Don't sweat it. I either predicted those posts two pages ago, or people saw my example and said "yeah, I did forget to say something redundant and useless. Thanks, Born."
As for the number of animations, wasn't part of their reasoning for adding so many animations to get rid of long canned sequences and give more control to the user? While there's still some issues I'm not seeing the same problems with canned animations in the Combine that I did in 2k9. There's still a few annoying ones I'd take out but who knows what the final build will be like.
These are the best looking dunks I've ever seen in a video game....but will I be able to control them?
I've never seen put back dunks so well replicatedin a video game.....but, Will I be able to control them?
That trailer was great and has almost sold me on the game......But, I'm pretending I'm not excited because I need "gameplay videos".
I'm pretty sure 2k is the only basketball game on the market where you can control your dunk type. Towards basket for quick, towards left hand for flashy, right hand power and away from the basket is reverse.
I can tell you from the combine put backs are user controlled, though the AI will attempt them if they're in position too. Probably the most satisfying play I've pulled off is a perfectly timed put back dunk. You can also miss them if you don't time it right.
Don't sweat it. I either predicted those posts two pages ago, or people saw my example and said "yeah, I did forget to say something redundant and useless. Thanks, Born."
You can tell Mo studies basketball players and their on court mannerisms. That pull up out of a size up from B Jennings is definitely something that I have seen him do on numerous occasions
Yea but it's more exciting to see that C student turn into an A student, unless you have something against him, lol.
True Sage, but the student who went through the majority of his school years as a screw up who finally buckles down and puts forth some effort shouldn't be given more leeway than the student that has been consistently good in school who some people feel may not have given their best effort on rare occasions. No disrespect Sage..These games have never been judged equally in my opinion so I'm not surprised.
I respect people's right not to like the trailer, just don't complain about what it isn't and judge by what it is. Movie trailers show exciting things to get people hype and games are no different. They are not meant to tell you the beginning, middle, and end.
It's quick but I loved the Deron Williams spin move then the bop on J. Richardson...wicked!
Also I liked that quick wrap around the leg dribble move that CP3 pulled off...
That put back dunk the Dwight caught actually bounced off the rim then hit the backboard b4 he caught it...I like that variation and realism...
I also notice little things like when Tyreke Evans (#13 on Sacramento 4 those who don't know) did the behind the back move and the way his wrist flicks. I know that's not a big deal 4 most but subtle nuances like that go a long way wit me...
I'm pretty sure 2k is the only basketball game on the market where you can control your dunk type. Towards basket for quick, towards left hand for flashy, right hand power and away from the basket is reverse.
I can tell you from the combine put backs are user controlled, though the AI will attempt them if they're in position too. Probably the most satisfying play I've pulled off is a perfectly timed put back dunk. You can also miss them if you don't time it right.
No Way, that trailer depicted basketball like I've never seen before.......But, I'm still "skeptical" I just need more. I hope your catching on.