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Old 04-17-2013, 01:26 AM   #33
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Re: WWE 2K14

hopefully they at the very least bring back the 2 block buttons. reversing everything with 1 button is too easy. once you see they're arms extending in the grapple press rt/r2 and the reversal is automatic. i had alot more hopes to add but why bother. as long as yukes is around the AI will be lacking in single player. id never play this online. how many running grapples and bulldogs can a man take. i have never come across anyone that can work a proper match online, never.


i have only seen 1 guy on youtube working real matches with some japanese caws i believe. will post link if i can find it. if the game played out this way id buy it easily. until then i just downloaded a save file from fatal arms for koc 2. i have choked out gary albrite with taz, have super kicked hase with shawn michaels only to have him no sell it and immediately hit me
with a uranage and pin me. finally kawada my champion has pasted jun akiyama, kurt angle and goldberg in his last 3 matches. not to mention knocking kurt and goldberg unconcious (critical) with the ghetto blaster.
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Old 04-17-2013, 09:39 AM   #34
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Re: WWE 2K14

Ok so I was watching the WWE Business Summit filmed on Mania weekend. They talked a little about WWE 2K14 and revealed the main theme of the game. This year they are doing something similar to Attitude Era Mode but focusing on 30 years of WrestleMania.
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Old 04-17-2013, 03:03 PM   #35
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Re: WWE 2K14

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Originally Posted by AirJordanFan93
Ok so I was watching the WWE Business Summit filmed on Mania weekend. They talked a little about WWE 2K14 and revealed the main theme of the game. This year they are doing something similar to Attitude Era Mode but focusing on 30 years of WrestleMania.
So Legends of Wrestlemania 2K14? I guess I can live with that. Don't really see how they're going to pull that off with Hulk Hogan not being a part of things. If you're going to focus on Wrestlemania's history, I think all the main events should be well represented and not having at least ten of them represented in the game would be kind of a punch in the gut to the premise. IMO anyway.
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Old 04-17-2013, 03:22 PM   #36
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Re: WWE 2K14

question: whats the cut off date for new superstars? will we get the shield?
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Old 04-17-2013, 03:32 PM   #37
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Re: WWE 2K14

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question: whats the cut off date for new superstars? will we get the shield?
Typically the cutoff date has been closer to Summerslam. The Shield has been around more than long enough to be in the game. However who knows what kind of schedule their working on with the game thanks to the license change.
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Old 04-17-2013, 03:35 PM   #38
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Typically the cutoff date has been closer to Summerslam. The Shield has been around more than long enough to be in the game. However who knows what kind of schedule their working on with the game thanks to the license change.
That's my fear, I feel like they haven't been working on it at all for that time span that they were being bought out.
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Old 04-17-2013, 05:51 PM   #39
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Re: WWE 2K14

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Originally Posted by King_B_Mack
So Legends of Wrestlemania 2K14? I guess I can live with that. Don't really see how they're going to pull that off with Hulk Hogan not being a part of things. If you're going to focus on Wrestlemania's history, I think all the main events should be well represented and not having at least ten of them represented in the game would be kind of a punch in the gut to the premise. IMO anyway.
Doesn't wwe have hogan on a legends contract? This should enable them to put him in the game..

Or has an announcement been made saying he won't be involved?
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Old 04-17-2013, 06:12 PM   #40
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Re: WWE 2K14

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Originally Posted by theCP
Doesn't wwe have hogan on a legends contract? This should enable them to put him in the game..

Or has an announcement been made saying he won't be involved?
I can't say for sure if he is or isn't, but with his involvement with TNA, I can't see them signing off on putting him in a game as long as he's associated with them.
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