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I tried the other demo as well, because I am a Cowboys fan. I didn't seem to have problems getting it as some with the 5min one seem to be complaining about.
# 102
Maximus205 @ 07/23/09 08:08 AM
I hope the fixed the wrong guy TD celebration. I love the speed of this game now.Also like Parker breaking out of a tkl with a spin move, touching ground to catch balance and going yard. I lost 14-7
Haven't heard anybody really comment on Pro-tak. Figure it would be have been since how much it's been promoted by EA. Is it a welcome addition?

# 105
Brandon_c993 @ 07/23/09 08:14 AM
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Saw a nice stumble animation from Witten after he sort of trip out of a tackle. Don't know if it was the snow that caused this or what.
# 107
ChicagoChris @ 07/23/09 08:18 AM
Crap...my demo card that i wrote down over the phone with the Gamestop guy is not working. Anyone have an extra 360 code? Otherwise i'll have to wait a few hours. Thanks in advance!
I got the Cowboy v. Giant demo, but say I go pre-order my Madden today, would I still get the code for the Steeler v. Cardinal demo?
A few questions for those who have the demo and have NCAA.
What are the similarities and differences? More/less/different animations?
Do they block on punt returns or are two or three guys always free.
I'm a fan of the Gameplan feature in NCAA. Is this or anything similar in Madden? Is there any way to tighten up zone coverages? If the cpu does snap the ball rather quickly this at least allows you to make some adjustments pre-snap.
A lot of people complained about pass rush in NCAA but I really didn't have a prob with it. When controlling D-linemen are you able to get pressure? Again I wish we had the Gameplan feature to aggressively rush the passer.
Run game sounds good. Noticing any differences when running with different backs? Power backs vs. shifty backs?
Is covering crossing routes a little easier? Are linebackers getting better drops in coverage? Does the secondary play better down and distance football? i.e. if it's 3rd and 7 are they tightening up the zones a bit or are the still taking 15-20 yard drops?
I've seen passes sail out of reach any come up short or low?
Thanks.
What are the similarities and differences? More/less/different animations?
Do they block on punt returns or are two or three guys always free.
I'm a fan of the Gameplan feature in NCAA. Is this or anything similar in Madden? Is there any way to tighten up zone coverages? If the cpu does snap the ball rather quickly this at least allows you to make some adjustments pre-snap.
A lot of people complained about pass rush in NCAA but I really didn't have a prob with it. When controlling D-linemen are you able to get pressure? Again I wish we had the Gameplan feature to aggressively rush the passer.
Run game sounds good. Noticing any differences when running with different backs? Power backs vs. shifty backs?
Is covering crossing routes a little easier? Are linebackers getting better drops in coverage? Does the secondary play better down and distance football? i.e. if it's 3rd and 7 are they tightening up the zones a bit or are the still taking 15-20 yard drops?
I've seen passes sail out of reach any come up short or low?
Thanks.
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Just downloaded the demo. This game is beautiful! Like the spotted rain effect on the screen.

I liked that I was timing a pass on a cut route, and as he was cutting (in the snow), he fell down - ball rocketed past him for an incompletion.
Nice little touch.
Nice little touch.
# 115
MattieShoes @ 07/23/09 08:29 AM
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# 116
BroMontana82 @ 07/23/09 08:31 AM
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Also the computer didn't run the ball and clock when it was winning. They kept throwing in the 4th quarter
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