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Madden NFL 16 Community Impressions

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Old 09-05-2015, 09:28 PM   #521
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by redux1000
Has anyone else noticed that the cpu runners don't really do anything? Like it seems running backs/punt returners etc just run in a straight line and hardly ever juke, spin or stiff arm. I'm on all madden, custom sliders..... Any way to try to address this and make cpu ball carriers more dynamic?


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This is probably one of my biggest pet peeves with the game! CPU RB's don't run hard enough & rarely use their entire arsenal of moves. Elite backs don't seem to stand out either. When I'm playing against the Vikings I should fear going up against Adrian Peterson & should constantly have to stack 8 in the box to stop him. As it stands I can shut him down almost with ease even on All Madden smh. There are times when elite backs are able to get off but it's not consistent enough (I'm not saying they should have great games all the time, I just want the CPU to utilize all moves that a user can pull off). This has been a problem for years in Madden. Maybe if RB's had their own signature animation packages this wouldn't be such a problem.

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Old 09-05-2015, 10:18 PM   #522
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Re: Madden NFL 16 Community Impressions

It was mentioned earlier but I was able to create a video of it last night. Running the ball for me has been really hit and miss. I have only broken a couple big runs and have had quite a few really bad games running. The Chiefs O-Line isn't great but from my experience this has been my biggest issue with trying to run the ball:



This type of thing happens a lot and usually it's not just one guy like it was here, it'll be all 3 or 4 DB's just completely disregarding the pass to make a heat-seeking missile like beeline towards the runner. They were in a Cover 6 and the safety doesn't even take a step back, he just flies towards the middle. Now if that's a high rated safety like Polamalu or Earl Thomas, I could deal with that happening but that's Brock Vereen. 66 AWR, 59 PRC but maybe that actually contributed to that but I doubt it. It doesn't happen every time but when it does it pretty much kills any chance of going anywhere because of how quickly they come up and are able to slither their way untouched into your running lanes.
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Old 09-05-2015, 10:25 PM   #523
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by DeuceDouglas
It was mentioned earlier but I was able to create a video of it last night. Running the ball for me has been really hit and miss. I have only broken a couple big runs and have had quite a few really bad games running. The Chiefs O-Line isn't great but from my experience this has been my biggest issue with trying to run the ball:



This type of thing happens a lot and usually it's not just one guy like it was here, it'll be all 3 or 4 DB's just completely disregarding the pass to make a heat-seeking missile like beeline towards the runner. They were in a Cover 6 and the safety doesn't even take a step back, he just flies towards the middle. Now if that's a high rated safety like Polamalu or Earl Thomas, I could deal with that happening but that's Brock Vereen. 66 AWR, 59 PRC but maybe that actually contributed to that but I doubt it. It doesn't happen every time but when it does it pretty much kills any chance of going anywhere because of how quickly they come up and are able to slither their way untouched into your running lanes.
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Old 09-05-2015, 10:36 PM   #524
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Re: Madden NFL 16 Community Impressions

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Is that all madden
Yeah and I think this might just be one of those All-Madden things that you just kind of have to deal with because I didn't really notice this at all in the games I played on All-Pro.
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Old 09-06-2015, 07:12 AM   #525
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by redux1000
Has anyone else noticed that the cpu runners don't really do anything? Like it seems running backs/punt returners etc just run in a straight line and hardly ever juke, spin or stiff arm. I'm on all madden, custom sliders..... Any way to try to address this and make cpu ball carriers more dynamic?


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Fully disagree. I had Marcellis Bennet take a swing pass on the edge...turn upfield and juke not one but 2 LB's right in front of him to take it in for. 27 yard catch and run TD.

Depends in the ratings of the player etc. i see CPU ball carriers doing more than they ever have before.

I also play no switch defense which imo is a huge factor.

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Old 09-06-2015, 02:36 PM   #526
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Re: Madden NFL 16 Community Impressions

Cant stand the suction tackling during juke moves. For example if I start to a juke to the left a yard or two away and the defender starts his tackle animation, the tackle animation will cancel my juke move and suck me into the defender from two yards away!!! All juke to tackle animations need to be redone to make them more natural looking, they need to be all driven by physics. Jukes are like tackle magnets in this game, you have to start juking five yards way for it to be effective. I think part of the issue is that true step is not on defense, making defenders have no reaction to jukes.
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Old 09-06-2015, 03:56 PM   #527
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Re: Madden NFL 16 Community Impressions




Remember that video prior to release of Whitten not being hit by other CPU players when he was being gang tackled?

Well this is should erase that doubt.

The whistle blew a second before those two dove at my legs
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Old 09-06-2015, 05:05 PM   #528
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Re: Madden NFL 16 Community Impressions

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Originally Posted by Armor and Sword
Fully disagree. I had Marcellis Bennet take a swing pass on the edge...turn upfield and juke not one but 2 LB's right in front of him to take it in for. 27 yard catch and run TD.

Depends in the ratings of the player etc. i see CPU ball carriers doing more than they ever have before.

I also play no switch defense which imo is a huge factor.

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No doubt big runs do happen, but my problem is that it's not consistent enough especially for elite backs. It's not so much that they're not able to occasionally get off nice runs, it's that they rarely seem to utilize their entire arsenal of moves. I'm not noticing a big enough difference between elite backs & average backs in this regard.
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