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Pro Evolution Soccer 2014 News Post


The PES 14 demo is available now for Xbox 360 users (queue it up here), weighing in at 1.8 GB.
  • 5 minutes per half (Non-adjustable)
  • You can change your gameplan
  • You can choose Allianz Arena or Konami Stadium
  • You can choose day or night match
  • You can choose summer or winter match
  • You can set difficulty (Beginner, Amateur, Regular, Professional, Top Player, Super Star)
  • You can set the number of substitutions (0-6)
Teams available in the demo are listed below.
  • FC Bayern München
  • Santos FC
  • Manchester United
  • Colo-Colo
  • Boca Juniors
  • England
  • Germany
  • Italy
  • Spain
  • France
  • Portugal
You can also try out the performance training to learn skills and techniques.

Game: Pro Evolution Soccer 2014Reader Score: Vote Now
Platform: PS3 / Xbox 360Votes for game: 0 - View All
Pro Evolution Soccer 2014 Videos
Member Comments
# 61 KG @ 09/11/13 09:31 AM
Just a few random thoughts...

I completed the dribbling portion of the training and it helped my enjoyment increase ten fold. Like Royce was saying, you have to learn how to use the sprint button. Spamming it like the other game (not a knock, just how its programmed) will result in losing possession because the player movement/momentum really impacts control.

Keepers need work in dealing with crosses. I gave up a soft goal to Muller using Italy on a routine cross I'd expect Buffin to deal with 10 times out of 10.

The possession stats can be misleading IMO. I tend to dominate possession because I'm a cautious player who tried to build attacks from the back. What results is a lot of passing in my own area as that's where the space generally is and the CPU will allow me to have time on the ball. Once I crossed midfield vs Germany they picked up their pressure accordingly.

The spacing/pressure in this game is right on IMO. Like I mentioned earlier, in my own half I have time to pick out a pass. Around the box, defenders close out, get a leg in, and disrupt the play. I'd imagine the new combination tactics could shine here IF the CPU's reaction(s) to them vary.

I haven't seen too many fouls either but I'll admit that I've played the other game for a long time and IMO it discourages you from contact so you avoid dribbling in tight spaces. I've read on other boards that more experienced PES players take advantage of the ability to operate in tight space and wrong-foot their defenders leading to more fouls.

The game isn't perfect by any means but it gives me the feeling of wanting to put in more time to home my craft and bring out the best in this year's iteration.
 
# 62 NightmareBooster @ 09/11/13 09:49 AM
I only got to play 2 games yesterday but at first glance I really liked what I saw. I had quite a bit of difficulty as I'm use to FIFA's controls so very often I couldn't respond to the AI appropriately but that's a minor issue. My favorite thing about the demo has to be player weight and interaction. Although FIFA 14's players now have weight I feel like it's done better in the PES demo. I also like the way players jostle when trying to take or maintain possession. Making contact with a defender doesn't mean I lose possession immediately if I shield the ball and move correctly. Hopefully I'll get to play more today.
 
# 63 KG @ 09/11/13 09:56 AM
Quote:
Originally Posted by NightmareBooster
I only got to play 2 games yesterday but at first glance I really liked what I saw. I had quite a bit of difficulty as I'm use to FIFA's controls so very often I couldn't respond to the AI appropriately but that's a minor issue. My favorite thing about the demo has to be player weight and interaction. Although FIFA 14's players now have weight I feel like it's done better in the PES demo. I also like the way players jostle when trying to take or maintain possession. Making contact with a defender doesn't mean I lose possession immediately if I shield the ball and move correctly. Hopefully I'll get to play more today.
First thing I do is change the control schemata to FIFA's.
 
# 64 NightmareBooster @ 09/11/13 10:10 AM
Quote:
Originally Posted by KG
First thing I do is change the control schemata to FIFA's.
I CAN DO THAT?!?!

I didn't even bother because the one or two times I played PES 13 I found that I wasn't able to make it match FIFA's. I'll have to try it when I get home today.
 
# 65 DBMcGee3 @ 09/11/13 10:32 AM
Played several games last night and here are things that stood out to me:

1) The game seems faster than last year. Not necessarily a bad thing, but it really took some adjusting on my end to get used to the pace. Still not FIFA fast, fortunately. I also felt more of a difference in speed between players. In played several through balls where my player was able to squirt around a slower defender to get to the ball, which was a welcomed sight.

2) I was a little disappointed in the physics of the players. While there were some really cool moments of jostling and tripping(especially on the replays), there were also some instances where the players awkwardly bumped into one another and it tended to break up the flow of the game in my opinion. Not a deal breaker or catastrophe, but slightly annoying, and something I didn't expect to see. I need more time with the game perhaps to fully appreciate what's been added.

3) The graphics look fantastic compared to last year's game. The initial pre-game scene in the tunnel always looks a little fuzzy to me, but the gameplay looks awesome in my opinion and the replays are greater than ever. I have always hated the large capital letters for the player names, but soon enough there will be option files with the tidy lower-cased lettering I love.

4) I had a couple of instances of flat out terrible AI from the keepers. Once my keeper literally dove out of the way of an incoming shot, and another instance the CPU striker recovered a rebound really close to the goal line and my keeper took far too long to figure it out, just standing there and watching them put it back in the net.

5) I think the biggest gripe I had was the lack of a full tutorial to explain all the new moves, etc. I kept trying to do feints from last years game and apparently the controls are entirely different. Not a bad thing, it's just hard to fully judge the game without seeing some of the advanced dribble tactics in action. I kept finding space on the wings and then getting the ball swiped when I failed to juke my man in any way.

6) The stadium and crowd were amazing. They just look and sound more lifelike; the chants are louder and more varied, and the reaction to goals was more energetic as well.

7) The game still feels like PES, and that is a beautiful thing. The deft touch, the passing, the player movement, the shooting, the defense........it all just feels natural and glorious, and the goals each have their own uniqueness as always. Rarely did I see a cheap or generic looking goal.

Although I was more impressed with the FIFA demo than I expected to be, PES still wins out again this year for me. At the end of the day, it's just a more authentic simulation of the beautiful game. Better build ups, better defense, better goals, period.
 
# 66 DBMcGee3 @ 09/11/13 10:50 AM
Quote:
Originally Posted by NightmareBooster
I CAN DO THAT?!?!

I didn't even bother because the one or two times I played PES 13 I found that I wasn't able to make it match FIFA's. I'll have to try it when I get home today.
You just have to do it in the pause menu during the game, but it takes 10 seconds. I do that every year.
 
# 67 Beetlebum @ 09/11/13 01:13 PM
Quote:
Originally Posted by KG
Just a few random thoughts...


The possession stats can be misleading IMO. I tend to dominate possession because I'm a cautious player who tried to build attacks from the back. What results is a lot of passing in my own area as that's where the space generally is and the CPU will allow me to have time on the ball. Once I crossed midfield vs Germany they picked up their pressure accordingly.
Finally someone who said it.
Guys, don't focus on the possession stat when judging the demo. Games are only 3 minutes long, so those stats can vary considerably (I've had possession as high as 62% and as low as 44% in all the games that i've played).

In real soccer in a 3-minute span teams can keep possession of the ball for the whole time, so I'd rather focus on gameplay and on how the AI plays on the pitch.
 
# 68 lnin0 @ 09/11/13 01:54 PM
I switch up to the old FIFA controls as well since I have just grown so accustom to them. Like someone said though, 'dash' is not for abusers. Dashing puts the ball out there and if you don't have space it will quickly turn over.

Another wonderful change I made was to the camera based on a video. Try Custom 3/4/0 for your camera settings. It is a night and day improvement over the 'wide' camera which seems too far zoomed out this year. The custom camera really highlights the up close jostling.

http://youtu.be/UAPuVqd_CiE

While the new camera helped the appearance of the game on the pitch I still feel it is a bit washed out or has less lighting passes with the new engine. I also do not like the crowds from the distance shot. The engine seems to struggle to maintain a decent framerate when displaying them even though they have almost no texture.

I have to agree that the AI is always my favorite part of PES although the keepers seem to be getting worse. I have seen some cool player interactions and animations but also some overused ones as well as ones that did not blend at all.

I think I am going to sideline PES and stick with 2013 until the next gen and hope the added power lets this engine shine. I just hope they have some licenses left by next gen.
 
# 69 spartansocc12 @ 09/11/13 02:02 PM
Quote:
Originally Posted by Beetlebum
Finally someone who said it.
Guys, don't focus on the possession stat when judging the demo. Games are only 3 minutes long, so those stats can vary considerably (I've had possession as high as 62% and as low as 44% in all the games that i've played).

In real soccer in a 3-minute span teams can keep possession of the ball for the whole time, so I'd rather focus on gameplay and on how the AI plays on the pitch.
If one plays enough games, it should nearly capture how one long game should feel at times. On the hardest difficulty, from what I've seen there are games and halves where the CPU will aggressively press my defenders and try to win possession in my own half. With the physics engine, it isn't always easy to escape. This is fantastic because unlike last year, the risks are much higher now if you are player who likes to hold possession in your own half. There were times where I actually had to play it back to the keeper where it was best for me to subsequently punt the ball down field out of fear of losing possession in a risky spot. This culminates with the CPU winning more of the possession. Because the long balls are improved, the trade off between playing a possession style vs direct style is minimized.

Then there are times where the CPU attacking players won't press at all and I'll enjoy easy possession in my own end. The trade off being the CPU become very difficult to break down.

A very welcome addition to the sliders this year is the offensive press option. This could change the flow of the game all by itself.
 
# 70 ezio @ 09/11/13 02:09 PM
Quote:
Originally Posted by spartansocc12
A very welcome addition to the sliders this year is the offensive press option. This could change the flow of the game all by itself.
What offensive press option?
 
# 71 dubcity @ 09/11/13 02:25 PM
I'm not as optimistic as some about the fouls being fixed for the final version.
The foul issue in FIFA has to do with the impact engine and the refs ability to recognize what is and what isn't a foul. I think we're seeing exactly the same thing in PES.

Just now in a match I dribbled the ball cleanly between a defender's legs and his arm stretched out and knocked me flat on my back. No foul. I would post a replay if I could.

It's a brand new engine, so I wouldn't be surprised if they feel like it's too complicated and time consuming to address. FIFA has had this issue for 3 years now and it just isn't important enough to fix. We are a tiny minority who care about and notice this problem. Uninterrupted end-to-end action is what people want.
 
# 72 Krebstar @ 09/11/13 02:37 PM
Quote:
Originally Posted by dubcity
I'm not as optimistic as some about the fouls being fixed for the final version.
The foul issue in FIFA has to do with the impact engine and the refs ability to recognize what is and what isn't a foul. I think we're seeing exactly the same thing in PES.

Just now in a match I dribbled the ball cleanly between a defender's legs and his arm stretched out and knocked me flat on my back. No foul. I would post a replay if I could.

It's a brand new engine, so I wouldn't be surprised if they feel like it's too complicated and time consuming to address. FIFA has had this issue for 3 years now and it just isn't important enough to fix. We are a tiny minority who care about and notice this problem. Uninterrupted end-to-end action is what people want.
To an extent, I disagree.

PES itself is a minority, and those who work on the game are well aware that their players want a more sim aspect. Take into account what they've done to the game this year and I think that shows that they know their crowd is a little different.

Does that mean it will be fixed this year? Certainly not, but this is a situation where I do believe the games differ. PES developers will fix fouls to make it more realistic without worrying that it will effect end-to-end action.

I know the argument can be made that for PES to take players from FIFA they'll have to make it more favorable to casual gamers, but I also disagree with that. I think they're showing that instead of putting something else that is similar out, they're comfortable trying to lure away players by giving them something different.

With all that said, I really hope they address fouls this year, but I'm not expecting it.
 
# 73 RoyceDa59 @ 09/11/13 02:39 PM
Quote:
Originally Posted by ezio
What offensive press option?
It is in the game plan menu when you adjusting tactics from possession to quick counter or long ball. I am glad that the tactic sliders actually work this year and don't have that placebo effect.
 
# 74 dubcity @ 09/11/13 02:41 PM
Quote:
Originally Posted by Beetlebum
Finally someone who said it.
Guys, don't focus on the possession stat when judging the demo. Games are only 3 minutes long, so those stats can vary considerably (I've had possession as high as 62% and as low as 44% in all the games that i've played).

In real soccer in a 3-minute span teams can keep possession of the ball for the whole time, so I'd rather focus on gameplay and on how the AI plays on the pitch.
I would agree, except that PES has a history with possession issues. Last year was really really bad. The match length didn't matter. The two issues for me are passing and defense.

I think passing is just too easy and too accurate. And I'm using a dodgy 3rd party xbox controller with 0 bars of assistance. I'll slowly build up at midfield, stringing together a dozen passes, but when the CPU gets the ball they make two passes and then kick a deep, lofted pass towards the box (which I intercept). Or, if they are a great team like Spain, they carve up my defense by running straight ahead with 1-2 passes and through balls until they get a shot on goal. Either way, I win possession by default.

I just think I should be able to hold up the CPU at midfield, and at least force them to hang on to the ball for an extended period of time. I want Spain to have 60-70% possession against me, but the only way to do that is to play the boring FIFA arcade style.
 
# 75 Krebstar @ 09/11/13 02:49 PM
Quote:
Originally Posted by dubcity
I would agree, except that PES has a history with possession issues. Last year was really really bad. The match length didn't matter. The two issues for me are passing and defense.

I think passing is just too easy and too accurate. And I'm using a dodgy 3rd party xbox controller with 0 bars of assistance. I'll slowly build up at midfield, stringing together a dozen passes, but when the CPU gets the ball they make two passes and then kick a deep, lofted pass towards the box (which I intercept). Or, if they are a great team like Spain, they carve up my defense by running straight ahead with 1-2 passes and through balls until they get a shot on goal. Either way, I win possession by default.

I just think I should be able to hold up the CPU at midfield, and at least force them to hang on to the ball for an extended period of time. I want Spain to have 60-70% possession against me, but the only way to do that is to play the boring FIFA arcade style.
What difficulty are you playing on? I only ask as the leaked demo was set to Superstar, and you could get the AI to hold up at midfield and pass back to defenders, and laterally.

Also, not saying you're doing this, but as weird as sounds, sometimes the best way to get them to play with more possession is for you to want them to play with more possession. So, when you don't have the ball, contain as opposed to trying to win it back and leaving them space.

Even in 2013, you could make their possession go from absurdly horrible to slightly absurdly horrible if you let them have the ball. If you're containing and not attempting to win back, and still can't get them to hold onto it more, then that is unfortunate.
 
# 76 dubcity @ 09/11/13 03:28 PM
Quote:
Originally Posted by Krebstar
What difficulty are you playing on? I only ask as the leaked demo was set to Superstar, and you could get the AI to hold up at midfield and pass back to defenders, and laterally.

Also, not saying you're doing this, but as weird as sounds, sometimes the best way to get them to play with more possession is for you to want them to play with more possession. So, when you don't have the ball, contain as opposed to trying to win it back and leaving them space.

Even in 2013, you could make their possession go from absurdly horrible to slightly absurdly horrible if you let them have the ball. If you're containing and not attempting to win back, and still can't get them to hold onto it more, then that is unfortunate.
I'm trying to contain (or "holdup play," as they call it in PES), but it doesn't seem to work very well. If I jockey (RB on XBox) the CPU, all they have to do is sprint at an angle past me because my defender can't adjust quickly enough to cut them off. And if I use the holdup (contain) command, my player won't stay in front of the attacker. He'll end up side-by-side with him, at best. All I'm trying to do is take up space to slow the CPU buildup. In 2013 in the CPU would literally dribble right into you, but in 2014 they just seem to get by you every time if you try to contain.

Also, I've been adjusting the team tactics and they seem to have very little effect. Example: I had my team tactic set to All Out Defense, which means low press, a deep line, and very low attack. The CPU kicked off with two forward passes, and their striker was alone with only the back 4 to defend him. I have no idea what my midfielders were doing.
 
# 77 ezio @ 09/11/13 03:38 PM
Quote:
Originally Posted by RoyceDa59
It is in the game plan menu when you adjusting tactics from possession to quick counter or long ball. I am glad that the tactic sliders actually work this year and don't have that placebo effect.
Ah ok thanks. I wonder if that is why you can't adjust it manually?
 
# 78 Dogslax41 @ 09/11/13 03:59 PM
I forgot how much I disliked playing an unmodded PES. That being said this does certainly feel like they are moving back toward their roots with heavy slow strategic play.

Have to echo the other comments on here about the keepers. Keepers and lack of fouls were really the only problems that I saw in the demo.

Dribbling is fantastic this year. When you execute a move it actually feels like you beat the defender rather than in past years where it just seemed like the defender happend to miss the tackle as you went by.

Momentum and ball control/passing penalties is also very well done and improved over what even last year was programmed very well. Last year still had a bit too many animations where you could pass agianst your momentum with accuracy. This year passing against momentum is penalized moch more.

Going to be very tough to go back to my master league in 13 for the next week and a half.

Very excited to see how this shapes up when modded.

GTA V and PES one week apart is simply not fair. Then add PS4 FIFA and Football Manager with a couple months and its almost criminal.
 
# 79 Krebstar @ 09/11/13 04:36 PM
A day one patch is good news.

Hoping they can address fouls in some way.
 
# 80 LingeringRegime @ 09/11/13 05:04 PM
My favorite camera angle so far is 586. Good blend between zoom and wide angle.
 


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