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Also No I'm not talking about vision control at all. I'm talking when you tap LT this year with the puck the guy sprints ahead for a short burst. IRL the player would have been increasing his speed the whole way to get by the D Man, not just all of a sudden decide they need an extra speed burst to get by. It's cheap and unrealistic. I know vision control is that button when you hold it down but that's not what I'm talking about.
As for cycling I understand they can catch a d man. I'm saying it is very rare that a player is going top speed inside of the zone when setting up a play. There are too many players and not enough space to do that. They would get out of control. They take quick strides and glide in order to have control of their feet, which allows them to get by defenders when they have the puck.
# 62
ComaFaction @ 05/31/12 06:29 PM
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ComaFaction see I think there wouldn't be a problem if it's automatically done for you, as long as it's at the right time. My belief is that if they implement the skating like it should, we shouldn't have a problem with the decisions our player makes on his own. If it is coded with a button then I'm fine with it as long as it's realistic looking and feeling.
Also from what I've seen it isn't going to be pushing the puck. Players are skating and controlling the puck like a real life player would. The Superstars should be faster and more skilled at handling the puck while at top speed, 3rd and 4th liners won't. There is no more pushing the puck ahead I don't believe. Maybe in space, but it won't be that canned animation from tapping LT/L2. It's all on the player being able to control the puck at different speeds which is the way it should be.
# 64
gopher_guy @ 05/31/12 11:32 PM
Does anyone know the status for getting NCAA teams in the game?
I think I remember hearing that they 'might' be in NHL 12, but it was more likely that would get pushed back to NHL 13.
I would be stoked if they get the license to have college teams in the game!!
I think I remember hearing that they 'might' be in NHL 12, but it was more likely that would get pushed back to NHL 13.
I would be stoked if they get the license to have college teams in the game!!
I don't think there's been a video game that had both college and pro teams on the same cart/disc since Super Play Action Football on the SNES.
Plus the NCCA has a reputation for asking way too much for their licensing.
Plus the NCCA has a reputation for asking way too much for their licensing.
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......wait.....what???? There isn't millions of people in Bemidgi, MN?
# 67
gopher_guy @ 06/01/12 01:27 AM
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Not as much as it would cost to get the rights, but still. A guy can dream, can't he?
And you spelled Bemidji wrong. JK

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To satisfy myself I just create college teams with players in the game that are alumni. Normally St. Cloud, MIN, WIS, BU, BC, UND, Michigan, and Michigan State. They normally all have enough players to pick from between the NHL, AHL, and all of the Euro teams to fill a roster. It's actually fairly simple to do. It's kind of cool because you can add the college helmet to each player to. Gives it a little college feel. I've even gone as far as adding in custom sounds for St. Cloud, MN, UND, Michigan, and WIS. BTW it is unbelievable how many great players played for UND. The team is stacked except for goaltending.
# 69
gopher_guy @ 06/01/12 11:17 AM
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I'm realy impressed with what I see so far; live goalies, smoother skating, AI especially. I have to say that I'm looking forward to strategy customization the most.
Since they did away with cutscenes, what are they doing about post-goal celebrations? Also, I'm interested in finding about exactly what "Team First Presentation" means..
Graphics: very noticeable upgrade. I noticed this from the first trailer and the screenshots, but to see actual gameplay is pretty impressive. Now all we have to wait for is some actual live, in-game footage (minus the short clips).
Only unfortunate thing is that right now, it doesn't sound like BaGM nor BaPro got very much attention, since they're integrating this GM Connected mode.
Since they did away with cutscenes, what are they doing about post-goal celebrations? Also, I'm interested in finding about exactly what "Team First Presentation" means..
Graphics: very noticeable upgrade. I noticed this from the first trailer and the screenshots, but to see actual gameplay is pretty impressive. Now all we have to wait for is some actual live, in-game footage (minus the short clips).
Only unfortunate thing is that right now, it doesn't sound like BaGM nor BaPro got very much attention, since they're integrating this GM Connected mode.
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It seems like I bitch about this game a lot haha. The only reason I do is because I care just as everyone else here. This game has so much potential but it's like the dev team doesn't quite understand how to make this game more replicated to real life. Maybe they've maxed out what they can do. I'm not a programmer so I wouldn't know, but I am a consumer and just as anyone else if the product hasn't been very good, you complain. I just think it's catered too much to the non traditional hockey fan, which makes it fun for them. That's probably where a lot of their sales come from though. I totally understand the game is not going to be completely realistic because hockey is IMO the toughest sport to emulate in a video game. The Show is great because baseball is a little bit simpler sport to replicate. People may disagree but the things that happen in hockey are just so much different than any other sport. The physics, speed, and bounces. Each sport is unique in their own way, but hockey is the craziest. I just don't think the dev team has shown anything the past 6 years that says we are going into the direction of realism. NHL 13 seems like it has the potential to do that so hopefully it will follow through.
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# 74
actionhank @ 06/06/12 03:34 PM
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It would be nice to have you get the ability to do whatever move you choose after scoring, then all 4 players come around you and form the little circle they always do.
Also, GAME FACE!
Ramjagsingh's answer on the game face could go either way. Could be there is something they are waiting to unveil later (ICE-FACE!) or a slightly depressing "No game face this year"
# 75
gopher_guy @ 06/06/12 03:44 PM
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That will be one if those little things that would make the game much more enjoyable for me.
# 76
actionhank @ 06/06/12 04:01 PM
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# 77
JimmyDeicide @ 06/06/12 05:35 PM
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On the one hand they say "authentic", "true to the game" but goalies correct me if im wrong, would you really cheat in that scenario ? is it true? i guess human nature may not let you rely 100% on your d man to take the pass.
I dunno just seems a very minor detail to be pointing out especially in that it could be completely wrong fundamentally.
Im really looking forward to seeing some more stuff .

# 78
gopher_guy @ 06/06/12 10:22 PM
I REALLY hope they have fixed the AI when you have a 2-on-1. In NHL 12, the AI is so stupid on a 2-on-1. Your computer teammate skates pretty much parallel with you, and if you're skating with any speed and you try to pass to your teammate for a one timer, he is pretty much at the goal line when he receives the pass.
# 79
johnnyg713 @ 06/06/12 10:27 PM
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.. same goes for first person fighting which is a huge let down as well
# 80
gopher_guy @ 06/06/12 10:38 PM
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