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Pro Evolution Soccer 2014 News Post


The PES 14 demo is available now for Xbox 360 users (queue it up here), weighing in at 1.8 GB.
  • 5 minutes per half (Non-adjustable)
  • You can change your gameplan
  • You can choose Allianz Arena or Konami Stadium
  • You can choose day or night match
  • You can choose summer or winter match
  • You can set difficulty (Beginner, Amateur, Regular, Professional, Top Player, Super Star)
  • You can set the number of substitutions (0-6)
Teams available in the demo are listed below.
  • FC Bayern München
  • Santos FC
  • Manchester United
  • Colo-Colo
  • Boca Juniors
  • England
  • Germany
  • Italy
  • Spain
  • France
  • Portugal
You can also try out the performance training to learn skills and techniques.

Game: Pro Evolution Soccer 2014Reader Score: Vote Now
Platform: PS3 / Xbox 360Votes for game: 0 - View All
Pro Evolution Soccer 2014 Videos
Member Comments
# 21 Krebstar @ 09/10/13 05:58 PM
Quote:
Originally Posted by dubcity
After one match ... wow, this has some serious potential. It's going to take a while to figure out the best way to use the controls, particularly on defense, but this could be really really good.

For the people talking about player movement being stiff, I don't see it. If anything, I'm thinking about turning the speed down a notch. Things were moving really fast.

One of the things I notice the most is the fact that the ball is no longer stuck to the players feet like glue. It feels like a separate entity. Also, the shifts in movements and speeds. It looks amazing. And, just like every year, the players models will look crisper and more defined in the final version.

edit: i lost the possession battle in my first match, for what it's worth.
I definitely think the players have weight as opposed to being stiff. The fact that you can't spin them or stop on a dime is great. You can still trick opponents, but it's a much more slower and deliberate movement.

Once again when it comes to possession, if people don't think the AI can win that battle from time to time they need to up the difficulty or they're just a better player than most of the community ever will be.
 
# 22 pk500 @ 09/10/13 06:00 PM
Quote:
Originally Posted by dubcity
For the people talking about player movement being stiff, I don't see it. If anything, I'm thinking about turning the speed down a notch. Things were moving really fast.
I'm not talking about game speed. I'm talking about the physics of the players and their relationship to the ball. The First Touch feature in FIFA blows away any attempt at a similar relationship between the players and the ball in PES.

I played PES for years over FIFA when Konami was the best soccer developer in town. But EA has closed the gap -- and taken the lead in many areas -- with FIFA.
 
# 23 Krebstar @ 09/10/13 06:02 PM
Quote:
Originally Posted by pk500
It seems you are wrong. I did play the demo -- more than once. But I only used default skill.

And this is an impressions thread, Tex. Your opinion is not a fact. Neither is mine.
Before stating a game has the same legacy issues it's had in the past, you don't think it would be a good idea to raise the difficulty? As it's something that has historically helped make the AI play a little more realistic in past games.

My opinion is not a fact, but when an opinion is stated that goes against what the majority of the community has concluded (AI hold possession much better than past years), I'm not going to ignore it and chalk it up to a differing opinion. Instead, I'll consider it an opinion that was decided before giving the game a proper chance, even if it had been played.

Raise the difficulty and let me know how the possession battle goes, Tex.
 
# 24 spartansocc12 @ 09/10/13 06:17 PM
After playing for a little over an hour on superstar....

Yes, certain players do feel stiff and its very difficult to control them in certain situations which makes it difficult to retain possession when being pressed. Although I though this was annoying at first, it really became fantastic after a while. With certain players, you simply cannot hold onto the ball for long which forces the user to know what they want to do with the ball before it arrives. The first touch is crucial considering it positions the players for the next move. If the first touch isn't the correct one for the pass or dribble you want to make, good luck because turning back is near impossible unless you have a ton of space.

The aerial passes are great. However, some of the ground passes even on zero assistance goes to players which are not my intended target and sometimes not even in the correct direction.

On the highest difficult vs teams that attack, it is quite difficult to maintain possession in their half. I ended up playing as Italy and just sitting back most of the time playing long balls to Balo. Even with Munich, it was very difficult to pass the ball around. This is a great because in past versions it was too easy to bypass the CPU midfield. The learning curve is much higher now. The CPU played offense coherently while I really had no idea where to go with the ball most of the time.

As a result of the above, there are times where I win the possession battle and there are sometimes I don't. Played as Bayern vs Man United where Man U were zipping the ball around and despite chasing for it they kept hold of it quite well. They ended up with over 60% possession. There was another time where I played against Italy as Germany where they just bossed the game controlling possession and territory. There was another game where I played as Italy vs Germany where I purposely tried to keep possession. Unfortunately, Germany was set up to press high up the field and continuously where able to steal the ball causing quick attacks. They lost the possession battle by out shot me by a lot. Then there are times where the CPU allowed me to pass neatly out of the back, but it was near impossible to beat their mid as they were all sitting near the halfway line. Thus, each game felt different.

The computer never really fouls.

The goalies at times don't react at all.

As far as the graphics, they seem inconsistent. Sometimes the game looks brilliant, but at times looks poor. The faces are hit or miss. The animations are awesome though.

The game is absolutely not perfect, but has tremendous potential.
 
# 25 rckabillyRaider @ 09/10/13 06:19 PM
for those that say it feels stiff, do you mean the momentum and actual weight physics of the players? Whereas in FIFA you can easily stop on a dime (which by the way seems to have been fixed this year , finally) and just not used to it in pes?

can't wait to get off work to try it for myself.
 
# 26 pk500 @ 09/10/13 06:25 PM
Quote:
Originally Posted by Krebstar
Before stating a game has the same legacy issues it's had in the past, you don't think it would be a good idea to raise the difficulty? As it's something that has historically helped make the AI play a little more realistic in past games.
Gee, why would anyone in the world want to try the demo for the first time on the default level to see if Konami changed any of the base gameplay?

When you test-drive a car that will be driven primarily on city streets, do you immediately take it to the freeway to test its top speed and acceleration? No, you drive it in stop-and-go traffic as your everyday baseline.

Quote:
Originally Posted by Krebstar
My opinion is not a fact, but when an opinion is stated that goes against what the majority of the community has concluded (AI hold possession much better than past years), I'm not going to ignore it and chalk it up to a differing opinion. Instead, I'll consider it an opinion that was decided before giving the game a proper chance, even if it had been played.
This demo has been out for less than 12 hours, Ace. It's a bit early to start generalizing about the conclusions of the majority of the community.

I'm certainly going to increase the skill level and see if that balances possession and increases the variety of the CPU attack. I hope it does. I do like the pressure placed by the CPU in the midfield this year. It was easy to waltz through the midfield last year on all but the very top skill levels.
 
# 27 Krebstar @ 09/10/13 06:25 PM
Quote:
Originally Posted by spartansocc12
The computer never really fouls.
This is something that concerned me from the leaked demo. If it stays that way in the retail version, it will be a bummer. Especially as the fouling was decent last year.
 
# 28 pk500 @ 09/10/13 06:26 PM
Quote:
Originally Posted by rckabillyRaider
for those that say it feels stiff, do you mean the momentum and actual weight physics of the players? Whereas in FIFA you can easily stop on a dime (which by the way seems to have been fixed this year , finally) and just not used to it in pes?
I meant the relationship between the player and the ball.
 
# 29 pk500 @ 09/10/13 06:27 PM
Quote:
Originally Posted by Krebstar
This is something that concerned me from the leaked demo. If it stays that way in the retail version, it will be a bummer. Especially as the fouling was decent last year.
That is a bummer. PES 2013 handled fouls FAR better than FIFA 13. Not even close.
 
# 30 spartansocc12 @ 09/10/13 06:29 PM
Quote:
Originally Posted by rckabillyRaider
for those that say it feels stiff, do you mean the momentum and actual weight physics of the players? Whereas in FIFA you can easily stop on a dime (which by the way seems to have been fixed this year , finally) and just not used to it in pes?

can't wait to get off work to try it for myself.

You simply can't get away with certain things anymore. The offensive plays need to be made faster because the CPU will bear down on you and if you are controlling certain players you won't be able to get away or turn cheaply. This is the momentum and weigh physics playing there role.

However at times there does feel like there is a delay between me pressing buttons and the players on screen.
 
# 31 Tomba @ 09/10/13 06:49 PM
DL PS3 Demo and it will not recognzie ps3 contoller movement at all?
 
# 32 xman2k @ 09/10/13 06:54 PM
I've never really played soccer games(except I love SuperSidekicks3) , downloaded this and FIFA14. Played PES first and while it was good, although I agree kinda stiff, I did notice some inconsistancies with the graphics, although not Madden13 kinda stuff. Is it me or do the graphics colors look washed up, just weren't vibrant. Going to play Fifa tonight to see which one is better for a newcomer like me.
 
# 33 LingeringRegime @ 09/10/13 06:58 PM
By the way if you go into the pre game formation screen you can enable coach mode.

The custom camera is also available when you pause the game.
 
# 34 Tomba @ 09/10/13 07:02 PM
this is SO dissapointing analog stick dont work for ps3 demo not even cursor either

the demo is broken
 
# 35 LingeringRegime @ 09/10/13 07:05 PM
Quote:
Originally Posted by Tomba
this is SO dissapointing analog stick dont work for ps3 demo not even cursor either

the demo is broken
What?

Mine works fine.

Are you sure it isn't your controller?
 
# 36 Tomba @ 09/10/13 07:09 PM
Quote:
Originally Posted by LingeringRegime
What?

Mine works fine.

Are you sure it isn't your controller?
Charging it now used third party(like 360 style) and then tried reg ps3 and nothing

Unless theyre both low? but for agame to NOT even recognize it and recognize the buttons but not the analogs?
 
# 37 RoyceDa59 @ 09/10/13 07:11 PM
I'll post my impressions soon but I think the graphic inconsistencies have to do with the game being compressed to be made a demo.
 
# 38 LingeringRegime @ 09/10/13 07:13 PM
Quote:
Originally Posted by Tomba
Charging it now used third party(like 360 style) and then tried reg ps3 and nothing

Unless theyre both low? but for agame to NOT even recognize it and recognize the buttons but not the analogs?
That is strange, haven't had any trouble with mine though. I have a normal PS3 controller.
 
# 39 Tomba @ 09/10/13 07:15 PM
Quote:
Originally Posted by LingeringRegime
That is strange, haven't had any trouble with mine though. I have a normal PS3 controller.
Im re downloading and recharging
 
# 40 LingeringRegime @ 09/10/13 07:53 PM
Thoughts

The cut scenes are quite choppy. Hopefully that is a demo issue.

Manual shooting is improved by quite a bit. I had several wild shots because I was playing like it was manual from PES 2013.

The collisions are quite nice. In fact all the animations are high quality.

The game seems a lot faster than last year. I didn't see a place to slow it down.

Overall I am pleased and will put it a lot more time with it after the USA game.
 


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