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# 21
PantherBeast_OS @ 04/19/10 06:49 PM
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# 22
thesteamontheboat @ 04/19/10 06:49 PM
I thought that the locomotion was suppose to give the players the ability to lean and round off corners instead of that jerky look?
But other than that I can live with just hate it seems like they didn't tell the whole truth about that. But with the new presentation elements this game will get bought by me.
But other than that I can live with just hate it seems like they didn't tell the whole truth about that. But with the new presentation elements this game will get bought by me.
Not very impressive. Could barely notice any different from 10, other than the equipment stuff.
Backbreaker's animations and tackles look light years ahead of EA imo
# 26
WDOgF0reL1fe @ 04/19/10 06:55 PM
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Anyway, looks meh. Didnt buy NCAA 10 last year for the first time since 07, was thinking I was going to buy 11 but not sure again...
Spin move is so funky, player speeds up for some reason again.
After watching it a few more times, I see some good things but a lot of flaws.
First Play of the Vid - The player jukes right then immediately jukes left. It stuck out to me. I mean, it was fluid, but it just doesn't seem like you should/would be able to do that in real life. He gets all his momentum going right and then immediately is able to throw it all left? I don't buy that.
Brantley Scramble Starting at :14 - I liked this overall. I don't know if it was because Brantley isn't particularly mobile, or if it was the sharpness of the turn the user tried to take or both, but I like that he wasn't able to just run in circles in the pocket at will. The catch leaves a lot to be desired, though. The receiver makes the catch without looking until the last second inbetween 2 defenders? Seems all too familiar, unfortunately.
Notre Dame QB (Dayne Crist? Don't know my Domers ) starting at :27 - I loooove this animation, but I hope that the strength/accuracy of the throw was adversely effected, as it should have been. If the next scene in the video is the receiver catching it for a TD on the same play, then color me disappointed. The animation is good, but it MUST effect the throw or it's nothing more than window dressing.
Ohio State play starting at :36 - By far the worst offender in this video, IMO. I don't know if this is a tight end (I'm assuming so) or a WR for sure, but neither should be able to pull of the move he does in this play. I like that animation used when he's starting his route/accelerating, but he takes the 90 degree turn like it's nothing. And if that wasn't bad enough,he makes the catch with all his momentum going towards the sideline, stops on a dime, does a SPIN MOVE, and heads upfield seemingly without losing any speed. Ugly ugly ugly.
Florida play starting at :45 - Another play I didn't like. He runs his route, fine. But then he slows down as the ball is in the air yet doesn't look back and identify it until he magically knows its there and turns to catch it at the last second. That's not how it should look, at all.
Clemson play starting at :50 - Another major offender in this video, IMO. The spin move starts off looking fine - until he literally stops halfway through the spin and waits for the defender to get there/warps into the defender so the animation can trigger and he can break the tackle. Not realistic, in the least, and this should NEVER happen just as it never would in real life.
Notre Dame play starting at :58 - Some good things in this clip. I like that the player slows down as he changes direction, even if it doesn't end up costing him on this play.
Overall, it was a decent video, but it has certainly tempered my excitement as a lot of the legacy issues in the series reared their ugly heads in this video once again.
First Play of the Vid - The player jukes right then immediately jukes left. It stuck out to me. I mean, it was fluid, but it just doesn't seem like you should/would be able to do that in real life. He gets all his momentum going right and then immediately is able to throw it all left? I don't buy that.
Brantley Scramble Starting at :14 - I liked this overall. I don't know if it was because Brantley isn't particularly mobile, or if it was the sharpness of the turn the user tried to take or both, but I like that he wasn't able to just run in circles in the pocket at will. The catch leaves a lot to be desired, though. The receiver makes the catch without looking until the last second inbetween 2 defenders? Seems all too familiar, unfortunately.
Notre Dame QB (Dayne Crist? Don't know my Domers ) starting at :27 - I loooove this animation, but I hope that the strength/accuracy of the throw was adversely effected, as it should have been. If the next scene in the video is the receiver catching it for a TD on the same play, then color me disappointed. The animation is good, but it MUST effect the throw or it's nothing more than window dressing.
Ohio State play starting at :36 - By far the worst offender in this video, IMO. I don't know if this is a tight end (I'm assuming so) or a WR for sure, but neither should be able to pull of the move he does in this play. I like that animation used when he's starting his route/accelerating, but he takes the 90 degree turn like it's nothing. And if that wasn't bad enough,he makes the catch with all his momentum going towards the sideline, stops on a dime, does a SPIN MOVE, and heads upfield seemingly without losing any speed. Ugly ugly ugly.
Florida play starting at :45 - Another play I didn't like. He runs his route, fine. But then he slows down as the ball is in the air yet doesn't look back and identify it until he magically knows its there and turns to catch it at the last second. That's not how it should look, at all.
Clemson play starting at :50 - Another major offender in this video, IMO. The spin move starts off looking fine - until he literally stops halfway through the spin and waits for the defender to get there/warps into the defender so the animation can trigger and he can break the tackle. Not realistic, in the least, and this should NEVER happen just as it never would in real life.
Notre Dame play starting at :58 - Some good things in this clip. I like that the player slows down as he changes direction, even if it doesn't end up costing him on this play.
Overall, it was a decent video, but it has certainly tempered my excitement as a lot of the legacy issues in the series reared their ugly heads in this video once again.
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# 29
PantherBeast_OS @ 04/19/10 07:01 PM
All I can say is people ae expecting perfection in this first video. They are working on it still. We are so lucky to even get this video today unannounced. But to me the video looks good not great. It is promising but they still have alot of work to do to fix stuff. I'm sure there is more videos to come.
Wow, I'm very underwhelmed by this vid. It looks the same as usual although the Gator QB scramble looked GREAT but that was a bout it. Didn't like the fact that the head tracking still isn't right and the WR cuts are not crisp with strong foot plants prior to sharp cuts for outs missing.
While I don't know when that vid was made, I know it's about 2 mos, or less til the game final code going gold...but it's STILL about 2 mos or less before final code. I can't see that being of major fixing before then. I would think that bug fixing may be happening around this time or very soon.
Still, though, gotta get my hands on it. Vids don't always do a game justice. Even though Madden 10 still looked like Madden 09, in many respects through early vids, playing it is still fun for me.
While I don't know when that vid was made, I know it's about 2 mos, or less til the game final code going gold...but it's STILL about 2 mos or less before final code. I can't see that being of major fixing before then. I would think that bug fixing may be happening around this time or very soon.
Still, though, gotta get my hands on it. Vids don't always do a game justice. Even though Madden 10 still looked like Madden 09, in many respects through early vids, playing it is still fun for me.
# 31
Craig Bond93 @ 04/19/10 07:04 PM
This video is questioning. The graphics look better ( the OS wr looks realistic) but the animation, wr routes, and player actions really look bad. I hope they fix it.
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# 33
SageInfinite @ 04/19/10 07:06 PM
I can only speak for myself, and I know I'm not expecting perfection, but the game just doesn't animate realistically, or even smoothly. I know it's early but really, how often do these video turn up looking totally different from the final? It's like the animations are missing frames or something. Idk, time will tell, but I'm not positive about this game anymore.
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People need to realize that the problems with the EA football games are SO deep rooted and I dont think they will ever be fixed on this generation of game engines. I dont think I will buy an EA football game until they change the game engine or untill they use the new engines for when the ps4 and xbox 720 come out. untill then i think the problems wont be fixed on these game engines that they use
# 37
SageInfinite @ 04/19/10 07:11 PM
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# 39
PantherBeast_OS @ 04/19/10 07:14 PM
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# 40
LionsFanNJ @ 04/19/10 07:14 PM
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Looking forward to new videos of hopefully later builds with more implementation of the locomotion/momentum changes before i completely write the game off.
I'm praying that the full locomotion changes haven't been implement
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