Home
NBA 2K10 News Post

2K Sports has posted another NBA 2K10 patch announcement.

Quote:
Hey guys,
I want to announce that there is going to be another patch for NBA 2K10 on XBOX 360 and PS3 (The future PC patch will be a combination of the two). It will address several areas users have raised concerns about, including some of the online modes and My Player. There are no further details as to the specifics of the patch at this time but development on the patch is underway. With the built in times for development and approvals, we are not expecting this next game update until January. Further details will be announced as they become available. Thank you.

Ronnie"

NBA 2K10 screenshot gallery - Click to view NBA 2K10 screenshot gallery - Click to view
Game: NBA 2K10Reader Score: 8/10 - Vote Now
Platform: PC / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 74 - View All
NBA 2K10 Videos
Member Comments
# 81 Homecourt @ 11/29/09 01:16 PM
Quote:
Originally Posted by B-Wills
My Player mode

- Fix the glitch where the 2k insider constantly talks about "several teams are interested in you" message

- Fix the glitch where if you are late on pressing Y when attempting to rebound the ball the cpu player automatically shoots the ball causing a turnover

- Allow us to Pick what jerseys we wear in games

- Fix the glitch where the CPU randomly controls your player

- Fix it where if you move the shot stick right before your teammate actually passes you the ball you automatically throw up a random shot

- Allow us to simulate games on the calendar

- Very bad glitch that somehow if you do a drill and then play a game Lose, it automatically counts it as a win and vice versa. It seems to happen randomly, Probably in Associate mode too.

- Another thing, the fouls are horrible in my player, you don't even have to touch an opposing team player and they call foul, prefect example

http://www.youtube.com/watch?v=U4ZNsJR-mr4
I could live with almost all of this if I could actually play beyond the first season without it freezing up...
 
# 82 DaChosenOne @ 11/29/09 09:22 PM
Quote:
Originally Posted by Homecourt
I could live with almost all of this if I could actually play beyond the first season without it freezing up...
YEP YEP YEP
 
# 83 Pared @ 11/29/09 10:03 PM
Quote:
Originally Posted by rspencer86
How are you guys already deciding not to download the patch? What if it has a couple more gameplay tweaks in it and doesn't break anything?
It's a bit over the top, but to each their own.

It's sad that news such as this is met with more cynicism after the patch they just released. I sincerely hope that 2k does not read this forum and think it is the norm here.

There are plenty of gamers here who voice their opinions with thought and merit.
 
# 84 jeebs9 @ 11/30/09 10:22 AM
Quote:
Originally Posted by Ruff Ryder
Man, I feel spoiled.
Exactly..!! I heard this and was like....wow...I love the game so much right now. But now your having a second patch....OMG I might have a "video game orgasm". (Don't ask I just made that one up)....LMAO
 
# 85 23 @ 11/30/09 11:42 AM
What I dont get is why are guys adding requests at this point when its already too late?

There was a long thread on this awhile back.
 
# 86 jeebs9 @ 11/30/09 12:50 PM
Quote:
Originally Posted by 23
What I dont get is why are guys adding requests at this point when its already too late?

There was a long thread on this awhile back.

There was a thread for the second patch?....I didn't see it. Could you point me to it.
 
# 87 econoodle @ 11/30/09 01:21 PM
hi guys
did the first patch adjust the shooting percentages slider?
foul frequency?

noticing some things since then but not sure if that was in the first patch stuff?
 
# 88 jeebs9 @ 11/30/09 02:48 PM
Quote:
Originally Posted by econoodle
hi guys
did the first patch adjust the shooting percentages slider?
foul frequency?

noticing some things since then but not sure if that was in the first patch stuff?
Yes it did....you should be seeing more contact.
 
# 89 econoodle @ 11/30/09 02:53 PM
Quote:
Originally Posted by jeebs9
Yes it did....you should be seeing my contact.
thanks a ton, jeebs.
i thought i noticed it.
 
# 90 QbanCgar @ 11/30/09 05:58 PM
Quote:
Originally Posted by Protocol8

now that's CLASSIC!
 
# 91 jonesha2000 @ 11/30/09 06:31 PM
Quote:
Originally Posted by Pappy Knuckles
They need to patch these busted *** servers. 2K is powered by a mouse running in a wheel and some dude shoveling coal into a furnace.
LMFAO!!!! I needed a new signature dude...thanks!
 
# 92 Streets @ 12/01/09 09:00 PM
Wow! This is great news!

Here's the link to Pared's old thread...

http://www.operationsports.com/forum...addressed.html

Right now, the game is amazing. I can't imagine what else they have up their sleeves!

A little off-topic, but is there anyway to transfer the patch via a memory card or to save a patch to a memory card? I ask because over thanksgiving I took the game and my memory card (with my 2k10 file copied to it) home to play on my sister's fiance's 360. The patch definitely didn't come with it, and I had a really hard time playing pre-patch. Any suggestions?
 
# 93 rspencer86 @ 01/04/10 04:59 PM
Looks like this patch could be coming soon...

From Ronnie2K's Twitter:

Quote:
Have been no promises about the patch being released today (it's in first party, would never promise that). I will try to get patch notes soon.
 
# 94 BroMontana82 @ 01/04/10 06:36 PM
Quote:
Originally Posted by Streets
Wow! This is great news!

Here's the link to Pared's old thread...

http://www.operationsports.com/forum...addressed.html

Right now, the game is amazing. I can't imagine what else they have up their sleeves!

A little off-topic, but is there anyway to transfer the patch via a memory card or to save a patch to a memory card? I ask because over thanksgiving I took the game and my memory card (with my 2k10 file copied to it) home to play on my sister's fiance's 360. The patch definitely didn't come with it, and I had a really hard time playing pre-patch. Any suggestions?
i'm thinking either no b/c it's a "system update." but did you have the patch and files applied to the hard drive or memory card? i'm also thinking maybe if it was applied to the memory card it would b.c i know that to delete a patch, you clear the cache on the memory drive (hard drive or card) but these things might be applied to the actual system itself too which would mean it would have to be downloaded to the fiancee's xbox too.
 
# 95 seanbarkley @ 01/04/10 07:47 PM
Details on patch soon...

Ronnie 2k:I will be releasing NBA 2K10 patch notes at 5 PM PST today. The patches are both under first party submissions, awaiting MS and Sony on ETA

link: http://twitter.com/Ronnie2K
 
# 96 rspencer86 @ 01/04/10 08:10 PM
Patch Notes are out:

Link

Quote:
The patch is in the submissions stage. I am sure the holidays not help clear the queue in front of us but know that the patch is submitted and it should be a matter of a couple weeks. The PC patch is still in creation but will be a combination of this and the first patch. I will update this thread with an exact release date for PS3, 360, and PC when I have more info. Thanks for your continued patience.

GENERAL
- When using the Living Roster, users can now play standard Quick Games with players who are injured in real life.

- The Dunk Off trophy should now be unlocking when the requirements have been achieved.

- The Upcoming Matchups and Rebounding Leaders overlays should no longer obstruct the camera during NBA Today/My Player play.

- The camera will no longer cut away to the nosebleed cam mid-free throw during NBA Today/My Player play.

- The ‘On-Ball Defense’ column should now properly perform ascending/descending sorts

GAMEPLAY
- Further tuned the assist logic such that the CPU should be more diligent in handing out assists to players.

- Pass accuracy has been toned down for passes out of a double team, passes out of contact shots, and non-inbound full court passes.

- Addressed a rare occurrence where the referee would hold on to the ball and not pass it to the shooter during free throw shooting situations.

- CPU players are now much more selective when choosing to pass the ball while attacking the basket.

- Offensive rebounds are now much tougher to grab following missed free throws.

- When played locked, the CPU will no longer throw a full court pass following a missed shot due to the user rapidly pressing the ‘Y’ button for the rebound.

ONLINE
- Corrected an issue that was causing online NBA Today games to disconnect when a user with his/her console set to North America was playing an opponent who had their console set to Europe/Asia.

- Fixed a Team-Up divergence that occurred when users would rapidly press the ‘Start’ button during the loading screen.

- Addressed a crash in leagues that would occur when the league was using an out of date roster.

- Addressed a divergence in leagues that would occur when the league was using a custom roster and/or had a league size larger than 12 users.

- Fixed a rare occurrence where some users would experience a crash during the ‘Connecting to Host’ dialog.

- Improved connection times when attempting to connect to an opponent.

- Fixed a rare hang on the ‘Closing Match’ dialog that appears at the conclusion of a Team-Up game.

MY PLAYER
- Users who are currently in the Playoffs time period of their seasons will no longer be disconnected from Pick-Up games after the first made basket of the game.

- Addressed an issue where users would occasionally hang (often after winning the Finals MVP) when advancing past the end of the season.

- Found and addressed an instance where cloned players were still being created when users chose to change teams following the Summer Circuit.

- The NBA 2K Insider will no longer incorrectly tell the user he has an important decision to make when a decision doesn’t need to be made.

- Fixed an issue that was causing incorrect game results to be posted to the Standings when the user chose to participate in a drill immediately after a played game.

- Decreased steal success when playing My Player Pick-Up games.

- Addressed an issue that would cause the Finals celebration to occur after the third win of a series when the user finished that game on the bench.

ASSOCIATION
- Users are now able to sign free agents during the season once the player re-signing deadline has passed.

- ‘Recent Games’ scores will no longer be erased when exiting from practice.

- The commentators will no longer refer to players as having scored 0 points when that is not appropriate.

- CPU teams will now trade amongst themselves during 30-team Associations when the user has automated the Player Trading task for all of the teams.

- Fixed an issue that was causing the game to report incorrect ages for 2K Share Draft Class prospects. The prospects will no longer retire after their first season in the league.

- Addressed a rare issue where players would have some of their attributes jump to 99 when they had low morale and/or were on a team with poor team chemistry.

- Addressed a case where players would not show up on the roster once they were signed by a team.

- In Season mode, users are now able to sign players from the free agent list.

- In Season mode, users are now able to trade players without needing to follow salary cap guidelines.
 
# 97 rspencer86 @ 01/04/10 08:11 PM
Quote:
Further tuned the assist logic such that the CPU should be more diligent in handing out assists to players.
I hope this fix is for real, I didn't notice any difference from the last patch.
 
# 98 Kully @ 01/04/10 08:45 PM
I like that they are addressing full court passes and trading in 30 team associations. That should add some 'randomness' that some people here are so fond of.
 
# 99 jfsolo @ 01/04/10 09:18 PM
Quote:
- Further tuned the assist logic such that the CPU should be more diligent in handing out assists to players.

- Pass accuracy has been toned down for passes out of a double team, passes out of contact shots, and non-inbound full court passes.

- Addressed a rare occurrence where the referee would hold on to the ball and not pass it to the shooter during free throw shooting situations.

- CPU players are now much more selective when choosing to pass the ball while attacking the basket.

- Offensive rebounds are now much tougher to grab following missed free throws.
Greedily, I was hoping for increased ball-you-man awareness by CPU teammates and more bumping of cutters on D, but these gameplay fixed will add a lot to the game.

Especially the pass accuracy out of double teams and contact shots. Seeing D. Howard make laser beam accurate, no look, behind the back passes to shooters 35 feet away on the diagonal from out of an aggressive double team, did cause me a bit of distress.
 
# 100 Steve_OS @ 01/04/10 09:21 PM
Use new thread fellas, thanks for understanding. Just trying to keep things organized.
 


Post A Comment
This thread has been closed for new comments.