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Madden NFL 11 News Post

Gamespot has posted a Q&A session with Jason Danahy, animation director on Madden NFL 11, detailing the new dual stick controls.

Quote:
Gamespot: "Before we get into the details of how dual-stick controls work, can you explain the philosophy behind the new control system? What are you looking to accomplish? "

Jason: "We spent time looking at highlights of some the great running backs (Barry Sanders, Walter Payton, Emmitt Smith, etc.), as well as game film of today’s running backs. We broke down why these guys were successful when running the ball and decided to focus in on two basic points: footwork and body control.

What we found was that a lot of these guys set defenders up with a quick plant or series of plants (breakdown). They would plant to one side and see how the defender would react to that and then decide what to do next based off of the defender...maybe a juke to the outside, maybe a spin back to the inside, or just cut and go.

They also had great control of their upper body. They knew when to try and deliver a hit to a defender and when to protect the ball and try and avoid taking a big hit. They could steer into a defender they were trying to truck, as well as turn their bodies away from defenders to not take the big shot and try to slip through a tackle or be able to fall forward to get that extra yard."

Game: Madden NFL 11Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 96 - View All
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Member Comments
# 41 Danimal @ 04/20/10 06:05 PM
Quote:
Originally Posted by TreyIM2
Wow, lots of Negative Nancys. Someone even used the word gimmick?? Whoa, dip. People complain that Madden doesn't do this, doesn't have that and then when they try to implement something to make the game better, people STILL complain and even have the nerve to say that this new amount of control is a "crappy gimmick". Some of you need serious psychiatric help, for real.
There is no reason for this kind of post either. People are entitled to their opinions as long as they aren't trolling.

It's April folks, everyone chillax we have a long way to go and if you want to be here for the ride it's time to be respectful.
 
# 42 TheWatcher @ 04/20/10 06:14 PM
Either this wasn't in the build I played or I just didn't pay attention to it, but this sounds like something that will fix the issue of ball-carrying in Madden being so boring. I especially like the directional lean for trucking, this will come in handy.

I'm looking forward to seeing how it feels.
 
# 43 Atomic Martian @ 04/20/10 06:19 PM
Quote:
Originally Posted by TheWatcher
Either this wasn't in the build I played or I just didn't pay attention to it, but this sounds like something that will fix the issue of ball-carrying in Madden being so boring. I especially like the directional lean for trucking, this will come in handy.

I'm looking forward to seeing how it feels.
seems like this would be something perfect for community guys to point out some issues. That kinda sucks if it wasnt in the build.
 
# 44 TreyIM2 @ 04/20/10 06:24 PM
Quote:
Originally Posted by Hova57
exactly that why it didn't happen sooner,

don't you guys remember when they first went analog people were upset didn't like the idea now you do it and don't even realize it. same will be with this after the first month
Funny that u mentioned that because I had said the same thing to my boy when I called him about this new level of controls. I was the "first one" on analog controls when they were introduced on the PS1. Most people I knew couldn't deal but eventually, they came around.
 
# 45 TreyIM2 @ 04/20/10 06:27 PM
Quote:
Originally Posted by Danimal
There is no reason for this kind of post either. People are entitled to their opinions as long as they aren't trolling.

It's April folks, everyone chillax we have a long way to go and if you want to be here for the ride it's time to be respectful.
C'mon, son! Lol. I think I have a very valid opinion of people who have tendencies to complain and the person who said this is a "crappy gimmick" is definitely hating because their is no reason to call it a gimmick. Now, Fight for the Fumble IS a gimmick. Lol. That's why it stays off in my settings and I just let the CPU do it's thang.
 
# 46 CardsFan52 @ 04/20/10 06:36 PM
I agree with Trey, this is not a gimmick it is something that changes the way everyone will play the game. I thought with M10 there were a lot of different jukes but this year should be pretty interesting. Agreeing it's not a gimmick.
 
# 47 johnnyg713 @ 04/20/10 06:42 PM
Quote:
Originally Posted by LBzrule
They should do the same thing for defense (leaning) and get rid of hit stick. And let the leaning, angle, velocity and weight of players determine the possible animations that can occur.
I agree.. however the guy confirmed on the last question they won't be putting it in the game this year.. guess maybe next year?
 
# 48 statum71 @ 04/20/10 06:43 PM
Nice!! This can open up a wide variety of moves that can be pulled off.
 
# 49 marcoyk @ 04/20/10 07:03 PM
This looks really awesome. Thumbs up.
 
# 50 CreatineKasey @ 04/20/10 07:24 PM
Looks good! I hope that a perfect lean trumps the hitstick when ratings allow for it. In M10, you just can't truck a good hitstick and it bugs me. Sometimes your massive HB/FB should be able to trump a CB's hitstick if you both time it just right. Looks like that may happen this year and I'm looking forward to it. It'd limit some of that user D excessively taking over the game (I do it myself).
 
# 51 bigboiy23 @ 04/20/10 07:30 PM
seems like this is going to be a nice addition
 
# 52 BrianFifaFan @ 04/20/10 07:40 PM
Quote:
Originally Posted by LBzrule
They should do the same thing for defense (leaning) and get rid of hit stick. And let the leaning, angle, velocity and weight of players determine the possible animations that can occur.
Totally agreed. That said, I'm in hog heaven. I'm just glad they have caught up with the other EA games controls. Fifa, NHL and Fight Night have been doing this to great acclaim for far too long for the Madden/NCAA series to not take the plunge. But it would have been so cool to see it on both sides of the line. Maybe next year! Now I'm just hoping to see the OL/DL and WR/CB interaction and I'll be really stoked. Still wondering about that NCAA vid, though....
 
# 53 dmick4324 @ 04/20/10 07:44 PM
Hopefully there will be some variety in the animations that occur when the ballcarrier leans too much to the left/right/forward. Looks great though, fingers crossed it's applied correctly and enhances gameplay .
 
# 54 BlueNGold @ 04/20/10 07:46 PM
Awesome.

Really can't wait to play this game just to see how all of this new stuff feels and plays on the field. Hopefully everything turns out good.
 
# 55 BrianFifaFan @ 04/20/10 07:56 PM
Quote:
Originally Posted by Rashad19
I like what I saw there! Looks like I'm going to have to get my stick skills up this year as I'm not a huge FIFA or NHL guy!
It always amused me when I heard Madden guys talk about how slick they were on the sticks. I'm pretty good at Fifa now, but there are guys who have stick skills I can't dream of. This will be the year that guys get to find out what "stick skills" really are!
 
# 56 bigboiy23 @ 04/20/10 08:24 PM
Quote:
Originally Posted by foolish813
Naaa, just nice conversation!!!
maybe maybe
 
# 57 davep @ 04/20/10 08:31 PM
I dig the more responsive controls...but the running still looks really odd to me (nearly identical to madden 10). Am I the only one?
 
# 58 Behindshadows @ 04/20/10 08:33 PM
This is going to take a lot of practice to get use too, but overall it's very nice....loving it so far...
 
# 59 SouthernBrick @ 04/20/10 08:38 PM
Nice article. I'm not about to get all hyped up only to be let down so It's going to be a wait and see for me. Stuff sounds and looks promising so I hope they leave a good impression this Thursday. I'm still skeptical but, that raised my hopes a little, not a lot though.

We'll see.
 
# 60 Bgamer90 @ 04/20/10 08:40 PM
Can't wait to see how this plays.
 


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