Are these the manuals which you will find in the case too?
One thing I do not understand is that on page 20, under teams which are ready to win, the eagles are there? Have the even made the playoffs? Yet the steelers are under major rebuilding needed? They need swapping round. The steelers have much more of a better chance of getting further than philly.
The 175 page CCM manual definitely wont be in the case.
I only noticed two issues when reading the CC Manual, both having to do with team defenses. It has both the Falcons and Dolphins listed as 3-4 teams, when they run a 4-3. Miami switched this year and the Falcons have run a 4-3 for years now.
That being said (and so I'm not accused of whining)... WOW, CC looks awesome!!! I love all the different player types and styles of defenses. I love that if you draft a player who doesn't fit your scheme, he will take an OVR hit based on what the position demands for your team. The draft looks amazing... with all the storylines and twitter feedback, I think for the first time in Madden history I will watch every pick come off the board instead of simming to all my picks (at least the first three rounds anyway). Being a fan who spends most of his time in franchise mode building teams, scouting players, and making personnel decisions instead of actually on the gridiron, this manual was more exciting than playing the demo. I can't wait.
ive had trouble in madden 12 and in the 13 demo with using the truck stick as a HB , if i want to truck over someone do i just flick the right stick up or hold it?
Are these the manuals which you will find in the case too?
One thing I do not understand is that on page 20, under teams which are ready to win, the eagles are there? Have the even made the playoffs? Yet the steelers are under major rebuilding needed? They need swapping round. The steelers have much more of a better chance of getting further than philly.
Eagles are one of the most talented teams in the NFL. If you just get the right gameplan, they should be able to win a lot of games. Steelers can win now but also need to rebuild for the future because they're getting old if I remember right. I don't remember seeing them under the teams needing to rebuild though.
I only noticed two issues when reading the CC Manual, both having to do with team defenses. It has both the Falcons and Dolphins listed as 3-4 teams, when they run a 4-3. Miami switched this year and the Falcons have run a 4-3 for years now.
That being said (and so I'm not accused of whining)... WOW, CC looks awesome!!! I love all the different player types and styles of defenses. I love that if you draft a player who doesn't fit your scheme, he will take an OVR hit based on what the position demands for your team. The draft looks amazing... with all the storylines and twitter feedback, I think for the first time in Madden history I will watch every pick come off the board instead of simming to all my picks (at least the first three rounds anyway). Being a fan who spends most of his time in franchise mode building teams, scouting players, and making personnel decisions instead of actually on the gridiron, this manual was more exciting than playing the demo. I can't wait.
I noticed wrong draft picks for the 49ers, but I got it verfied that it was a typo and the correct picks are in retail.
Will there be an option to start your career in this past offseason like there was in HC 09? It would be awesome to do over the draft and free agency to see a few key players go to different teams
Will there be an option to start your career in this past offseason like there was in HC 09? It would be awesome to do over the draft and free agency to see a few key players go to different teams
This would be just about the coolest thing ever if they did that, I LOVED season 1 especially in HC09 for this reason. I imagine it would have been mentioned by now by somebody though, so I doubt it.
This would be just about the coolest thing ever if they did that, I LOVED season 1 especially in HC09 for this reason. I imagine it would have been mentioned by now by somebody though, so I doubt it.
Yea you're probably right, that would be to good to be true. Maybe if we complain enough to EA they will add that into next year's version
Is there a workaround for using more than one team?
Sort of...maybe. It was said that you don't have a limit on how much you switch coaches in a given week so, in theory, you could switch from team to team as needed.
The downside is that you lose accrued coach XP and, if you are using a created or legend coach, then they will be removed from the mode and have to be recreated each time you switch. There's also no telling if roster moves (namely depth chart changes) will stick after you switch.
Still, it may help with certain player re-signings, scouting, etc.
Sort of...maybe. It was said that you don't have a limit on how much you switch coaches in a given week so, in theory, you could switch from team to team as needed.
The downside is that you lose accrued coach XP and, if you are using a created or legend coach, then they will be removed from the mode and have to be recreated each time you switch. There's also no telling if roster moves (namely depth chart changes) will stick after you switch.
Still, it may help with certain player re-signings, scouting, etc.
Sort of...maybe. It was said that you don't have a limit on how much you switch coaches in a given week so, in theory, you could switch from team to team as needed.
The downside is that you lose accrued coach XP and, if you are using a created or legend coach, then they will be removed from the mode and have to be recreated each time you switch. There's also no telling if roster moves (namely depth chart changes) will stick after you switch.
Still, it may help with certain player re-signings, scouting, etc.
no you don't lose coach xp when you change coaches. but yes created coaches or legends do get deleted when you swap.
It's....wow it's in depth. My only bugbear (and it's not big) is that it lends itself to the RPG mechanic of start bad, end unbeatable. I don't want to break the dynasty just by grinding it for x years, but it seems once my coach becomes a level 4 that it's far easier to produce a machine. I've always thought EA have struggled to make losing fun on Madden, and this is just another one of those mechanics that could end up with everyone "winning" their CCM eventually. Please let me fail sometimes EA