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MLB 11 The Show News Post

Game: MLB 11 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS3Votes for game: 57 - View All
MLB 11 The Show Videos
Member Comments
# 121 Chef Matt @ 01/09/11 12:19 AM
Quote:
Originally Posted by Jgainsey
Speaking of bunting...

Maybe it's just me, but I've always had trouble when trying to check, or pull back a bunt. Is it any easier in '11?
I imagine with it now being tied to triangle, a pressure sensitive button, that it'll be much much easier to pull off on bunts. Huge huge huge change. Thank you...
 
# 122 RahKhem @ 01/09/11 12:28 AM
Very pleased with the video, but it seems, for gameplay reasons, they won't get rid of the one thing that irks me......I know four-seam fastballs are the straightest pitches in the game, but they shouldn't be completely straight, no one throws a completely straight fastball. Probably too late to change it now, but I wonder if the SCEA team will look to pitch f/x some time in the future to show a more accurate movement of these pitches.
 
# 123 AtlBraves09 @ 01/09/11 01:57 AM
- For those wondering about the broadcast fielding camera, I know Blzr has asked about it, It has been adjusted a lot. It shows it in the video that gamespot recorded. It was just posted in another thread here.The broadcast camera is further back and seems to be angled a little higher above the field. I saw on that video a fly ball to center and the ball remained on the camera the entire time. I'm sure this wont be the case with high fly balls but it was significantly different. And, on a stolen base attempt, the camera was zoomed on the catcher and panned back behind second base, the pitchers cam was being used so I'm not sure if that made a difference. It definitely seems to be more functional this year.
 
# 124 Tyler4 @ 01/09/11 02:07 AM
Quote:
Originally Posted by CardsGamer5
Russell, I noticed in this video that Rollins had a new stance, and in a video from CES where you were being interviewed and the giants-rangers was playing in the background, that Hamilton, Huff, Posey, and Sanchez all had new stances. Did you guys re-do alot of the stances?
I noticed the same thing! As I watched the video I was noticing the same thing. One of the other videos shows Nick Swisher with a new stance as well. I'm excited to see which other players have new stances and which pitchers have new pitching styles.
 
# 125 AtlBraves09 @ 01/09/11 02:17 AM
Quote:
Originally Posted by Tyler4
I noticed the same thing! As I watched the video I was noticing the same thing. One of the other videos shows Nick Swisher with a new stance as well. I'm excited to see which other players have new stances and which pitchers have new pitching styles.
-My understanding is that a lot of guys are going to have new stances and animations because they had to be redone from scratch for the new models.
 
# 126 Sco291 @ 01/09/11 03:13 AM
looks amazing
 
# 127 Jgainsey @ 01/09/11 12:15 PM
Quote:
Originally Posted by chefdad
I imagine with it now being tied to triangle, a pressure sensitive button, that it'll be much much easier to pull off on bunts. Huge huge huge change. Thank you...
Oh ok.. For some reason, I had assumed all of the face buttons were pressure sensitive.

It's not a huge issue by any means, but it will be nice if it's a little bit easier to pull back a bunt. Especially since it is something that is so easy to do in real life.
 
# 128 EnigmaNemesis @ 01/09/11 03:44 PM
Quote:
Originally Posted by Jgainsey
Oh ok.. For some reason, I had assumed all of the face buttons were pressure sensitive.

It's not a huge issue by any means, but it will be nice if it's a little bit easier to pull back a bunt. Especially since it is something that is so easy to do in real life.
All the face buttons are pressure sensitive. And the L1 and R1 are pressure sensitive as well.


Sent from the dugout using Tapatalk
 
# 129 OhDaesu19 @ 01/09/11 04:44 PM
Quote:
Originally Posted by EnigmaNemesis
All the face buttons are pressure sensitive. And the L1 and R1 are pressure sensitive as well.


Sent from the dugout using Tapatalk
I never knew that the face buttons were pressure sensitive. So if I press on the square button harder then I am swinging harder? If so does it increase the the chances of hitting a homer if I square up on the ball? EnigmaNemesis could you or someone else please elaborate on the effects of the pressure sensistivity of the face buttons? Maybe if I didn't try to press so hard I might cut down on my swinging strikeouts????? Thanks in advance.
 
# 130 Blzer @ 01/09/11 04:48 PM
Quote:
Originally Posted by OhDaesu
I never knew that the face buttons were pressure sensitive. So if I press on the square button harder then I am swinging harder? If so does it increase the the chances of hitting a homer if I square up on the ball? EnigmaNemesis could you or someone else please elaborate on the effects of the pressure sensistivity of the face buttons? Maybe if I didn't try to press so hard I might cut down on my swinging strikeouts????? Thanks in advance.
I don't really know if they're pressure-sensitive or if they're timing-sensitive, so to speak. It's pretty tough to not be "all or nothing" when it comes to pressing a button, but normally we press it harder if we want to hold onto it anyway. So when check-swinging, you have to tap the button as opposed to holding onto it (which is normally done by pressing it more lightly, no?).

Controllers have been pressure-sensitive since the old Nintendo consoles: tap the B button to make Mario not jump as high, etc. I don't know what this has to do with bunting though.
 
# 131 EnigmaNemesis @ 01/09/11 05:31 PM
Quote:
Originally Posted by OhDaesu
I never knew that the face buttons were pressure sensitive. So if I press on the square button harder then I am swinging harder? If so does it increase the the chances of hitting a homer if I square up on the ball? EnigmaNemesis could you or someone else please elaborate on the effects of the pressure sensistivity of the face buttons? Maybe if I didn't try to press so hard I might cut down on my swinging strikeouts????? Thanks in advance.
They are digital in this game. I do not believe they have pressure (analog) sensitivity for this game.

But other games, like racing games (Gran Turismo was one of them), used them for gas and brake sensitivity.
 
# 132 Chef Matt @ 01/10/11 10:55 AM
The only button that I see as MAYBE, possibly, being used as pressure sensitive is the X button. (check swings) But really, I don't even know if that's a pressure sensitive function or just a timing thing (Quick press = check swing) I don't know though.

I just feel that if bunting was completly tied to pressure sensitivity it would help alot in pulling off on bunt attempts.
 
# 133 bp4baseball @ 01/10/11 04:19 PM
Quote:
Originally Posted by Blzer
I don't really know if they're pressure-sensitive or if they're timing-sensitive, so to speak. It's pretty tough to not be "all or nothing" when it comes to pressing a button, but normally we press it harder if we want to hold onto it anyway. So when check-swinging, you have to tap the button as opposed to holding onto it (which is normally done by pressing it more lightly, no?).

Controllers have been pressure-sensitive since the old Nintendo consoles: tap the B button to make Mario not jump as high, etc. I don't know what this has to do with bunting though.
Yeah, I'm pretty sure the 4 buttons are not pressure sensative, but work in the game as time sensative. As you mentioned, they are basically all or nothing.

The L1 and R1 are pressure sensative as can be seen in racing games that use them as gas and brake.
 
# 134 Chef Matt @ 01/10/11 04:34 PM
Quote:
Originally Posted by bp4baseball
Yeah, I'm pretty sure the 4 buttons are not pressure sensative, but work in the game as time sensative. As you mentioned, they are basically all or nothing.

The L1 and R1 are pressure sensative as can be seen in racing games that use them as gas and brake.
They are, have been since PS2 days.
Quote:

DualShock 3 controller



ManufacturerSony Computer Entertainment
TypeVideo game controller
GenerationSeventh generation era
Retail availability
  • JP November 11, 2007
  • NA April 5, 2008
  • EU July 2, 2008
  • AU April 24, 2008
  • NZ May 9, 2008
Power3.7 V Li-ion Battery, USB host powered
Input
  • Motion sensing (6 axes)
  • Analog sticks (10-bit precision)
  • 2× Analog triggers
    (L2, R2)
  • 8× Pressure sensitive buttons
    (, , , , L1, R1, Start, Select)
  • Pressure sensitive D-Pad
  • 3× Digital buttons
    ("PS", L3, R3)
ConnectivityUSB, Bluetooth (PS3 and PSP Go)
Dimensions157 mm × 95 mm × 55 mm
6.18 in × 3.74 in × 2.16 in



Weight192 g
6.77 oz



PredecessorSixaxis, DualShock 2
 
# 135 bp4baseball @ 01/10/11 04:47 PM
Quote:
Originally Posted by chefdad
They are, have been since PS2 days.
Thanks for the evidence....I was wrong
 
# 136 brrmikey @ 01/10/11 04:48 PM
game looks great. it looks very realistic and lifelike watching this clip. when i go back and play mlb 10 the show tonight on my LG/42inch/720p plasma it will look really clean and crisp...too clean and crisp. there is something about the subtle colors in this clip that i wish i could go home and reproduce on my tv somehow. is this just a change in how mlb 11 the show looks or is there something i can change as far as settings and calibration on my set? for some reason, i love the way mlb 10 the show looks during overcast games because the colors are more subtle and it looks very realistic imo. thx.
 
# 137 Chef Matt @ 01/10/11 04:49 PM
Quote:
Originally Posted by bp4baseball
Thanks for the evidence....I was wrong
One thing I didn't know though is even the D-pad is pressure sensitive. Wow.
 
# 138 SoxFan01605 @ 01/10/11 05:29 PM
Quote:
Originally Posted by chefdad
The only button that I see as MAYBE, possibly, being used as pressure sensitive is the X button. (check swings) But really, I don't even know if that's a pressure sensitive function or just a timing thing (Quick press = check swing) I don't know though.

I just feel that if bunting was completly tied to pressure sensitivity it would help alot in pulling off on bunt attempts.
I'm not so sure. I think the main reason is the animation system. It's kind of like in fielding were when you hit a trigger and you get sucked into a preset animation. That's how it feels with pulling off of a bunt. You are stuck in that bunting animation...feels like you're stuck in the mud.

Regardless, I just hope the focus on changing up/adding to the hitting system allowed for a fix in that area.
 
# 139 Blzer @ 01/10/11 06:39 PM
Quote:
Originally Posted by brrmikey
game looks great. it looks very realistic and lifelike watching this clip. when i go back and play mlb 10 the show tonight on my LG/42inch/720p plasma it will look really clean and crisp...too clean and crisp. there is something about the subtle colors in this clip that i wish i could go home and reproduce on my tv somehow. is this just a change in how mlb 11 the show looks or is there something i can change as far as settings and calibration on my set? for some reason, i love the way mlb 10 the show looks during overcast games because the colors are more subtle and it looks very realistic imo. thx.
It's that "camcorder" look that makes it so awesome. I love watching games when they're recorded like this, they always look cooler for some reason.
 
# 140 Sco291 @ 01/10/11 08:24 PM
Quote:
Originally Posted by NumberOneRB
Hopefully they improve the pitching motions this year. I've been waiting for them to do that for years now. They just don't look as fluid and intense as they should. This is one thing I still think the 2K series has over this franchise.
The only thing 2K has over the show is the commentary, but this isnt the place to discuss it because its against the TOS i think, but all ill say is that I think The Show now that they have added Karros this year will have a MUCH better commentary, and I never thought it was poor in the first place.
 


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