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WWE 12 Retail Early Impressions

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Old 11-19-2011, 02:16 AM   #513
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Re: WWE 12 Retail Impressions

Quote:
Originally Posted by PVarck31
I meant like where the theme in real life starts after a match. Like when Cena wins it doesn't play the beginning of his theme, it goes straight to the "your time is up" line then plays from there.
I'm pretty sure the music starts from the beginning each time.
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Old 11-19-2011, 02:17 AM   #514
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Re: WWE 12 Retail Impressions

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Originally Posted by ubernoob
Exit themes as in after the match music plays? If so, it plays during the highlights and stuff.

Sounded like imported music stopped during the highlights, but I haven't tested that myself.
Imported music does cut out during the highlights, but turning off post-match highlights lets the music play through like any other theme.
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Old 11-19-2011, 02:18 AM   #515
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Re: WWE 12 Retail Impressions

Quote:
Originally Posted by jrider99
I'm pretty sure the music starts from the beginning each time.
Damn. I remember them talking about doing that for this year. Sucks they didn't get that in.
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Old 11-19-2011, 02:26 AM   #516
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Re: WWE 12 Retail Impressions

Quote:
Originally Posted by PVarck31
Damn. I remember them talking about doing that for this year. Sucks they didn't get that in.
Exit theme is in for those who have it, I heard a couple and here is one with Booker T(skip to 13:10):
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Old 11-19-2011, 02:33 AM   #517
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Re: WWE 12 Retail Impressions

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Originally Posted by Jukeman
What does the recovery attribute affect?




Sent from my HumancentiPad using Tapatalk

OK, I just lowered Christian's recovery attribute to 1 (it can't go to zero) and faced off against Daniel Bryan. I didn't notice much of a difference early in the match, but as it went on Christian started to get up more slowly from the more powerful moves Bryan was hitting. It also seemed to me that he began showing signs of damage sooner (though this could have just been my imagination).
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Old 11-19-2011, 02:35 AM   #518
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Re: WWE 12 Retail Impressions

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Originally Posted by Basketball GURU
Exit theme is in for those who have it, I heard a couple and here is one with Booker T(skip to 13:10):
Thansk for clearing that up. I couldn't remember hearing any, but to be honest that's not something I pay close attention too, anyway.
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Old 11-19-2011, 02:58 AM   #519
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Re: WWE 12 Retail Impressions

I stopped playing SVR in 2011 where they took a flawed but fun game (svr 07-10), slowed it down, took half the moves out, kept all the fake, horribly animiated strikes that you never see in a pro wrestling match, and ruined the general flow of the game by making it feel like mortal kombat or virtual fighter instead of a pro wrestling simulation. Online matches were also unplayable due to lag. Will I like this game?
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Old 11-19-2011, 05:22 AM   #520
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I'm hearing from someone else who has the game that there are still some issues with setting up title matches. He tried to set up a tag title match and this message came up "To challenge the Tag Team Champions, you need to be in a formal tag team. This match will be changed to a Non-Title match." I'm going to assume this means that tag teams have to be in a stable to challenge for them? Also the same person is saying that there is a similar problem for singles titles. Can you confirm these things? Seems like we still don't have complete freedom with title matches after all.
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