Home
NCAA Football 13 News Post


EA Sports has released NCAA Football 13 title update details, which arrives on July 31st.

Quote:
The first issue was a loss of functionality on the Playcall screen, which created a situation where you couldn't change the formation without pausing the game. The second issue was a random crash in our Dynasty mode while loading into a Dynasty game. Once we became aware of these issues, we got fixes in and submitted a title update to Microsoft and Sony. The first title update in order to fix these two issues will be released on July 31st.

There is a work-around for the Dynasty crash until the patch is released. If you run into the crash loading in to game, you need to resave your dynasty file. You can do this by renaming your dynasty or making a change and triggering the auto-save feature. When you do this, it will optimize the file and you can continue playing.

They have also posted the details for NCAA Football 13 title update #2, which will be released in late August.

Gameplay
  • Zone Defense has been updated.
  • We improved receiver leverage logic as well as predicting when a receiver will be in or out of their zone.
  • Improved Deep Half Zone decision making about when to split between uncovered receivers. Also, allow more zone overlapping in deep half to cover more area.
  • Deep half defenders were dropping too close to the sideline or dropping outside when no receiver was outside of their position.
  • No-Huddle QB Spy bug fixed. Defenders will no longer go into spy assignments while in man coverage.
  • Receivers weren’t looking for hot-read passes.
  • CPU QBs passing during the drop would get set passes instead of on-the-run inaccurate passes.
  • Change the logic of man defenders so they don't run into the backfield and past the receiver they are covering.
  • Route running near sideline was causing issues especially on comeback routes.
  • Fixed players not respecting global show blitz/press/back off coverage after handing off a receiver.
  • Fixed sideline streak routes so they don't get clamped in a way that the route would end after 10 or 15 yards.
  • Drive summaries should now reset after each scoring drive.
Dynasty
  • Once a promise becomes active, it was duplicating after each week advance.
  • Recruit Reports & Advisory options remained even after the "Allow Time Savers" setting was turned off.
  • Schools with a D+ Program Tradition could not get their grade increased through wins and championships.
  • In the off-season, post season games were not shown to have been played.
Custom Playbooks
  • Fixed an issue where if CPU coaches were given a custom playbook, the players were occasionally lining up close to the ball.
  • Fixed an issue where the user was unable to create an offensive playbook that consisted of 1 of every formation.
  • Fixed an issue where the user was sometimes losing functionality after the UI disappears in Custom Playbooks.
  • Increased the stability of the product by fixing various crashes.
The NCAA Football 13 team is adding a "Uniform Store" which allows them to add updated default uniforms during the season, at no charge.

Update: Just received clarification from Justin, community manager at EA Sports.

Quote:
Any update to an incorrect uniform in game will be provided at no additional cost.

Source - EA Sports

Game: NCAA Football 13Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 60 - View All
NCAA Football 13 Videos
Member Comments
# 101 Christhedawg @ 07/19/12 08:58 PM
Really not gonna do anything bout the coach trust in RTG in the first patch?
 
# 102 Skulletor @ 07/19/12 09:00 PM
Quote:
Originally Posted by Christhedawg
Really not gonna do anything bout the coach trust in RTG in the first patch?
reading the blog i don't think they're fixing most of the crashes in the first patch, i mean this is in the notes for the end of August patch

Increased the stability of the product by fixing various crashes.

so pretty much 8 weeks after the game ships, it might be playable?
 
# 103 PowerofRed25 @ 07/19/12 09:08 PM
Quote:
Originally Posted by der juicen
Holy hell. I've frozen once at quarter changes. Is there anyone else with your amount of crashing/freezing? The game is certainly not alpha, that is exaggerating. At some point you may have to start looking at your system. I know my slim sometimes acts up with EA, which always gives me the shivers of thinking it will fail on me.

Or like other people, you can stick your figures in your ears, stick out your tongue and make noises. Also don't forget to call me an EA shill or whatever.
This game is the CAUSE of my system problems, not the other way around. Mine worked perfectly fine until multiple crashes and freezes of this game have forced me to hard reset it, some of them while the hard drive was in use, which then corrupted my hard drive.

Now my system freezes during completely unrelated things, like browsing netflix and gives me error codes when I attempt to start NCAA half the time. It works after I restart it, but that doesn't really matter much at this point.

Now it is just a question of what comes first, me needing a new Playstation or the patch that actually fixes this stuff.
 
# 104 ibrokeu @ 07/19/12 09:15 PM
Quote:
Originally Posted by eagskerfan
No, they aren't. If they were, then you should be 67-0.
Right. Because I said they're impossible to stop. Not that if you play man they're open. That's what I said. Also, no one else knows about this online. So, I can just do it all game and other people wouldn't figure it out. Give me break.
 
# 105 ibrokeu @ 07/19/12 09:18 PM
Quote:
Originally Posted by der juicen
I wish my streaks were open all the time. Well, I guess I might run too much so I never think about using a play that someone thinks is cheese. If you think it is such cheese, don't use that play? I remember back in '10 with the pump-fake cheese, I had to beat a guy who did nothing but that the whole game. It's not hard.
Any time they don't have safety help over the top just wait for the wr icon to come up and throw it to him. He'll beat his man every single time. The corner lets the wr get even then goes to turn or something and can never catch up.
 
# 106 HARTSTOPPER @ 07/19/12 09:39 PM
Quote:
Originally Posted by CRMosier_LM
For 360? They are aware of it and looking into a fix for it.

Sent from my ADR6400L using Tapatalk 2
CR, any word about the lights being "on" but off on the night games being fixed? The list that was released seems minimal in terms of things that really need to be looked at.
 
# 107 lgarriso @ 07/19/12 09:45 PM
ALL UNIFORMS SHOULD BE FREE BECASUE OF HOW BUGGY THE GAME IS OUT OF THE BOX. WE CANT EVEN ENJOY DYNASTY MODE BECAUSE OF THE FREEZING ISSUES. STOP BEING SO GREEDY AND MAKE A COMPLETE AND WORKING GAME.
 
# 108 HARTSTOPPER @ 07/19/12 09:51 PM
Quote:
Originally Posted by lgarriso
ALL UNIFORMS SHOULD BE FREE BECASUE OF HOW BUGGY THE GAME IS OUT OF THE BOX. WE CANT EVEN ENJOY DYNASTY MODE BECAUSE OF THE FREEZING ISSUES. STOP BEING SO GREEDY AND MAKE A COMPLETE AND WORKING GAME.
QUIT USING CAPS BECAUSE IT JUST MAKES YOU LOOK IMMATURE. IF YOU WANT PEOPLE TO TAKE YOU SERIOUSLY YOU NEED TO SHOW SOME SORT OF ETIQUETTE WHEN MAKING A DEMAND FOR SOMEONE TO MAKE A CHANGE IN A GAME
 
# 109 PowerofRed25 @ 07/19/12 09:58 PM
Quote:
Originally Posted by ibrokeu
Any time they don't have safety help over the top just wait for the wr icon to come up and throw it to him. He'll beat his man every single time. The corner lets the wr get even then goes to turn or something and can never catch up.
Again, not saying you're wrong, but in actual football, 9 out of 10 times the WR will beat the corner off the line and win the matchup with no safety help. Especially with the talent disparity offensively to defensively in college football. There is a reason teams put the safety there. If someone isn't putting a safety over the top, there is a pretty good chance the CB is getting beat.

Corners can't cover indefinitely and given the rather strict defensive holding and defensive pass interference enforcement in college football, it should be an easy beat for a WR. That's the whole reason teams stretch the field vertically and why defenses have to give corners help. Very few corners at this level can be on an island and win their matchup 1 on 1 most of the time. I'm talking no more than a dozen in college football.

In the game, if you're getting torched deep in man with no shell over the top, play conservative coach settings and don't worry about press coverage. Or better yet, play with the shell over the top.

There is absolutely NOTHING wrong with man coverage in this game. Not one thing.
 
# 110 Lionsfan7887 @ 07/19/12 10:12 PM
Uniform store should be cool
 
# 111 ibrokeu @ 07/19/12 10:17 PM
Quote:
Originally Posted by PowerofRed25
Again, not saying you're wrong, but in actual football, 9 out of 10 times the WR will beat the corner off the line and win the matchup with no safety help. Especially with the talent disparity offensively to defensively in college football. There is a reason teams put the safety there. If someone isn't putting a safety over the top, there is a pretty good chance the CB is getting beat.

Corners can't cover indefinitely and given the rather strict defensive holding and defensive pass interference enforcement in college football, it should be an easy beat for a WR. That's the whole reason teams stretch the field vertically and why defenses have to give corners help. Very few corners at this level can be on an island and win their matchup 1 on 1 most of the time. I'm talking no more than a dozen in college football.

In the game, if you're getting torched deep in man with no shell over the top, play conservative coach settings and don't worry about press coverage. Or better yet, play with the shell over the top.

There is absolutely NOTHING wrong with man coverage in this game. Not one thing.
9 out of 10 times corners in man coverage get beat and the pass is completed. That's what you're saying. That's insane. And stop with the talent disparity. It's EVERY corner back. I've played as NC State and their impact corner gets beat deap every time. You don't know what your talking about.

You just don't seem to get it. Streaks are converted EVERY SINGLE TIME in man coverage. Man coverage is fine. Yeah. Best corner in the nation vs average wr complete every time. You're right. It's great. No problem with that.
 
# 112 Skulletor @ 07/19/12 10:23 PM
EA's workaround is BS, this game won't be fixed on july 31st, you can bet on that
 
# 113 HARTSTOPPER @ 07/19/12 10:31 PM
Quote:
Originally Posted by CRMosier_LM
I will try and find out, I think the initial patch is for anything major they are seeing that affects playability and stability. I'm not an NCAA guy as much as Madden but I will pass it on up to the guys. Thx for the feedback.

Sent from my ADR6400L using Tapatalk 2
If this is the case, could you please pass along the following to get them to look at as it affects playability GREATLY:

- Some counter run plays (mainly out of shotgun) are blown dead as soon as the RB takes the hand off and takes about 2-3 steps. (video example here: http://www.youtube.com/watch?v=Bxj71_xnH2A&feature=plcp)

- The frozen LB/CB/Safety on option plays (video example here: http://www.youtube.com/watch?v=CCYgPifIFUA)

If those aren't affecting playability, i'm not really sure what is. Please pass this along as these two issues are some of the most talked about issues in the Bugs & Glitches thread that is stickied here on OS. Thank you very much.
 
# 114 sjnfootball77 @ 07/19/12 10:47 PM
im really glad they are fixing zone and the man glitch where the db totally loses his guy. should be a good patch hopefully it doesnt break something else. They should really let us test this game in like march and this **** could be fixed by now
 
# 115 jmik58 @ 07/19/12 10:49 PM
Quote:
Originally Posted by PowerofRed25
Again, not saying you're wrong, but in actual football, 9 out of 10 times the WR will beat the corner off the line and win the matchup with no safety help. Especially with the talent disparity offensively to defensively in college football. There is a reason teams put the safety there. If someone isn't putting a safety over the top, there is a pretty good chance the CB is getting beat.

Corners can't cover indefinitely and given the rather strict defensive holding and defensive pass interference enforcement in college football, it should be an easy beat for a WR. That's the whole reason teams stretch the field vertically and why defenses have to give corners help. Very few corners at this level can be on an island and win their matchup 1 on 1 most of the time. I'm talking no more than a dozen in college football.
Disagree on two main things.

Teams do not put more talent on the offensive side. Defense involves reactionary positions that require more talent.

Wide receivers don't beat corners because they're better athletes or more talented. Covering someone is difficult (especially in man with your back turned to the quarterback and ball) because the receiver knows where he's going and the defender doesn't.

As a side note, the vertical route is perhaps the easiest route to defend in man coverage. The quarterback has to throw the ball farther and accuracy suffers. And the defensive back doesn't have to worry about changing directions. Physically the defender may have a disadvantage due to height, but that's the trade-off. You need a small shifty guy capable of recovering, thus you sacrifice height and size.
 
# 116 AuburnAlumni @ 07/19/12 10:59 PM
Hopefully the wonky Shotgun Option pitches will be fixed as well. Hate seeing the CPU QB running a Speed option, about to get tackled...and then make this bizarre pitch directly 15 yards backwards to the RB.


That stuff is annoying.
 
# 117 boomersooner31 @ 07/19/12 11:00 PM
Regarding the Uniform Locker:

I think it's a fantastic idea as long as it's free and they don't just focus on the big schools. If San Jose State adds a yellow alternate jersey in the summer, add it. If it's in the game, it better be in this game. It does suck it won't be out until August though as by then I will be so far into my dynasty I won't want to stop and start over plus football starts early September and this game will fall by the wayside...

....BUT. There is no excuse this shouldn't have a gameday download for NCAA 2014. If the cut off on new unis for the disk is April, fine, but there will always be a school that adds something between APril and July so EA really needs to find a way to make sure those updates are included.
 
# 118 shttymcgee @ 07/19/12 11:15 PM
Quote:
Originally Posted by PowerofRed25
Again, not saying you're wrong, but in actual football, 9 out of 10 times the WR will beat the corner off the line and win the matchup with no safety help. Especially with the talent disparity offensively to defensively in college football. There is a reason teams put the safety there. If someone isn't putting a safety over the top, there is a pretty good chance the CB is getting beat.

Corners can't cover indefinitely and given the rather strict defensive holding and defensive pass interference enforcement in college football, it should be an easy beat for a WR. That's the whole reason teams stretch the field vertically and why defenses have to give corners help. Very few corners at this level can be on an island and win their matchup 1 on 1 most of the time. I'm talking no more than a dozen in college football.

In the game, if you're getting torched deep in man with no shell over the top, play conservative coach settings and don't worry about press coverage. Or better yet, play with the shell over the top.

There is absolutely NOTHING wrong with man coverage in this game. Not one thing.
This is a good example of why the game will never please everyone. This statement is almost the exact opposite of what I (and alot of other people) would say is true about football.

17 years ago, when I was a college freshman, almost every team that my college played against (small school) played some form of single high coverage almost every play, either cover 3 or man free for the most part. I guess I was a pretty shtty receiver, because I could only rarely beat corners. It was the same thing at the higher levels too, almost always single high stuff, but with what va tech was doing, it was the robber version. Still, no help.

By the time I got done, the spread zone-read stuff was just catching on, and so was the quarter's read stuff being proliferated by Patterson.

Now I'm a defensive coach that bases out of quarter's as a way of handling all the spread stuff we see, whether it be zone-read, veer, air raid, r&s, etc. The thing is, those corners are still on an island and rarely do they get help.

Now there's some things that can be done to give them help, but for the most part the offense can dictate no help on either the outside or the inside just by sending 2 verts to the same side of the ball. I've been doing this for some time now and I can't come up with a sound way to double 4 verticals. How do you do this, some form of 8 deep?

He11, just a few years ago, va tech was still almost always 1 high, and if you watch a bunch of games, you'll see vertical routes matched with one defender a majority of the times they occur. That's the way it is and the average certainly is 90% completion on those vertical routes.

Not to be nitpicking, but vertical routes don't stretch a defense vertically. A defense gets stretched vertically by having overlapping routes; an short/intermediate route (or both) under a deep one. All verts stretch defenses horizontally, across the field.
 
# 119 Chedapalooza @ 07/20/12 12:25 AM
Quote:
Originally Posted by AuburnAlumni
Hopefully the wonky Shotgun Option pitches will be fixed as well. Hate seeing the CPU QB running a Speed option, about to get tackled...and then make this bizarre pitch directly 15 yards backwards to the RB.


That stuff is annoying.
This... And the CPU qb will start his option run, stop 4 or 5 steps in then immediately get tackled OR Make That awful backwards pitch for a HUGE loss.. Noticed this on all American level quite frequently.
 
# 120 BigDofBA @ 07/20/12 01:16 AM
I'm hoping a lot of these patches to the man and zone defense fix some of the issues I have with the option game and blocking.

For some reason I feel like part of the problem is that the line gets confused by the defense. Maybe this patch will fix those issues.

The EA locker room for jerseys is awesome.

I bash EA a lot but I give them props for trying to address some of our concerns. I just wish we could get the patch sooner.
 


Post A Comment
This thread has been closed for new comments.