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Madden 2010 News Post

Gameshark has posted a Q&A with the Ian, Josh and Donny, as they talk about Madden NFL 10.

Quote:
Gameshark: "I know that the team is very upfront about wanting player ratings to really matter this year. The fact that you guys chain Donny Moore to a chair and make him rate every player -- is pretty amazing when you think about it. But in terms of gameplay, how will we see a difference in say -- quarterbacks? It's been one of my pet peeves with football games for years: it's terribly hard to tell a difference between the QBs outside of arm strength and running speed. Will a quarterback with lower accuracy actually be off target with more throws?"

Donny: "First off, it is a really comfortable chair. Now to your question.

I think we have captured the strengths and weaknesses of each one of the quarterbacks in the league like never before for Madden NFL 10. No longer is every QB rated 80+ in throw accuracy. We now see guys covering a wider spread, rated anywhere from 50 to 99. This meant totally re-tuning the passing game, but it was something that we felt had to be done.

You can see immediate differences just by taking the Dolphins into practice mode and checking them out. First, we have Chad Pennington. He is rated amongst the best QBs in the game in short and intermediate accuracy. However, he has a sub 75 rated arm (Throw Power), so you do not want to take too many chances deep with Pennington. Throwing the deep out across the field with Chad Pennington = not a bright idea in Madden NFL 10.

Now, sub in the electric backup Pat White. Notice that he is almost like a running back or receiver in terms of quickness and agility. He has a stronger arm than Pennington (low to mid 80’s). So he is capable of making more throws. But you will quickly notice that his accuracy is nowhere near Pennington’s level. White is rated in the low 70’s to low 60’s for accuracy. Finally, sub in 3rd string Chad Henne. He has a laser arm (90+ THP). His accuracy is somewhere in between White and Pennington. Factor all these changes in, and I promise you will feel a significant difference this year. Not just with the Dolphins, but with each and every quarterback in the league."

Game: Madden NFL 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 76 - View All
Madden NFL 10 Videos
Member Comments
# 61 BayAreaRYder226 @ 06/30/09 03:10 PM
Quote:
Originally Posted by PacMan3000
This is a pretty cool idea, but will we see the BACK of the jersey that the fan is wearing? I say this because....let's say it's 2013, and your star WR for the Steelers that you drafted in 2011 is now wearing #86 (I know, but just got with me here).

Now, if I see a fan in the stands wearing #86, should I conclude that he is wearing Hines Ward's jersey, or is this really my new star WR's jersey he's wearing?

I think this idea was in 2K5, but I could never tell if the fans were wearing an old player's number or a current player's number. So when I cut Kellen Winslow in my franchise years ago, and got a new, great WR who wore #80, I would see fans wearing the #80 jersey. But I could never tell who it was that they were pimping because there was never a name on the back of the jersey--it was seemingly generic.
It'd be cool to see people where throwbacks though. if Hines Ward leaves Pittsburgh, I'm still sure you'd still see Ward jerseys in the stand.
 
# 62 lightning_78 @ 06/30/09 03:41 PM
Hey Ian do you know whether we can retire player jerseys in franchise mode this year and/or keep career stats of our HOF players after they retire? I've been in cases in Years 25-30 of my franchise where I have a QB (Packers) who's approaching Favre's records and I've always wanted to go back and compare their stats.
 
# 63 craxus @ 06/30/09 08:10 PM
Long time lurker here, and never post since most of the question I have are asked by other, but I am surprised no one brought this up:

Donny: Let me answer this in reverse. We have five new ratings this year, all at the QB position. We split Throw Accuracy into three accuracy ratings: Short, Mid, and Deep. Short accuracy is used to determine passes 20 yards and under, mid accuracy is used from 21-40, and deep is used for 41+ (that’s in exact distance from the QB to his target…not from the LOS to the yard line of the WR).

Shouldn't this be more like more like> short 1-8 medium 8-20 and deep 20 +? I added a couple extra yards in because Donny stated that is from the QB not LOS.

If they keep it this way it penalizes Mcnabb more than he should (dude can't throw a screen to save his life but has no issue with a 5 yard slant or out) and pretty much has anyone with a decent Short Accuracy throwing good passes for a 13 yard average.
 
# 64 MJKiehl680 @ 06/30/09 09:00 PM
If they somehow implemented that buzzing noise when the Eagles score at home or have the fans sing Fly Eagles Fly...thatd be incredible

but i am excited about the chant
 
# 65 wickedbadman @ 06/30/09 09:48 PM
Yeah ^ 0-20 is a bit long for "short" accuracy. I didn't even notice that.

And where is this auto-drop back? Was that written somewhere else? I don't mind it I am just curious as to how one would know how many steps it is on X play and what not.
 
# 66 Jamin23 @ 06/30/09 09:59 PM
Quote:
Originally Posted by MJKiehl680
If they somehow implemented that buzzing noise when the Eagles score at home or have the fans sing Fly Eagles Fly...thatd be incredible

but i am excited about the chant
I asked Ian about this and got no reply. I hope that since they have the e-a-g-l-e-s eagles chant they have fly eagles fly.
 
# 67 parrothead @ 06/30/09 10:10 PM
What about the Cowboys fans booing..... the Cowboys.
 
# 68 MJKiehl680 @ 06/30/09 10:22 PM
Quote:
Originally Posted by Jamin23
I asked Ian about this and got no reply. I hope that since they have the e-a-g-l-e-s eagles chant they have fly eagles fly.
Or atleast the buzz when they scored TD's

Like, I believe when the Buccaneers scored they shoot cannons in real life but i cant really remember if it was in the game but I like the buzz
 
# 69 StankyCheeZ267 @ 06/30/09 10:24 PM
Quote:
Originally Posted by boooey
read the bold print..

for starters..
1. it only prevents big gains if you are facing a 5 line front.
2. going by what Ian is saying, all they did is just make the QB fall down automatically, and you just kind of steer the QB before that happens.

Maybe i am misunderstanding, and Ian can clarify this further.. but this is how it sounds to me.. and thats kinda lame if I am correct.
Yo... i completely agree with you it just seems kind of pointless your just steering your qb to the ground when he wasnt even in danger of being hit.
 
# 70 Exonerated @ 06/30/09 10:34 PM
Quote:
Originally Posted by StankyCheeZ267
Yo... i completely agree with you it just seems kind of pointless your just steering your qb to the ground when he wasnt even in danger of being hit.
Against a 4 man front, the qb will tuck and run. Because you have 5 blockers and 4 linemen.

Against 5+ man fronts, your qb will dive for the first down, otherwise he will die.

The concept makes perfect sense.
 
# 71 Cutler2Hester23 @ 06/30/09 11:30 PM
Quote:
Originally Posted by Ian_Cummings_EA
Crunch time.
Hey Ian, I don't think this is a big issue with most but with how I am a Bears fan and they run a cover 2 defense I was wondering if anything has been done to change the CBs logic when the defense is in a cover 2.

What usually happens is he jams the WR and then sits in the flats. But in a cover 2 he is supposed to read the flat as he's pressing and if he sees no threat he takes the WR in a similar way a "curl to flat zone" does in madden (the purple one), he plays short trailing the WR and protecting the sideline while the safety protects deep and to the inside. The only time he releases the WR to the safety is if there is a threat to the flat. Generally this is a TE or slot WR. The safety reads this player and if he sees him go to the flat he knows to go over the top because the CB is releasing his WR to cover the flat. If the safety's guy comes deep along with the CBs man then it basically turns into a cover 4, which isn't the case in madden, making it useless against a vertical passing attack.

The whole premise of the tampa 2 is to eliminate the deep ball and use a fast and instictive defense to persue and hold WRs to a short gain with little to no YAC. While the cover 2 in madden does the second part well (if you have a fast D) the first part is the furthest thing from it.

I love madden and it really kills the game for me to not have the CBs play the cover 2 correctly. Without them playing the sideline the way I explained it is impossible to contain deep outs unless you shade the coverage outside. If thats done it opens up the deep middle even more than it already was, making the cover 2's first rule "don't give up the deep ball" completely untrue in madden.

Don't get me wrong, I'll still get the game for the online play but franchise just doesn't feel right if I can't run the same D my team does
 
# 72 Cutler2Hester23 @ 06/30/09 11:50 PM
Here is a pretty good explaination if you ever see my previous post Ian, I sure hope you do

Tampa 2

Tampa 2 vs Cover 2
 
# 73 Cutler2Hester23 @ 07/01/09 12:45 AM
Quote:
Originally Posted by wickedbadman
Yeah ^ 0-20 is a bit long for "short" accuracy. I didn't even notice that.

And where is this auto-drop back? Was that written somewhere else? I don't mind it I am just curious as to how one would know how many steps it is on X play and what not.
Its from the distance of the QB to the WR. Account for a 5-7 yard drop back and triangulate the distance horizontally and the 20 yard range isn't very big unless its over the middle. I don't think a 5 yard out would even fit into that catagory. The triangle would be 10 by ~18 (5+5 for the vertical distance and 15-20 for the horizontal distance). That'd make it a throw of a little more than 20 and a half yards, just out of the short range, shich makes sense to me.
 
# 74 Jamin23 @ 07/01/09 01:31 AM
Quote:
Originally Posted by MissionMaximus
I think they said they had a Philly one, where eagles fans are peppering Santa with snowballs.
People need to stop using that cliche because that was so long ago and everyone uses it along with all the other common ones to chew out philly fans. Yall need to find a new one. You're not from philly, so you wouldn't understand. Didn't you hear the Mike Missanelli-Skip Bayless interview?
 
# 75 Cutler2Hester23 @ 07/01/09 01:36 AM
Quote:
Originally Posted by 43Chargers4Now
The reason they have auto drop backs is because it adds realism to creating the pocket. Auto drop backs make it so the players don't run backwards 20 yards and throw a lob to Randy Moss for a touchdown. Also, it automatically does three, five, and seven step drops which adds so much realism to each individual passing play you do. (Tip: You'll also be able to go through your progressions WHILE the Qb is dropping back)
If thats the case they better have a way to alter the drop back presnap. Also include a way to make any play into a designed roll out otherwise slide protection will not be as usefull as it should be.
 
# 76 MJKiehl680 @ 07/01/09 03:05 AM
Quote:
Originally Posted by MissionMaximus
I think they said they had a Philly one, where eagles fans are peppering Santa with snowballs.
Well if thats the case they better not put any Browns pictures up theyll be pelting refs with beer bottles

Does throwing snowballs at a drunk santa claus during a 2-12 40 years ago really make us all bad fans? I mean really
 
# 77 PantherBeast_OS @ 07/01/09 03:49 AM
Good photos of presention and great interveiw. Can't wait for the game to come out in a 6 weeks. But luckly the demo will be out in late july through code for people who has already reserved it.
 
# 78 Step2001 @ 07/01/09 08:27 AM
Will expanding the rosters (fixing I.R. , 80 man rosters during offseason and training camp, practice sqauds)
be a priority for Madden 11?

I ask because of the dance around the "Q" from Abner's and OP's!

HC09 dev team was forth coming with info of what was in the plans for "the next version"!
 
# 79 crob8822 @ 07/01/09 09:00 AM
Quote:
Originally Posted by Ian_Cummings_EA
I just uploaded images of those fan scenes for those that might be into the presentation stuff:

http://www.twitpic.com/8spxk
http://www.twitpic.com/8spmd
http://www.twitpic.com/8spou
thanks Ian.
 
# 80 pepp32 @ 07/01/09 03:50 PM
Presentation is crazy Ian, so let me ask you one last question. Whats up with the pylons?
 


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