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It is a new week here at Operation Sports and we are creeping up on the release of the two major baseball titles. This week we have four staff members checking into the fact or fiction roundtable and answering some important questions for this week. Is MVP 05 the best baseball game ever or will MLB 09: The Show surpass it this year? Is EA or Take Two going to be bought out in 2009's weak economy? Check out their thoughts on these issues and a few more in this week's fact or fiction.

Read more - Fact or Fiction: Baseball Games Cometh Edition

Game: MLB '09: The ShowReader Score: 9/10 - Vote Now
Platform: PS2 / PS3 / PSPVotes for game: 90 - View All
MLB '09: The Show Videos
Member Comments
# 41 rckabillyRaider @ 02/19/09 10:10 PM
Quote:
Originally Posted by boomhauertjs
The greatest baseball game ever? High Heat (either 2002 or 2003).
ouch!



 
# 42 btown12 @ 02/19/09 11:20 PM
Quote:
Originally Posted by rckabillyRaider
ouch!
Hahahaha, the end of that video is hilarious
 
# 43 hukasmokincaterpillar @ 02/20/09 12:24 AM
I dunno, I think some of you guys are selling Show's ball physics and hit variety rather short. Maybe in '07 and years past, but the last few iterations have caught up IMO (if not surpassed). Its early to say but going by the '09 demo it seems they've made another considerable leap in this category. I've been consistently impressed with the hit variety, how it travels off the bat depending on swing and location, the foul balls, variation in trajectory and velocity et al. Granted I haven't fired up MPV in quite awhile, but from what I remember the bat to ball physics certainly had their own share of quirky rough edges (up on the stick anyone?).
 
# 44 edawgfoo @ 02/20/09 01:18 AM
Quote:
Originally Posted by rckabillyRaider
ouch!



Those guys had no clue what made high heat popular. It was a pure baseball sim. The graphics were god awful even mlb 08 had less hit variety then high heat did all those years ago. Graphics mean nothing if the gameplay is not realistic to me. But then again, i'm a stat freak. I probably spend more time looking at stats then playing the game. And who played head to head online in 02?
 
# 45 JoeRyan33 @ 02/20/09 03:47 AM
Quote:
Originally Posted by ehh
the hitting system in the demo still really frustrates me and seems the same from '08.
The hitting system is much better this year. I'm not seeing inside pitches being hit hard the other way, and vice versa, like last year.
 
# 46 The Bimmer @ 02/20/09 06:49 AM
Quote:
Originally Posted by theaub
Console MVP '05 gameplay was perfect if you liked to never walk hitters or hit 3-4 HR per game.
You nailed it aub. Its the perfect arcade game, this is why it got old quick for me. The SHOW will be the near-perfect SIM to date this year. When i pop the game in i expect to play a 9 inning game over a 2 hour period, work the counts, hit-n-run, go the other way with the pitch, sacrifice, look for pitches in certain zones, etc.... This will not be accomplished if i mash the x button every pitch. Imo i believe the SHOW has surpassed all baseball games in the sim department, however in the minds of the people buying the game its hard to say. We live in a world of instant coffee, instant tea and instant success so its all about the attitude one has when they purchase the game. The devs at SECA know baseball and hopefully we all will learn how to play and watch baseball better in the future, because lets face it the SECA teams goal is total SIMULATION.

MLB09 The show will be the best game to date: FACT
 
# 47 nemesis04 @ 02/20/09 08:41 AM
Quote:
Originally Posted by dickdalewood
The one thing I think MVP did so well, and better than any game to date, is the way it felt to hit a baseball. It's tough to explain, but man, the second I hit a homerun in that game I swear I could just feel it. The way it sounded, the way it looked, I think the controller rumbled a little too... It was so awesome. It was the same with a rocket shot for a double, or a soft grounder, anything, I could just tell I barely connected, or made solid contact. I don't know if that makes any sense, but I definitely miss the way that felt... Jackin' the ball out of Wrigley with Sosa was just fantastic.
There was a visual connection to what you were actually doing when you swung. The system had good feedback in that regard. I did not like the whole up for a fly ball, down for a grounder nonsense but the other stuff was good.

The other hitting systems which currently have improved seem to still have a little bit of a disconnect to the overall hitting process. You are doing it but the visual feedback you get is not necessarily representative of what you actually did with the controller.
 
# 48 sgthalka @ 02/20/09 10:07 AM
Quote:
Originally Posted by The Bimmer
The devs at SECA know baseball and hopefully we all will learn how to play and watch baseball better in the future, because lets face it the SECA teams goal is total SIMULATION.
The sad thing is, how many people try The Show and give up because "the hitting is too hard"? Or complain about the lack of Home Run Derby and trade it in?

The hitting isn't "too hard," it's just realistic to the actual game of baseball. But we have an entire generation of gamers who expect baseball games to be all about home runs and strikeouts.

I'm a pretty huge baseball nut, and even I started out as a HR/K type of player. I've learned more about the actual game -- small ball, working the count, manufacturing runs, working hitters, using your bullpen effectively -- from The Show than any series I've ever played in the past.
 
# 49 ehh @ 02/20/09 10:40 AM
Quote:
Originally Posted by hukasmokincaterpillar
I dunno, I think some of you guys are selling Show's ball physics and hit variety rather short. Maybe in '07 and years past, but the last few iterations have caught up IMO (if not surpassed). Its early to say but going by the '09 demo it seems they've made another considerable leap in this category.
I've learned that if you don't use the L-Stick in The Show you really miss out on the hit variety and ball physics. The swing analyzer in '09 is going to help people understand this alot better. I was a time-only guy for a long time and I pretty much hit weak grounders, line drives that were either base hits or caught by the OF's and the Action Cam homers (that were mostly line drive HR). Sure, they'd go to all fields and down the line, etc but I'd never see pop-ups, bloopers or towering HR's.

Once I started using the L-stick all that changed.


Quote:
Originally Posted by dickdalewood
The one thing I think MVP did so well, and better than any game to date, is the way it felt to hit a baseball. It's tough to explain, but man, the second I hit a homerun in that game I swear I could just feel it. The way it sounded, the way it looked, I think the controller rumbled a little too... It was so awesome. It was the same with a rocket shot for a double, or a soft grounder, anything, I could just tell I barely connected, or made solid contact. I don't know if that makes any sense, but I definitely miss the way that felt... Jackin' the ball out of Wrigley with Sosa was just fantastic.
You hit the nail on the head, though I think 2K4's cursor system did this just as well. There is no mistaking that MVP's hitting system was arcade, but the feel of it was phenominal. I've mentioned this the last few years, both The Show and 2K are lacking in this department. Even playing the '09 demo I don't get that great feel, it's like, "Well, I made contact - now let's see where the ball goes." I mean, it's not bad by any means, it's just not great.
 
# 50 slickdtc @ 02/20/09 10:46 AM
I still play MVP 05 to this day and it's tiding me over until I MLB 09 The Show releases. I agree it's not the pure simulation that MLB 09/08 is. But that's what happens in 4 years. When MVP came out, it was realistic.
 
# 51 Bumble14 @ 02/20/09 12:51 PM
Quote:
Originally Posted by sgthalka
The sad thing is, how many people try The Show and give up because "the hitting is too hard"? Or complain about the lack of Home Run Derby and trade it in?

The hitting isn't "too hard," it's just realistic to the actual game of baseball. But we have an entire generation of gamers who expect baseball games to be all about home runs and strikeouts.

I'm a pretty huge baseball nut, and even I started out as a HR/K type of player. I've learned more about the actual game -- small ball, working the count, manufacturing runs, working hitters, using your bullpen effectively -- from The Show than any series I've ever played in the past.
Hey guys- Christian McLeod here from the article (just thought I'd throw that out there for the guy who asked for forum names).

Anyhow, I had to weigh in on this discussion after reading the quoted post. As someone who is a diehard baseball gamer since RBI on NES, played high level baseball, and is an absolute slappy when it comes to the game, I have to disagree that the hitting system in The Show is realistic.

To me, I feel a great disconnect with my bat on ball contact in The Show. The physics are pretty good, but there is something missing. Someone nailed it when they mentioned that there was some type of connection you got when hitting in MVP. It's so hard to explain for someone who didn't play the game religiously like many of us did, but there was no greater hitting system in any baseball game to date.

In MVP, you really felt like the contact being made on the ball was due to your adjustments in the box/arm extension/avoiding getting jammed, etc. There was also something to be said about the color changing ball pitch dynamic that no one ever seems to remember, that made reading a pitch, and going with it in that game one of the greatest feelings ever.

For those of you who played baseball in real life, you know you are taught to be relaxed in the box, adjust to the pitch thrown to you, and to adjust your mecahnics to take the ball where it is thrown. Too often in The Show and the newer 2K games do I feel like I make a simple button press that based on timing, results in contact in the zone. I do not get that feeling of complete control using the left stick as I got in MVP.

Sure, MVP 05 had it's quirks that people want to hit on to justify that it is not the greatest baseball game ever, but they always fail to mention the same level of quirks in games like The Show. I'm not saying The Show is a bad game by any means, it is just that it still has not filled the void left by MVP 05 in terms of a complete baseball experience.
 
# 52 Bumble14 @ 02/20/09 01:16 PM
Quote:
Originally Posted by GTheorenHobbes
I think MVP was vastly overrated. It didn't even have signature styles, for crying out loud. Any baseball game without signature styles keeps my attention for 20 minutes or so, tops.
Really? So you clearly aren't a hardcore baseball gamer that grew up with RBI, Bases Loaded, etc.

If the game plays great who cares about sig styles. Some of the greatest games in baseball gaming history did not include sig styles.
 
# 53 rudyjuly2 @ 02/20/09 01:33 PM
Quote:
Originally Posted by Bumble14
To me, I feel a great disconnect with my bat on ball contact in The Show. The physics are pretty good, but there is something missing. Someone nailed it when they mentioned that there was some type of connection you got when hitting in MVP. It's so hard to explain for someone who didn't play the game religiously like many of us did, but there was no greater hitting system in any baseball game to date.

In MVP, you really felt like the contact being made on the ball was due to your adjustments in the box/arm extension/avoiding getting jammed, etc. There was also something to be said about the color changing ball pitch dynamic that no one ever seems to remember, that made reading a pitch, and going with it in that game one of the greatest feelings ever.
It's been so long since I've played MVP that I can't even remember the feel of the ball on the bat. I will concede that the feel of hitting the ball in the Show isn't perfect. It does feel a bit strange in the demo since the bat speed is so different from '08.

I also really liked the hitter's eye in MVP. It did help read pitches a lot easier and I think it would be a really cool option to add next year for the Show.

But MVP's restrictive hitting system where you had to go with every pitch on the outer half of the plate wasn't realistic. You CAN pull outside pitches in baseball WITH power. Plus you couldn't hit any pitch outside the strike zone. Those were the things that the Show did very well.

I clearly remember walking into Future Shop and I played a kiosk version of the Show '06 on the PS2. After playing for two minutes I just fell in love with the game. It just felt like baseball. Clearly you had that feeling with MVP but the overly restrictive hitting system and too easy pitching system didn't feel right to me.
 
# 54 Aaron Rodgers @ 02/20/09 03:05 PM
MVP people make me doubt them as Baseball enthusiast. High Heat is the GREATEST or at least needs mentions from the staff. For Shame.
 
# 55 ehh @ 02/20/09 03:10 PM
Quote:
Originally Posted by rudyjuly2
But MVP's restrictive hitting system where you had to go with every pitch on the outer half of the plate wasn't realistic. You CAN pull outside pitches in baseball WITH power. Plus you couldn't hit any pitch outside the strike zone. Those were the things that the Show did very well.
The first part of your post is a big misnomer, after playing the game for four years I finally figured out how to pull outside pitches for home runs. It doesn't happen a ton as I've programmed myself to go with every pitch but it's certainly possible. I've hit some moonshots on low and away sliders that I pulled.

The second part is dead on though and by far the biggest problem with hitting in MVP, if it's more than an inch outside of the strike zone you can't hit it.
 
# 56 Aaron Rodgers @ 02/20/09 03:34 PM
Griffey on N64 was arcade but liked the balance particularly with 2-Player. It's already been said how the 98mph stuff for the CPU is no prob but for humans is a big concern. Not to mention how 2 Seamers moved.

And was it just me or did the corner IFers barely move when trying to catch a pop foul?
 
# 57 Knight165 @ 02/20/09 03:36 PM
Quote:
Originally Posted by Bumble14
Really? So you clearly aren't a hardcore baseball gamer that grew up with RBI, Bases Loaded, etc.

If the game plays great who cares about sig styles. Some of the greatest games in baseball gaming history did not include sig styles.
Whoa....
That's not right.
I don't feel that way and there is NO WAY that anyone has been more "hardcore" than I when it comes to baseball.

Just because you feel that way doesn't make it so. Sorry.
I'm REALLY tired of people doing this....it's getting old.

M.K.
Knight165
 
# 58 artdog5110 @ 02/21/09 09:29 AM
I am probably in the minority but I had an incredibly hard time hiitting on MVP. Loved it graphicly and the pitching windups were great but not being able to hit ruined it for me. Not blaming the game but I could not hit. Love The Show but pound for pound pure baseball sim High Heat was the best. But The Show may catch it this year.
 
# 59 mmorg @ 02/21/09 10:44 AM
Quote:
Originally Posted by boomhauertjs
The greatest baseball game ever? High Heat (either 2002 or 2003).
I can't quote this enough. HH2003 to this day is still my favorite baseball game of all time and I have probably logged more than 1000 games played in that game. Microsoft bought the source code to it when 3DO went bankrupt and I really wish they would do something with it.
 
# 60 nemesis04 @ 02/21/09 10:52 AM
Quote:
Originally Posted by mmorg
I can't quote this enough. HH2003 to this day is still my favorite baseball game of all time and I have probably logged more than 1000 games played in that game. Microsoft bought the source code to it when 3DO went bankrupt and I really wish they would do something with it.
They are, its in a box holding up a desk somewhere.

I was surprised they never did anything with it.
 


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