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NBA 2K16 Gameplay Blog With Mike Wang

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Old 09-02-2015, 10:43 PM   #137
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Re: NBA 2K16 Gameplay Blog with Mike Wang

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Originally Posted by Caelumfang
I guess my main concern is: Will the weight shifting and foot planting once again only affect one side of the ball, and completely be ignored on the other?
I mentioned this in another thread, but I really hope they don't overdo this. There should be no hesitation of your player once you start pushing your sticks.


Sure, there needs to be momentum, but these guys are crazy athletes. They can switch directions and stop and go on the drop of a dime.


I'm hoping for better responsiveness from last year.
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Old 09-02-2015, 10:45 PM   #138
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I know ive tweeted a milli9n times about on ball defense. I mean its so satisfying to lock someone up and not be punished for it. I couldnt even tell yall how much it pained me to be locking somone up and at the very end, the on ball stops for some odd reason and they get away scott free. Infuriating is an understatement ....im looking forward to this improvement the most next to online leagues (where we play on ball defense all the time) so salute, i hope im happy after gettin some games in...defense makes ythe offense run so much smoother imo. Let the users do they thang and ball out i say, how we supposed to settle thangs...2K Mike Wang, Scott, and the rest of the crew again im lookin forward to this. Thanks gr8 write up.
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Old 09-02-2015, 10:50 PM   #139
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Re: NBA 2K16 Gameplay Blog with Mike Wang

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Originally Posted by Pokes404
I'm really hoping some one-hand tip-in animations were among that new group added into the game. Putbacks/tip-ins are something I've felt have always been missing from 2K.
For sure. Also like to see rebounds being tapped back out to the perimeter.


Also, some bobbled passes, etc. Or if a guy is trying to swipe the ball from his opponent.
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Old 09-02-2015, 10:53 PM   #140
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Re: NBA 2K16 Gameplay Blog with Mike Wang

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Originally Posted by Rockie_Fresh88
Interesting to see what changes were done to the rhythm and badge system.prolly make runs feel more organic and promote team play
It seems like they made it so hot and cold streaks less about acquiring stats and perhaps a little bit more random in that certain parts of a player game isn't working . That is how he explained it. Should be real nice if it feels natural and increases a chance of a lower level role player providing a spark.
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Old 09-02-2015, 10:56 PM   #141
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Re: NBA 2K16 Gameplay Blog with Mike Wang

So usually I wouldn't believe all of this BS because it's 2K, but this actually looked really good, players seemed to have minds of their own and the atmosphere is great.


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Old 09-02-2015, 10:57 PM   #142
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Re: NBA 2K16 Gameplay Blog with Mike Wang

Another banner 2k year is upon us. Reading masterpieces like these dev diaries is why 2k continues to earn day 1 purchases, while selling consoles and remaining in my console year round. Other games need not apply. Oh you think I'm playing?

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Old 09-02-2015, 11:03 PM   #143
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Re: NBA 2K16 Gameplay Blog with Mike Wang

Excited to hear more about how the rebounding and boxing out being a game of skill works
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Old 09-02-2015, 11:04 PM   #144
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Re: NBA 2K16 Gameplay Blog with Mike Wang

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Originally Posted by amedawg00
Another banner 2k year is upon us. Reading masterpieces like these dev diaries is why 2k continues to earn day 1 purchases, while selling and remaining in my console year round. Other games need not apply. Oh you think I'm playing?

Spoiler


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Would've impressed me if you had the courage to keep NBA 2K4, lol


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