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Madden NFL 18 Gameplay Changes - What Do You Want to See?

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Old 04-14-2017, 12:46 PM   #113
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Re: Madden NFL 18 Gameplay Changes - What Do You Want to See?

Something I want to emphasize that is never talked about - punt trajectory and timing is still a big problem and immersion killer. The old games of a decade ago did this better than Madden 17. In the current game, there is too much time / space to return the ball. The ball does not hang in the air and coverage guys don't get down the field. In Madden, it's easy to rack out 15-20 yards on a return. I want the special teams timing to get cleaned up.


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Old 04-14-2017, 10:28 PM   #114
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Re: Madden NFL 18 Gameplay Changes - What Do You Want to See?

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Originally Posted by NateDogPack12
Something I want to emphasize that is never talked about - punt trajectory and timing is still a big problem and immersion killer. The old games of a decade ago did this better than Madden 17. In the current game, there is too much time / space to return the ball. The ball does not hang in the air and coverage guys don't get down the field. In Madden, it's easy to rack out 15-20 yards on a return. I want the special teams timing to get cleaned up.


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Yep, everybody knows that this is done poorly and it gets talked about a little bit, but it really doesn't get the attention it should. Part of that is because so many online players don't punt so they don't really care about that part of special teams.
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Old 04-14-2017, 10:31 PM   #115
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Re: Madden NFL 18 Gameplay Changes - What Do You Want to See?

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Originally Posted by jfsolo
Yep, everybody knows that this is done poorly and it gets talked about a little bit, but it really doesn't get the attention it should. Part of that is because so many online players don't punt so they don't really care about that part of special teams.


Another aspect is that in reality, you may only get 1-2 times to catch a punt cleanly and run back in an NFL game. Most of the time it's a fair catch or letting a ball roll. I think gameplay wise, guys like the punt return because it's a dynamic, fun play. Only in Madden, while you definitely can run the ball too freely with a punt, at the same time I don't feel like returners are ever a real threat to hit a crease. The first guys down will almost always make the tackle, but the returner will rack out 15-20 yards because the timing is way off.


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Old 04-15-2017, 12:46 AM   #116
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I want better replay value. Been buying Madden for too long, the graphics aren't going to get that much better. I understand the NCAA license is shot, but they doesn't stop you from creating a generic customizable college game as a dlc for.drafting player's, scouting new talent and just overall fun playing an additional mode. It sucks not being able to draft Fournette or Watson to whichever team you choose. And quite honestly, the game gets boring after a while. The two leagues​ are companions​ to each other.

EA has to innovate in their offerings not only the product.
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Old 04-15-2017, 04:29 PM   #117
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Re: Madden NFL 18 Gameplay Changes - What Do You Want to See?

I dont know if it has been mentioned yet but the gameplan options from NCAA. Like telling my corners to be aggressive and telling my o-line to hold blocks longer. Was a nice little thing I miss
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Old 04-16-2017, 08:15 AM   #118
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Re: Madden NFL 18 Gameplay Changes - What Do You Want to See?

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Originally Posted by xerxes313
I dont know if it has been mentioned yet but the gameplan options from NCAA. Like telling my corners to be aggressive and telling my o-line to hold blocks longer. Was a nice little thing I miss
I can see this for Online h2h or for offline play now, but not for CFM. For CFM with Corners you already have the aggressive play football trait so no to muddy up the pre-play controls more with this. Plus, do we want guys to play to their ratings or do we want artificial boosts that make them better than what they are without upgrading the players ourselves? Same thing for OL. Again I can see this in online h2h and in modes like play now, but if they added it to cfm I'd be pretty unhappy with it.
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Old 04-16-2017, 01:35 PM   #119
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Re: Madden NFL 18 Gameplay Changes - What Do You Want to See?

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Originally Posted by LBzrule
I can see this for Online h2h or for offline play now, but not for CFM. For CFM with Corners you already have the aggressive play football trait so no to muddy up the pre-play controls more with this. Plus, do we want guys to play to their ratings or do we want artificial boosts that make them better than what they are without upgrading the players ourselves? Same thing for OL. Again I can see this in online h2h and in modes like play now, but if they added it to cfm I'd be pretty unhappy with it.
It's funny that you say that because I was thinking that they might put in for CFM, but never for H2H play. In CFM you can have a risk/reward for telling a player to play a certain way in the form of more penalties. Since most H2H players don't want penalties that are out of their control, there would be no down side to having an olineman blocking longer or having a CPU controlled DB play more aggressive. I'm very confident that this would only ever be implemented in CFM.
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Old 04-16-2017, 03:50 PM   #120
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Re: Madden NFL 18 Gameplay Changes - What Do You Want to See?

1) Remove the whole other team can see the play you ran
2) change this playbook.not all teams run the same thing
3) each team playbook should at least have 50 new plays
4) when a player runs out of bounds the players shouldn't stand there acting all robotic.when a player runs out of bounds that side should clear the area or help him up
5) add all of obj td celebration
6) let players push n fight a littke bit.let the ref throw the flag to
7) lets have coaches get in refs face a little bit
8) can we finally design our own plays?
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