According to Pastapadre, via OXM, NBA Live will be renamed NBA Elite.
Quote:
"The NBA Live name is no more. This year’s NBA title from EA Sports will be called NBA Elite 11. According to OXM (via drules2) the game will be heavy on analog controls with Skate and Fight Night the two titles garnering comparisons in that regard. I’m hoping to get some additional details soon."
And just like Fight Night 4, they better put out a patch to allow the flexibility to shoot with the buttons. If not, NBA live 10 will be my last game. Kudos to Stevenson and Wang for leaving EA. Shooting with an analog? Wow. Ridiculous.
And just like Fight Night 4, they better put out a patch to allow the flexibility to shoot with the buttons. If not, NBA live 10 will be my last game. Kudos to Stevenson and Wang for leaving EA. Shooting with an analog? Wow. Ridiculous.
You say the last part like its never been done before. I use the R stick to shoot in 2K all the time and it feels completely natural and much better than a button. But that's my opinion and I realize other people don't feel the same so I agree they should have the option of buttons.
Looking at the magazine scan and reading the article, it does look kinda interesting. As long as they stay with a sim focus it could be a success.
Speaking of sim focus, when did Dave Littman start working on an NBA game? For those that don't know, he's one of the guys that works on NHL as well and that game always has a sim focus so maybe this game might not actually be that bad.
My only concern is when EA rebooted or re-focused their MLB (Triple Play to MVP) and NHL (NHL last-gen to current-gen) series they took a year off to really make an impact. Can a one-year development cycle be enough time to really make this game elite? They're trying to completely re-do their control scheme, though it seems to be a variation on the NBA 2K scheme, and implement real-time physics for the first time. It'll be interesting to see if it all can come together in time.
You say the last part like its never been done before. I use the R stick to shoot in 2K all the time and it feels completely natural and much better than a button. But that's my opinion and I realize other people don't feel the same so I agree they should have the option of buttons.
Looking at the magazine scan and reading the article, it does look kinda interesting. As long as they stay with a sim focus it could be a success.
Speaking of sim focus, when did Dave Littman start working on an NBA game? For those that don't know, he's one of the guys that works on NHL as well and that game always has a sim focus so maybe this game might not actually be that bad.
Hey, I'm one that feels that motions should mapped to analogs and "actions" should be mapped to buttons. I don't care for 2K because I never liked the controls or shot-stick. Not my cup of tea.
I'm all for real-time physics, though. We just have to wait and see.
looking at the scan, what is the deal with them trying to sell being able to break out of animations every game as a new feature. I really need to see these "real time physics".
David Littman is the Creative Director for Elite 11(that sounds so damn awkward). Has this been known? He's done a great job as part of the NHL series, so bringing him on is certainly a plus IMO.
"Now, if someone makes a shot from half court, you can't get mad because it's entirely skill-based."
I hate when guys say stuff like this, it bothers the hell out of me. I'm sure the guy wants to improve the game but there are some things you need to just not say.
This is not a good thing in any real bball fan's mind b/c they know that kind of stuff doesn't happen, especially in the middle of a real game.
In my humble opinion, people have been slamming the NBA live series for six years. Everyone has been asking for change, and talking about how poorly the game was done for so long. Now that the game is actually going in a totally different direction, and making some major changes, I think it should be a welcomed shift. If the new "Elite 11" team has incorporated physics into a game similar to euphoria, it would be spectacular. I noticed that someone mentioned that they try to sell breaking animations every year, but even Live 10 was plagued with tons of animations that drove me insane. If you look at some of the things that were done in Backbreaker, the physics system that euphoria has supplied in a game makes for some spectacular plays.
I'm not familiar with what type of real-time physics EA is using but anything would be better than that animation based mess 2K has right now. I'm not saying that 2K is a bad game, but it has always suffered from being heavy on animations and lacking control. I actually think 2K's features are second to none, and along with their online leagues, EA has a long way to go to catch up in those departments. The NBA live development team made some major strides when they implemented foot planting and the dribble stick. I read comments on here all the time from people who are saying that they want more control. Now, you're getting more control and personally, I think that any control is better than no control at all. Besides, most of everything that's being said about the game at this point is all speculation.
I'm looking forward to some of the changes they've made because I think it's good that someone is finally digging into the next GEN technology that's available on the newer systems. With the release of Backbreaker, and the introduction of real-time physics in Elite and NHL, we're finally moving into some new and unique gaming experiences. My advice to everyone would be to just sit back and wait. I think both titles are making major strides this year and competition is definitely on. With 2K making a push to get Michael Jordan on the cover along with possibly adding the throwback teams, and Elite 11 introducing real-time physics it sounds like next year's basketball gaming is going to be a really good year. Buckle your seatbelts OS gamers, looks like we'll be in for a wild ride in 2011...
11 -- analogic control ....come on!!
So now NBA elite ?? for me ...it's a joke!!
Why does EA can't just improve the original shortcomings!!!
I want a simple, fundamental, real, sim, basketball game!! That's it !!
NBA live 10 may be my last EA game!!
Dude you really sound stupid right now. I mean you haven't even seen the game outside of a few pictures and you are complaining about what they didn't do.
^ I think you missed his point. I took what he was saying as traditionally EA has come out with these game breaking features but allowed something else to fall by the wayside, so he's like: UH-OH! Why not just fix what was a solid foundation instead of starting down a new path.
To some degree I agree with that sentiment. I really have mixed feelings about this new thing. I elaborated a lot more in the Physics thread but for the most part I am afraid this could be a repeat of what happened when they first came out w/freestyle dribbling. Either way being that no one has seen the game it's really not possible to complain about it only to respond to the info we have so far.