NHL 13 News Post
NHL 13 Videos
Member Comments
# 1
ComaFaction @ 05/28/12 02:25 PM
The graphical upgrade is fairly significant. First time in years!
-Really like the new skating, it looks so much better than the last few years. I'm excited to play with some guys who can really fly.
-AI looked smarter in the short clips, hopefully that means we'll actually be able/forced to use dump-and-chase hockey.
-Goaltenders looked a lot better, especially that diving save (that looked just fantastic).
-GM connected looked really cool, like the CO-OP aspect of it even in the single-player GM mode.
-AI looked smarter in the short clips, hopefully that means we'll actually be able/forced to use dump-and-chase hockey.
-Goaltenders looked a lot better, especially that diving save (that looked just fantastic).
-GM connected looked really cool, like the CO-OP aspect of it even in the single-player GM mode.
Wish someone had asked if they loosened the play up any by lowering pass %. Unless i missed it?
# 5
ComaFaction @ 05/28/12 02:59 PM
|
|||||||||||||
|
Some other notes:
-- No faceoff kick-outs. They don't want to slow the game down.
-- Being able to hit your own teammate and having unintentional contact without pressing the check button is something they are working on. However, they don't want every player to be "live" on the ice and fair game to be contacted because it makes the game too chaotic.
-- No faceoff kick-outs. They don't want to slow the game down.
-- Being able to hit your own teammate and having unintentional contact without pressing the check button is something they are working on. However, they don't want every player to be "live" on the ice and fair game to be contacted because it makes the game too chaotic.
# 7
savoie2006 @ 05/28/12 03:51 PM
|
|||||||||
|
Some good stuff, especially the momentum on turns. They mentioned less control of shots & passes at top speed; I really hope that includes puck control as well. It should be fairly easy to lose the puck in the one-handed acceleration stride.
Along those lines, I wonder if the physics-based skating will improve the collision physics? More bumps, loss of balance and momentum, etc.
Along those lines, I wonder if the physics-based skating will improve the collision physics? More bumps, loss of balance and momentum, etc.
# 9
gopher_guy @ 05/28/12 04:17 PM
|
|||||||||||||
|
# 10
gopher_guy @ 05/28/12 04:20 PM
|
|||||||||||||
|
|
|||||||||||||
|
Right now that's a major exploit in faceoffs.
|
|||||||||||||
|
same goes for incidental player contact, he said it can be done, but makes the game sloppy. um hello, hockey is a sloppy game a lot of the times. again, have this for offline guys and off for online until you tune it correct. siiiiiigh!!
i really liked hearing about the online gm mode. being able to have 6 guys on the same team OTP style throughout the season will be awesome. i wonder if we can use our be a pro players, or just have all 6 on ice using that teams roster etc?
the skating seemed like this years skating when he was using the LT button.. or was that just me? looked way to responsive, making sharp cuts. when he wasnt using it the skating looked much improved. anybody else notice that?
# 13
savoie2006 @ 05/28/12 05:08 PM
|
|||||||||||||
|
|
|||||||||||||
|
then they could add getting kicked out of faceoffs!! by removing the above and adding this it would even out time wise.
oh and how about the NHL Dev team basically saying they havent worked on the AI much the past 3 years. LOL..
im shocked they admitted that though. kudos to them!!
im shocked they admitted that though. kudos to them!!
|
|||||||||||||
|
im happy with what im hearing. but then again, i will be cautious this year's version. knowing EA.... i'll wait for the released product and rent it. if i like it and its really worth my $60+ dollars, sure i'll buy it.
my cousin who used to work at EA always give me EA products at employee price..C$ 20.00. until he was pirate out by another company and moved out from BC. sigh!!!
|
|||||||||||||
|
# 18
blinkfan77 @ 05/28/12 05:56 PM
Not sure if it's been mentioned, but did anyone notice the new camera inside the net? Awesome detail.
# 19
gopher_guy @ 05/28/12 06:23 PM
|
|||||||||||||
|
I believe the exact quote was, "We spent more time working on AI this year than we did in the three previous years combined."
Bingo.
If they want to speed up the online experience, all they have to do is take out those annoying cut-scenes that pop up after every single stoppage in play.
Also, they should completely disable pausing during online games. Imagine if in a game like Call of Duty or Halo, the entire session came to a halt and just stopped for everyone because one guy hits pause; there would be riots online!
|
|||||||||||||
|
If they want to speed up the online experience, all they have to do is take out those annoying cut-scenes that pop up after every single stoppage in play.
Also, they should completely disable pausing during online games. Imagine if in a game like Call of Duty or Halo, the entire session came to a halt and just stopped for everyone because one guy hits pause; there would be riots online!
Post A Comment