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The NCAA Football 09 demo is available. Let us know what you think.

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Game: NCAA Football 09Reader Score: 7/10 - Vote Now
Platform: PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 95 - View All
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# 421 Spectre @ 06/19/08 08:51 PM
Quote:
Originally Posted by countryboy
Played my first game and won 3-0 on a last second field goal. The ice the kicker "mini-game" is cool.

Its a breath of fresh air being able to play this game at 60fps. Animations are nice, the lighting is gorgeous(although no progressive lighting really puts a damper on it), and the player interactions seem better.

But.......
3 things really stood out as sore thumbs to me:

1) Commentary is downright awful. Not sure if its due to the build or not, but it was almost as bad as the radio guy from Madden

2) Turnovers - Not sure again if its the skill level, the build or what, but the cpu threw 3 picks that were head scratchers. He just dropped back and fired the ball right to my guys. I threw one, but it was my mistake of confusing the L1/R1 receiver

3) Atmosphere: The crowd was lifeless. No emotion, nothing. I kicked a game winning FG with 6 seconds left and after the ball sailed thru the uprights, the crowd was so quiet you could've heard a mouse fart.

Just my .02 after 1 game
Funny- we must have played the same game. Those are my exact feelings about the demo too
 
# 422 mjussawalla @ 06/19/08 08:54 PM
Seems to me that those who are really happy are PS3 owners who had to suffer 30FPS last year.

To be perfectly honest, up until I played the demo I was more excited about NCAA 09 than Madden 09. But now I am looking forward to Madden.
 
# 423 PVarck31 @ 06/19/08 08:56 PM
Just played 2 games PS3 version. I was so pumped for this game I started to think my expectations were to high. WRONG....I love it.

IMO its leaps and bounds better than 08. The players have weight to them, you can feel the momentum. Graphics are sick. Best looking player models to date.

Some positives

1. Animations, they look great.

2. Overall feel of the game is more last-gen, IE weight and momentum.

3. Nice playbooks.

4. Just feels like football.

Negative.

1. Saw a few weird animations.

2. Could have better presentation.

The game overall just feels good. Everything looks and acts right. The crowd is even much improved. I am no super pumped for July 15th. But damn Just think what Madden will be.
 
# 424 Critical Kills @ 06/19/08 08:56 PM
Quote:
Originally Posted by kmp714
I think that the game is great, but I always have a lot of fun with NCAA. My only complaint is that it is very hard to see the formations on the play call screen, because of the team logo in the background.
I agree, I wish they'd re-think that and/or make it more subtle.
 
# 425 Critical Kills @ 06/19/08 08:57 PM
Quote:
Originally Posted by russell05
That doesn't matter just get some of the lesser known college commentators to come in for a month or two and start over from scratch. Until then the presentation in this series will be lackluster.
That would work for one year, then the next year it'd be back to the same situation.
 
# 426 Anti Honor @ 06/19/08 08:58 PM
Quote:
Originally Posted by countryboy
2) Turnovers - Not sure again if its the skill level, the build or what, but the cpu threw 3 picks that were head scratchers. He just dropped back and fired the ball right to my guys. I threw one, but it was my mistake of confusing the L1/R1
We all need to hope it's just the difficulty level, because the demo is just awful, turnover wise. This demo equals out to one full quarter on many peoples franchises, and I'm getting 2 to 3 picks per demo game, which is 2 to 3 CPU turnovers per quarter. I'm not even happy with 3 CPU picks per game, but per quarter? No Thanks.

I'm not as confident in this turnover ''fix'' as most people here. This is a 100% game killer for me, and I'm going out to buy the game as soon as it's released - I'm a bit concerned, to say the least. The guy in the Madden section completely avoided any questions about the turnover ''fix,'' so I'm not sold on Madden either.

I wish more people would address the issue, though.
 
# 427 doublerballa20 @ 06/19/08 08:59 PM
4 onside kick recoveries and 5 user sacks wit the DL in 2.5 games
 
# 428 jestr962 @ 06/19/08 09:00 PM
After two game LSU has thrown 6 interceptions (4 as CPU and 2 while I played) OSU didn't throw any. However OSU had two fumbles (one was right after an interception and the other was a QB getting sacked) while LSU had 0. Turnovers are beginning to scare me. This whole post-TD celebration thing is going to be a disaster if the player is allowed to walk through people like he can in the demo. And I agree with whoever said that the game seems slow. Maybe I just really really suck but I had no big running plays b/c i couldn't outrun anyone. I also saw a few phantom tackles which scares me. All in all I'm disappointed but I'm not shocked at all. Last year I wasn't expecting it but this year I'm ready.
 
# 429 Critical Kills @ 06/19/08 09:00 PM
Quote:
Originally Posted by stoncold32
Wow...this is absolutely unacceptable. WTH is up with taking features out of the game?!?!?! Especially something thats been in for years. Geez.
If you'd been on OS reading what the producers would have to say then you'd know the reasons behind this and not be ranting about this.
 
# 430 Geauxldenboy @ 06/19/08 09:01 PM
Quote:
Originally Posted by drlw322
for those that have played both version of the demos, do you find the PS3 demo super glitchy compare to the 360 one. the 360 just seems smoother??
I guess everyone has different experiences but, so far through a few games on both systems, I think the PS3 controls are a little more responsive. In fact, the only control issue I have with either system is the formation subs being mapped to the right stick. It seems like it takes me alot longer to get the grouping I want compared to previous versions.
 
# 431 PVarck31 @ 06/19/08 09:01 PM
Quote:
Originally Posted by Anti Honor
We all need to hope it's just the difficulty level, because the demo is just awful, turnover wise. This demo equals out to one full quarter on many peoples franchises, and I'm getting 2 to 3 picks per demo game, which is 2 to 3 CPU turnovers per quarter. I'm not even happy with 3 CPU picks per game, but per quarter? No Thanks.

I'm not as confident in this turnover ''fix'' as most people here. This is a 100% game killer for me, and I'm going out to buy the game as soon as it's released - I'm a bit concerned, to say the least. The guy in the Madden section completely avoided any questions about the turnover ''fix,'' so I'm not sold on Madden either.

I wish more people would address the issue, though.
In the 2 games I played I had a total of 2 user pics, one was a fluke though, I accidently hit the pass button right after the snap. No cpu pics either.

Also the cpu QB threw a couple of bad balls. One was on an in route, just pass the receivers hands, the other was thrown behind the WR on a slant.
 
# 432 stoncold32 @ 06/19/08 09:05 PM
Quote:
Originally Posted by ODogg
If you'd been on OS reading what the producers would have to say then you'd know the reasons behind this and not be ranting about this.
Quote:
Originally Posted by Skyboxer
Dude read the QA threads. It's all explained there. It will be back..
Dude, I shouldn't have to read every detail in the QA threads, I wasnt the one who originally asked the question. I shouldn't have to question that something in the game last year(and many years before) should be in there this year....its not like we're changing platforms here.

So I take it we'll get it back in 2010, eh? At the expense of what, jerseys being eliminated?

This truly baffles me, b/c back in the day from Genesis all the way up to PS1, we were ADDING things year to year. I can't name one game from EA during that time that would get into the 3rd year, and then start removing features.

And even more baffling is that some of you all actually think this is fine.
 
# 433 mudtiger @ 06/19/08 09:08 PM
Playing 2 minute quarters I find it hard to draw any real conclusions on game play, just can't get into any sort of flow play calling or playing D.

I enjoyed 08 and thought if they could just fix the cpu throwing 5+ ints a game and give the sliders a bigger effect, it would be top notch.

After playing about 10 games with the demo I can't really tell if cpu throwing lots of picks is fixed or not. Had some games where it wasn't an issue and a few that felt the same as last year.

I think it's better, but seems like it was fixed by altering DBs ability to break up passes, not by fixing how the cpu picks who it throws to which I think is needed big time. Way too many dumb throws by the cpu that make you question if there is even anything behind how it picks who to throw to sometimes. I suppose more time is needed with the demo as some dumb passes are a good thing.

Maybe I'm doing something wrong, but my rb likes to juke immediately after getting the handoff sometimes when I haven't pushed the R stick.
 
# 434 Sausage @ 06/19/08 09:09 PM
After several games, I have thrown one interception and the A.I. have not thrown any. I have also had one throw fly high and have seen a few where the A.I. has thrown it low. It was cool celebrating with mascots and the cheerleaders look well done. The sidelines though not perfect, have better player models.

Overall the game feels much improved to me from 08' which I did not dislike after the patch. Good luck guys.
 
# 435 Critical Kills @ 06/19/08 09:09 PM
Quote:
Originally Posted by stoncold32
Dude, I shouldn't have to read every detail in the QA threads, I wasnt the one who originally asked the question. I shouldn't have to question that something in the game last year(and many years before) should be in there this year....its not like we're changing platforms here.

So I take it we'll get it back in 2010, eh? At the expense of what, jerseys being eliminated?

This truly baffles me, b/c back in the day from Genesis all the way up to PS1, we were ADDING things year to year. I can't name one game from EA during that time that would get into the 3rd year, and then start removing features.

And even more baffling is that some of you all actually think this is fine.
You simply don't know what you are talking about here. You're making yourself look foolish, read the thread with Adam Thompson.
 
# 436 PVarck31 @ 06/19/08 09:09 PM
Quote:
Originally Posted by stoncold32
Dude, I shouldn't have to read the QA threads. I shouldn't have to question that something in the game last year(and many years before) should be in there this year....its not like we're changing platforms here.

So I take it we'll get it back in 2010, eh? At the expense of what, jerseys being eliminated?

This truly baffles me, b/c back in the day from Genesis all the way up to PS1, we were ADDING things year to year. I can't name one game from EA during that time that would get into the 3rd year, and then start removing features.

And even more baffling is that some of you all actually think this is fine.
Calm down. No one is happy its out this year, However there is good reasoning behind it. If you had a ps3 which would you prefer? Progressive lighting or 60fps? I think its a no-brainer. It will be back in next year. And I think most people here accept it. Its been discussed ad nauseum in the Q/A threads. If you can't then I guess wait till 2010.
 
# 437 bases1616 @ 06/19/08 09:11 PM
Played both demos and the 360 version is definitely running smoother than the PS3 version. The PS3 version runs better than last year, but the 360 version still has an extra year under its belt.
 
# 438 PVarck31 @ 06/19/08 09:13 PM
Quote:
Originally Posted by bases1616
Played both demos and the 360 version is definitely running smoother than the PS3 version. The PS3 version runs better than last year, but the 360 version still has an extra year under its belt.
Thats why I pretend the 360 doesn't exist.
 
# 439 grob23lbj @ 06/19/08 09:14 PM
some of you guys have to remember even in the nfl or college football turnovers can be few or abundant. How would you like a game that that had a no turnover logic. A game that did whatever was needed to disallow a turnover by the computer. I say this because I played 6 games and saw legit turnovers that happened during desperate times for the cpu. With such little time what do you expect the qb to do when time is short and they're trying to score at the end of the half or game.
 
# 440 GrnEyedBanditTN @ 06/19/08 09:14 PM
Things of interest in my game (PS3):
1. FL Screen actually worked
2. I had OSU backed up on their own goal. They throw a pass to a back out in the flats. Wells is all alone and has plenty of room for the 1st down. He catches the ball and slips/falls down.
3. They ran a successful fake punt. If challenges were in, they wouldn't have gotten it spot wise.
4. At the end of the game, I was at OSU's goal and scored 3 times in a row without a TD. 1st time got me a 1st down as I was a few yards outside the 10 when I ran the 1st play. On 3rd and goal (4th overal play), I ran a QB sneak and was finally awarded a TD.

I did like the face that we can choose from 4 plays on the play calling screen instead of selecting the "highlighted' play. The controls are much better "handling" wise. It's gonna take a while to get used to R1 being the throw away the pass button. The int's (3 total) that happened were due to throwing into coverage (2 by CPU).
 


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