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NCAA Football 12 News Post


Christian McLeod finishes off his NCAA Football 12 coverage with a review of the game. Hit the link below to read his final thoughts and get his score for the title.

Read More - NCAA Football 12 Review

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
NCAA Football 12 Videos
Member Comments
# 81 southernbelle @ 09/12/11 10:19 AM
does everyone still think this is a "great" game?
 
# 82 Earl1963 @ 09/12/11 10:13 PM
I'm yet to really get into this game, just got it 3 days ago. So far its seems pretty good, just lacks the fun factor of the PS2 days, but so far it's aiight.
 
# 83 thdudeabides @ 09/13/11 10:54 AM
Quote:
Originally Posted by Nakeja71
"A polished, tight playing, extremely deep and highly customizable NCAA Football experience has finally been released to the masses. Yes, the game absolutely has some rough edges, but the positives far outweigh the negatives. Fans of the series rejoice, this is the NCAA Football game we’ve wanted for years, and most importantly, the NCAA Football game we deserve."

Someone got paid for making statements like this. I am sorry that is the so bogus.
I'm sure no one was paid to give a positive review, but I will say, remember this next year. How much credibility are you going to give an OS reviewer?
 
# 84 Herky @ 09/13/11 12:03 PM
I've stopped reading and listening to reviews. Nobody ever has the game long enough to actually get into real problems. This review was in July and it took weeks after the game was released for the community to find issues.

Reviews for sports games are pretty incomplete IMO. It's not the reviewer's fault, they just don't have the time to dive deep into franchises and dynasty's. Game-play wise it still takes time to see if results happen over and over.
 
# 85 BoSoxPujols @ 09/13/11 09:11 PM
Quote:
Originally Posted by Herky
I've stopped reading and listening to reviews. Nobody ever has the game long enough to actually get into real problems.
Not to mention every reviewer and website is in the pockets of EA in one way or another. There are virtually no unbiased reviews from the main websites...including OS.

Reviews are a joke and mean nothing.
 
# 86 novadolla @ 09/14/11 12:46 AM
I am really starting to hate this game, the custom playbook issue, the one handed INTs by average LBs, good accuracy QBs throwing the ball 30 yards out of bounds on wide open out routes. WRs dropping almost every single pass thrown to them, and balls hitting the WRs in the head.

Makes me just want to start doing what every one else is doing run the ball every down from the maryland I or other power formations.

I played a game against the number 1 guy on PS3 and the score was 70-50 all he would do is throw the ball up to Alshon and my DBs would just stand there and watch him rocket catch the football. Seems like EA promotes non-sim football.

Also get rid of the stupid game planning feature, everything should be based off ratings.
 
# 87 edscott @ 09/14/11 03:15 PM
Quote:
Originally Posted by novadolla
I am really starting to hate this game, the custom playbook issue, the one handed INTs by average LBs, good accuracy QBs throwing the ball 30 yards out of bounds on wide open out routes. WRs dropping almost every single pass thrown to them, and balls hitting the WRs in the head.

Makes me just want to start doing what every one else is doing run the ball every down from the maryland I or other power formations.

I played a game against the number 1 guy on PS3 and the score was 70-50 all he would do is throw the ball up to Alshon and my DBs would just stand there and watch him rocket catch the football. Seems like EA promotes non-sim football.

Also get rid of the stupid game planning feature, everything should be based off ratings.

The gameplan/strategy feature, I agree, is totally ill conceived. If it was based on penalties (i.e., aggressive big hits would mean more late hits or roughing the passer, aggressive picks/catch would be more pass interference, aggressive strips would mean more facemask and horsecollars, etc), then I think it would be much more realistic, and we might actually get some diverse penalties. As it stands now, there is pretty much no disadvantage to playing aggressive on big hits or strip ball. I don't know why EA doesn't do this.
 
# 88 novadolla @ 09/14/11 09:24 PM
Quote:
Originally Posted by edscott
The gameplan/strategy feature, I agree, is totally ill conceived. If it was based on penalties (i.e., aggressive big hits would mean more late hits or roughing the passer, aggressive picks/catch would be more pass interference, aggressive strips would mean more facemask and horsecollars, etc), then I think it would be much more realistic, and we might actually get some diverse penalties. As it stands now, there is pretty much no disadvantage to playing aggressive on big hits or strip ball. I don't know why EA doesn't do this.
Completely agree
 
# 89 Austin97 @ 04/30/12 01:40 PM
Quote:
Originally Posted by Klocker
BINGO!
I have to agree with you. I've played ncaa for so long that I(like you) had to re-learn quite a few new controls. It helps that madden uses some of the same controls so it makes it easier to learn.
 
# 90 SuperNoVa27 @ 04/30/12 06:03 PM
You are a sick bastard for bumping this, I swore it read "NCAA Football 13 Review"
 
# 91 Cusefan @ 04/30/12 08:27 PM
Quote:
Originally Posted by SuperNoVa27
You are a sick bastard for bumping this, I swore it read "NCAA Football 13 Review"
Ditto, I freaking HATE it when people bump old reviews. It gets me every time.
 
# 92 Armor and Sword @ 04/30/12 11:08 PM
I have no qualms in sticking to my original thoughts on this game. Other than saying if it had world class presentation it would be in the same tier as 2K11 and The Show. That is dead wrong after playing several seasons and over countless hours. Yes the game is a ton of fun. But not in the class of those 2 titles.

But overall a total blast to play, I still enjoy it immensely. The tendency bug be damned (I just notate on paper their original tendency, and edit the players I recruit back to their original tendency. Only takes a few extra minutes). It still plays a fun, exciting game of college football. Are legacy issues still there? Yes. But the game for me is addicting due to the deep dynasty mode, addicting recruiting and the sheer unpredictability season to season due to the roster turnover and coaching changes. I look past it's faults and enjoy the game for what it is. For me next to NCAA 2006 this game is among the tops in college console football games.

Compared to Madden 12 it is no contest again. And I enjoyed Madden 12. But NCAA has staying power for me.

I think the amount of flack this game garnered just snowballed and got way out of control. I played the crap out of NCAA 11 (which was great in it's own right) and yes there are some things I like better about 11(sound was far better and somethings felt tighter). But overall? 12 is a better game IMO.

If you can't overlook the faults (some shoddy DB AI and some obvious money plays that are present) then your not going to enjoy the game. But if you can enjoy it for the fun it can bring, it's a solid title. I made some house rules for certain plays not to be called more than once a half. That helped keep things more realistic.

Anyway I just recently picked up on my Canes dynasty and I am again loving this game. So much so I will be very curious how NCAA 13 looks and I will give it a test run after it's release and who knows.....maybe it will be even better than 11 and 12.

For me If the tendency bug is fixed, presentation is taken to the next level and the new passing system is functional and tight.....NCAA 13 may be in my gaming future after it has some price cuts. Mmmmmm might make a nice X-Mas gift.
 
# 93 bh446066 @ 05/01/12 05:16 PM
I love this game too, tried playing both Madden and NCAA this year, and I always go back to NCAA. I think my only real issue with this game is the pressure generated by the DTs, sliders don't seem to help a bunch, but they have calmed it a bit, so I can live with it. I just don't run the money plays, simple as that (eh-hem, 4 verticals...). I can't put my finger on exactly why, but I thought NCAA 11 was a bit better, but this game is right there, and I LOVED NCAA 11.

I expect EA to ramp it up on the atmosphere this year, that would be my main suggestion for improvement....and I always appreciate new animations to keep it fresh. Here's hoping...
 
# 94 johnnyg713 @ 05/01/12 08:56 PM
Quote:
Originally Posted by bh446066
I love this game too, tried playing both Madden and NCAA this year, and I always go back to NCAA. I think my only real issue with this game is the pressure generated by the DTs, sliders don't seem to help a bunch, but they have calmed it a bit, so I can live with it. I just don't run the money plays, simple as that (eh-hem, 4 verticals...). I can't put my finger on exactly why, but I thought NCAA 11 was a bit better, but this game is right there, and I LOVED NCAA 11.

I expect EA to ramp it up on the atmosphere this year, that would be my main suggestion for improvement....and I always appreciate new animations to keep it fresh. Here's hoping...
I thought player movement was better in 11. Game speed was slowed down. Running the ball was very fun because of the tackling system. It was great having a power back that pushed the pile and was hard to stop. Even though people hated protack, it was great in NCAA 11. Should have never been taken out. It had the potential to be the best tackling system this gen imo.
 
# 95 kingsofthevalley @ 05/01/12 09:00 PM
Quote:
Originally Posted by Armor & Sword
I have no qualms in sticking to my original thoughts on this game. Other than saying if it had world class presentation it would be in the same tier as 2K11 and The Show. That is dead wrong after playing several seasons and over countless hours. Yes the game is a ton of fun. But not in the class of those 2 titles.

But overall a total blast to play, I still enjoy it immensely. The tendency bug be damned (I just notate on paper their original tendency, and edit the players I recruit back to their original tendency. Only takes a few extra minutes). It still plays a fun, exciting game of college football. Are legacy issues still there? Yes. But the game for me is addicting due to the deep dynasty mode, addicting recruiting and the sheer unpredictability season to season due to the roster turnover and coaching changes. I look past it's faults and enjoy the game for what it is. For me next to NCAA 2006 this game is among the tops in college console football games.

Compared to Madden 12 it is no contest again. And I enjoyed Madden 12. But NCAA has staying power for me.

I think the amount of flack this game garnered just snowballed and got way out of control. I played the crap out of NCAA 11 (which was great in it's own right) and yes there are some things I like better about 11(sound was far better and somethings felt tighter). But overall? 12 is a better game IMO.

If you can't overlook the faults (some shoddy DB AI and some obvious money plays that are present) then your not going to enjoy the game. But if you can enjoy it for the fun it can bring, it's a solid title. I made some house rules for certain plays not to be called more than once a half. That helped keep things more realistic.

Anyway I just recently picked up on my Canes dynasty and I am again loving this game. So much so I will be very curious how NCAA 13 looks and I will give it a test run after it's release and who knows.....maybe it will be even better than 11 and 12.

For me If the tendency bug is fixed, presentation is taken to the next level and the new passing system is functional and tight.....NCAA 13 may be in my gaming future after it has some price cuts. Mmmmmm might make a nice X-Mas gift.
Tendency bug was fixed a while ago man.
 
# 96 PVarck31 @ 05/01/12 09:09 PM
So wait...Is the consensus that 11 was better than 12?
 
# 97 Armor and Sword @ 05/01/12 09:51 PM
Quote:
Originally Posted by kingsofthevalley
Tendency bug was fixed a while ago man.
Yeah I know but I am in year 4....and the patch did not fix my first few classes of recruits.
 
# 98 johnnyg713 @ 05/01/12 11:57 PM
Quote:
Originally Posted by PVarck31
So wait...Is the consensus that 11 was better than 12?
Can't speak for anyone but myself, but when I played the NCAA 12 demo I was completely turned off. I bought madden 12 and wasnt satisfied either. There were many parts of the game that NCAA improved upon, such as zone defense and Coaching Carousel, but I think it took a step back when it came to the "speed/feel" of the game and tackling (this especially). NCAA 11 is probably the 3rd best football game ever made on my list. 2k5 and all pro beat it out.
 
# 99 JoBo513 @ 05/02/12 05:03 AM
Quote:
Originally Posted by kingsofthevalley
Tendency bug was fixed a while ago man.
Not completely. It still affects incoming recruiting classes in dynasty.

Sent from my cheap *** phone
 
# 100 TDenverFan @ 05/02/12 07:58 AM
Quote:
Originally Posted by PVarck31
So wait...Is the consensus that 11 was better than 12?
For me, not even close. I'd of given 11 a 6/10, and 12 gets a solid 8/10 from me. They fixed Defense well enough, and added in CC.
 


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