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MLB 2K10 News Post

Hey guys, just a reminder that we will be forwarding more community questions to the developers (tonight), so if you want to get some last-minute questions in you can use this question. I figure some of you might have some fresh questions after playing the demo.

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Game: Major League Baseball 2K10Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 33 - View All
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Member Comments
# 41 HK-47 @ 02/25/10 03:51 AM
Is playoff mode back?
 
# 42 tj1182 @ 02/25/10 04:25 AM
Is living rosters in the game again? And if so, is there an option to turn it off?

I found it very annoying to update my roster almost everyday when I have a franchise going. Pointless to me.

This I know won't be in the game since the Mets just decided to lower the Center field wall to 8ft. compared to last years 16ft. Doesn't hurt to ask.
 
# 43 tj1182 @ 02/25/10 04:27 AM
Quote:
Originally Posted by WarDawg58
Maybe they had to keep the demo a certin size or something.
I doubt that. A lot of Demo's go over a gig.
 
# 44 AustinOrgans @ 02/25/10 12:37 PM
Can players come off the DL in Franchise mode this year?
 
# 45 lilpuppy99 @ 02/25/10 03:56 PM
Hi, I had a few questions.

I haven't heard much talk about the online game play for this year. Will there be the ability to play online franchises this year?(something like Madden has incorporated) Last year there were online leagues, but the player ratings would never increase or decline and once the season was over you would just restart with a new league. Have they expanded on the online leagues this year and if so what are some of the new features.

Also in playing the demo, I have noticed that there is way too much computer assist when it comes to fielding. Will we be able to toggle off the computer assisted fielding as well as that batter's eye box that tells you whether a fastball or breaking ball is being thrown?

Thank you.
 
# 46 WTF @ 02/26/10 11:32 AM
Is there an option to turn of the defensive fielding auto assist?

Can outfield players collide with one another, or do they just morph through one another?
 
# 47 The Living Legend @ 02/26/10 12:08 PM
Can the Strength and Accuracy of Outfielders be edited for Human and AI.
 
# 48 AmazingMets @ 02/26/10 12:16 PM
Quote:
Originally Posted by KingFelix
If the screenshots are any indication, it looks like the hats have not been updated at all. Pretty crappy if you ask me. They have the resources to get every player in the right hat, but I guess it's not important to them. I agree though, while it's a small detail, it is pretty important to me.
I'd rather have smooth gameplay then the correct hats..
 
# 49 itbeme23 @ 02/26/10 01:20 PM
Probably should've brought this up in this thread to begin with, but something that just dawned on me in the last 15 minutes or so (after watching the G4TV vid) was the issue on catcher suggestions.

Being that hitting and pitching are so Inside Edge/ratings driven, I wanted to know if the catchers call pitches based on the scouting reports and ratings of each batter, or is it just randomized? Logically, I would assume that the catcher calls based on the Inside Edge report of that particular batter, but I wanted to get clarification if at all possible.

Cheers.
 
# 50 starship @ 02/26/10 01:38 PM
Are there any errors in the game, either fielding or throwing?
 
# 51 Smallberries @ 02/26/10 11:35 PM
Did you fix the player likeness bug that was in last year's game? (i.e. when a player was demoted to the minors or put on DL and then returned, he had a generic face/stance). And did you fix the roster bugs, particularly the one in which your pitching rotation ends up with two of the same pitchers in the rotation?
 
# 52 Smallberries @ 02/26/10 11:39 PM
And did you tone down the number of injuries from MLB 2k9? At least give us a slider this time? Seriously, at one point halfway through a season, I had 4 starting pitchers on the DL at the same time.
 
# 53 tj1182 @ 02/26/10 11:47 PM
Quote:
Originally Posted by Smallberries
And did you tone down the number of injuries from MLB 2k9? At least give us a slider this time? Seriously, at one point halfway through a season, I had 4 starting pitchers on the DL at the same time.
By any chance were you playing the Mets?

Seriously, it does happen. Look at my Mets last year, the whole team was basically injured.
 
# 54 Smallberries @ 02/27/10 03:04 PM
Quote:
Originally Posted by tj1182
By any chance were you playing the Mets?

Seriously, it does happen. Look at my Mets last year, the whole team was basically injured.
Yeah, your Mets had some bad luck, for sure. But this game was ridiculous...I also had 2 or 3 of my infielders out at the same time, AND I would have had ADDITIONAL pitchers out had I not rebooted the game a few times to prevent it from happening. A simple injury slider would have gone a long ways to fix things.
 
# 55 nld230 @ 02/27/10 11:01 PM
Dumb question If it's already been answered I missed it.

On the controller layout screen of the demo, the left stick is mapped to "aim hit".

Is this similar to last year, when pushing right on the right stick will attempt to hit the ball to right field? Or is it simply for influencing grounders or fly balls? Or is it an error (I've heard that hitting is strictly timing based, so maybe a misprint in the display)?
 
# 56 En Fuego @ 03/01/10 02:18 PM
can you edit jersey bagginess like in past years? fat guys like CC and Prince would look a lot better with baggy jerseys
 

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