News Post
MLB 12 The Show Videos
Member Comments
Man, I can`t wait, I`m just trying to see any kind of gameplay i can, i don`t even have a Vita.
LOL at the top two comments.
No videos have seemed to show it yet, but I assume you can use the left stick to aim pitches still, correct? If not, that's like... a huge bummer haha.
No videos have seemed to show it yet, but I assume you can use the left stick to aim pitches still, correct? If not, that's like... a huge bummer haha.
I like how the ball bounces off the ground and how it feels like the ball is actually traveling in the air. Can feel the ball has its weight...
Actually, this may have been asked already... but do we have an option of changing the pitching/batting view? I guess we do, but since we only have the new Fast Play presentation, I'm not sure...
Actually, this may have been asked already... but do we have an option of changing the pitching/batting view? I guess we do, but since we only have the new Fast Play presentation, I'm not sure...
# 4
EnigmaNemesis @ 02/06/12 09:58 PM
|
|||||||||||||
|
Do you have to ask?
That looks really good, might have to sell some stuff to get a Vita into my budget.
# 6
EnigmaNemesis @ 02/06/12 09:59 PM
|
|||||||||||||
|
|
|||||||||||||
|
# 8
EnigmaNemesis @ 02/06/12 10:33 PM
I used the D Pad to navigate /shrug
And yes you can choose pitch location with the analog stick. Come on man.
"It plays exactly like the PS3 version" had been repeated by us since the CE.
And yes you can choose pitch location with the analog stick. Come on man.
"It plays exactly like the PS3 version" had been repeated by us since the CE.
|
|||||||||||||
|
|
|||||||||
|
|
|||||||||
|
I'm not saying they should have these things, but I heard about all of these after I heard the "exactly the same" business. I am more than understanding of the game playing "exactly the same," but sometimes there simply are differences. I merely asked to ask, just like nomo asked a legitimate question. I got my answer. I don't think my question needs to necessarily be stupider than someone else's.
Some of us didn't get the opportunity to play this game yet, so I do appreciate the answer; I just don't need the fluff added to it.
|
|||||||||||||
|
One is a regular warmup....and I know that there is one that is a warmup and then he will toss one for one to keep warm without getting too tired for putting in the game.
I can't remember if there was a quick warmup yet.
M.K.
Knight165
# 11
EnigmaNemesis @ 02/06/12 10:47 PM
Gameplay Blzer, Gameplay!!!
I was using analog throwing... so pressure sensitive buttons did not apply.
You are mentioning features.
But no, I was lying, you can't select pitch location. It is all on rails.
Not trying to rag. But that is honestly a silly question. If it was done on the PSP, and this plays on the field like the PS3, so with all this modern technology? Why could you not select pitch location?
Just seems like things are being dwelled too deep. Common sense IMO.
I was using analog throwing... so pressure sensitive buttons did not apply.
You are mentioning features.
But no, I was lying, you can't select pitch location. It is all on rails.
Not trying to rag. But that is honestly a silly question. If it was done on the PSP, and this plays on the field like the PS3, so with all this modern technology? Why could you not select pitch location?
Just seems like things are being dwelled too deep. Common sense IMO.
LOL again, I appreciate the answer. I just didn't need to hear "Come on, seriously?" The concern was legitimate. I expected you could use it, but for the sake of being sure, I asked.
At any rate, you're right... gameplay is essentially the same. Control schemes obviously can't be though, since the Vita has different buttons (and, as we said, a touch screen).
Touché. I was just making sure SCEA had common sense. I would also think the bubbles in the Vita menu would, with common sense, be navigatable with the analog stick and D-pad. I would also think there would be a system, like in offline multiplayer, to keep the Pulse Pitching cursor centered with "pitching cursor" set to off. However, as it stands, this is not how it works.
Common sense goes a long way. What matters is where that line ends, especially when I can name examples where things forgot to use common sense (plus the fact that, again, no video has yet used the analog stick, which is kind of weird for them).
At any rate, you're right... gameplay is essentially the same. Control schemes obviously can't be though, since the Vita has different buttons (and, as we said, a touch screen).
|
|||||||||||||
|
Common sense goes a long way. What matters is where that line ends, especially when I can name examples where things forgot to use common sense (plus the fact that, again, no video has yet used the analog stick, which is kind of weird for them).
|
|||||||||||||
|
Sent from my PC36100 using Tapatalk
# 14
EnigmaNemesis @ 02/06/12 11:10 PM
Trust me Blzer. You don't need to make sure these guys have "common sense".
They are some of the best on the biz. Have extremely talented programmers, designers, and artists. Yes, more than us armchair developers can realize.
Anywho...
They are some of the best on the biz. Have extremely talented programmers, designers, and artists. Yes, more than us armchair developers can realize.
Anywho...
|
|||||||||||||
|
As McCutchen was batting in the first, I thought "Tabata has good speed, I'm surprised he hasn't stolen second yet." As soon as that thought finished, Tabata was off to the races. Well played Tabata.
I very happy they did not chose the ps3 fastplay route, which is really just baseball. This makes the vita version of fast play very balanced. Also that is how you can a 20 minute game that one of the developers was mentioning by fast forwarding... makes sense now.
# 18
KMRblue1027 @ 02/07/12 12:26 AM
I hope they add the vita fast play to the ps3 version. It seems really well done.
# 19
Russell_SCEA @ 02/07/12 01:02 AM
|
|||||||||||||
|
Post A Comment