic type as it gets without actually being one, but with My Player? I never touch Association. After all, I would create players then go into Associations with them for a long time before it existed. Just never saw the appeal of playing it after that. But I know some people love it and want more. so we'll see how things develop.
Still no sign of that 'branching a move to a jumpshot'. Is that really a thing or is it just literally just doing a crossover and shooting right after?
I'am kinda anxious to see/read more about it because taking out escape dribble shots is a big thing.
7.56 Varejao glitches on the floor.
I'am kinda anxious to see/read more about it because taking out escape dribble shots is a big thing.
7.56 Varejao glitches on the floor.
# 52
JasonWilliams55 @ 09/13/13 05:13 PM
Sig dribbling was only animations... the dribble moves themselves were still determined by tendencies.
2Ks biggest problem is that the dribble tendency ratings are jacked way up across the board, so when the player gets into a situation they end up doing extra dribble moves due to the tendencies being jacked really high.
If they would just lower the dribble tendencies you would see less dribble moves being played out and you would see the CPU branch out of dribble moves to something else (cause when the CPU goes to look for something to do, it looks for the higher ratings, so if behind back is at 90, and pass out is 30, guess whats gonna happen first)
2Ks biggest problem is that the dribble tendency ratings are jacked way up across the board, so when the player gets into a situation they end up doing extra dribble moves due to the tendencies being jacked really high.
If they would just lower the dribble tendencies you would see less dribble moves being played out and you would see the CPU branch out of dribble moves to something else (cause when the CPU goes to look for something to do, it looks for the higher ratings, so if behind back is at 90, and pass out is 30, guess whats gonna happen first)
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# 55
shegotgame @ 09/13/13 07:02 PM
This will mark the first time I've ever played with LeBron. I'm glad they went this route.
# 56
bigtreydawg @ 09/13/13 07:51 PM
Please release more Knicks gameplay so that people can see how awful the away uniform color is.
On the bright side it is nice to see some CPU gameplay. There are still some clipping issues baseline but playcalling is overall smoother.
One problem is the overwhelming amount of "fancy" dribbles when the CPU is driving but years of editing tendencies has taught me how to fix that.
On the bright side it is nice to see some CPU gameplay. There are still some clipping issues baseline but playcalling is overall smoother.
One problem is the overwhelming amount of "fancy" dribbles when the CPU is driving but years of editing tendencies has taught me how to fix that.
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Curious if that Davkos(sp?) character was created with the 2k14 CAP system. If so, it looks like it might be improved because I don't think I've ever seen a decent looking white player cap in 2k13 (very hard to do imo)
# 59
MarvinOida @ 09/13/13 08:48 PM
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# 60
JasonWilliams55 @ 09/13/13 08:51 PM
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