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Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Old 02-15-2017, 12:14 PM   #169
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

Quote:
Originally Posted by T4VERTS
I still had a wide open RAC drop last night from a guy with 90 CIT, not sure it actually fixed it yet. I need more data either way on the RAC, but it is evident normal game speed in CFM versus a user does not match the speed at which the practice mode runs.

I am just trying to get some better clarification on that from developers. What speed is the new normal, etc.
im just curious here, but was that guy who dropped pass being hit when this took place? Because last i recalled CIT was only for catching in traffic. Seems to me Catch attribute( and should be mixed with awr) would be what goes for RAC catching. Maybe im wrong .

Also , if he was being hit about time ball got there or within a second after, RAC catch shouldnt be used from my understanding but possession catch should be used there. Again just curious maybe you miss typed it and meant he had 90 catch.

Also , sometimes even good wrs are gonna drop a pass, especially when being hit.Just ask OBJ about that in playoffs, Dropped a few passes, not being hit should have caught.The issue was any wr would drop alot of balls wide open before, hopefully thats not the case now.In the game i played , i saw a few drops but most where while being contacted about time ball got there or just after.Kinda how you would expect it.Only person i saw with an open drop in my game was a hb, which i can kinda understand too.
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Old 02-15-2017, 12:43 PM   #170
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

All-Pro with all sliders at 50 except QB Acc. at 40 is really challenging (I'm using Flazko's auto-subs & penalties).

I beat the Raiders with the Titans (Game 3) 17-13. Both QB finished the game with 58% of completion : missed throws, deflected passes, throw away and drops happened during the game. D. Murray & L. Murray ran both over 100 yards and both team passing was very hard (below 200 yds).

The Raiders could have won but D.Carr fumbled the ball with 4:44 left (I was winning 14-13) which has been recovered by my defense to lead to a FG, a few minutes later.

Oh, and the CPU punted against a 11 MPH wind into my endzone since their 45 yds.

For once, great job EA !

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Old 02-15-2017, 01:35 PM   #171
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

So I've read through 22 pages and haven't really seen a full description of what the RAC catching issue was to begin with. I'm 5 seasons deep in an offline CFM and havent noticed any issues from RAC catches other than running out of bounds when catching near the sideline

EDIT: I play on slow, which is maybe the reason why i wasnt seeing the drop issues (thanks howboutdat for clarifying what the issue was)
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Old 02-15-2017, 01:57 PM   #172
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by SpyPirates
So I've read through 22 pages and haven't really seen a full description of what the RAC catching issue was to begin with. I'm 5 seasons deep in an offline CFM and havent noticed any issues from RAC catches other than running out of bounds when catching near the sideline
The issue before was there was just way too many drops of wide open passes, when using RAC catching.
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Old 02-15-2017, 02:12 PM   #173
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

This post is for the admins. Since Rex wanted peoples feedback on this update.I was curious if maybe next week , after people have had more time with it, if a thread for Update Impressions might be posted so there could be 1 uniformed place for everyones input here, and someone could send Rex a link to it ?Just a thought.
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Old 02-15-2017, 02:42 PM   #174
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by howboutdat
im just curious here, but was that guy who dropped pass being hit when this took place? Because last i recalled CIT was only for catching in traffic. Seems to me Catch attribute( and should be mixed with awr) would be what goes for RAC catching. Maybe im wrong .

Also , if he was being hit about time ball got there or within a second after, RAC catch shouldnt be used from my understanding but possession catch should be used there. Again just curious maybe you miss typed it and meant he had 90 catch.

Also , sometimes even good wrs are gonna drop a pass, especially when being hit.Just ask OBJ about that in playoffs, Dropped a few passes, not being hit should have caught.The issue was any wr would drop alot of balls wide open before, hopefully thats not the case now.In the game i played , i saw a few drops but most where while being contacted about time ball got there or just after.Kinda how you would expect it.Only person i saw with an open drop in my game was a hb, which i can kinda understand too.
It was wide open, his catch is 90 as well so it really doesn't make much of a difference. As for everyone dropping wide open catches, I agree thats why I said we need more data, but it was one of those weird ones where it just kind of hits them.

Don't get me wrong, I hope it's fixed, but we though it was supposed to be fixed before. We just need more data to vet it out.
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Old 02-15-2017, 02:50 PM   #175
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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It was wide open, his catch is 90 as well so it really doesn't make much of a difference. As for everyone dropping wide open catches, I agree thats why I said we need more data, but it was one of those weird ones where it just kind of hits them.
Yeah , i thought you prob meant both were 90, but if cit was 90 and catch was 76 .... well id understand totally why it happened.

And i agree, we need to give it two weeks i feel like to really get a good feel of what it plays out as overall.Still seeing a random drop here in there , to me is realistic.Seeing it alot , especially from guys with high catching , then that is not realistic and would still be an issue. I just dont want people bombarding Rex two days after patch crying about speed instead of trying to adjust to it. Many people who joined our league over the years, at first didnt like that we played on slow speed, until they played it about a week or two, then they told us , they loved it and couldnt play online h2h anymore because that speed felt too arcade like.


I just hope people give it that long before crying about the speed.I also noticed Rex said the speed thing not only fixed RAC drops but about 8-10 other issues as well. So to me, that would mean people want 1 thing more than 9-11 things fixed..... dont make good sense to me personally. I would like to see the other things , what exactly they were in that number of other things it fixed though.
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Old 02-15-2017, 03:04 PM   #176
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by Armor and Sword
I can confirm the lag/framerate issue in weekly training. They hopefully will come out with a hot fix for this quick.

It is brutal.

But it happens during the tutorial portion. Once you get into the bronze silver gold...it is normal.
Is free practice mode alright? I use that a lot.

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