Home
News Post

The new patch to upgrade MLB 09: The Show to version 1.06 has been released. Here is a list of the fixes from Community Manager Ramone Russell (Russell_SCEA on our boards):

Quote:
Originally Posted by Ramone Russell
MLB 09 The Show PS3: Patch 2 Addressed Issues


General:
  • AL and NL West (including Cubs) schedule addresses. Day games updated to correct time zone.
  • Addressed CPU Pitcher Energy from always full when pressing the quick menu while batting.
  • Fixed the issue when in the bullpen moving from last pitcher (closer) to top pitcher, the top pitcher's stats stay the same as the closer.
  • Inning pitched count corrected for pitchers during spring training. This is in ALL SEASON Modes.
  • Fixed AUTO BASERUNNING. Users should no longer be able to control steels for you or CPU using L1 and L2 in any game at any time.
  • Fixed the Movie Recording feature in both Replay and Replay Vault. Users should no longer get stuck after multiple recordings.
  • Players names not being called correctly in the audio. One specific item was Beltran being called Delgado and vice versa. This line used to be erroneously said for Juan Rivera. It has now been corrected to play for Casey Kotchman. This line used to be erroneously said for David Ortiz. This line used to be erroneously said for Miguel Cabrera. It has now been "disabled".
  • Career stats after going online and using weekly online Live Rosters or using the Online Roster Vault should now be correct.
  • Fixed issues with unbalanced trades when the rosters were full. 3 for 1 trades that will result in people being placed on waivers should now function.
  • Fix the problem in RTTS as the pitcher when a baserunner from 1st steals, the camera would sometimes swing around thru the crowd.
  • Fix switch hitter sub presentations using the wrong helmet sometimes.
  • Fix RTTS CP never getting a goal before the 1st pitch
  • Fix the Batter Training camera automatically being set to Catcher Cam.
  • Fix the Flashback Presentation X out problem.

Franchise Bugs

1.Fixed September 14 Road to the Show season lock.
2.Scouted players should now have feedback at the time of the amateur draft in June.
3.Fixed CPU roster control and lineup issue where users turn cpu roster control on, set a lineup, but lineup changes do not hold.
4.Fixed a bug where the user controlled team would not receive compensation picks when they lose Type A and B freeagents.
5.Fixed bug not allowing farm directors to be hired or fired. Just load into a franchise and fire a farm director during the off-season.
6.Addressed a problem where the title loses simulating functionality in franchise mode when addressing online requests.

Online:
1.Addressed Free Agents in the Online league Live draft. They should now be placed on teams through Roster Update are usable on user’s teams. (Guys like Manny Ramirez or Adam Dunn should now be available.)
2.Fixed Message Board bug that result in no messages being shown after changing full pages.
3.Reduced online game bandwidth usage.
4.Made minor change to the League create screen to Randomize the Draft time to various 30 minute increments from 12noon from 8pm.
An attempt to fix in-game disconnect issues in the production community. This is in an effort to stop the dreaded traffic delay problem the the community is reporting.

Game: MLB '09: The ShowReader Score: 9/10 - Vote Now
Platform: PS2 / PS3 / PSPVotes for game: 90 - View All
MLB '09: The Show Videos
Member Comments
# 81 moemoe24 @ 04/27/09 07:20 PM
So if Knight does his roster all over, then the Computer Roster will work?? Is that correct??
 
# 82 DrUrsus @ 04/27/09 07:21 PM
Quote:
Originally Posted by n8rockerasu
Wow, did anybody else catch that? I think that's pretty much game over right there. So, basically, Ridin and Knight and everybody else will have to do their rosters all over again. Otherwise, we're in the same boat we were before the patch. I'm really disappointed in this game this year. I got burned at the stake the last time I said this, but I can't help but feel let down by my favorite baseball series of all time. I mean, look at the list of glitches alone.

That's gotta be the biggest list of bugs I've ever seen. I give them credit if they were actually able to fix all of them. But seriously, maybe testing the game a little more before release would be a better strategy next year. It's already probably going to keep me from buying it day one. I was very critical of people who didn't want to buy the game day one this year in the hope that they could save some money. My argument was that The Show is one of the few games worth $60. But all these glitches have made me eat crow on that one.

Considering that several aspects of the game were just made functional today, it makes me wonder how much money I could have saved. I probably could have gotten this during this past weekend's B2G1 sale at Gamestop. The ONLY incentive to buy a game at launch is to be able to enjoy it from the beginning. If companies can't provide a fully working product, that incentive is negated.

Before I get thrown down the well, let me say, this is NOT a personal attack on Sony or The Show. I've pretty much decided that with all my sports games. Madden 09 was buggy, NHL 09 had a glitch that made people gods. If these companies continue to release games that need huge fixes to appease their fanbase, then I'll start waiting for the fixes before I buy the game...and save myself $15-20 in the process.
I'm not going to throw you down the well at all. You have the right to your opinion and I agree with you on some of it.

But, it still is a very good game gameplay-wise overall, and still worth it to me that I dropped $60 on it. It is a lot of fun.
It's just a shame because it could have been almost flawless. I am disappointed so far, but I can deal with it, and I will just have to use the CPU roster control lineup workaround unless they come out with another patch.

As for the historical stats, I may just make my Cubs minors using Knights as a template or just roll with his Full Minors/Stock players/stock pitchers rosters he posts using sendspace (since he probably can't put them on the vault anymore.
 
# 83 DrUrsus @ 04/27/09 07:22 PM
Quote:
Originally Posted by moemoe24
So if Knight does his roster all over, then the Computer Roster will work?? Is that correct??
No, just the historical stats will work then. The CPU roster control on lineup problem is still there. I tested it with 4/27 and 4/20 rosters SCEA and it is there.

But, guys, we can't expect Knight to redo his rosters. He has lost countless hours already.
 
# 84 teebee @ 04/27/09 07:23 PM
Just redo the rosters, it won't take that long and it's worth it
 
# 85 bcruise @ 04/27/09 07:23 PM
Quote:
Originally Posted by gtm
WOW. It's official. Only SCEA roster's this year.
Did you not read the part where Knight himself said to go ahead and do it?
 
# 86 moemoe24 @ 04/27/09 07:23 PM
Quote:
Originally Posted by rush02721
I am having this same problem, would rather not have had the patch, i was enjoying my franchise, liked knight's rosters, but now it appears i gots no franchise to move forward with. thats really annoying after the nice start my O's were having 1 game under .500 after May
So you would advise against this patch?? I haven't DL it yet and have been debating all day. I have a franchise 16 games in so I guess I will just keep trucking with that one.
 
# 87 DrUrsus @ 04/27/09 07:24 PM
Quote:
Originally Posted by rush02721
I am having this same problem, would rather not have had the patch, i was enjoying my franchise, liked knight's rosters, but now it appears i gots no franchise to move forward with. thats really annoying after the nice start my O's were having 1 game under .500 after May
You can remove the patch without removing your save files.

Here's how:

Go to GAME DATA utility, press triangle and delete.

This will erase the game, the patch, but not your saves.

When you put your disc back in, it will reload the game to the HDD.

You probably won't be able to ever go online again with this game (unless you download the patch) though if that matters to you.
 
# 88 callmetaternuts @ 04/27/09 07:25 PM
Wait, Russell, when you said you talked to Knight and he said it sucks, but if it fixed it then do it, what "fix" are we referring to? What did SCEA repair that essentially meant his rosters couldnt/wouldnt be able to be used? Im confused here.

Im just surprised that people are having franchise crashes now in addition to all this other madness.

1 )If i understand correctly, to have the correct historical stats, you have to use a new roster (4/20 or later), is that right?
2) TO have the correct lineups you can either A) use Knights lineup fix rosters (v1 or v2) or B) use his version 3, or any other rosters, turn roster control on and set them in game? So basically you either go with injuries and the CPU controlling everything outside of your team or you turn roster control on, and give up trades, injuries and everything else. Am i right in those statements?
 
# 89 The Chef @ 04/27/09 07:26 PM
Quote:
Originally Posted by RAZRr1275
Jack up the baserunning sliders. That's what I did last year. It worked some. I didn't try it yet this year.
That might work last year when we had sliders for base stealing for the CPU and User each, seperately, but unfortunately this slider is only in the global slider section and I dont need the CPU going nuts on the base paths just because I want my Dodgers to actually run at a realistic rate. I still dont get why they even changed this as I would be completely dumbfounded if people were literally complaining that they had too much control.

Quote:
Originally Posted by Russell_SCEA
The bold part is what I'm responding to yes that is correct can't upload any of those old rosters anymore they have to do all that work over again.

While we were still in the patch process and before we made any call on this subject I talked to Knight and asked him what he thought about this since hes the roster guru. He says it sucks, but he understands do it if it fixes the problem so we did.
Wow, thats not good to hear. So, out of curiosity, if I have a franchise going using Knights initial roster that was released prior to the minors being done, will my franchise work or is that why some people are having their franchise crash? I refuse to start over now that Im 40 games in having played all 40 so I really pray this isnt the case. Can anyone, Russell included, answer this? Are you guys that are having your franchise crash using Knights roster at all or stock rosters from SCEA?
 
# 90 coreyhartsdaughter @ 04/27/09 07:27 PM
Quote:
Originally Posted by gtm
WOW. It's official. Only SCEA roster's this year.
All he's saying is that they can't be uploaded to Sports Connect, NOT that you can't use them to start a franchise. It means that any roster set currently in the works based on a set previous to those release dates will have to be imported from a flash, not downloaded.
 
# 91 TheDutchDad @ 04/27/09 07:27 PM
Quote:
Originally Posted by moemoe24
So you would advise against this patch?? I haven't DL it yet and have been debating all day. I have a franchise 16 games in so I guess I will just keep trucking with that one.
Wait, I can't even continue my franchise since I started it with Knights rosters, or start a new one with rosters I already have on my PS3 because of the patch?
 
# 92 CubFan23 @ 04/27/09 07:28 PM
Deja Vu all over again! Thought I was back on the 2k forums with all thats wrong with the patch!
 
# 93 Russell_SCEA @ 04/27/09 07:29 PM
Quote:
Originally Posted by DrUrsus
Am I correct in my previous post that if we use
SCEA 4/20 and 4/27 as our base, our rosters will be fine and career stat glitch free?
Yup long as you use the new rosters it should be fine. All the old rosters are "contaminated" that's why Knight and others have to re-do them.
 
# 94 coreyhartsdaughter @ 04/27/09 07:30 PM
Quote:
Originally Posted by Mercurial23
Wait, I can't even continue my franchise since I started it with Knights rosters, or start a new one with rosters I already have on my PS3 because of the patch?
Try it and find out, no one here knows for sure yet. No two people are using the same settings, rosters, etc to accurately predict a hypothesis.
 
# 95 gtm @ 04/27/09 07:30 PM
Quote:
Originally Posted by coreyhartsdaughter
All he's saying is that they can't be uploaded to Sports Connect, NOT that you can't use them to start a franchise. It means that any roster set currently in the works based on a set previous to those release dates will have to be imported from a flash, not downloaded.
Bold. That I didn't think about. Thanks corey.
 
# 96 The Chef @ 04/27/09 07:31 PM
Quote:
Originally Posted by bcruise
Did you not read the part where Knight himself said to go ahead and do it?
I think he was just showing his displeasure with the fact that it wont work with Knights rosters since its pretty safe to assume he isnt going back in to do all the work again. With that said, what did SCEA do that caused this in the first place? It wasnt the CPU Roster Control issue since that wasnt fixed anyways, couldnt have been the DL issue since that wasnt fixed as well so what was it?

Quote:
Originally Posted by teebee
Just redo the rosters, it won't take that long and it's worth it
Well if its that important to you and you dont think it will take that long then jump on it sport, it isnt his job nor is it his fault this happened either. You cant expect him to go back and redo 2 months worth of work at this point, he should be enjoying the game he paid for at this point.
 
# 97 rush02721 @ 04/27/09 07:31 PM
moemoe i would personally not do it again. The problems others are having with the game (historical stats, cubs schedule etc) wasn't that much of an issue for me i like the gameplay enough to overlook some of that stuff, but maybe something you wanted fixed is fixed but it looks like a new franchise needs to be started.
This auto baserunning thing is pretty annoying, was that so much of an issue that they felt they needed to change it?
 
# 98 Russell_SCEA @ 04/27/09 07:31 PM
Quote:
Originally Posted by callmetaternuts
Wait, Russell, when you said you talked to Knight and he said it sucks, but if it fixed it then do it, what "fix" are we referring to? What did SCEA repair that essentially meant his rosters couldnt/wouldnt be able to be used? Im confused here.

Im just surprised that people are having franchise crashes now in addition to all this other madness.

1 )If i understand correctly, to have the correct historical stats, you have to use a new roster (4/20 or later), is that right?
2) TO have the correct lineups you can either A) use Knights lineup fix rosters (v1 or v2) or B) use his version 3, or any other rosters, turn roster control on and set them in game? So basically you either go with injuries and the CPU controlling everything outside of your team or you turn roster control on, and give up trades, injuries and everything else. Am i right in those statements?

Yes that's right all the old rosters from the roster vault are contaminated. Knight and others have to create those rosters all over again hence why he said it sucks.
 
# 99 coreyhartsdaughter @ 04/27/09 07:31 PM
Quote:
Originally Posted by Russell_SCEA
Yup long as you use the new rosters it should be fine. All the old rosters are "contaminated" that's why Knight and others have to re-do them.
Appreciate that your spending time in here today.

Can you confirm/deny or shed some light on what will happen to franchises loaded with Knights current rosters after patch application?
 
# 100 moemoe24 @ 04/27/09 07:32 PM
Quote:
Originally Posted by DrUrsus
No, just the historical stats will work then. The CPU roster control on lineup problem is still there. I tested it with 4/27 and 4/20 rosters SCEA and it is there.

But, guys, we can't expect Knight to redo his rosters. He has lost countless hours already.
No no.....that's not what I meant at all, in fact, I was saying that like it would be almost ridiculous for him to have to redo them.

I think I'm just gonna ride this year with the franchise I'm already 16 into. I just wish I knew what the patch does to franchises already in progress. Some are saying their franchise crashed on them and I definitely don't want that. I will play it with no patch if necessary.
 


Post A Comment
This thread has been closed for new comments.