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Tiger 14 News Post


Kotaku has a scoop on EA scrapping next years edition of Tiger Woods PGA Tour to give the first next-gen version a couple of years of development time by the core Tiburon team. This would mean Tiger Woods PGA Tour 15 is not happening, and that this year's edition of Tiger was the last on current gen consoles.

Sound off with your thoughts.

Quote:
For if a series like Tiger Woods PGA Tour is put on hiatus, even for a year, then everything is on the table. I have learned, from persons with knowledge of the series' development, that Tiger Woods PGA Tour 15 is not happening. On any platform. EA's plan was to outsource that edition of the game, to give the in-house team two years to make Tiger Woods 16, taking advantage of all the PS4 and the next Xbox would have to offer. When CEO John Riccitiello gave his resignation last month, that plan was scrapped as a cost-saving move. The game hasn't been reassigned to the Tiger Woods team, either. Some of its personnel already have been sent to other teams in the EA Tiburon studio for the time being.

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Member Comments
# 21 ComfortablyLomb @ 04/29/13 07:46 PM
Quote:
Originally Posted by DivotMaker
It is not a 2 year cycle. They are taking an additional year to get the next gen games started on the right foot.

As far as PC versions of NHL and Tiger, the PC sports game market just doesn't make sense right now to EA. sales of Tiger PC tanked badly from TW99 on and TW08 for PC did not even post a positive ROI. Would you invest in such a market?
The PC market isn't exactly dead. That EA can't find a way to turn a profit on a golf game, a type of game this best played on PC, is kind of odd.
 
# 22 DivotMaker @ 04/30/13 10:03 AM
Quote:
Originally Posted by ComfortablyLomb
The PC market isn't exactly dead. That EA can't find a way to turn a profit on a golf game, a type of game this best played on PC, is kind of odd.
Did you happen to see the Kickstarter results from Perfect Parallel trying to get their game funded? Dismal support. Do you see anyone else developing PC Sports games other than 2k Sports with a single basketball game. Please show me where the PC Sports game market is anything BUT dead.....
 
# 23 ComfortablyLomb @ 04/30/13 11:37 PM
Quote:
Originally Posted by DivotMaker
Did you happen to see the Kickstarter results from Perfect Parallel trying to get their game funded? Dismal support. Do you see anyone else developing PC Sports games other than 2k Sports with a single basketball game. Please show me where the PC Sports game market is anything BUT dead.....
Nonsense, EA knew there was money to be made and tried to tap into it using a different model with Tiger Online. Unfortunately, the product was weak (and was hurt further by being comparatively worse to the console Tiger games--a comparison that it couldn't escape since it was branded similarly). They certainly were right to think that a box game costing $50+ was going to fail on PC, but the game they produced was lousy and never had a chance.
 
# 24 DivotMaker @ 05/01/13 07:37 AM
Quote:
Originally Posted by Profit89
Golf is a bad example. The oldies are into it more so than the gaming generation. It's a dying sport.

Sports games have to decide if they are going to pander to the casuals or embrace the enthusiasts. And that means the whole 9 yards when it comes to enthusiasts... Modding, Single Player, Online Multiplayer, etc.. The enthusiasts spend money.

The WiiU was successfully modded today. I say embrace the culture of modding. Look at Steam.
Absolute nonsense. Golf is not dying as a sport. Good Golf games are the problem.

The casual users make up 60-70% of the Golf game market. So you want to ignore them? See John Daly Pro Stroke Golf, Links for PC, etc.....

The WiiU is insignificant today for sports gaming. EA is not going to support the WiiU for sports gaming so who is stepping up? No one so far....
 
# 25 DivotMaker @ 05/01/13 07:39 AM
Quote:
Originally Posted by ComfortablyLomb
Nonsense, EA knew there was money to be made and tried to tap into it using a different model with Tiger Online. Unfortunately, the product was weak (and was hurt further by being comparatively worse to the console Tiger games--a comparison that it couldn't escape since it was branded similarly). They certainly were right to think that a box game costing $50+ was going to fail on PC, but the game they produced was lousy and never had a chance.
And the previous Tiger PC versions failed miserably focusing primarily on the mass market and offering a really good simulation like mode in Expert in TW08 which had the worst sales of any Tiger PC product since TW2002.

So you can say "nonsense" all you like, but what happened to Links PC, PGA Championship Golf and other PC Golf games that were solid products but never garnered enough of a market to continue to develop and publish?
 
# 26 Lieutenant Dan @ 05/01/13 10:46 AM
Works for me. Patch 14 up nice and tight, and maybe deliver one more course bundle around March next year.

This news just increased the value of my TW14 purchase and DLC.

Thanks EA for choosing to take the time and financial hit to make the next gen TW hopefully great.
 
# 27 rolltide1017 @ 05/01/13 11:51 AM
I don't mind them taking a year off but, I'm probably not going to be able to play TW14 after this holiday season. Since the PS4 is not backwards compatible and the next Xbox most likely wont be as well, I'll be out of luck once I get one of the new consoles. Even if I kept my current 360, I don't have any spare inputs on my TV so I would get unhooked anyway but, I always trade-in my current console to help pay for the new one.

I'm fine being without a golf game for a year if the first one on next gen comes out with almost all the current features intact. If TW16 comes out on the PS4/next Xbox as a bare bones game after the year long break then EA will have some serious explaining to do. Having to wait 6 or 7 years for the next gen version to reach TW14 levels will not fly with me this time around. I'm tired of how sports games dump all features at the start of every generation. I hope NCAA takes a year off as well but, I doubt it.
 
# 28 cdawg44 @ 05/01/13 11:52 AM
Quote:
Originally Posted by Lieutenant Dan
Works for me. Patch 14 up nice and tight, and maybe deliver one more course bundle around March next year.

This news just increased the value of my TW14 purchase and DLC.

Thanks EA for choosing to take the time and financial hit to make the next gen TW hopefully great.
I'm all for paying 30-35 bucks in March next year for a 10 course pack. Harbour Town, Hazeltine, Bay Hill, Riveria and Firestone among others would be great additions back into the series.
 
# 29 ComfortablyLomb @ 05/01/13 01:24 PM
Quote:
Originally Posted by DivotMaker
And the previous Tiger PC versions failed miserably focusing primarily on the mass market and offering a really good simulation like mode in Expert in TW08 which had the worst sales of any Tiger PC product since TW2002.

So you can say "nonsense" all you like, but what happened to Links PC, PGA Championship Golf and other PC Golf games that were solid products but never garnered enough of a market to continue to develop and publish?
And I'll continue to call nonsense because it makes no sense that a golf game can't succeed given that a) there is still a lot of PC money out there, b) a ton of low-budget, high-profit games, and c) we're entering an era where more people have PCs that can run some sort of decent looking game. A golf game may not be successful on the scope or scale that EA wants to produce, with the development costs that EA inherently burns, but there is a market and the industry as a whole is failing it right now.
 
# 30 MHammer113 @ 05/02/13 11:05 AM
Here is its replacement....www.perfectparallel.com
 
# 31 globalbeats7 @ 05/02/13 12:09 PM
great news for a franchise that needs to re-work their core....take the year off and build the game solid from the ground up. add all the bells and whistles, which attract the average gamer, afterwards. they have the market pretty much all to themselves, it is time to produce a consistent 9.0+ game.
 
# 32 globalbeats7 @ 05/02/13 12:12 PM
Quote:
Originally Posted by MHammer113
Here is its replacement....www.perfectparallel.com
this is what sim golfers have been waiting for.....
 
# 33 DivotMaker @ 05/02/13 02:49 PM
Quote:
Originally Posted by MHammer113
Here is its replacement....www.perfectparallel.com
Before we extoll the virtues of any new game (not replacement), lets see if it actually gets released and how does it play. Alot can happen between now and "Winter 2013". It looks great now, but like any other Golf game before it, it all depends on the execution and support......
 
# 34 globalbeats7 @ 05/02/13 04:50 PM
Quote:
Originally Posted by DivotMaker
Before we extoll the virtues of any new game (not replacement), lets see if it actually gets released and how does it play. Alot can happen between now and "Winter 2013". It looks great now, but like any other Golf game before it, it all depends on the execution and support......
it is time to get a product in the market that will take the genre in a different direction. as much as I have played TW from 2010-2013 and enjoyed it in the process, it never was SIM. this year, i know you feel differently, the SIM difficulty is not SIM....but it is the best SIM EA has ever put out.

the fact they are taking a year off to focus on next gen '16 hopefully will be a good sign for the franchise. but it also leaves the door open for perfect golf to come in and swoop the sim heads away, and maybe some more. i am looking forward to the competition at the very least.....EA needs it, consumers need it.
 
# 35 ComfortablyLomb @ 05/03/13 12:30 AM
Quote:
Originally Posted by DivotMaker
Before we extoll the virtues of any new game (not replacement), lets see if it actually gets released and how does it play. Alot can happen between now and "Winter 2013". It looks great now, but like any other Golf game before it, it all depends on the execution and support......
This. Right now all I'm seeing on their website are some pretty graphics and a seemingly powerful course architect. That's wonderful, but gameplay matters too.
 
# 36 globalbeats7 @ 05/03/13 10:01 AM
Quote:
Originally Posted by ComfortablyLomb
This. Right now all I'm seeing on their website are some pretty graphics and a seemingly powerful course architect. That's wonderful, but gameplay matters too.
yes gameplay matters....but some of you act like TW was a gameplay gem. in fact, gameplay was always the biggest issue for TW.

the animation of PG's golf swing is already superior to TW's, what little we can see of it.
 
# 37 ComfortablyLomb @ 05/03/13 11:09 AM
Quote:
Originally Posted by globalbeats7
yes gameplay matters....but some of you act like TW was a gameplay gem. in fact, gameplay was always the biggest issue for TW.

the animation of PG's golf swing is already superior to TW's, what little we can see of it.
If you were to look up my post history regarding the Tiger series, calling my views on Tiger "extremely critical" might be an understates. This year's gameplay is EXCELLENT with the right difficulty settings. The old arguments against the game, they don't fly anymore.
 
# 38 globalbeats7 @ 05/03/13 11:40 AM
Quote:
Originally Posted by ComfortablyLomb
If you were to look up my post history regarding the Tiger series, calling my views on Tiger "extremely critical" might be an understates. This year's gameplay is EXCELLENT with the right difficulty settings. The old arguments against the game, they don't fly anymore.
This years gameplay is harder because of a couple different settings...but all it does is mask a stale and unimproved game core. yes, the game plays harder and more sim-like. scores are down. it is harder to hit fairways, greens, etc. putting is easier, however. but gameplay is more than that to me. we still have limited and unrefined swing animations, ball physics are still subpar, interactions with the elements on the course are still really bad. I am not a big presentation guy but commentary is still horrendous. Will EA ever understand how to implement the rules of golf, ie drops, penalties, out of bounds. game is still glitchy at times when balls warp into weird spots on the course. All these things are part of gameplay that have not been addressed during the current generation. To say the old arguments do not fly anymore, you are blinded by the masking of the harder difficulty settings this year.
 
# 39 DivotMaker @ 05/03/13 01:38 PM
Quote:
Originally Posted by globalbeats7
This years gameplay is harder because of a couple different settings...but all it does is mask a stale and unimproved game core. yes, the game plays harder and more sim-like. scores are down. it is harder to hit fairways, greens, etc. putting is easier, however. but gameplay is more than that to me. we still have limited and unrefined swing animations, ball physics are still subpar, interactions with the elements on the course are still really bad. I am not a big presentation guy but commentary is still horrendous. Will EA ever understand how to implement the rules of golf, ie drops, penalties, out of bounds. game is still glitchy at times when balls warp into weird spots on the course. All these things are part of gameplay that have not been addressed during the current generation. To say the old arguments do not fly anymore, you are blinded by the masking of the harder difficulty settings this year.
The problem is with the current TW engine and the current console hardware memory limitations, not the Dev Team or any interpretation of the rules of Golf. And I disagree that ball physics are subpar as that is one area that TW14 has improved greatly. And the swing mechanic has improved greatly over the past two versions. Lets see how challenging the swing is in PP Golf before we compare the challenge of the two games. Making a videogame golf swing replicate the challenge of an IRL Golf swing with a gamepad or a mouse is not an easy thing to do and hasn't been since Golf games were first developed.
 
# 40 ComfortablyLomb @ 05/03/13 02:25 PM
Quote:
Originally Posted by DivotMaker
The problem is with the current TW engine and the current console hardware memory limitations, not the Dev Team or any interpretation of the rules of Golf. And I disagree that ball physics are subpar as that is one area that TW14 has improved greatly. And the swing mechanic has improved greatly over the past two versions. Lets see how challenging the swing is in PP Golf before we compare the challenge of the two games. Making a videogame golf swing replicate the challenge of an IRL Golf swing with a gamepad or a mouse is not an easy thing to do and hasn't been since Golf games were first developed.
This is where I stand as well. Point out a golf game that has had a significantly better swing mechanic. That game does not exist. I'm not saying Tiger's swing stick mechanic is perfect, just that it does a decent job now that the advanced (diagonal) option exists.

As for putting, it's so hard to nail. I think this year's biggest putting problem is not really with the mechanic (which is probably too forgiving), but with "tournament" speed not being fast enough. I pretty much play with tournament on as a default, and I rarely have the fear of a putt getting away from me. Being above the hole is generally just no big deal.
 


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