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Game: MLB 12 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 55 - View All
MLB 12 The Show Videos
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# 81 Skyboxer @ 02/08/12 04:52 PM
Quote:
Originally Posted by nemesis04
I find it interesting how the psp version of the Show was half the game the Vita is now. Overall people loved the psp version, I am really surprised how many are upset over the presentation pace. At least you have umpires now! In all seriousness the game did not feel like it was rushing you along while playing.

It could be a perfect game and there would still be complaints about something. That's the world we live in.
 
# 82 Falcon999 @ 02/08/12 04:52 PM
Quote:
Originally Posted by nomo17k
You are making an assumption that may or may not be true in this particular case for the Show not implementing the full presentation mode, and you are basing your whole opinion on that speculation which may or may not be baseless. When you do that, you always risk yourself of being labeled a conspiracy theorist. And that's what Knight is saying (and the way I feel about your argument as well).

It's true a platform always has its limitations, but nobody has ever said or indicated that it's platform limitation that prevented the devs from implementing the full presentation mode.
Stop shooting at me like I'm a conspiracy theorist. You both trying to attract me in an area I've never been. Not fair.

Joystiq reports that Vita will house 512MB of RAM and 128MB of video RAM. That compares to 256MB of RAM in PS3 and 256MB of video RAM.
 
# 83 bluealtoid @ 02/08/12 04:56 PM
Baseball for me is not about getting through games as quickly as possible.. It's nice to take in a replay from an unexpected angle, see batter walk ups / reaction shots. Steps are made to try and recreate what we're used to seeing in real life- and those little flourishes are part of the game. You take them out and I'm constantly reminded that "Oh right, I'm on a portable". Immersion is lost- especially when compared to the flawless console version. I'm still SUPER excited about the Vita version and will be getting it the second it's available... But there's a part of me that will be thinking "It would've been so much cooler if..." all year.
 
# 84 Skyboxer @ 02/08/12 05:17 PM
Quote:
Originally Posted by Falcon999
Stop shooting at me like I'm a conspiracy theorist. You both trying to attract me in an area I've never been. Not fair.

Joystiq reports that Vita will house 512MB of RAM and 128MB of video RAM. That compares to 256MB of RAM in PS3 and 256MB of video RAM.

When you look at the whole article......


"And claims that the machine is comparable to a PS3 in your pocket are seemingly quite legitimate.

Joystiq reports that Vita will house 512MB or RAM and 128MB of video RAM. That compares to 256MB of RAM in PS3 and 256MB of video RAM.

And while the video RAM is lower, Vita of course has a lower resolution screen and therefore does not have to output the 1080p visuals the PS3 is required to generate. The conclusion is that, visually at least, both consoles should be comparable."

-------------
I'd say they are both comparible to each other and the VITA wouldn't need scaled down.
Just my take
 
# 85 Falcon999 @ 02/08/12 05:33 PM
Quote:
Originally Posted by Skyboxer
When you look at the whole article......


"And claims that the machine is comparable to a PS3 in your pocket are seemingly quite legitimate.

Joystiq reports that Vita will house 512MB or RAM and 128MB of video RAM. That compares to 256MB of RAM in PS3 and 256MB of video RAM.

And while the video RAM is lower, Vita of course has a lower resolution screen and therefore does not have to output the 1080p visuals the PS3 is required to generate. The conclusion is that, visually at least, both consoles should be comparable."

-------------
I'd say they are both comparible to each other and the VITA wouldn't need scaled down.
Just my take
Vita is not that far in term of screen resolution with 960x540 . MLB only deliver 720p, not 1080p anymore.
 
# 86 nomo17k @ 02/08/12 05:47 PM
Quote:
Originally Posted by Falcon999
Vita is not that far in term of screen resolution with 960x540 . MLB only deliver 720p, not 1080p anymore.
I might be off a bit of course, but the size of VRAM might not be relevant as much in terms of how many "presentations" (as opposed to details on screen) that they can cram into the Vita version.

But the bottom line is that as far as the choice of presentation, it's been said that Advanced Fast Play is the only mode since SCEA speculated that's how most people would want to enjoy the game on Vita, and therefore developed that way.

The only constructive thing we can do to convince them otherwise is to give them feedback as such. Not accuse the devs/PR of hiding something.
 
# 87 tvman @ 02/08/12 06:04 PM
Quote:
Originally Posted by nomo17k
I might be off a bit of course, but the size of VRAM might not be relevant as much in terms of how many "presentations" (as opposed to details on screen) that they can cram into the Vita version.

But the bottom line is that as far as the choice of presentation, it's been said that Advanced Fast Play is the only mode since SCEA speculated that's how most people would want to enjoy the game on Vita, and therefore developed that way.

The only constructive thing we can do to convince them otherwise is to give them feedback as such. Not accuse the devs/PR of hiding something.
I really wish they had incorporated an Advanced Fast Play option into the PS3, maybe next year.
 
# 88 Skyboxer @ 02/08/12 06:09 PM
Quote:
Originally Posted by Falcon999
Vita is not that far in term of screen resolution with 960x540 . MLB only deliver 720p, not 1080p anymore.

So really the main difference is the space -bluray vs cartridge.
 
# 89 Knight165 @ 02/08/12 06:11 PM
Quote:
Originally Posted by Falcon999
What? Seriously? Wow again!

Vita have some limitation and they had to make compromise like any game porting to any other platform.

You're really over-reacting when someone not saying what you would like him to say. Wow
My point is not about the Vita...
But rather that you are alluding to an idea that SCEA(in whatever dept) is trying to hide something about the Vita ......due to YOUR belief that the fact that it is fast play only is some sort of limit on the game due to a limit on the machine and not a dev decision to do so....when the devs have said....that is how they wanted to present the game this year on the Vita!

Call it what you want....but it's not a common sense leap IMO.
It's baseless.IMHO

M.K.
Knight165
 
# 90 Knight165 @ 02/08/12 06:12 PM
Oh..
and WOW.

M.K.
Knight165
 
# 91 Bobhead @ 02/08/12 06:13 PM
Quote:
Originally Posted by Qb
But if I don't get the Vita, I won't get fired for playing The Show all day at work. Man, sometimes I hate making responsible decisions.
If you have a Vita, you will be a happier man. As a happier man, you will have a better attitude at your job. With a better attitude, you will miss work less often, and work more productively. Your boss wants you to not miss work and he wants you to work productively. Therefore, your boss wants you to get a Playstation Vita.
 
# 92 tvman @ 02/08/12 06:13 PM
Makes perfect sense to have fast play on the Vita, a screen of that size is not made for extended playing time.
 
# 93 bluealtoid @ 02/08/12 06:20 PM
Quote:
Originally Posted by tvman
Makes perfect sense to have fast play on the Vita, a screen of that size is not made for extended playing time.
Right, so make the default fast play and allow users that want presentations to set it as an option. There's no conspiracy, I'm in game marketing as well... Shortcomings promoted as features are just a way to spin faults towards the positive. If it really weren't about the Vita's limitations- it would be an option.
 
# 94 tvman @ 02/08/12 06:22 PM
Quote:
Originally Posted by bluealtoid
Right, so make the default fast play and allow users that want presentations to set it as an option. There's no conspiracy, I'm in game marketing as well... Shortcomings promoted as features are just a way to spin faults towards the positive. If it really weren't about the Vita's limitations- it would be an option.
I didn't know it was marketed as a feature. That's odd if it was, it should have just been stated as fact.

If fast play were an option for PS3 that's how i'd be playing, lol.
 
# 95 thaSLAB @ 02/08/12 07:00 PM
Quote:
Originally Posted by tvman
If fast play were an option for PS3 that's how i'd be playing, lol.
....it is?
 
# 96 tvman @ 02/08/12 07:45 PM
Quote:
Originally Posted by thaSLAB
....it is?
Yes, i like to watch some of the cut scenes ,batter walkups periodically but basically i just want to get down to the meat and potatoes of the game. It takes far to long to play a game if you let everything run through.
 
# 97 sbmnky @ 02/08/12 08:28 PM
Quote:
Originally Posted by tvman
Yes, i like to watch some of the cut scenes ,batter walkups periodically but basically i just want to get down to the meat and potatoes of the game. It takes far to long to play a game if you let everything run through.
Fast Play is a presentation option in MLB '11.
 
# 98 GreenGlen @ 02/08/12 08:57 PM
Nomo I'll be waiting for your cpu-cpu sliders for vita.
 
# 99 nomo17k @ 02/08/12 09:00 PM
Quote:
Originally Posted by GreenGlen
Nomo I'll be waiting for your cpu-cpu sliders for vita.
One of the reasons I'm getting Vita... I wanted to simulate more games quickly. I really do like running CPU vs. CPU games and see how the results come out. :P

I'm hoping the gameplay is the same on Vita/PS3 that I can use the same set for both. From what I have gathered, I think that will be the case so it'll be good...
 
# 100 Woodweaver @ 02/08/12 09:05 PM
Quote:
Originally Posted by nomo17k
I might be off a bit of course, but the size of VRAM might not be relevant as much in terms of how many "presentations" (as opposed to details on screen) that they can cram into the Vita version.

But the bottom line is that as far as the choice of presentation, it's been said that Advanced Fast Play is the only mode since SCEA speculated that's how most people would want to enjoy the game on Vita, and therefore developed that way.

The only constructive thing we can do to convince them otherwise is to give them feedback as such. Not accuse the devs/PR of hiding something.
Wait, I thought the reason we didn't go "full presentation" on the Vita was that the PS3 took too much development time away from...wait
 


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