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NBA 2K12 News Post


The NBA 2K12 patch 1.04 will arrive within the next 24 hours, for 360 and PlayStation 3 consoles.

Below are the full details for NBA 2K12 Patch v1.04 with NBA 2K12 iOS patch notes, at the bottom.

ONLINE
  • Fixed an issue that would cause large-user Team-Up games to hang at halftime if all users watched the halftime show in-full.
  • Addressed an issue that would lead to a disconnect in subsequent games when one or more users modified their playbook for the current game.
  • A number of Association: Online optimizations were made to greatly minimize disconnects.
  • Additionally, general optimization improvements were made in order to improve the overall online experience.
GENERAL
  • The ‘Back to Back to Back’ and ‘My All-Star’ trophies/achievements should now unlock under the proper conditions.
  • Previously unlocked NBA’s Greatest games and ‘Gift with Purchase’ Kings/Warriors teams will now remain unlocked after playing and exiting the Association/My Player game modes.
  • Fixed an issue where the roster would become corrupt when attempting to enter the ‘Legends Showcase’ with unsaved roster changes.
  • Fixed a rare issue that would cause the game to hang when attempting to skip the pre-game presentation in Season and Playoff modes.
  • Corrected an issue where players could become duplicated after editing a Created Team.
  • “PIPPEN” dunk package has been updated so that it can be re-assigned to Pippen when switched off of him.
  • Addressed issue where Created Players are assigned Cold Zones for all shot locations. This change applies for all generated players in Association/My Player modes as well.
  • The Adidas Zig Pro Future and ZigEncore shoes should now have the correct shoe image associated with them.
GAMEPLAY
  • Increased the velocity of lob passes into the post so they are less vulnerable to tips and steals.
  • Reduced steal success when the defender attempts a steal from behind the ballhandler.
  • Tuned player lunges on steal attempts such that they don’t cover an unrealistic amount of ground.
  • Tuned AI passes from the wing down into the post. The AI is now smarter during this situation, specifically where the perimeter defender is sagging off the ballhandler in anticipation of this pass.
  • Corrected an issue where during online gameplay, a shot ball would ‘re-launch’ even after it had been blocked.
  • Tuned AI playcalling during late-game situations so that they initiate plays faster.
  • Fixed an issue where the CPU ballhandler would take too long to pass (or in some cases, not pass the ball at all) when running a play in My Player.
  • Addressed an issue where the user would inadvertently commit an intentional foul with a defender when attempting to contest a shot with his hands up.
  • Tuned animation selection that would cause a player to lose forward momentum when attempting a Swat Block.
  • Addressed a specific case where attempting a pass fake would cause the pass to be thrown.
  • 8-second violations will no longer be called when the ball is poked loose and enters the backcourt.
  • Training Camp: Triple Threat drill score requirements lowered in order to make it a little easier to complete the drill.
  • Legends Showcase: Fixed a hang that would occur when the AI would recover a loose ball by diving for the ball and then sitting idle with it.
  • Legends Showcase: Addressed a case where players who did not meet the requirements were able to throw a flashy pass.
MY PLAYER
  • Corrected an issue where the game would hang after winning the NBA Finals in My Player mode.
  • Trading logic has been greatly improved in this mode. In particular, your team’s GM will no longer overhaul the roster once you join the team.
  • Your team’s GM will now do a better job of acquiring one of your recommended players when he comes to you asking for potential trade targets. Be careful what you ask for!
  • Fixed an issue where both teams in a game would be using the wrong playbooks on occasion.
  • A few select season-long milestones (e.g. Shoot 85% or better from the free throw line) should now properly unlock when the prerequisite conditions are met.
  • The camera should now properly follow the action in your Signature Shoe Commercial.
THE ASSOCIATION
  • A number of trade logic improvements have been made for this experience (these apply to Association: Online as well).
  • Addressed the CPU lineup building / player role allocation such that players no longer become unnecessarily upset with the direction of their respective teams.
  • New coaching staff is now generated when you get many years into the mode. This will result in sufficiently skilled coaches available to be hired.
__________________________________________________ ________

NBA2K12 iOS Patch Notes
__________________________________________________ ________

Graphics
  • Added dynamic lighting on players (iPhone 4S and iPad 2).
  • Improved lighting effects around the arena and on the crowd (iPhone 4S and iPad 2).
  • Improved player heads during replay and cut scenes.
  • Added more variety to the coach heads.
  • Increased number of bench players seen on the court during gameplay.
  • Fixed various graphical bugs throughout gameplay.
iCloud
  • Added iCloud support for saving Settings, Season, and Playoffs.
One-Finger Controls
  • Players on your team will begin to advance the ball automatically after a rebound
  • Players on your team will be more likely to drive, pump fake, post-up, and perform other actions.
  • Fast breaks are improved and will occur more frequently.
  • Better responsiveness in general.
Roster Updates
  • Added support for roster updates. A full roster update will be coming soon!
Other
  • Made lower Rookie and Pro difficulty levels slightly easier.
  • Fixed some commentary bugs.
  • Added a few player portraits that were missing.

Source - NBA 2K12 Game Update Patch v1.04 -- Patch Notes

Game: NBA 2K12Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / Xbox 360Votes for game: 102 - View All
NBA 2K12 Videos
Member Comments
# 81 alexthegreat @ 12/13/11 07:42 PM
I've hardly had any problems with gameplay this year, compared to pre-patch 2K11. All I really want from this patch is faster passing, better fastbreaks, and being able to change jerseys online. Everything else that comes with the patch will just be a extra bonus to my list.
 
# 82 RocketTMac1 @ 12/13/11 07:44 PM
You guys really want everything at one time huh? First you want rosters to have everyone all at one time with proper hair, tats, shoe size, accessories that you all wear to Y games and when the 1st patch drops you expect everything to be addressed.

Try sliders, because they take out alot of the things you all are complaining about. We are lucky because they don't have to do anything after the game drops.
 
# 83 sdballer @ 12/13/11 07:44 PM
Yeah, a lot of the gameplay portions can be fixed with sliders/practice. My concern was more with things that should be easy to fix but aren't (like the rotations in association and editing ages).
 
# 84 Dice @ 12/13/11 07:49 PM
WOW! No fix for coach mode where you can call plays for individual players? Very disappointed.
 
# 85 lightning_78 @ 12/13/11 07:49 PM
Any word on if this patch will address the "god-like" CPU and improve teammate AI? Or will it address how the CPU always seems to make a run in the 4th quarter that makes the games seem almost rigged?

I play My Player mode the most and I'm hoping someone can answe these...I hate playing the games and feeling like the game is rigged when I start missing everything and my opponent shoots 80% 3's to end the game
 
# 86 Mos1ted @ 12/13/11 07:50 PM
Quote:
Originally Posted by jersez
They have always released multiple patches, and if I remember correctly 2k11 had a lot of patches they didn't just have one. We have already gotten three maybe including this one. Mos1ted I agree with some of the stuff you say, and you do contribute to the os community but dude your so negative. I'm not saying I'm right to assume their will be more patches, but its not right to assume this is it either, based off the their history I would believe there will be more patches. And if they don't fix the ball physics or collision system and the speed factor after this patch, then I will not be buying a 2k13.
That's the point I'm making: They have already released three patches. As my wife would say, I'm not being negative, I'm being realistic. I've been a member of OS for nine years. I've been active in the NBA 2K boards since this site's creation. I have never recalled a year when 2K released more than two patches for any given game. Now maybe they did so for their MLB or NHL games (back when they had one). I can't say because I don't play either of series, but I know for a fact they haven't released any patches for their basketball games following the "big" one.

For the record, I was asking an honest question because I thought maybe you knew something that I didn't.

LOL @ you calling me negative. I'm probably the most optimistic person I know
 
# 87 Serra11 @ 12/13/11 07:52 PM
Quote:
Originally Posted by sdballer
Yeah, a lot of the gameplay portions can be fixed with sliders/practice. My concern was more with things that should be easy to fix but aren't (like the rotations in association and editing ages).
Or the non existant doube-teams in low post mismatches and against hot players.
 
# 88 sdballer @ 12/13/11 07:57 PM
Quote:
Originally Posted by Serra11
Or the non existant doube-teams in low post mismatches and against hot players.
Yeah, that one sucks. My own needs are more selfish as I almost exclusively play offline classic associations and you really can't when all the legends retire prematurely due to their birth dates.
 
# 89 nonnel @ 12/13/11 07:59 PM
Quote:
Originally Posted by RocketTMac1
You guys really want everything at one time huh? First you want rosters to have everyone all at one time with proper hair, tats, shoe size, accessories that you all wear to Y games and when the 1st patch drops you expect everything to be addressed.

Try sliders, because they take out alot of the things you all are complaining about. We are lucky because they don't have to do anything after the game drops.
Patch 1.04 is the first patch? Hmmmm... I wonder what happened to 1.01, 1.02, 1.03. Seems odd... no?
 
# 90 MarvellousOne @ 12/13/11 08:00 PM
Quote:
Originally Posted by Mos1ted
That's the point I'm making: They have already released three patches. As my wife would say, I'm not being negative, I'm being realistic. I've been a member of OS for nine years. I've been active in the NBA 2K boards since this site's creation. I have never recalled a year when 2K released more than two patches for any given game. Now maybe they did so for their MLB or NHL games (back when they had one). I can't say because I don't play either of series, but I know for a fact they haven't released any patches for their basketball games following the "big" one.

For the record, I was asking an honest question because I thought maybe you knew something that I didn't.

LOL @ you calling me negative. I'm probably the most optimistic person I know
If my memory serves me correct NBA 2k10 had 2 patches that addressed gameplay issues one came out in late Nov. and another one dropped mid Jan. Early Feb. I only remember one major patch for NBA 2K11 though
 
# 91 Gramps91 @ 12/13/11 08:01 PM
also, I love how it says "full roster update coming soon" too
if this all comes through well then I'm really loving it
people should stop complaining
 
# 92 Mos1ted @ 12/13/11 08:01 PM
Quote:
Originally Posted by nonnel
Patch 1.04 is the first patch? Hmmmm... I wonder what happened to 1.01, 1.02, 1.03. Seems odd... no?
You didn't hear? Congress signed a new law making the numbers 1 - 3 illegal. Every count must start at 4 now.
 
# 93 m1ke_nyc @ 12/13/11 08:02 PM
Quote:
Originally Posted by MarvellousOne
If my memory serves me correct NBA 2k10 had 2 patches that addressed gameplay issues one came out in late Nov. and another one dropped mid Jan. Early Feb. I only remember one major patch for NBA 2K11 though
this is correct, 2k10 had 2 gameplay patches 2k11 only had 1
 
# 94 coolcras7 @ 12/13/11 08:03 PM
WOW I thought this was the adult forum, what has happen to Operation Sports, why don't most of you wait to play the game post patch before overrating.
 
# 95 Mos1ted @ 12/13/11 08:03 PM
Quote:
Originally Posted by MarvellousOne
If my memory serves me correct NBA 2k10 had 2 patches that addressed gameplay issues one came out in late Nov. and another one dropped mid Jan. Early Feb. I only remember one major patch for NBA 2K11 though
Yeah, I'm not saying that 2k doesn't release multiple patches for a single game. I'm saying that they typically don't release anymore after designated major patches. We're already three patches deep on 2K12, so I'm not expecting anymore patches after this one. Of course, I would welcome it if 2K wanted to prove otherwise.
 
# 96 LionsFanNJ @ 12/13/11 08:04 PM
Quote:
Originally Posted by ratedmoney
patch does sound good, but when your player teleports backwards due to a cross over I think thats justifiable to be a little concerned when its not addressed.
The patch does have some good thing in it but the two biggest that this forum has seen mentioned, fastbreak defense (in general) and the headfakes/post moves by EVERYONE haven't been touched. A little concerning, that.

Granted I think the up and under thing seems to be a tendency issue everyone has a high post move up and under tendency and that kicks in when they're in the lane. Its whatever though I'm still enjoying the game it just annoys me the CPU plays the Spurs 02 finals fastbreak defense against the Nets against me all the time even on pro. I really have to make my decision on the break extremely early and in some cases not make the ideal play. Again, its whatever though won't stop me from enjoying NBA 2k.
 
# 97 Sundown @ 12/13/11 08:04 PM
Maybe we'll be pleasantly surprised, but this doesn't look good at all. Not only did 2K11 play better overall out of the box and after the final patch, it got a better patch in half the time. I'm strongly suspecting a good portion of the team was working on the DLC instead of patching the game, hence the long wait and the pithy amount of fixes. It does seem really strange to me that the discussion Da_Czar started that dealt in depth with passing and hit heavily on fast break issues only resulted in a tweak to lob passes. I hope there's more than what's listed changed under the hood. Have any past fixes been left off the patch list before?

Anyway, it feels like 2K decided to gamble a lot of its good will from 2K11 to provide a questionable DLC to increase cash flow because of the lock out. It seems to me that they would have been better off focusing on delivering polish this year and set up a loyal customer base next year when EA returns. Before I wanted EA's Live to just die in a fire. Now I'm seeing that Live's existence is necessary to keep 2K on its toes. I believe 2K will still push themselves in terms of delivering gameplay enhancements even with no competition. It's in their DNA. But without a competitor, they are probably less motivated to make sure the overall package is tight, polisthed, and mostly bug and frustration free, and more prone to make player-unfriendly decisions.
 
# 98 coolcras7 @ 12/13/11 08:04 PM
Quote:
Originally Posted by cream and crimson
They are the only company that's made a basketball game the past few years....get a grip 2k is getting lazy because there is no competition...and really there isn't any excuse to be this lazy.
Yet they won Sports game of the yeah at the VGA 2 years in a row, lazy 2k!
 
# 99 UnbelievablyRAW @ 12/13/11 08:06 PM
Wow 2k still didn't allow the ability to punch Rondo in the face? Disappointed....

*How people here bitching sound*
 
# 100 RocketTMac1 @ 12/13/11 08:06 PM
Quote:
Originally Posted by nonnel
Patch 1.04 is the first patch? Hmmmm... I wonder what happened to 1.01, 1.02, 1.03. Seems odd... no?
lol got me lol.

But this is the patch one that is supposed to help with the "serious" gameplay issues. I haven't had any of these. I just use Yellz sliders and everything is fine with me
 


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