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NCAA Football 10 News Post

Hey guys... so we are aware of the issue with no (or few) freshmen on some teams in TeamBuilder and yes the same issues are found on the NCAA 10 disc. Over the past few days, one of our top priorities has been investigating solutions.

The TeamBuilder teams require some data on the disc to set Depth Charts for every team created before they can be used in a game. For example if you use the Cupcake roster as a starting point, NCAA 10 will give you a default Depth Chart for the Cupcakes for your TeamBuilder team (which you can edit in game). This means any changes we make could cause some problems with teams already created using TeamBuilder. So we need to ensure we are taking to proper steps to correct the issues.

We understand the concerns with how this can affect Dynasty mode and Online Games, so we are working hard to have a solution in place before launch on July 14th.

-Russ

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Member Comments
# 41 boritter @ 06/10/09 07:08 PM
I think 99% of us would like to know the following.
Quote:
Originally Posted by boritter
1) When do you have to submit the game to MS/Sony for certification? In other words, is there time for the solution to be part of the retail disc?

2) If it cannot be part of the disc, would a roster patch override the original rosters and therefore become the default roster file? This way the patched rosters would be available for online matchups.

3) If the roster fix indeed turns out to be a patch, when do you think the update would go live? I know a lot of that depends on MS/Sony certification, but at this point would launch day be possible? Would July be possible?
 
# 42 Drocks @ 06/10/09 07:08 PM
Quote:
Originally Posted by Russell_Kiniry_EA
It is not as easy to just "get rid of all the TeamBuilder teams" and that would fix the rosters. And frankly I do not want to rush into a choice we can't take back... hence we are going to take a bit of time and get the best solution possible for everyone, that seems fair (and the right thing to do) to me.
Actually, question about this. So you stated this in the OP:

Quote:
The TeamBuilder teams require some data on the disc to set Depth Charts for every team created before they can be used in a game. For example if you use the Cupcake roster as a starting point, NCAA 10 will give you a default Depth Chart for the Cupcakes for your TeamBuilder team (which you can edit in game). This means any changes we make could cause some problems with teams already created using TeamBuilder. So we need to ensure we are taking to proper steps to correct the issues.
Why does it matter if we use a template roster? Cause what if I took the Cupcakes and then edited that roster a whole bunch, wouldn't the depth chart be way off anyway? Like, say I made the QB1 worse than the QB2 for whatever reason. I presume the depth chart would still make QB1 better? If the concern is the depth charts will be screwed up, I say that's kinda minor in the scheme of things. Now, if it makes the game blow up, then that's a whole nother thing lol.
 
# 43 Sublime12089 @ 06/10/09 07:10 PM
If it can't be fixed on the disc would it be possible to get the game to certain roster ppl and perhaps pay them to make accurate rosters or something like that?
 
# 44 nxt @ 06/10/09 07:11 PM
Quote:
Originally Posted by Deegeezy
I bet well over half of those team created on Teambulder are bogus and the users won't even use them on the game once. Another several thousand of them are people who will use them for a game or two before realizing why they never used create-a-school to begin with, it's fake and boring. Another several thousand would gladly re-do their teambuilder schools for the sake of having legit rosters.

There may be 50,000, but it isn't a "legit 50,000."

I can't believe we'd sacrifice good rosters for the 100s of thousands if not millions that buy the game to save the 15,000 or so MAYBE legit team builder users.
I think so too. The team I created was just to test how things would come out. There is no doubt the majority of people would rather have correct rosters and sacrifice their created teams. We can easily re-create our teams and uni's, on the other hand, it's gonna be a !#@*% to fix these rosters.
 
# 45 SHO @ 06/10/09 07:11 PM
I appreciate the honesty and response(s), but this news makes baby Jesus cry.
 
# 46 elijah626 @ 06/10/09 07:13 PM
Probably wont be picking this game up early I'll wait untill some rosters come out out. Il'' be playing FNR4 till then.
 
# 47 ewto16 @ 06/10/09 07:17 PM
 
# 48 CanesFan5 @ 06/10/09 07:17 PM
LMAO. This is pretty funny. It sucks but it's funny that this got by everyone at Tiburon. Well, TeamBuilder better work good cause that's the only reason I'm getting this game this year.
 
# 49 Deathblooms @ 06/10/09 07:20 PM
Drop the teambuilder rosters or delay the game until this is fixed, just sayin'.
 
# 50 adembroski @ 06/10/09 07:20 PM
I've messed around with TB quite a bit and would not be happy to lose my creations (especially since I accidentally deleted the damn logos off my computer now:P), but the roster file is FAR more important.

Whatever the cost, get the right rosters on the disk, please

Worst case scenario, get what would have been the default rosters out there on the locker IMMEDIATELY and get a message on the ticker explaining the situation to people who might not know about the issue.
 
# 51 hustle55 @ 06/10/09 07:20 PM
This sucks, I hope you guys can get it fixed.
 
# 52 Deegeezy @ 06/10/09 07:21 PM
There's got to be more to this story than we'll ever know.

I believe someone obviously screwed up big time and we're either witnessing a P.R. spin or someone is in C.Y.A mode.

The more I think about it, I fail to believe EA would sacrifice accurate rosters for the sake of teambuilder. That makes no sense to me whatsoever.

And the vague answers we're getting along with the fact we have a dev saying they "dont know for sure which roster made the final build" does nothing to make me think otherwise.
 
# 53 superjames1992 @ 06/10/09 07:21 PM
Not too happy about this at all.

Please try to correct this before release date, EA devs!
 
# 54 Hey_Rebby @ 06/10/09 07:22 PM
Quote:
Originally Posted by Russell_Kiniry_EA
It is not as easy to just "get rid of all the TeamBuilder teams" and that would fix the rosters. And frankly I do not want to rush into a choice we can't take back... hence we are going to take a bit of time and get the best solution possible for everyone, that seems fair (and the right thing to do) to me.
Russ and Adam,
I appreciate you taking the time to update us on the status of the rosters and game.

That being said, it's UNBELIEVABLE that something so big slips through the cracks. Can you imagine if Madden 10 went gold with 85% of the rosters from Madden 09?

Stuff like this is the reason I vowed to played NCAA 10 before buying and I've bought everyone since the Bill Walsh days.
 
# 55 IN13NSE @ 06/10/09 07:22 PM
Quote:
Originally Posted by Deegeezy
There's got to be more to this story than we'll ever know.

I believe someone obviously screwed up big time and we're either witnessing a P.R. spin or someone is in C.Y.A mode.

The more I think about it, I fail to believe EA would sacrifice accurate rosters for the sake of teambuilder. That makes no sense to me whatsoever.

And the vague answers we're getting along with the fact we have a dev saying they "dont know for sure which roster made the final build" does nothing to make me think otherwise.
PS2 again this year...eh? haha
 
# 56 Herky @ 06/10/09 07:24 PM
Even though I don't like what I heard, I do appreciate the response for you all at EA.

Man I hope something can be fixed as soon as humanly possible. I can't understand how this can happen (especially after the roster bug last year) but at least you guys are admitting a problem.

Teambuilder had me excited and worried at the same time.
 
# 57 J-Unit40 @ 06/10/09 07:25 PM
Accurate rosters > Team Builder with bad rosters

That's all that needs to be said.

It doesn't matter if people made 100,000 teams so far. If teams like Texas Tech only have 58 players, that is a much bigger issue. That's a lot of players to be missing from one team. The on-line crowd will be livid and so would the Dynasty fanatics because there's missing players (and they have to create a lot of new players from scratch). Which, quite honestly make up 75% of your customer base. That's who needs to be the priority here.

Don't worry about restarting Team Builder because your customers will still have over one month to create and tweak their teams. Plus, they will already know how the system works. Also, the website said "Beta" so it you could make a statement regarding rosters.

Thanks again for your upfront honesty and best of luck on a quick and complete solution to this problem.
 
# 58 bdawkins20 @ 06/10/09 07:28 PM
I agree wholehardedly with the lot of you, get the correct rosters in the game, and sacrifice Teambuilder! Most will wait to play the game religiously until a quality edited roster set is available which is not usually til a month after release.
 
# 59 jdrhammer @ 06/10/09 07:29 PM
Quote:
Originally Posted by J-Unit40
Accurate rosters > Team Builder with bad rosters

That's all that needs to be said.

It doesn't matter if people made 100,000 teams so far. If teams like Texas Tech only have 58 players, that is a much bigger issue. That's a lot of players to be missing from one team. The on-line crowd would be livid and so would the Dynasty fanatics. Which, quite honestly is probably 75% of your customer base.

Don't worry about restarting Team Builder because your customers will still have over one month to create and tweak their teams. Plus, they will already know how the system works. Also, the website said "Beta" so it you could make a statement regarding rosters.

Thanks again for your upfront honesty and best of luck on a quick and complete solution to this problem.
Well said my brother! Nip it in the bud and give guys plenty of time to re-create those schools. It's not like it would be a chore. Everyone loves to build teams.

Ole Miss 31
Nat'l Champs 30
 
# 60 Deegeezy @ 06/10/09 07:29 PM
Someone at EA should take note of the fact that not one single poster yet has chimed in and said: "Thank god they have decided they are not going to delete my create-a-school to fix this roster problem."
 


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