07:22 PM - June 2, 2010 by b2tha2ndpwr
Gamespot has posted an interview with David Littman, Creative Director for
NBA Elite 11.
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Gamespot: "There's a new shooting mechanic too, one that sounds a bit like the skill stick in the NHL series. How will it work?"
David Littman: "In real life, shooting is skill based. Players practice every day to become better shooters. In basketball video games, shooting has not had much skill attached. Sure there is some skill to get it to your best shooter who is open for a shot, but that is more strategy than skill. Once a player shoots in almost every basketball game ever made, it is up to player attributes, how open he is, an under-the-hood formula, and a tiny bit of when you release the button to determine if the shot will go in. I do not feel very satisfied when I make a shot in basketball games. With the new shooting mechanic, it is all skill based, but at the same time it users player attributes. If you have played Tiger Woods golf, you have an idea of what the shooting mechanic is.
The shot is based on real life. You move the right stick up to start your shot and release it to release the ball. You have control of the accuracy and the distance. If you move the RS perfectly up to 12:00, your shot will go straight. If you miss left, the ball will go left. Miss it right, and the ball will go right. When you release the ball will control the distance. Release early, and the shot will be short. Release late, and the shot will be long. The system is so realistic that you can do manual bank shots by purposely aiming left or right and a bit long." |
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