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When NBA Live 09 was released last fall, there were two major aspects of the game that reviewers could not pass judgment on -- Live 365 and Dynamic DNA.These were two new features that were so dependent on the start of the actual NBA season that it would have been impossible to evaluate them properly until the actual NBA season had a few months under its belt.

Four months after the game's release and a few days before the All-Star festivities, I am happy to report that these features are overwhelming successes in my eyes. Do not just take my word for it either, Live 365 and Dynamic DNA were a smashing success with the OS staff and community alike, winning our coveted Best Roster Update award for 2008.

Why exactly are Live 365 and Dynamic DNA such groundbreaking features? In order to answer that question, I think it is very important to examine the relatively short history of roster updates on consoles.
Read More - NBA Live 365 and Dynamic DNA: Four Months Later

Game: NBA Live 09Reader Score: 7/10 - Vote Now
Platform: PS2 / PS3 / PSP / Xbox 360Votes for game: 38 - View All
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Member Comments
# 21 Jim Jones @ 02/16/09 03:44 PM
I LOVE NBA 365 and Dynamic DNA. Great great great feature.

Incorporating it into franchise mode is a double-edged sword for me..it would be great to have for roster updates and such, updating trades, signings, releases. At the same time, doesn't it basically take away any control you would have over your roster? It seems like everytime you would update the 365 and DNA for your franchise, it would set you back to present time NBA rosters, rendering any trades or signings you do useless.

What if you're halfway through your franchise and your team makes a trade in real life, shipping off guys you loved playing with, well..you would lose those guys in the franchise too. On the same token, what if a guy you're doing really well with is just sucking balls in real life, and so the game drops his ratings on the next update? The game is going to mirror real life instead of what is actually happening in your game.
 
# 22 ChubbyBanana @ 02/16/09 07:58 PM
Nice Article.

You're making me wish I would go pick up this game.
 
# 23 mrclutch @ 02/16/09 09:47 PM
Quote:
Originally Posted by Jim Jones
I LOVE NBA 365 and Dynamic DNA. Great great great feature.

Incorporating it into franchise mode is a double-edged sword for me..it would be great to have for roster updates and such, updating trades, signings, releases. At the same time, doesn't it basically take away any control you would have over your roster? It seems like everytime you would update the 365 and DNA for your franchise, it would set you back to present time NBA rosters, rendering any trades or signings you do useless.

What if you're halfway through your franchise and your team makes a trade in real life, shipping off guys you loved playing with, well..you would lose those guys in the franchise too. On the same token, what if a guy you're doing really well with is just sucking balls in real life, and so the game drops his ratings on the next update? The game is going to mirror real life instead of what is actually happening in your game.
Just spit-balling here but a cool game mode might be Season Mode you could play as the season happens with the 365 update. That's really what your describing.
Of course I guess you could just play each rewind game as it comes out. The season mode would be cool for us stat tracking geeks.
 
# 24 boboli @ 02/17/09 03:22 AM
I quote mrclutch...

I think that we should have a SEASON REPLAY mode with rosters update on the season day you are playing...not based on the real today date...
say I start the season today, my team will have Game 1 DNA , I play my game and sim the other games...the "gameday date" is over and I go to DAY 2, the game will update the rosters accordingly...
I know that the only real drawback is the in-game injuries: we can decide to have NO INJURIES in game (so injuries will be applied from the DNA rosters) or have just light injuries in game (so the player will be out for the rest of the match he is playing, BUT he will be back on the next game)
I understand that everyone prefer different things, so maybe you can save daily rosters on a server and leave them there...and everyone will be able to decide whether to keep game rosters updated day by day (GAME DAY) or not...


Hope my english was good enought to explain my italian ideas
 
# 25 rudyjuly2 @ 02/17/09 09:19 AM
Quote:
Originally Posted by Jim Jones
Incorporating it into franchise mode is a double-edged sword for me..it would be great to have for roster updates and such, updating trades, signings, releases. At the same time, doesn't it basically take away any control you would have over your roster? It seems like everytime you would update the 365 and DNA for your franchise, it would set you back to present time NBA rosters, rendering any trades or signings you do useless.
I'm not sure if it would be possible to do real time trades and signings. I understand those concerns.

For me, I would just love to be able to incorporate tendencies and player rating adjustments into the franchise or season. That young player that turns good in real life or that fading superstar that now sucks always sticks out like a sore thumb in any video game season due to rosters being outdated. Being able to update your franchise roster just for attribute changes would be fantastic.
 
# 26 23 @ 02/17/09 11:25 AM
Quote:
Originally Posted by rudyjuly2
The feature is really neat but I simply pointed out that it's under utilized when you can't merge them in with franchise data. No sports game has allowed this to date so its the logical next step and would make this feature SO much better.

I don't see how my comment was "killing you". It's simply my honest opinion and I spoke my mind on a message board. Shocking that comments and message boards are used for such things. I guess honesty is being a downer and frowned upon just because you disagree?
Not sure why you in general took what i said so direct, but yes of course its underutilized.. its the very first year, but at the same time it makes no sense to do this in individual fantasy franchises.

My comment stemmed from us having this discussion once before and how the conclusion to do what they did came up. Maybe you missed it at the time, but yes its one thing to expect changes throughout the years, but some guys are completely being unrealistic in asking for the moon in the very first year of something like this.
 
# 27 stlstudios189 @ 02/17/09 06:08 PM
I am very excited about this. I don't have live this year but, am very pleased to see this idea in sports games. It is a major step in the right direction. I was a fan of the real time weather in NCAA 08 and this is 20x more indepth.
 
# 28 UNOTREDE @ 02/26/09 03:45 PM
am i in the twilight zone of doesnt NBA2K have their updates everyday as well. They also update tendancies too. why all this praise for live and wishing for 2K to do it whey 2K already does it!!! this is the same crazy twilight zone where people tell me how great the wii is!
 
# 29 stephensonmc @ 02/26/09 08:09 PM
Quote:
Originally Posted by UNOTREDE
am i in the twilight zone of doesnt NBA2K have their updates everyday as well. They also update tendancies too. why all this praise for live and wishing for 2K to do it whey 2K already does it!!! this is the same crazy twilight zone where people tell me how great the wii is!
I just want to say that what we're doing with NBA LIVE 365 is unlike anything else.
 
# 30 jms625 @ 03/13/09 12:56 PM
ok ive looked and looked, cant find any info.. can you edit college prospects in dynasty mode in nba live 09 and if so, can you edit appearance.. if so, nba live 09 just made my day.. thanks in advance
 
# 31 jms625 @ 03/13/09 12:58 PM
and 2k does multiple updates in a week, not just one.. usually within 24 hours after a move has been made in the nba
 
# 32 bkrich83 @ 03/14/09 12:11 AM
Quote:
Originally Posted by jms625
and 2k does multiple updates in a week, not just one.. usually within 24 hours after a move has been made in the nba
Regardless, there's a significant difference between what 2k does and Live 365.
 
# 33 bkrich83 @ 03/21/09 05:20 PM
Quote:
Originally Posted by FadeEmAll
Can you import draft classes from college hoops in NBA Live o09? I found out you can't that's why you guys aint making sales. That feature is worth a 10% incrase in sales especially since @K doesn't make college basketball anymore. The fact you took it out shows why you are lagging behind. Start listening to the consumer!!!!
What are you basing the 10% number on? I'd like to see that source for that.
 
# 34 bkrich83 @ 03/21/09 09:54 PM
Quote:
Originally Posted by FadeEmAll
Look at the sales drop the years following them taking that feature out. The information is right there. Sales of NBA LIVE have been declining since 07. Google it Homey
Way to tap dance around the question But where exactly did you get 10% if they added the college import function?
 
# 35 bkrich83 @ 03/22/09 01:00 AM
Quote:
Originally Posted by FadeEmAll
Dude there isn't going to be any specific evidence stating that fact, that's why you have to do analysis. It requires some thought for yourself, when you see a drop in your product sales you start ANALYZING the specific circumstances that may have caused it. The two in this case being FEATURES removed and the improvement of competing software. While the 10% number may not be 100% correct, the actual change may be even greater. It appears the sales drop was more than 20% surely you don't think all that was attributed to 2k?
I still don't see how you can attribute a 10% drop in sales to a specific feature such as importing college players being taken out of the game.

It's quite apparent you pulled tha number out of your ***, and have no basis for it.
 
# 36 bkrich83 @ 03/22/09 01:42 AM
Quote:
Originally Posted by FadeEmAll
I guess we won't know until they do it then will we?
Which proves my point.
 
# 37 MrClardy @ 04/27/09 08:19 AM
I am not overly impressed with Dyanamic DNA and Live 365. Ditto for the 2K Insider. The problem is neither tendencies or inate ability change daily or even weekly. A tendency is an established pattern, i.e., Lebron James in pick and roll plays or Z in pick and pop plays. A player can improve in areas over time, but not simply because they shot the lights out two nights in a row.

Accurate rosters are important for quick games or franchises started well into the NBA season. However, I don't want my roster updated mid-franchise because I want the things that I have done with my franchise to remain revelant.

I
 
# 38 Pared @ 04/27/09 09:30 AM
Tendencies should NOT change daily. That's a poor way to implement this mechanic.
 
# 39 stephensonmc @ 04/27/09 12:58 PM
Quote:
Originally Posted by Pared
Tendencies should NOT change daily. That's a poor way to implement this mechanic.
It depends on what "tendencies" you're talking about.

Players have "tendencies" going into a game, but their "tendencies" may change after that game (specific) to that game based on how he was played defensively.

So we'd have specific game to game tendencies, and season (pattern) tendencies.
 
# 40 stephensonmc @ 04/27/09 01:04 PM
Quote:
Originally Posted by stephensonmc
It depends on what "tendencies" you're talking about.

Players have "tendencies" going into a game, but their "tendencies" may change after that game (specific) to that game based on how he was played defensively.

So we'd have specific game to game tendencies, and season (pattern) tendencies.
BTW - Not saying we do that (game to game tendencies), just breaking it down.

Our tendencies in LIVE are cumulative.
 


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