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NBA Live 365 and Dynamic DNA: Four Months Later

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Old 02-15-2009, 08:59 PM   #25
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Re: NBA Live 365 and Dynamic DNA: Four Months Later

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Originally Posted by edubbs
There is a pick and roll play from the baseline that the AI calls waaaaay too much for different teams.
I've said this time and time again. Never called it scripted but rather teams stick to running one specific play over and over if there is an individual who takes many shots. It's almost as if the plays are connected with the players and the play is run to make sure that player mimics his DNA tendency.

Great feature that is rough around the edges and hopefully they smooth those out next year.
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Old 02-16-2009, 03:44 PM   #26
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Re: NBA Live 365 and Dynamic DNA: Four Months Later

I LOVE NBA 365 and Dynamic DNA. Great great great feature.

Incorporating it into franchise mode is a double-edged sword for me..it would be great to have for roster updates and such, updating trades, signings, releases. At the same time, doesn't it basically take away any control you would have over your roster? It seems like everytime you would update the 365 and DNA for your franchise, it would set you back to present time NBA rosters, rendering any trades or signings you do useless.

What if you're halfway through your franchise and your team makes a trade in real life, shipping off guys you loved playing with, well..you would lose those guys in the franchise too. On the same token, what if a guy you're doing really well with is just sucking balls in real life, and so the game drops his ratings on the next update? The game is going to mirror real life instead of what is actually happening in your game.
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Old 02-16-2009, 07:58 PM   #27
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Re: NBA Live 365 and Dynamic DNA: Four Months Later

Nice Article.

You're making me wish I would go pick up this game.
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Old 02-16-2009, 09:47 PM   #28
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Re: NBA Live 365 and Dynamic DNA: Four Months Later

Quote:
Originally Posted by Jim Jones
I LOVE NBA 365 and Dynamic DNA. Great great great feature.

Incorporating it into franchise mode is a double-edged sword for me..it would be great to have for roster updates and such, updating trades, signings, releases. At the same time, doesn't it basically take away any control you would have over your roster? It seems like everytime you would update the 365 and DNA for your franchise, it would set you back to present time NBA rosters, rendering any trades or signings you do useless.

What if you're halfway through your franchise and your team makes a trade in real life, shipping off guys you loved playing with, well..you would lose those guys in the franchise too. On the same token, what if a guy you're doing really well with is just sucking balls in real life, and so the game drops his ratings on the next update? The game is going to mirror real life instead of what is actually happening in your game.
Just spit-balling here but a cool game mode might be Season Mode you could play as the season happens with the 365 update. That's really what your describing.
Of course I guess you could just play each rewind game as it comes out. The season mode would be cool for us stat tracking geeks.
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Old 02-17-2009, 03:22 AM   #29
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Re: NBA Live 365 and Dynamic DNA: Four Months Later

I quote mrclutch...

I think that we should have a SEASON REPLAY mode with rosters update on the season day you are playing...not based on the real today date...
say I start the season today, my team will have Game 1 DNA , I play my game and sim the other games...the "gameday date" is over and I go to DAY 2, the game will update the rosters accordingly...
I know that the only real drawback is the in-game injuries: we can decide to have NO INJURIES in game (so injuries will be applied from the DNA rosters) or have just light injuries in game (so the player will be out for the rest of the match he is playing, BUT he will be back on the next game)
I understand that everyone prefer different things, so maybe you can save daily rosters on a server and leave them there...and everyone will be able to decide whether to keep game rosters updated day by day (GAME DAY) or not...


Hope my english was good enought to explain my italian ideas

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Old 02-17-2009, 09:19 AM   #30
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Re: NBA Live 365 and Dynamic DNA: Four Months Later

Quote:
Originally Posted by Jim Jones
Incorporating it into franchise mode is a double-edged sword for me..it would be great to have for roster updates and such, updating trades, signings, releases. At the same time, doesn't it basically take away any control you would have over your roster? It seems like everytime you would update the 365 and DNA for your franchise, it would set you back to present time NBA rosters, rendering any trades or signings you do useless.
I'm not sure if it would be possible to do real time trades and signings. I understand those concerns.

For me, I would just love to be able to incorporate tendencies and player rating adjustments into the franchise or season. That young player that turns good in real life or that fading superstar that now sucks always sticks out like a sore thumb in any video game season due to rosters being outdated. Being able to update your franchise roster just for attribute changes would be fantastic.
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Old 02-17-2009, 11:25 AM   #31
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Re: NBA Live 365 and Dynamic DNA: Four Months Later

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Originally Posted by rudyjuly2
The feature is really neat but I simply pointed out that it's under utilized when you can't merge them in with franchise data. No sports game has allowed this to date so its the logical next step and would make this feature SO much better.

I don't see how my comment was "killing you". It's simply my honest opinion and I spoke my mind on a message board. Shocking that comments and message boards are used for such things. I guess honesty is being a downer and frowned upon just because you disagree?
Not sure why you in general took what i said so direct, but yes of course its underutilized.. its the very first year, but at the same time it makes no sense to do this in individual fantasy franchises.

My comment stemmed from us having this discussion once before and how the conclusion to do what they did came up. Maybe you missed it at the time, but yes its one thing to expect changes throughout the years, but some guys are completely being unrealistic in asking for the moon in the very first year of something like this.
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Old 02-17-2009, 06:08 PM   #32
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I am very excited about this. I don't have live this year but, am very pleased to see this idea in sports games. It is a major step in the right direction. I was a fan of the real time weather in NCAA 08 and this is 20x more indepth.
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