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NBA 2K17 MyLEAGUE/MyGM: What's Hot and What's Not

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Old 09-15-2016, 10:03 PM   #17
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Re: NBA 2K17 MyLEAGUE/MyGM: What's Hot and What's Not

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Geez KDs body looks terrible in that screenshot lol!
The jerseys are much more of an atrocity.

But after getting the game, it seems they are missing the throwbacks, and that jersey is a Classic Home Jersey rather than the alternate jersey. Which means hopefully if they add the real uniforms they look 1000x better.
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Old 09-15-2016, 10:10 PM   #18
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What I really want to know is if you can change teams without running a multiple team setup and also if the coach mode bug is still there where you could start a game in simcast and then save it, reload, and be able to enter coach mode.
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Old 09-15-2016, 10:15 PM   #19
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Re: NBA 2K17 MyLEAGUE/MyGM: What's Hot and What's Not

Can anyone tell me if you can expand anywhere with a team you upload or are their certain cities we can expand to?

Also is there a definitive list of relocation cities yet?
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Old 09-15-2016, 10:19 PM   #20
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Re: NBA 2K17 MyLEAGUE/MyGM: What's Hot and What's Not

Cities seem to be the same as last year pretty much.

Most on-court rule changes are pretty inconsequential in terms of the cpu adjusting to it, because they donīt. (neither would i expect them to. This is a videogame, not a supercomputer). Neither do sim stats. Approved the league getting rid of the shot clock just for kicks and it did not do anything to simmed stats and in games the other team still seems to have an "internal clock" going.

Other rule changes seem pretty cool, like college style FT rules (1+1 after 5 fouls), change of the number of fouls to reach the "bonus", most of the changes to the lottery the game proposes, like even odds for the 4 worst teams. Also more or less All Stars per conference.

And yes, you can save an reload after the Playoffs to trigger different changes in myleague.

Last edited by Whomario; 09-15-2016 at 10:24 PM.
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Old 09-15-2016, 10:28 PM   #21
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Re: NBA 2K17 MyLEAGUE/MyGM: What's Hot and What's Not

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Cities seem to be the same as last year pretty much.
Is that for relocation or both do you think? I am still wondering how expansion is going to work completely.


Also, anyone know if the number of divisions can be changed? I really want to only expand by 2 to start and relocate some teams and go to Eight 4-team divisions
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Old 09-15-2016, 10:36 PM   #22
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Re: NBA 2K17 MyLEAGUE/MyGM: What's Hot and What's Not

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Is that for relocation or both do you think? I am still wondering how expansion is going to work completely.


Also, anyone know if the number of divisions can be changed? I really want to only expand by 2 to start and relocate some teams and go to Eight 4-team divisions
both. Divisions are set, no changing there. You can relocate and realign to your hearts content within the 6 divsions. Other than that itīs pretty straightforward: 8 protected players per team max, 1 needs to be left unprotected (since it happens before the draft a lot of teams donīt have that many under contract), Expansion Team get the 4th (5th, 6th etc) Pick in the upcoming draft.

How the scheduling works is as of yet unclear to me.
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Old 09-15-2016, 10:50 PM   #23
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Re: NBA 2K17 MyLEAGUE/MyGM: What's Hot and What's Not

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Originally Posted by Whomario
both. Divisions are set, no changing there. You can relocate and realign to your hearts content within the 6 divsions. Other than that itīs pretty straightforward: 8 protected players per team max, 1 needs to be left unprotected (since it happens before the draft a lot of teams donīt have that many under contract), Expansion Team get the 4th (5th, 6th etc) Pick in the upcoming draft.

How the scheduling works is as of yet unclear to me.
Okay thanks, good to know on the divisions. Guess I'll be eliminating some teams or having one conference have 6 teams per divisions for a bit.

Now gotta plan that.

Thanks
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Old 09-16-2016, 11:05 AM   #24
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Anybody has an idea what the logic in MLO Draft after season is? Made a test this morning.

The Team which won the lottery could draft in Round 1 - ALL others Teams could not draft in Round 1 but the automatically draftet their best keeper players.

Some teams could draft in round 2 - some doesn't - Same in Round 3 - 4 - 5 - 6 - 7

Starting with Round 8 all Teams was able to draft free agents and rookies

Obviously there is some logic behind all - but i do not understand it.
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