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Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Old 02-15-2017, 10:10 AM   #153
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by howboutdat
Most online sim league guys are not a fan of things like that.As a commish of an online league, i love the changes.Also , you if your playing in a CFM online you can change speed if its too "slow" for him. Outside of that ,yeah MUT and DC peps gonna have to adjust. Which is why i said, all of us who like the changes , need to let Rex know because those online lobby kids gonna be crying a big wide river about the speed. Guess they would rather see alot of dropped open passes instead along with other wonkiness.



Im not sure what you all are seeing there. I ran a test game in a cfm with another usr. I never once noticed during our game frame rates drop, or issues that made me dislike playing. Game played fine to me without hitches, actually best i think its played since launch.



Just a thought, you know you guys can turn speed up 1 notch right? We normally played on slow speed before this , because we hate the arcadey feeling of normal speed. After hearing Rex on stream yesterday , i went in and turned speed up to normal. No one has noticed a difference in speed . So before if you played on normal, just put it on fast now. There is a way around it for CFM if you dont like the speed at normal. Personally it feels how game should run.

Which leads me to a thought. Rex mentioned if enough people didnt like it they could change it back. But in doing so , it would cause the RAC drops and other issues to come back ( which i REALLY do not want to see return). Im just curious here , maybe someone here with more knowledge than i, or maybe Tverts can talk to Rex about this since he has a more open line.

Why cant they keep the speed like it is now for CFM, and for all other modes online , just do like you can do in CFM, turn the game speed up a notch. So if MUT and DC and lobby H2H games are on normal now, just turn the default speed for them up to fast? But leave the "speed/additive" settings they had to change how they are to get rid of RAC drops for everyone still, but just set the default speed for other online modes to fast to appease those who dont like the speed on normal now, but also to not bring back the RAC drops?
Yeah, I would think turning the game up a notch is a great suggestion.

I wouldn't want to see another outcome of something like making FG's easier as a result of this change.
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Old 02-15-2017, 10:17 AM   #154
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

"Which leads me to a thought. Rex mentioned if enough people didnt like it they could change it back. But in doing so , it would cause the RAC drops and other issues to come back ( which i REALLY do not want to see return). Im just curious here , maybe someone here with more knowledge than i, or maybe Tverts can talk to Rex about this since he has a more open line."

...which is why as an offline player I'm disconnecting from the net tonight so that should they go back and make a change and it is universal it shouldn't impact me being completely off line.
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Old 02-15-2017, 10:19 AM   #155
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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in addition to QB either scrambling or running, I also recall people saying they were not seeing weather games after one of the last patches. In the course of testing if you come across weather games (snow, rain, obviously cold conditions) chime in.

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I came across a snow game on the last game of the season in my CFM. First time ever.


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Old 02-15-2017, 10:20 AM   #156
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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No, just against the CPU.

After the patch, I purposely tried 3 or 4 different deep balls with PA and wasn't successful with Rodgers at all. Before the patch, I could hit 3 a game with Jordy Nelson.
Yea, so that was my point. The difference of in game speed is only felt when playing against another user in the CFM. The practice mode is against a CPUso it isn't "slow". That is an issue, so in turn the practice mode needs "slowed" down to match the online games, or the games need to be turned up.
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Old 02-15-2017, 10:24 AM   #157
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by Armor and Sword
I can confirm the lag/framerate issue in weekly training. They hopefully will come out with a hot fix for this quick.

It is brutal.

But it happens during the tutorial portion. Once you get into the bronze silver gold...it is normal.

So are these framerate drops/lag just in training that you all are talking about? If so no wonder ive not noticed it. i dont even do that stuff. I did a few at launch, got gold and just sim them to save myself time now. And the free practice, i cant stand to do for a couple reasons:

1- You have to pause and select an option every time you want to run a dif play(I still dont understand why it cant just give us playcalling screen after each play we run, why is that so hard to understand needs to happen here?) unless:

2- You pick random plays, in which case after you run about 15 -20 plays , some weird thing happens where offense comes out invisible, ball is hiked and no one can pick up ball , end play and gotta back out.

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...which is why as an offline player I'm disconnecting from the net tonight so that should they go back and make a change and it is universal it shouldn't impact me being completely off line.
Yeah i dont blame you there.My issue is, me and alot of other people only play in online leagues. Most in those leagues dont want them to change something back( once again for MUT,DC,LOBBY,tourney crowd) and bring back the RAC catches and other issues in gameplay due to that just to satisfy them. Which is why im asking, cant they just change the default setting for those modes to play at fast speed instead of normal? but leave the actual changes that got rid of the issues stay? In a league you can change the speed yourself to your leagues liking.This way everyone can have what they want.Who the heck wants to bring back those drops?
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Old 02-15-2017, 10:26 AM   #158
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Yea, so that was my point. The difference of in game speed is only felt when playing against another user in the CFM. The practice mode is against a CPUso it isn't "slow". That is an issue, so in turn the practice mode needs "slowed" down to match the online games, or the games need to be turned up.
I'm assuming it happens in online cloud games vs CPU too?

I think you should try turning the game speed up a notch before making any final conclusions. If it's an issue after that, I'm all for a fix, but you are taking away the fix for the RAC catches, and then it becomes a catch-22.

Plus, I don't want this to be a universal fix that the offline gamers need to partake in because my CFM is offline.

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Old 02-15-2017, 10:32 AM   #159
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by roadman
I think you should try turning the game speed up a notch before making any final conclusions. If it's an issue after that, I'm all for a fix, but you are taking away the fix for the RAC catches, and then it becomes a catch-22.

P
AGREED.leagues can change their own speeds.Not gonan break it if you turn it up a notch, we did , seems fine to us.Had numerous games played last night, not 1 person said, man this plays different or weird due to speed.
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Old 02-15-2017, 10:40 AM   #160
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by Armor and Sword
I can confirm the lag/framerate issue in weekly training. They hopefully will come out with a hot fix for this quick.

It is brutal.

But it happens during the tutorial portion. Once you get into the bronze silver gold...it is normal.
Yeah I gave up and quit. I had it on the bronze - gold section too. Felt a bit sick looking at the stutter too much haha

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