NCAA Football 10 News Post
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The engine was put "on ice" after they lost the NFL rights and didn't get "thawed out" again until January 2007.
The game then shipped in mid-July of that same year.
So it's not that EA doesn't care, it's that on a lot of these issues, they have to set their priorities if a game is developed yearly. It takes more than a year to implement a brand new Physics engine, so for those sideline catches, that is how it will have to be, sorry. I mean, I know that those don't bother me because I want my game to PLAY realistically, not every single animation has to be completely true to life because then it would take the fun out of it for most of us. I know that my roommates and I STILL play NCAA 09 bc it's fun, not because the animations are great.
While, yes, the pass rush sucked last year, but they did their best to try and fix it. To be honest, I'd rather have a pocket to play with than get sacked every single time. So I applaud their efforts to try and create that. And the animations have to be calculated at random, so it's hard to set a realistic limit on things such as QB evasion if it is based entirely on ratings.
While I know it's unrealistic, I enjoy playing as Idaho or New Mexico State and have a fighters chance to at least score or be reasonably productive vs. USC or Alabama, when in real life, I wouldn't have a fighters chance against those schools. That is what makes video games fun, and if it wasn't like that, NO ONE would even play as those teams ever bc no one likes getting their tail handed to them EVERY TIME.
Again, just my two cents. I think NCAA '10 will just be ok. I think it will, gameplay wise be an improvement over NCAA 09, but it will not be great. And to be honest, that's ok.
What is not ok? The roster blunder. That is just inexcusable. But... that's for another thread and forum.
While, yes, the pass rush sucked last year, but they did their best to try and fix it. To be honest, I'd rather have a pocket to play with than get sacked every single time. So I applaud their efforts to try and create that. And the animations have to be calculated at random, so it's hard to set a realistic limit on things such as QB evasion if it is based entirely on ratings.
While I know it's unrealistic, I enjoy playing as Idaho or New Mexico State and have a fighters chance to at least score or be reasonably productive vs. USC or Alabama, when in real life, I wouldn't have a fighters chance against those schools. That is what makes video games fun, and if it wasn't like that, NO ONE would even play as those teams ever bc no one likes getting their tail handed to them EVERY TIME.
Again, just my two cents. I think NCAA '10 will just be ok. I think it will, gameplay wise be an improvement over NCAA 09, but it will not be great. And to be honest, that's ok.
What is not ok? The roster blunder. That is just inexcusable. But... that's for another thread and forum.
wEEman, you might be right, but you said they put the engine "on-ice" when they heard about the exclusivity thing. Well that would mean that they had already developed the engine when the exclusivity thing hit which was in 2005 and the game didn't release until 2007.
So those "six months" of development time were just used to upgrade the NFL 2K5 engine, which is fine. But, for All-Pro 2K11, they will have had over two years to develop it. IF they only used 6 months of that, fine. But fans of APF 2k8 have a right to expect an incredible game next year.
I just think people are spoiled by the last-gen games and I understand their gripes with the new technology and the lack of physics. But, it takes time to develop and as it is now, only minute things will be added each year, just like on last-gen. So, all we can hope for is increased physics and momentum in NCAA 11.
And remember, it's not that we didn't have these same gripes on the last-gen, we just couldn't voice them because we didn't have these websites. I can guarantee there were the same gripes on last-gen for awhile, we just couldn't hear them.
So those "six months" of development time were just used to upgrade the NFL 2K5 engine, which is fine. But, for All-Pro 2K11, they will have had over two years to develop it. IF they only used 6 months of that, fine. But fans of APF 2k8 have a right to expect an incredible game next year.
I just think people are spoiled by the last-gen games and I understand their gripes with the new technology and the lack of physics. But, it takes time to develop and as it is now, only minute things will be added each year, just like on last-gen. So, all we can hope for is increased physics and momentum in NCAA 11.
And remember, it's not that we didn't have these same gripes on the last-gen, we just couldn't voice them because we didn't have these websites. I can guarantee there were the same gripes on last-gen for awhile, we just couldn't hear them.
# 124
Hassan Darkside @ 06/12/09 04:44 PM
I won't lie, the vid is nice. It has a lot of nice animations in it. BUT, I think that these videos are completely unnecessary. I always feel that this type of stuff is better left for the user to see in the game. Take NBA 2k9/APF 2k8 for instance. They had the videos, the trailers, etc. But those never showed everything the game had to offer. That was why we were still able to have threads like "The little things..." where we could discuss the subtletees that make the game authentic. It's these types of things that keep us coming back.
But on top of it all, sometimes piling more and more animations in a game doesn't make it better. Case and point, NBA 2k9. Practically the same game as NBA 2k8 or NBA 2k7. Same engine as last gen. It has some significant issues but it's loaded up with (beautiful) animations to try to cover them up. Animations are like make-up. They're often used to hide the real b*tch underneath.
I just hope the game plays well. I can live with a roster issue. I can live with my player having the incorrect skin color. All that can be fixed. I can't live with every interception being a pick six, I can't live with the inability to be tackled or make tackles and I can't live with cheating AI. If all that's fixed and it's a carbon copy of 09 with good AI and adequate animations, then that's fine and dandy. They just better bring they're A game next year. That is all.
But on top of it all, sometimes piling more and more animations in a game doesn't make it better. Case and point, NBA 2k9. Practically the same game as NBA 2k8 or NBA 2k7. Same engine as last gen. It has some significant issues but it's loaded up with (beautiful) animations to try to cover them up. Animations are like make-up. They're often used to hide the real b*tch underneath.
I just hope the game plays well. I can live with a roster issue. I can live with my player having the incorrect skin color. All that can be fixed. I can't live with every interception being a pick six, I can't live with the inability to be tackled or make tackles and I can't live with cheating AI. If all that's fixed and it's a carbon copy of 09 with good AI and adequate animations, then that's fine and dandy. They just better bring they're A game next year. That is all.
# 125
hawkeyekid @ 06/12/09 04:59 PM
Good things: The bad throws when you get pressure on the QB, some of the WR/DB interactions, right stick DL moves
Bad things: Sideline catches (can't there be a happy middle ground), WRs slipping, yet getting up in .1 seconds and making a catch
Adam, you know I'm going to ask this too.
How did Iowa's face masks get through as white? After last year's yellow numbers fiasco, I thought the community did a pretty good job of giving you some pics of Iowa's jerseys.
Bad things: Sideline catches (can't there be a happy middle ground), WRs slipping, yet getting up in .1 seconds and making a catch
Adam, you know I'm going to ask this too.
How did Iowa's face masks get through as white? After last year's yellow numbers fiasco, I thought the community did a pretty good job of giving you some pics of Iowa's jerseys.
This may sound odd, but the best new animations I saw were the non catches and throws out of sacks. Not glamorous, but realistic. Sideline catches... those plays would have most likely taken the receiver out of bounds. The running animations should really be slowed down to detail the weight shift of players better. To make those cuts, a player would have to extend the outside leg and make a huge plant. Even then, the first two scenes had receivers moving too fast to the sideline to actually make a cut up field.
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I liked some things in the trailer. But I'm not going to highlight those things, because apparently NCAA developers still don't get it.
The vid at about :30 seconds is the worst thing I have seen in a football video game.......EVER.
ever Rocky?
Yes. Ever
Really, Rocky ever?
Yes, ever...really.
Rocky, you have played 7 seasons in your franchise for NFL Primetime 2002 made by Konami...and that's the worst thing you've ever seen in the football game?
Yes, it's the worst thing I have ever seen in a football game (relatively speaking of course). Not only did all lineman fall down in a trailer but it happened in two different clips. That was astounding....truly one of the most comically depressing things I have ever seen in my once beloved NCAA Football.
The vid at about :30 seconds is the worst thing I have seen in a football video game.......EVER.
ever Rocky?
Yes. Ever
Really, Rocky ever?
Yes, ever...really.
Rocky, you have played 7 seasons in your franchise for NFL Primetime 2002 made by Konami...and that's the worst thing you've ever seen in the football game?
Yes, it's the worst thing I have ever seen in a football game (relatively speaking of course). Not only did all lineman fall down in a trailer but it happened in two different clips. That was astounding....truly one of the most comically depressing things I have ever seen in my once beloved NCAA Football.
# 129
GetYaWeigtUp @ 06/12/09 07:54 PM
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Well this isnt much different, except their is no compensation for us when you guys decide to give us a game that has absolutely NO DEFENSE, or BROKEN SLIDERS, or NO PASS RUSH, or broken pieces in online dynasty. We arent compensated, we're fed excuses and then when next years game is showcased, we see nothing has changed to improve most of the major concern areas.
I think you forget who we are and what we do. We are PAYING CONSUMERS, we pay your salary, because to be quite honest...if we all boycotted this game for a year, someone would be out of a job! Its nothing personal, we just want our food nice and hot when we get it on July 14th. Dont take it home with you, its work! We all got jobs where people give us hell about our product or service but we all deal with it like you should! So if you cant take the heat, stay out the kitchen!
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