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Pasta Padre has posted part one of his hands-on impressions of NCAA Football 09.

Quote:
"At first it took a little while to get acclimated to the player weight, momentum, and foot planting. Movement looks and feels much more natural but at first felt a little heavy. After a few minutes playing though it really began to feel like it was just right. User control is big especially in the running game or in the run after the catch. Elusiveness and acceleration attributes are huge. You can really see the burst and taking bad angles as a defender is punished severely."

Game: NCAA Football 09Reader Score: 7/10 - Vote Now
Platform: PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 95 - View All
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Member Comments
# 41 SidVish @ 04/25/08 03:29 PM
Quote:
Originally Posted by AuburnAlumni
Ugh, ugh..double ugh!

I should have known that EA's idea of "wide open gameplay" is ZERO defense and an obnoxiously overdone big play aspect.

Oh how I long for someone to make a TRUE football sim, without having to worry if 8 year old Timmy can put up offensive numbers that would make Steve Spurrier envious.

I was a little suspect when I heard wide open gameplay too but not to this extent. Pasta said they had combined 100 pt games on FIVE minute quarters! That's just well absurd.
 
# 42 Brandwin @ 04/25/08 03:37 PM
Quote:
Originally Posted by AuburnAlumni
Ugh, ugh..double ugh!

I should have known that EA's idea of "wide open gameplay" is ZERO defense and an obnoxiously overdone big play aspect.

Oh how I long for someone to make a TRUE football sim, without having to worry if 8 year old Timmy can put up offensive numbers that would make Steve Spurrier envious.
Yep!
 
# 43 bad_philanthropy @ 04/25/08 03:44 PM
Quote:
Originally Posted by nowitzki41
I was a little suspect when I heard wide open gameplay too but not to this extent. Pasta said they had combined 100 pt games on FIVE minute quarters! That's just well absurd.
Yes, that is absurd. I understand the necessity for the events of a game to be scaled to a certain smaller time period than real football, but 100 point games on five minute quarters i just ridiculous. I personally liked the accelerated clock that the Madden series used to have as I was able to play with longer quarter lengths and ended up wit more realistic results and a more appropriate number of plays per game.

I randomly checked out the scores from a mid-season week this past season and took some of the random scores and the average line worked out to be 34-17.5 and I bet that is pretty consistent week in and week out in college football. I am interested to see how the scores in EA's game will average out by comparison.
 
# 44 SageInfinite @ 04/25/08 03:53 PM
Quote:
Originally Posted by fistofrage
It looks like when the Last Gen and Next Gen started sipping their champaign and listening to Barry White, instead of getting a nice mix of the best features from each gen, they basically produced a two headed monster that didn't fix any of the past on the field issues, and infact it sounds like the gamebreaking issues have multiplied.

I bet the fouled up pursuit angles are to create more big plays....Yeah EA, broken pursuit angles definitely makes that "Open Field" experience seem spot on. Can't wait to see the AI chasing my ball carrier around like a swarm of bees in High Definition as I run to the endzone turn around and run right back to the other endzone.

What's wrong with these people. Things that were correct before appear to be broken beyond repair now. They need to scrap this engine, things won't get any better until they do.
Seems like after next gen and last gen got it on they realized they were related.
 
# 45 AuburnAlumni @ 04/25/08 03:56 PM
Quote:
Originally Posted by fistofrage
It looks like when the Last Gen and Next Gen started sipping their champaign and listening to Barry White, instead of getting a nice mix of the best features from each gen, they basically produced a two headed monster that didn't fix any of the past on the field issues, and infact it sounds like the gamebreaking issues have multiplied.
One of them had an STD called "Herpes Complex INTTD" that infected the other. The other one had an STD called "CPU AI DOA" that is life threatening as well.
 
# 46 Sausage @ 04/25/08 03:57 PM
Quote:
Originally Posted by SageTheInfinite
Seems like after next gen and last gen got it on they realized they were related.
Damn Sage that means this game is ********, LOL...To bad everyone thinks there doctors and think they can fix the mess on day 1 when they purchase it.
 
# 47 SidVish @ 04/25/08 04:00 PM
Quote:
Originally Posted by SageTheInfinite
Seems like after next gen and last gen got it on they realized they were related.
Quote:
Originally Posted by AuburnAlumni
One of them had an STD called "Herpes Complex INTTD" that infected the other. The other one had an STD called "CPU AI DOA" that is life threatening as well.

 
# 48 J-Unit40 @ 04/25/08 04:06 PM
Quote:
Originally Posted by SageTheInfinite
Seems like after next gen and last gen got it on they realized they were related.

 
# 49 KG @ 04/25/08 04:07 PM
Quote:
Originally Posted by nowitzki41
I was a little suspect when I heard wide open gameplay too but not to this extent. Pasta said they had combined 100 pt games on FIVE minute quarters! That's just well absurd.

Hell yeah. For a game you've never played to be able to pop it in and put up 100 combined on 5min qtrs is bad. I know your functional knowledge will carry over from year to year being as though they don't recreate the wheel but still.
 
# 50 fistofrage @ 04/25/08 04:08 PM
Quote:
Originally Posted by SageTheInfinite
Seems like after next gen and last gen got it on they realized they were related.

Yeah and it led to an extra Interception Pick 6 chromosone, and a compulsive wrong pursuit angle disorder.
 
# 51 King_James @ 04/25/08 04:09 PM
"there is still just one camera angle of gameplay"
Are you kidding me EA. Unfreaking real.
 
# 52 fistofrage @ 04/25/08 04:11 PM
EA should have just made Corky their cover athlete for NCAA 2009.
 
# 53 J-Unit40 @ 04/25/08 04:12 PM
Quote:
Originally Posted by fistofrage
Yeah and it led to an extra Interception Pick 6 chromosone, and a compulsive wrong pursuit angle disorder.
That pesky Pick 6 chromosome!
 
# 54 thegoons21 @ 04/25/08 04:19 PM
This is Peter Moore's accesibilty plan Phase 1. Big plays, High scores, Pick Six's.
 
# 55 nxt @ 04/25/08 04:19 PM
How depressing. Man, I was really looking forward to playing a new NCAA game. I am getting tired of playing NCAA 06 on my PS2, and from the sounds of it, I'll be playing it again. From what you all are saying... I cannot believe they did not fix the pick 6 issue in this game. That is a GAME KILLER for me. And to top it off, now the bad pursuit angles have made the jump to the PS3/360 versions.
 
# 56 davin @ 04/25/08 04:22 PM
Quote:
Originally Posted by thegoons21
This is Peter Moore's accesibilty plan Phase 1. Big plays, High scores, Pick Six's.
Well, we all know that if he can't figure a game out in minutes... it is all over.
 
# 57 aholbert32 @ 04/25/08 04:26 PM
Quote:
Originally Posted by AuburnAlumni
Ugh, ugh..double ugh!

I should have known that EA's idea of "wide open gameplay" is ZERO defense and an obnoxiously overdone big play aspect.

Oh how I long for someone to make a TRUE football sim, without having to worry if 8 year old Timmy can put up offensive numbers that would make Steve Spurrier envious.
We go through this every year. People read first impressions on any sports games and people jump the gun and scream the sky is falling. Correct me if im wrong but PP and CDJ were playing on all american and didnt tweak sliders.

Also, the game is supposed to be easy, high scoring and fun on default settings. Why? Because most people arent as sim crazy and nitpicky as us. They want to be able to drop back, throw the ball deep and score with ease. Sliders are supposed to help you make the game more difficult and realistic. NBA 2k8 is one of my favorite games but its a dunkfest w/o slider tweaks. Once you change the sliders its more realistic.

Now I'm not saying that sliders will automatically fix these percieved issues but can we at least wait to play the game before we start the bashing.People on this site are too quick to bash or praise this game its ridiculous.
 
# 58 davin @ 04/25/08 04:32 PM
Quote:
Originally Posted by aholbert32
We go through this every year. People read first impressions on any sports games and people jump the gun and scream the sky is falling. Correct me if im wrong but PP and CDJ were playing on all american and didnt tweak sliders.

Also, the game is supposed to be easy, high scoring and fun on default settings. Why? Because most people arent as sim crazy and nitpicky as us. They want to be able to drop back, throw the ball deep and score with ease. Sliders are supposed to help you make the game more difficult and realistic. NBA 2k8 is one of my favorite games but its a dunkfest w/o slider tweaks. Once you change the sliders its more realistic.

Now I'm not saying that sliders will automatically fix these percieved issues but can we at least wait to play the game before we start the bashing.People on this site are too quick to bash or praise this game its ridiculous.
I think the problem a lot of people have is that the sliders didn't fix that much in last years' game. You could set interceptions at zero and yet still have 8 INTs in a game. I also think that the major flaw everybody wanted to see gone, was back in full force. I agree this game is not yet near release, but some of these previews will be the best we will have for awhile. Places like IGN seem to skirt over a lot of the issues that are a big deal to the guys like us who play this game as much. So when we see our opportunity to see if the game has been "fixed" and it hasn't, people start to go off the deep end (myself included).
 
# 59 billysims @ 04/25/08 04:41 PM
Quote:
Originally Posted by AuburnAlumni
Ugh, ugh..double ugh!

I should have known that EA's idea of "wide open gameplay" is ZERO defense and an obnoxiously overdone big play aspect.

Oh how I long for someone to make a TRUE football sim, without having to worry if 8 year old Timmy can put up offensive numbers that would make Steve Spurrier envious.
I love this post, co-sign....
 
# 60 AuburnAlumni @ 04/25/08 04:43 PM
Quote:
Originally Posted by aholbert32
We go through this every year. People read first impressions on any sports games and people jump the gun and scream the sky is falling. Correct me if im wrong but PP and CDJ were playing on all american and didnt tweak sliders.

Also, the game is supposed to be easy, high scoring and fun on default settings. Why? Because most people arent as sim crazy and nitpicky as us. They want to be able to drop back, throw the ball deep and score with ease. Sliders are supposed to help you make the game more difficult and realistic. NBA 2k8 is one of my favorite games but its a dunkfest w/o slider tweaks. Once you change the sliders its more realistic.

Now I'm not saying that sliders will automatically fix these percieved issues but can we at least wait to play the game before we start the bashing.People on this site are too quick to bash or praise this game its ridiculous.
Dude...I'm excited about it. Hell...I'm STILL playing 08. But to see the 2 BIGGEST gripes still be prevalent in 09 is disconcerting.

I agree..sliders can help address some things, but I really wish these problems had been taken care of...maybe they will be.

I'll still be getting the game day 1 or sooner.
 


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