Check out the Madden NFL 12 article, over at Wired, where they talk about how the game is poised for unprecedented realism. They've also posted the following video.
All I have to say is WOW. Not because Hillis was in beast mode, but because this video looked amazing. Everything looked so smooth. Animations played out nice, and it just looked natural. The new collision system looks fantastic. I did't see any warping or sliding. Everything just looks right.
funny how an article talking about "unprecedented realism" uses a video of a guy breaking every single tackle without falling once...
i know he's the cover athlete and all, but cmon
Calvin Johnson will have longer strides, and their are normal and short strides. I'm assuming Hillis falls under the last 2.
I think he means that every step will be exactly the same as the last. Whenever you run in real life, your legs will not always raise 5.2 inches off the ground. One stride may equal 5.1, the other 5.99, another at 4.87, and another at 6.01. In Madden every step is the 5.1 and nothing else. Same with the hands, hips, etc.
funny how an article talking about "unprecedented realism" uses a video of a guy breaking every single tackle without falling once...
i know he's the cover athlete and all, but cmon
Looking too deeply into it.
The article has nothing to do with the video and vice-versa.
funny how an article talking about "unprecedented realism" uses a video of a guy breaking every single tackle without falling once...
i know he's the cover athlete and all, but cmon
Do you really think its gonna be that way in the game? They did this to show of Hillis. Why would they have him getting lit up when they are promoting him.
If the cover guy was Vick he would be throwing TD and scrambling like crazy.
I think he means that every step will be exactly the same as the last. Whenever you run in real life, your legs will not always raise 5.2 inches off the ground. One stride may equal 5.1, the other 5.99, another at 4.87, and another at 6.01. In Madden every step is the 5.1 and nothing else. Same with the hands, hips, etc.
Ok, gotcha, that's makes sense, but I doubt something like that is in Madden.
Ok, gotcha, that's makes sense, but I doubt something like that is in Madden.
I don't know if it is like that, but I think thats just what he meant. They did say last year they recorded running animation up to 40 or 50 yards, so I am going to assume each step is unique unless you break off a 50+ yard run. I may be wrong, but this might just be what it would look like to see someone running in real life from the Madden camera angles. It might just look like every step is the same in real life as well.
Do you really think its gonna be that way in the game? They did this to show of Hillis. Why would they have him getting lit up when they are promoting him.
If the cover guy was Vick he would be throwing TD and scrambling like crazy.
I was just messing around...
joke detector broken?
The video did look pretty smooth and the animations do look a bit better.
However, one area of concern is on the first play shown Brett Kiesel is suctioned right into the block of an offensive lineman. You will see that he has a direct line to Hillis and gets sucked right into the blocking animation. I thought they said they removed this.
I've told them this the last 2 years, and nothing has changed.
Lets get 10 guys to tell him at once in ALL CAPS!!! That should do it, right??.... Probably not, I mean its the Browns we're talking about. I'd rather they add loose sleeves before the fix the endzone art for the Browns.
Lets get 10 guys to tell him at once in ALL CAPS!!! That should do it, right??.... Probably not, I mean its the Browns we're talking about. I'd rather they add loose sleeves before the fix the endzone art for the Browns.
Yeah, long sleeves are much more important, what was I thinking.
This is why I don't even bother to voice an opinion.