Hey guys...we will be putting out more and more videos as we drive to finish the game. Next week's videos will be direct capture, because these videos look a bit fast when just filmed with a camera in front of a TV. We will also have more gameplay that has not been seen yet...like put backs, more in-air collisions, hook shots, etc. As we get different dev guys playing the game, they each have different styles, so each set of videos will be different. We will focus on the CPU next week also. I will say that until you feel this game with your own hands (when you get the downloadable demo), it will be tough to understand how much control you truly have over the outcome of the game."
To be honest, this doesn't look like a game that is ready to be sent out to retailers. It looks like it needs another year of development for animations/quirks to be worked on, maybe then RTP will shine. Right now? It looks just about as awkward as live 10. Control is nice I guess, but it doesn't seem like its a giant upgrade over live 10's control. I'll know for sure when I get my hands on the demo.
On a positive note, this is a good nucleus. Its definitely a step in the right direction in terms of goals, but it needs a lot of work. Maybe by the time 12 or 13 drops this idea will be fully realized.
And if you roll all of that into the SMALLEST of sweet-spots, if we have an idiot-savant that has that "knack" for timing his inputs on the frame (like hundreds of fighting game nuts can do), he's negates all that and makes every bucket. The method is great. But the boolean nature of it makes it really, REALLY dangerous...
Since you can basically just crossover 100 times and get to the rim and dunk on 10 people (like d wade did), i don't think you'll have to worry people shooting jump shots online anyway.
It's a user controlled shot. If you go from 3 oclock to 12 on the stick he will do a right handed hook shot. 9 to 12 does a left handed one.
kool. however i am not worried about the user, its the cpu that scares me. they dont have stick skills and always use the default shots. but i'll have to wait for the demo to see for sure
kool. however i am not worried about the user, its the cpu that scares me. they dont have stick skills and always use the default shots. but i'll have to wait for the demo to see for sure
i agree. hopefully based on whats been said about ai they wont in elite
I disagree about the Howard speed. When Howard was at the commbine he ran like a PG. James had the ball and had to slow to gather for the shot but Howard sill didnt catch him. Thats fine.
Question in regards to anyone, particularly pg,sg and sf, that wants drive to the lane? With so much effort place on total control, it seems like the only things that matters are, speed and dribbling. So what's stopping me from using the 3rd pg on the team and making him the second coming of Allen Iverson? As long as i have the stick skills, i can do it right? If this is true, there is nothing separating Lebron from a guy like Stanley Robinson, at least from getting to the rim and finishing. I really hope i'm wrong.
According to the info we have, the guys with less skill should lose the ball more often...
This vid was the final "meh" for me. I'll grant it is improved, but it just reinforces my feelings that the game is about, as was stated a while ago, about how well you can game, not a representation of NBA ball. LeBron is generic to me, there's nothing "sig" about his movements, shot or anything that makes him seem different. This reminds me of what has plagued other EA games, including my beloved Fifa, for as long as I can remember, a lack of personality. It's cool that I can do skill moves like I can in Fifa in this game, but those moves aren't tied in a meaningful fashion to the players that only do those moves. It's just "I have a 95 skill level so I can twirl my sticks and do whatever." That's not "sim" for me.
Just like the accessory heads, I'm as anal about wanting guys like DWade or LBJ to be different than anyone else. This game needs some Personality Plus, ala Fifa. It needs a huge upgrade next year in signature animations and a locking of certain things to certain players. Like it was said earlier, it's fun to play blacktop ball, but it's not the NBA. Right now, this game really has little to do with the NBA game save player faces and uni's. I'm not at all an online gamer, which is the only place I could see this game having legs. It is really evident you have to have two people playing this game "And1" style to make it shine. I can't see the CPU really looking like I'm playing against a virtual Kobe or Mello in my Franchise.
I loved Live'10 and defended it to the last. I felt it was something special, the same feeling I got with Fifa08, even with all it's rough edges. But this game? With each passing vid, I just don't have the love. What I see is a reboot that seems really barebones in a world of games that are reaching for Fifa/NHL/The Show heights. They may have some rough edges and additions to be made to put them in the conversation. This game isn't anywhere close to being even in the Madden/NCAA/MLB2k 2nd tier league, sorry. Maybe in a few years, but not now......
This vid was the final "meh" for me. I'll grant it is improved, but it just reinforces my feelings that the game is about, as was stated a while ago, about how well you can game, not a representation of NBA ball. LeBron is generic to me, there's nothing "sig" about his movements, shot or anything that makes him seem different. This reminds me of what has plagued other EA games, including my beloved Fifa, for as long as I can remember, a lack of personality. It's cool that I can do skill moves like I can in Fifa in this game, but those moves aren't tied in a meaningful fashion to the players that only do those moves. It's just "I have a 95 skill level so I can twirl my sticks and do whatever." That's not "sim" for me.
Just like the accessory heads, I'm as anal about wanting guys like DWade or LBJ to be different than anyone else. This game needs some Personality Plus, ala Fifa. It needs a huge upgrade next year in signature animations and a locking of certain things to certain players. Like it was said earlier, it's fun to play blacktop ball, but it's not the NBA. Right now, this game really has little to do with the NBA game save player faces and uni's. I'm not at all an online gamer, which is the only place I could see this game having legs. It is really evident you have to have two people playing this game "And1" style to make it shine. I can't see the CPU really looking like I'm playing against a virtual Kobe or Mello in my Franchise.
I loved Live'10 and defended it to the last. I felt it was something special, the same feeling I got with Fifa08, even with all it's rough edges. But this game? With each passing vid, I just don't have the love. What I see is a reboot that seems really barebones in a world of games that are reaching for Fifa/NHL/The Show heights. They may have some rough edges and additions to be made to put them in the conversation. This game isn't anywhere close to being even in the Madden/NCAA/MLB2k 2nd tier league, sorry. Maybe in a few years, but not now......
well said, this is exactly how i feel!!!!!!!!!!! I had high hopes, but this isn't the year for me, so maybe next year, or at the end of the 3 year process!!!!!!!!!!
imo out the box ELITE is designed to be a great baller in user vs user play, same as fifa. I personally feel their goal is to get elite to the status of fifa, halo cod and those types of games..
houndeds of thousands of online matches logged.
and with a goal like that AI development and Sig stuff is minor, since the user determines the tendencies the ballers they use....
i believe, like 09 and somewhat in 10 with heavy editing this game can atleast give me a street version of the nba and by that i dont mean flying dunks, i mean a star players doing work with his supporting cast backing him up...
all i ever asked of nba games is let the stars do work and in live 10 and 09(which i have been playing alot lately) atleast i get that, kobe dropping 50 5 and 3 off da dribble, on pull ups and post ups... while i scramble to stop him....