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MLB 13 The Show News Post


Sony Computer Entertainment just sent us the MLB 13 The Show fact sheet. Check it out below.

The highest-rated sports videogame over the past 4 years (according to average ratings on MetaCritic.com and GameRankings.com), MLB® 13 The Show™ is once again ready to provide fans with over 50 enhancements, and new features that will make every baseball fan think they are really living the Major League Baseball® (MLB®) experience. Available exclusively for the PlayStation®3 (PS3™) and PlayStation®Vita (PS Vita) systems, The Show continues to deliver the most realistic baseball experience with its enhanced, true-to-life gameplay, authentic franchise and season modes and incredible detail not found in any other sports game.

MLB 13 The Show improves upon what has been delivered in previous franchise releases, and also adds many new features that continue to push the envelope in the sports video game genre including an All-New Playoff Mode, a new beginner mode for an accessible pick-up-and-play baseball experience, and an improved Play Now mode for faster and simpler games. With cross platform play in Home Run Derby mode and save functionality between the PS3 and PS Vita versions, The Show allows players to continue their season anywhere.

Due to hit stores on March 5, 2013, just in time for Spring Training™, MLB 13 The Show is prepared to deliver a one-of-a-kind experience for all fans, no matter the age or skill level, and prove once again to be the industry’s premier licensed MLB game.

NEW FEATURES IN MLB 13 THE SHOW:
  • The “Post Season” Mode (PS3 & PS Vita) – MLB 13 The Show will introduce users to Post Season Mode this year as it offers quick entrance directly into the Post Season, fast-tracking your run to the World Series. The mode offers you the choice of selecting to play with one team, or all 10. All of the game control options you've come to know are available in this mode, including: single player, head-to-head play, co-op play, and PlayStation®Move support.

  • Cross Platform Online Home Run Derby (PS3 & PS Vita) – MLB 12 The Show introduced Online Home Run Derby™ to PS3. MLB 13 The Show brings this experience to PS Vita with the inclusion of cross platform play. Regardless of whether users are logged into a PS3 or PS Vita, selecting an Online Home Run Derby match will gather users into one game experience.

  • Beginner Mode (PS3 & PS Vita) – In an effort to make The Show more accessible and to help users learn the fundamentals of the game, Beginner Mode has been added. Beginner mode uses an advanced, adaptive AI system that dynamically updates your skill level on the fly

  • New Push/Pull Hitting Trajectories Engine (PS3 & Vita) – New to MLB 13 The Show is our Push/Pull hitting trajectory tendencies engine. When you hit select during the pitcher-batter matchup, the in-game screen will show you if the current hitter is Extreme Pull, Pull Hitter, Balanced, Opposite field Hitter, or an Extreme Opposite field hitter.

  • Franchise and Season Mode Evolution (PS3 & PS Vita) – MLB 13 The Show is set on improving the user's experience in Franchise mode by focusing on player development, while creating a more realistic and dynamic league as time progresses. Additions include a newly implemented team budget that focuses on a reward-penalty system which is solely based on a team's performance on the field. This new budget system results in a more dynamic league, in which a low-budget team can become a big spender after a period of sustained excellence, mirroring real teams in the big leagues.

  • Road to The Show Evolution (PS3 & PS Vita) – One of the most popular aspects of MLB 13 The Show, Road To The Show, has been reworked this year in an effort to provide players with the most immersive and realistic on-field experience ever in a sports video game. More focus has been made to bring simpler control over a users’ player on the field in order to bring an unparalleled experience to the game.

  • The Show Live (PS3 & PS Vita) - The Show Live provides an exhibition-based mode using data from MLB.com to populate daily match-ups, line-ups and starting pitchers, giving users the opportunity to play in an environment that matches the “real-world.” The Show Live presents games in the same way as season-based modes, with up-to-date player and team statistics. Hear commentators reference the previous or next day’s events, based on real-world situations and information. Users have the choice to play a game from today, or turn the calendar back and play any game from earlier in the season.

  • Diamond Dynasty 2.0 (PS3) – Diamond Dynasty juggles aspects of team management, player progression, and online competition, with more creative freedom than any sports game to date. In order to improve Diamond Dynasty, feedback from The Show Nation was used to expand and fine tune the systems that make up the mode. DD will now be simpler to understand for new users, while also being easier to navigate and manage for previous users. In addition to being more intuitive, visual tutorials walk users through the more complex screens or systems within DD.

    • Diamond Dynasty introduces the Designated Hitter in MLB ’13. Users can choose whether they want to play by American or National League rules at their home park.
    • The Marketplace gets a haul over as well as users can post and cancel orders with ease. The Marketplace has gotten smarter, minimizing the amount of potential exploits.
    • The Dynasty card type has also evolved. Dynasty Cards now display more information about the player's abilities. Each Dynasty Player has maximum thresholds he can reach in each attribute, so picking which cards to activate to a team has become much more important.

  • TruBroadcast Presentations 2.0 (PS3) – Adding new scenes, new cameras, new OSDs, new music and new audio, True Broadcast Presentations 2.0 continues to blur the line between reality and The Show. This year focuses on further refinement of game continuity through the restructuring of thousands of presentations but also a heavy emphasis on taking stadium ambiance and big game atmosphere to a new level.

  • New Scouting and Training System in Franchise Mode (PS3 & PS Vita) – A "human element" was incorporated into MLB The Show’s Scouting system, which affects the user's decision making process when dealing with scouting directives, position changes and, ultimately, drafting a player. .

  • Road To The Show Commentary and Presentation Evolution (PS3) – The Road To The Show mode received a major commentary and presentation overhaul in an effort to bring the focus back to the player in the mode. Hundreds of new presentation scenes have been created and thousands of new commentary lines have been recorded to give the RTTS player the attention he deserves and to highlight notable single-game, single-season, and career achievements like milestones and records.

  • Online Road To The Show Leaderboard (PS3 & PS Vita) - Users can track their Offline Road to the Show careers and compare their player against all players from the community using RttS Leaderboards. Users can compare stats to see who is considered the best at their position, at similar levels. Users and their stats will be grouped by organization level: Double-A, Triple-A, MLB, as well as by position. All this will be tracked, displayed and sortable as long as you are connected online and PlayStation®Network signed in.

  • Universal Profile (PS3 & PS Vita) - Universal Profile provides a central hub for any statistics a user records while playing The Show, Regardless of the modes or platform played, stats will be tracked and viewable in a user’s profile. In addition, profiles will have levels associated with them. As a user plays, they accumulate experience (xp) towards their profile’s level.

  • Button Accuracy Meter (PS3 & PS Vita) – Users will now have more control over the fielding aspects of the game than ever before. For users who choose the new button accuracy meter they will now have complete control over the fielders arm accuracy and arm strength. No longer will an errant throw be the result of a random dice roll.

  • Steve Lyons Joins The Booth (PS3 & PS Vita) - Joining the The Show’s Broadcast team for MLB 13 is MLB veteran Steve Lyons. Steve started his Broadcasting Career with Fox in 1996, and has called several Division & League Championship series with the network. Steve currently does Color Commentary for the LA Dodgers.

    Steve brings new energy and insight into the game, refreshing the commentary for MLB 13 The Show.

  • MLB 13 Online Leagues Overhaul (PS3) - This year with MLB 13 The Show Online Leagues has been given a complete and total overhaul. New features include being able to play the real MLB schedule with all 30 teams, coupled with upgrades and refinements – like being able to manually control the pace of the league. Ultimately, the commissioner of a league will have the tools to be able to create and customize it in order to play with anyone anywhere to have a complete MLB experience in an online environment.

The Best Gets Better! MLB 13 The Show includes over 50 more enhancements, new features, and improvements!

1. Hitting engine improvements deliver more hit variety than ever before
2. Wider timing window across all difficulty levels
3. Improved ball physics (less ground rule doubles etc.)
4. Over 250 new fielding and running animations
5. Over 90 new batting stances
6. Over 130 batting stance re-captures for players who changed their stances
7. Over 50 new pitching motions
8. Over 60 new HR swings
9. New Defensive Positioning screen, view the whole field and watch your players shift on the fly
10. Franchise Mode: Team specific player valuations, which affect drafting, trades, free agency, etc.
11. Franchise Mode: Projected team budgets and free agents for the upcoming season
12. Franchise Mode: Previous award winners and each team's Hall of Fame members will now be tracked and displayed
13. Franchise Mode: Ticker in Franchise that displays scores, milestones, trades, etc.
14. Franchise Mode: Top 50 Prospect icon, used to indicate the best up-and-coming minor leaguers
15. Franchise Mode: Organizational Depth Chart which displays your starters at each level (AA, AAA and MLB)
16. New CBA "Qualifying Offer" system included
17. 7 New Minor League and Spring Training stadiums
18. On screen Tutorials to help you navigate some of the more complicated screens
19. New silhouette bat when bunting
20. Back picks while a catcher in RttS
21. Ability to assign swing animations when creating or editing a player... follow through, step in, etc...
22. Big glove for catcher when a knuckle ball pitcher is on the mound
23. Over 500 new presentations
24. Pitcher Energy/Rotations for Online Play Now
25. Mercy Rule for online games
26. Twitter in The Show
27. Ping indicators in online game rooms
28. New online ranked game Play Now flow with game worth
29. New post-game summary screen for all online ranked games
30. Player photos up****** with Roster updates
31. In-game simulator when FF to the end of game
32. PCI Appearance - There are 4 alternate PCI appearances
33. Pitcher Batter Analysis will now display 40 instead of 25 pitches
34. New Throwback uniforms
35. More catcher animations on plays at the plate providing more exciting outcomes
36. Enhanced CPU base running. Less predictable and more human like behavior
37. New base running animations "around the bases". Allows for more control of your base runner
38. New Pulse pitching, Meter pitching, and strike zone art
39. New player accessories
40. New online ticker design, more stats and information
41. RTTS infielder’s pickoff request
42. New more interactive user steal system
43. Improved CPU pitcher substitution logic
44. New player card
45. Guess pitch evolution
46. RTTS Removal of the “green-light” system
47. Over 1,000 new RTTS-specific presentations
48. New RTTS user catch option
49. New RTTS On/Off options for ball halo and ball trail
50. Over 15 new batting camera’s and 5 new pitching camera views

Publisher: Sony Computer Entertainment America LLC
Developer: Sony Computer Entertainment America, San Diego Studio
Platform: PlayStation®3 (PS3™) and PlayStation®Vita (PS Vita)
Genre: Sports
Release Date: March 5, 2013
Cover Athlete: Andrew McCutchen, outfielder, Pittsburgh Pirates
Players: 1-4 Players online via PlayStation®Network and/or offline
Rating: “E” for Everyone
Community: http://www.theshownation.com/
Facebook: http://www.facebook.com/mlbtheshow

Game: MLB 13 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 36 - View All
MLB 13 The Show Videos
Member Comments
# 181 nemesis04 @ 01/15/13 09:23 AM
Quote:
Originally Posted by Demizebf3
What would simulated pitching do isn't it just like skipping innings?
No, instead of starting the AB 0-0, it could be 2-0, 2-1, 3-2 etc. Just a way to accelerate the game by not having to see every pitch.
 
# 182 NAFBUC @ 01/15/13 09:37 AM
Quote:
Originally Posted by tabarnes19
I can now cross a few things off the list to bother Aaron and Luis about....I don't think it'll be hard to find a few more things to ask for now...
expanded boxscore........
 
# 183 Curahee @ 01/15/13 09:46 AM
A few unanswered responses here.....

Quote:
Originally Posted by crossingham
The fact sheet mentioned that player portraits will change when the rosters are updated. Does this mean we finally will have players wearing the correct hats of the team they are on once the weekly updates arrive? I sure hope so, that would be fantastic news!
If a player is on his real team, his photo will be an actual team photo (unless he is a CAP) If that player gets traded to a diff team, his photo becomes an Avatar photo.


Quote:
Originally Posted by crossingham
Does anyone know when the cutoff date is for the finalized stock rosters?
Last year they got the Prince Fielder trade in on time. So use that as your reference.

Quote:
Originally Posted by fast
I'm a dev, I know all too well how much work goes into this stuff.
iPhone games dont count!

Quote:
Originally Posted by nick_sr
but does this mean the real prospects are in the game?
I still dont think they have the license to do this.
 
# 184 Flaxseed Oil @ 01/15/13 09:46 AM
I like that they have added new minor league stadiums. Does anyone know what that brings the total up to?

I loved MLB 2K8 that had real MiLB stadiums. Is that a hope for the future...possibly the PS4 version?

Also - totally unrelated - future console games should come on solid-state media...like jump drives, etc. that can hold more data than a CD/DVD/Blu-Ray disc.
 
# 185 Curahee @ 01/15/13 09:51 AM
Quote:
Originally Posted by Flaxseed Oil
Also - totally unrelated - future console games should come on solid-state media...like jump drives, etc. that can hold more data than a CD/DVD/Blu-Ray disc.
I would assume that someday, games will either be all cloud based or DDLs.
Hard Discs will be obsolete. They almost already are!
 
# 186 HustlinOwl @ 01/15/13 09:52 AM
Quote:
Originally Posted by nemesis04
No, instead of starting the AB 0-0, it could be 2-0, 2-1, 3-2 etc. Just a way to accelerate the game by not having to see every pitch.
lol and a lot more comeback mode talk. How come the AI batter is always ahead in the count in the later innings and Im behind in the count.
 
# 187 pistolpete @ 01/15/13 09:55 AM
Yawn.........
 
# 188 HustlinOwl @ 01/15/13 09:57 AM
Quote:
Originally Posted by pistolpete
Yawn.........
lmao so nothing on that list is intriguing?
 
# 189 bobtrain @ 01/15/13 09:59 AM
Quote:
Originally Posted by Simp
You do realize that generated pitch counts IS a form of simming, correct?
Snap!!!
 
# 190 Knight165 @ 01/15/13 10:04 AM
Quote:
Originally Posted by pistolpete
Yawn.........
Waiting for tvman and the usual suspects to like his post.

M.K.
Knight165
 
# 191 NAFBUC @ 01/15/13 10:06 AM
Quote:
Originally Posted by Knight165
It's too bad SCEA doesn't have any competition or imagine the things they would have done.

drip....drip


Looks like they only focused on cleets and the color of socks....blah...blah...blah...

more dripping in case you needed to told.

Where is he anyway?


M.K.
Knight165
watching tv?
 
# 192 bobtrain @ 01/15/13 10:07 AM
Quote:
Originally Posted by HustlinOwl
lol and a lot more comeback mode talk. How come the AI batter is always ahead in the count in the later innings and Im behind in the count.
LOL I can see people already complaining about generated counts. The CPU cheats me. "0-2 count with bases loaded" "I can't figure out pitch sequence"
 
# 193 Knight165 @ 01/15/13 10:08 AM
On an a much more important note...related to generated counts.

Ramone is an advocate ......and I think the rest of the dev team is open to the reasons why a lot of people want it in(to get further into seasons in franchise mode...which would increase the relevance of all the work that the team is putting into franchise mode)....but they want to figure out a way to do it correctly.

They want the reasons for the *-* count to be what it is..not just an arbitrary pick a number and that's going to take some extra programming time.

Patience.

(although I also hope they include the ability to pick a particular count (all the possibilities).....a hitters count....pitchers count and a random count as well.

M.K.
Knight165
 
# 194 seriousluboy83 @ 01/15/13 10:17 AM
Looking at this list of new features/fixes makes me wonder why madden/mlb2k won't do the same thing, it's honestly a shame.
 
# 195 barsoffury @ 01/15/13 10:19 AM
To me the generated counts are neutral. I play every game every pitch in my franchise. If people want it that's great but how much time would it really save you? Just because you get a 2-0, 1-2,3-0 count doesn't mean the AB won't go another 6-7 pitches.... I don't know, maybe I'm wrong and someone will tell me I'll get a game done in half the time.
 
# 196 LastActionHero @ 01/15/13 10:24 AM
Quote:
Originally Posted by nemesis04
Foul tip outs were active in November so unless there was a tragedy with it in the game it still should be there.

The button accuracy is along the lines of analog where you now control your velocity and accuracy on the throw with a button press. If I recall correctly your initial press determined velocity and how long you held the button activated a line toward the different sections of the meter (red yellow green) which determined your accuracy. I am interested in how the finished product turned out, as it was a work in progress when we were there.
Sounds interesting.
Thanks for the reply.
 
# 197 Lovesports @ 01/15/13 11:30 AM
It sounds like a lot of though was put into this game and to see people still complaining just proves how spoiled we've become. Not all features can be put into a game in one year, it takes time. The Show is still one of the best games out and 50 upgrades is more than Madden or Mlb 2k has ever given us. They didnt give us fluff and marketing gimmicks like some of the other games, out the 50 upgrades I've seen at least 45 have been asked for by the community. Heck, I see 4 that I personally have been asking for.
 
# 198 pistolpete @ 01/15/13 11:36 AM
Quote:
Originally Posted by Knight165
Waiting for tvman and the usual suspects to like his post.

M.K.
Knight165
I have no doubt the game will be sweet, but no features (on either game's fact sheet) look at all interesting.
 
# 199 addybojangles @ 01/15/13 11:38 AM
I originally bought a Vita for the chance to play The Show on a handheld. And I'm disappointed for the second year in a row.

A common theme in these forums was the lack of presentation mode for the Vita, and it appears it was skipped over again. This may sound like a trivial omission, but I guarantee you, I'm not the only person upset that it didn't make it into the Vita version.

And no Diamond Dynasty.

Would love to see what specific things they're adding to the Vita version the 2nd time around. Because if it's anything like previous 2nd year releases on Vita, it will largely be the same game.

Dammit, SCEA. Throw Vita owners a bone, please.
 
# 200 Blzer @ 01/15/13 11:51 AM
Quote:
Originally Posted by addybojangles
I originally bought a Vita for the chance to play The Show on a handheld. And I'm disappointed for the second year in a row.

A common theme in these forums was the lack of presentation mode for the Vita, and it appears it was skipped over again. This may sound like a trivial omission, but I guarantee you, I'm not the only person upset that it didn't make it into the Vita version.

And no Diamond Dynasty.

Would love to see what specific things they're adding to the Vita version the 2nd time around. Because if it's anything like previous 2nd year releases on Vita, it will largely be the same game.

Dammit, SCEA. Throw Vita owners a bone, please.
They might be shorted on memory. Not only with adding replays, but also the commentary that goes alongside it.
 


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